SpazioGames' Scores

  • Games
For 2,640 reviews, this publication has graded:
  • 57% higher than the average critic
  • 9% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
2640 game reviews
    • 64 Metascore
    • 65 Critic Score
    Command and Conquer 4 brings some major twists in the gameplay; a brave and admirable choice, sadly not supported with adequate testing and know-how. The battles feel too fast-paced, amassing big armies always wins over strategy and the overall magic of the saga feels lost. The big potential in what could’ve been a true tide-turner for the brand is thus gone, and this feels just as a mediocre RTS, unable to stand out on its own qualities.
    • 69 Metascore
    • 65 Critic Score
    Assassin's Creed II: Discovery is a step forward compared to his predecessor, but it doesn't feel like it's been developed with the NDS in mind, because of the lack of any touch screen interactions. The gameplay is too linear and sometimes repetitive. All in all, you might consider it only if you're a big fan of the brand, but there's no other reason to get excited.
    • 65 Metascore
    • 65 Critic Score
    Top Darts offers a lot of different gameplay modes and full customization, but unfortunately the technical realization is not as good as expected.
    • 69 Metascore
    • 65 Critic Score
    High on content, but still full of the flaws that plagued its predecessor, Nightmare Princess is an intriguing romp that can't satisfy discerning palates. It remains quite extravagant in the strategic genre though.
    • tbd Metascore
    • 65 Critic Score
    Clearly inspired by The Binding of Isaac in some aspects, it forms its own personality by leaning on the solid basics of roguelike platform games. It is unfortunately plagued by some technical problems. Considering the high level of the competition, that stuff matters.
    • 63 Metascore
    • 65 Critic Score
    After the first enjoyable DLC, Gearbox tries a new way to entertain the growing public of its interesting shooter. The horde idea is old enough, but it still works and provides a compelling experience, enhanced by some nice small ideas, like random rules. Sadly there's no real reward, and reward is everything Borderland's about; allthough sometimes fun to play, this neverending massacre betrays the spirit of the original game.
    • 65 Metascore
    • 65 Critic Score
    A lot of good ideas but badly implemented in an anonymous gameplay.
    • tbd Metascore
    • 65 Critic Score
    A decent beat em up, with interesting power ups. Don’t expect anything more, nor a great challenge. After about 1 hour and a half you’ll have seen everything it has to offer.
    • 66 Metascore
    • 65 Critic Score
    Full of irony and pretty challenging in the first hours, it slows down after the beginning phases and loses a lot of steam due to a repetitive structure.
    • 52 Metascore
    • 65 Critic Score
    This game is a decent TPS if played online. It lacks quality though, and the terrible AI makes the singleplayer campaign a real torture. Play it with friends, it's really the only way to enjoy it.
    • 73 Metascore
    • 65 Critic Score
    Crytek delivers a decent pick and play game beautiful to see but not so fun to play.
    • 68 Metascore
    • 65 Critic Score
    Kinect Rush is a game developed for kids only, it is too short and not entertaining for an adult audience.
    • 59 Metascore
    • 65 Critic Score
    With few euros you have an old style shooter with little personality, graphically old, a little repetitive and with some bugs still to fix. But Dead Effect is also fun, has a good sci-fi/horror atmosphere, is cheap and gives the same feeling of a decent b-movie.
    • tbd Metascore
    • 65 Critic Score
    Insane 2 is a good crazy arcade racing game, really fun in multiplayer. In single player, despite its variety, it gets boring too fast.
    • 74 Metascore
    • 65 Critic Score
    Fairy Fencer F: Advent Dark Force is a classic tactical J-RPG, with all the usual pros and cons of this kind of title. Despite the nice style, and the remarkable drawings that will accompany you in your travel in the world of the Furies, the dungeons realization and the characters 3D models are so poor they'll make you cry. The combat system is solid, and the story is enjoyable. Unfortunately, the repetitive mechanics will bore you in a few hours. In the end, a fair Hyperdimension Neptunia clone, just for real fans of the genre.
    • 51 Metascore
    • 65 Critic Score
    Despite its tactical combat system, as well as the development of character and weapons, Confrontation turned out to be a disappointment. The game is too linear and repetitive, with no side quests or any other excuse to take a moment to pause and explore the maps. Plus, it has a complex story, told with discontinuities and hard to follow, along with dated graphics which make the game not too enjoyable.
    • 58 Metascore
    • 65 Critic Score
    Pineview Drive really knows how to scare players, but the heavy backtracking is its most unbearable failure. A game with a great atmosphere and rather disappointing gameplay.
    • 79 Metascore
    • 65 Critic Score
    Zen Pinball 3D is not a great game and, despite its good graphic, it will not keep you engaged too much unless you love records and rankings.
    • 70 Metascore
    • 65 Critic Score
    Little League World Series Baseball doesn’t offer realistic graphics and it doesn’t want to be completely simulative, but thanks to the user friendly gameplay it becomes fun to play for everyone. Considering the Low-Budget-price, this game could be a good spring purchase.
    • 75 Metascore
    • 65 Critic Score
    A game that could have been a masterpiece, has some amazing and imaginative visuals, as well as a boring and repetitive gameplay. A pity.
    • 77 Metascore
    • 65 Critic Score
    We are against the time, evil souls and even the atmosphere can't help us. The Void is an hardcore game, not suitable for everyone cause to the high level of challenge and the continuous pressure that the game put on you.Dedicated to those ones seeking for a new videogame's genre.
    • 56 Metascore
    • 65 Critic Score
    After the first enjoyable DLC, Gearbox tries a new way to entertain the growing public of its interesting shooter. The horde idea is old enough, but it still works and provides a compelling experience, enhanced by some nice small ideas, like random rules. Sadly there's no real reward, and reward is everything Borderland's about; although sometimes fun to play, this neverending massacre betrays the spirit of the original game.
    • 66 Metascore
    • 65 Critic Score
    While extremely repetitive, this game guarantees great immersion thanks to a lot different choices that will have positive or negative outcomes and that will make us real protagonists of this maybe too short adventure.
    • 62 Metascore
    • 65 Critic Score
    Wanted; Weapons of Fate could’ve been a great action game. Gameplay is solid, even if not original, and will deeply entertain you, and graphics are sometimes stunning. The big drawback is the length: it took us four hours to get to the final sequence, which really isn’t enough as of today. Consider a purchase only if four intense hours of gameplay is enough for you.
    • 59 Metascore
    • 65 Critic Score
    Face Noir is a decent adventure game that suffers, however, obvious limitations in the technical sector and in some questionable choices.
    • 57 Metascore
    • 65 Critic Score
    Nintendo is a master at finding a specific target audience and offer them exactly what they want, sometimes even with a little less quality than usual. Mario Party: Island Tour does just that, speaking to the more casual audience among the owners of Nintendo 3DS.
    • 59 Metascore
    • 65 Critic Score
    The expectations of those who were hoping for a videogame, Dark Void, which would finally be able to bring a breath of fresh air into the third-person action genre, are sadly disappointed, at least in part, from this title. Certainly the air-combat component has been implemented in a very good way, but it's unfortunately not sufficiently good enough, in a game were you must alternate flying phases with boring sections on foot. The game's value is also clouded by an only discrete technical compartment, lifted in part by a great soundtrack. A pity, because there was a huge potential in the concept idea of Dark Void.
    • 64 Metascore
    • 65 Critic Score
    Despite a good evolution from the past entry of the series, what FX did is not enough to make this game a real winner. Everything must be improved in order to make it a game able to compete with Football Manager.
    • 65 Metascore
    • 65 Critic Score
    All in all, The Godfather II goes on the same path of its predecessor: funny gameplay, but repetitive, cool design, but graphics look old. You can squeeze the best out of it while managing your rackets, but the fun won’t last long, and won’t leave much behind when it’s over.
    • 63 Metascore
    • 65 Critic Score
    Despite some technical issues, Scarygirl offers a fair five hour playthrough with a cool style based on the original graphic novel created by Nathan Jurevicius.