GameWatcher's Scores

  • Games
For 1,401 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.7 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Metal Gear Solid HD Collection
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
1,401 game reviews
    • 64 Metascore
    • 60 Critic Score
    It doesn't do anything new or exciting, but nor does it offend in any great way. There are plenty of little mistakes, and just not enough to make them forgiveable. It's a pretty average game with decent presentation. For something a bit more time consuming or in depth, I'd look elsewhere. If you just want a distraction then maybe.
    • 74 Metascore
    • 60 Critic Score
    Neverwinter is a polished, if uninspiring MMO. There's a welcome fluidity to combat, but it doesn't do anything innovative, taking the successes of Star Trek Online and implementing them in a D&D world, as well as borrowing from other post-World of Warcraft action-orientated MMOs. Ultimately, it'll live or die on the lasting success of The Foundry, which promises potentially unlimited creative content that will let you experience stories far beyond the cookie-cutter nature of the ones in the main storyline.
    • 63 Metascore
    • 60 Critic Score
    Anyway, if you want a hacky-slashy title that mocks videogame and comic conventions and never takes itself seriously then Deadpool is for you.
    • 67 Metascore
    • 60 Critic Score
    In reality, it means that in a game where quick reactions and responsiveness mean everything, you’re often punished for not pushing the jump button hard enough, simply because you don’t have enough time to do so.
    • 61 Metascore
    • 60 Critic Score
    Lost Planet 3 is competent, but lacks any real soul.
    • 72 Metascore
    • 60 Critic Score
    While I consider myself a veteran of strategic RPGs, frequently I found myself frustrated by Aarklash and annoyed by the lack of depth to many of the systems that support the combat - looting and equipping characters has ever felt so much like a chore, while the puzzles you'll face are an unwelcome obstacle, lacking entirely in originality or ingenuity.
    • 61 Metascore
    • 60 Critic Score
    Maybe hardcore Dark Eye fans will appreciate the lore and its place in the universe, but on its own it’s not a fantastic story, and it’s not a well-designed game either.
    • 65 Metascore
    • 60 Critic Score
    If you want to be scared out of your mind for an hour or so, feel free to get Slender: The Arrival. If you consider that the only prerequisite for a horror game, it gets top marks. Trouble is video games have to have more than that, and this is where The Arrival falls down.
    • 68 Metascore
    • 60 Critic Score
    If you’re looking for an interactive board game with role-playing elements, a ton of stats and moderately interesting writing you could do a lot worse than Blackguards.
    • 50 Metascore
    • 60 Critic Score
    Gomo isn't a great example of the genre by any means, but it's nice to look at and a fun little diversion. I found it rather endearing.
    • 73 Metascore
    • 60 Critic Score
    If you put the lack of missions aside as a consequence of the budget price tag, Banished is still a flawed game. There's brilliant concepts and a core that shines, but a troublesome interface and a general lack of breadth of content is clearly an issue.
    • 67 Metascore
    • 60 Critic Score
    Eschalon: Book 3 is an RPG that defeated me entirely.
    • 68 Metascore
    • 60 Critic Score
    LEGO The Hobbit has plenty of charm and plenty of content, but it's hard not to feel like the series is lacking some of the verve that it once had.
    • 76 Metascore
    • 60 Critic Score
    In short, fix these problems Over The Moon and maybe the second episode of The Fall will be all fun and not just the last hour.
    • 69 Metascore
    • 60 Critic Score
    My problem with War, the Game is that it's not really interesting enough.
    • 49 Metascore
    • 60 Critic Score
    Light has great ideas but fails to use them in any meaningful way or make any lasting impression - it's like the setup to a great game that never comes. Shame.
    • 79 Metascore
    • 60 Critic Score
    Aside from those enjoyable new Dutch republics, however, a lot of the new mechanics in Res Publica feels like content Paradox didn't have time to slot into previous expansion Wealth of Nations, so it's a little disappointing to see it jammed into another content pack rather than simply patched in.
    • 74 Metascore
    • 60 Critic Score
    There's just so little to do, and if you don't like commenting on videos you won't see anything here but a bunch of crazy confusing videos. Lovely idea, not for me or people like me, but a community of people already love it so feel free to ignore me and give it a go.
    • 71 Metascore
    • 60 Critic Score
    Shadowgate is a faithful update then, but Zojoi have squandered the opportunity to actually update the gameplay too.
    • 62 Metascore
    • 60 Critic Score
    It’s clear enough isn’t it, if you remember this Amiga classic and you’re well up for round two then maybe it’s worth picking up. It’s not a full priced release anyway and it seems that they’ve done a pretty good job of capturing the essence of the original but with a new lick of paint.
    • 57 Metascore
    • 60 Critic Score
    Randal’s Monday gets so much right it’s depressing that it gets the crucial gameplay part wrong.
    • 82 Metascore
    • 60 Critic Score
    If you have a console, get Pro Evo 2015 on that. If you’re a PC-only football fan, this is a functional if lacklustre port of a great match engine with broken online support.
    • 67 Metascore
    • 60 Critic Score
    For a full-price game, though, Wahammer 40K: Armageddon feels lacklustre and slightly cheap, more of a re-skin of Panzer Corps than its own beast, and lacking the sense of grandeur that the setting requires. There’s a great turn-based 40K out there somewhere, but this isn’t it.
    • 62 Metascore
    • 58 Critic Score
    If you’re a casual MMO gamer and like the nice quiet solo life then look elsewhere – co-operation is vital in the later stages for increasing wealth and your characters power, it’s just too bad the chat and group system makes that too, a chore.
    • 69 Metascore
    • 58 Critic Score
    So that's basically it. If you enjoy your puzzle games and like to work your brain on challenges ranging from simple to break-the-desk frustrating, then Safecracker might just be for you.
    • 54 Metascore
    • 58 Critic Score
    A mediocre game that I didn’t mind spending some time on. There are enough interesting factors to be engaging, but enough drawbacks to keep it from reaching the levels of enjoyment that it had every possibility of achieving.
    • 50 Metascore
    • 58 Critic Score
    I loved Empire Earth and still do to this day, but Empire Earth III is literally in a universe of its own. It barely takes anything of worth from its root and instead we are left with an unremarkable real-time strategy.
    • 62 Metascore
    • 58 Critic Score
    Despite a great deal of attention obviously being poured into the environments (both sea and land), there’s a distinct lack of various aquatic hazards that would make Ship Sim far more immersive; namely tides and currents.
    • 44 Metascore
    • 58 Critic Score
    All in all this is a game that I still feel has potential. All the right aspects are there, but the spit and polish is missing the spit.
    • 65 Metascore
    • 58 Critic Score
    Ultimately, it’s Heavy Weapons quick decision to leave all casual players in the lurch that leaves it scoring lower than it should.
    • 39 Metascore
    • 57 Critic Score
    The casual gamer won’t even dignify this with half a first glance, it’s a game to remind yourself that there’s a big wide World out there, and you’re missing it!
    • 61 Metascore
    • 55 Critic Score
    The only ray of light was the amazing, and well out of place, graphics which are both visually stunning and seductive. Gameplay is a repetitive mental abuse and the plot would make baby Jesus cry, there I said it.
    • 65 Metascore
    • 55 Critic Score
    It is what it is…a fairly mediocre game aimed at being a marketing plug on a movie franchise. With those expectations it succeeds, and for a random afternoon of whack a mole with a turtle and a golf club it’s enjoyable.
    • 66 Metascore
    • 55 Critic Score
    Unfortunately Nail'd's core gameplay doesn't do quite enough to justify stripping back all of those extraneous details. It's a game that's begging for a little more refinement, visual polish and structural content; and without those in place it struggles to elevate itself above the frustrations inherent in its erratic engine and course design.
    • 64 Metascore
    • 55 Critic Score
    Unfortunately Nail'd's core gameplay doesn't do quite enough to justify stripping back all of those extraneous details. It's a game that's begging for a little more refinement, visual polish and structural content; and without those in place it struggles to elevate itself above the frustrations inherent in its erratic engine and course design.
    • 69 Metascore
    • 55 Critic Score
    Unfortunately Nail'd's core gameplay doesn't do quite enough to justify stripping back all of those extraneous details. It's a game that's begging for a little more refinement, visual polish and structural content; and without those in place it struggles to elevate itself above the frustrations inherent in its erratic engine and course design.
    • 72 Metascore
    • 55 Critic Score
    Test Drive Unlimited 2 will most likely receive a cult following for its kooky characters and general offbeat atmosphere, and the solid multiplayer options will keep many coming back. A word of warning, however - give this one a rent before you go the whole hog, as the baffling physics and numerous technical oddities are sure to kill this ride for many.
    • 65 Metascore
    • 55 Critic Score
    Hoard is quite an addictive little casual game when it gets going, but ruins it by giving the player no satisfaction from winning or reason to continue after one level.
    • 66 Metascore
    • 55 Critic Score
    We don't take offence to the content, but rather the execution - it's poorly designed, and feels hopelessly filmsy. If you're looking for a game to take out at parties then this may well do the trick - otherwise, steer clear.
    • 63 Metascore
    • 55 Critic Score
    We don't take offence to the content, but rather the execution - it's poorly designed, and feels hopelessly filmsy. If you're looking for a game to take out at parties then this may well do the trick - otherwise, steer clear.
    • 61 Metascore
    • 55 Critic Score
    With its derivative world and characters, it's at best a guilty pleasure but probably isn't worth your time unless you can find it at a bargain bin price.
    • 61 Metascore
    • 55 Critic Score
    With its derivative world and characters, it's at best a guilty pleasure but probably isn't worth your time unless you can find it at a bargain bin price.
    • 57 Metascore
    • 55 Critic Score
    With its derivative world and characters, it's at best a guilty pleasure but probably isn't worth your time unless you can find it at a bargain bin price.
    • 64 Metascore
    • 55 Critic Score
    The majority of the DLC is utterly devoid of surprises, treats or interesting characters and places, and you'll soon start getting bored.
    • 66 Metascore
    • 55 Critic Score
    The majority of the DLC is utterly devoid of surprises, treats or interesting characters and places, and you'll soon start getting bored.
    • 66 Metascore
    • 55 Critic Score
    The majority of the DLC is utterly devoid of surprises, treats or interesting characters and places, and you'll soon start getting bored.
    • 54 Metascore
    • 55 Critic Score
    With a huge amount of investment, there is a worthwhile and entertaining simulation underneath all of the confusion.
    • 61 Metascore
    • 55 Critic Score
    It's a bit of a weird one then, as neither the story nor the action is particularly enjoyable, but neither is specifically bad either.
    • 51 Metascore
    • 55 Critic Score
    It's a bit of a weird one then, as neither the story nor the action is particularly enjoyable, but neither is specifically bad either.
    • 73 Metascore
    • 55 Critic Score
    You certainly might find a few hours of amusement here, and original ludicrous comedic 2D adventures are something I'll always support, but Straandlooper have a long way to go before they reach LucasArts standard. They're not even at Leisure Suit Larry yet.
    • 44 Metascore
    • 55 Critic Score
    It's just a little bit boring right now. If you want to show Paradox and Kerberos your support, then by all means go buy it, but regardless of whether you pick it up now or not, it'll probably take a couple of months of patches to be the game it was meant to be.
    • 64 Metascore
    • 55 Critic Score
    We don't want to say Naval War was disappointing, because it wasn't really – the preview stage showed us a simple, yet well-made title that does exactly what it says on the tin – we still couldn't help but find the game surprising over all though, and not in the good way.
    • 67 Metascore
    • 55 Critic Score
    Even for a budget title, Lollipop Chainsaw has plenty of shortcomings. Repetitive combat, bland levels and an insistence on sexual humour will leave many players disappointed. That said, it does produce a few moments worthy of your time.
    • 70 Metascore
    • 55 Critic Score
    Ghost Recon Online has moments of exciting and tense action, but they're fleeting events in an otherwise drab game that's plagued by minor annoyances and a cash shop that adds a pay-to-win element to proceedings.
    • 60 Metascore
    • 55 Critic Score
    Dodgy AI, a horrible story, and a frustratingly steep learning curve are all obstacles to enjoyment, and even when you do hit the height points, it's still nothing special.
    • 65 Metascore
    • 55 Critic Score
    Though this title is flawed, shallow, and often bland, it does have fun moments.
    • 61 Metascore
    • 55 Critic Score
    Sacred Citadel, then, is certainly of interest from a game design standpoint, but more as a warning that sometimes what sounds like a good idea actually isn’t. RPG elements have become more and more common in other genres of video games, but in this example of the side-scrolling brawler, they just don’t work.
    • 59 Metascore
    • 55 Critic Score
    Mars is a fairly interesting action RPG with a cheap price on its side, but in all honesty it could do with being even cheaper.
    • 57 Metascore
    • 55 Critic Score
    I’m not entirely sure who’d enjoy a game like this. It’s possible we’ll see a few desperate YouTubers record their girlfriend getting scared by some of the earlier moments in the game, but aside from that tiny bit of stimulation and the initial hope that the nonsensical plot will have a logical finish, there’s very little here for anyone other than the most desperate of horror fans.
    • 60 Metascore
    • 55 Critic Score
    What we're left with is a quirky combination of tones and systems that never really mesh together to create an engaging whole. The game feels like with a bit more depth, length and ambition it could've given us a pretty unique experience.
    • 59 Metascore
    • 55 Critic Score
    There's some really good ideas in Master Reboot, maybe Wales Interactive have been a bit too ambitious with the project versus the size of their team, but it never quite fulfils those ideas.
    • 55 Metascore
    • 55 Critic Score
    Both Terraria and Minecraft handle the basic mechanics of crafting and resource gathering better, and aside from an intriguing and visually enticing setting, there's nothing here that really makes Darkout stand out.
    • 55 Metascore
    • 55 Critic Score
    Nowhere Studios have an artistic eye that spoke in a unique and moving way to me at first but the technical problems voided that emotional connection and Monochroma ended up being a slog rather than a joy.
    • 73 Metascore
    • 55 Critic Score
    By paying such homage to the 80s classics which inspired it - even in an age where ‘retro’ interpretations are ala mode - Space Run feels a bit dated.
    • 73 Metascore
    • 55 Critic Score
    A wonderful idea, with lovely dialogue, a clever coding system, and some cute puzzles, but unfortunately it clearly couldn't be given as much time as the idea deserved.
    • 71 Metascore
    • 55 Critic Score
    Styx is a likeable protagonist and is quite possibly the best videogame goblin of all time, but his humorous nature and sailor-like vernacular isn't enough to lift his game beyond the abyss of mediocrity it languishes in.
    • 63 Metascore
    • 55 Critic Score
    If you're a huge Formula One fan the updated season content might be enough to sway you on F1 2014. For everyone else, there are better and more involving racing games out there, that are far more worthy of your time.
    • 62 Metascore
    • 53 Critic Score
    Good, but not good enough.
    • 57 Metascore
    • 53 Critic Score
    Genesis Rising in no way reaches the potential it has bubbling beneath the surface, released all too soon and unnecessarily plastered with imperceptive, charmless patina.
    • 58 Metascore
    • 53 Critic Score
    Just prepare to be very forgiving of the show stopping bugs and flaws that the game contains.
    • 59 Metascore
    • 53 Critic Score
    All in all this game is solidly average. It’s a decent if predictable story saddled with a pedestrian game.
    • 59 Metascore
    • 53 Critic Score
    You'd have thought that any game featuring a high velocity jetpack would be a guaranteed winner, but Dark Void somehow manages to ham-fist the execution completely, leaving a game that's only ever fun in parts, while the rest is simply not up to scratch.
    • 59 Metascore
    • 53 Critic Score
    You'd have thought that any game featuring a high velocity jetpack would be a guaranteed winner, but Dark Void somehow manages to ham-fist the execution completely, leaving a game that's only ever fun in parts, while the rest is simply not up to scratch.
    • 62 Metascore
    • 53 Critic Score
    Silent Hunter 5: Battle for the Atlantic would have been a fitting and enjoyable experience had it not been so inexplicable demanding on hardware, buggy and generally frustrating.
    • 65 Metascore
    • 50 Critic Score
    Unless someone really likes archaeology or must possess every adventure game ever created by man, then it’s doubtful anyone would bother to give Barrow Hill a glance.
    • 60 Metascore
    • 50 Critic Score
    Perhaps the worst aspect of this game is that you, the main character, do little to actually determine the murderer. Instead you are really Poirot’s minion. The ending and solution inevitably comes from him, with a little input from you.
    • 39 Metascore
    • 50 Critic Score
    It’s not a game that you should spend your money on quite yet. Maybe, after the passage of time, when you can find it cheap or even for free, it will be worth a cursory glance. For the moment however, it’s best to skip this one out.
    • 61 Metascore
    • 50 Critic Score
    Dead to Rights simply coats the environment in red and its characters in force-fed grime and loathability. What's left is an experience that provides some basic action sustenance, but lacks any real purpose or direction.
    • 60 Metascore
    • 50 Critic Score
    Dead to Rights simply coats the environment in red and its characters in force-fed grime and loathability. What's left is an experience that provides some basic action sustenance, but lacks any real purpose or direction.
    • 69 Metascore
    • 50 Critic Score
    Veterans of the genre will probably find little new here to entice them, although if you really don’t care, then by all means try this out.
    • 69 Metascore
    • 50 Critic Score
    Serious Sam is another unfortunate casualty in this constant cycle of re-releases; it should have stayed in the past with all of the fond memories.
    • 63 Metascore
    • 50 Critic Score
    There's just so much missing that would have made this a must buy game. Customisation is nowhere to be seen, and the multiplayer modes may as well be non-existent. Loading times slow things down, often hitting the 30 second mark, a time frame that is often longer than your actual run on the water.
    • 36 Metascore
    • 50 Critic Score
    Kung Fu Rider is definitely not as funny as it thinks it is, and not really much fun either.
    • 61 Metascore
    • 50 Critic Score
    The cumbersome gameplay and completely unrealistic settings and character movement provide quite the opposite of an immersive experience, and within an hour or two, you'll be exiting to Windows and filling your time with more entertaining games.
    • 48 Metascore
    • 50 Critic Score
    The Fight, then - possibly one of the better fighting games we will see for the Playstation Move, yet still utterly dull and repetitive. Consider giving it a rent, but nothing more.
    • 52 Metascore
    • 50 Critic Score
    Kinect Joyride is not a game you should invest in, yet with a few tweaks here and there, it could have been something great.
    • 67 Metascore
    • 50 Critic Score
    When it comes down to it, cheaper, more sustainable fun can be had from donning a pair of tights and rugby tackling an elderly family member while they attempt to serve the Christmas turkey.
    • 57 Metascore
    • 50 Critic Score
    How utterly average-sounding can you get, huh? With a little sprucing up, perhaps some voice-acting and some real, game-changing decisions to make, Faery: Legends of Avalon could have been a hidden gem. Instead, it's the kind of RPG that developers try their best not to create.
    • 57 Metascore
    • 50 Critic Score
    It's easy to see what the aim of Body and Brain was, but on a platform like Kinect it has to offer flawless recognition when you're submitting your answers, otherwise it completely defeats the point.
    • 54 Metascore
    • 50 Critic Score
    I can forgive the shonky voice acting, the monotony of the slaughter, the lack of free roaming. I can ignore the dull challenges, I can even forgive the second rate graphics, this is a slasher game and there is plenty of stabbing and hacking to keep you going, but what I can't forgive, in the end, is the dreadful monotony of stun to finishing move and back again.
    • 44 Metascore
    • 50 Critic Score
    I can forgive the shonky voice acting, the monotony of the slaughter, the lack of free roaming. I can ignore the dull challenges, I can even forgive the second rate graphics, this is a slasher game and there is plenty of stabbing and hacking to keep you going, but what I can't forgive, in the end, is the dreadful monotony of stun to finishing move and back again.
    • 53 Metascore
    • 50 Critic Score
    Simply grab them each separately (preferably when they each appear in the inevitable sale), and your life will be a whole lot more fulfilled.
    • 49 Metascore
    • 50 Critic Score
    Yes, it's got loads of realistically recreated tanks, choppers, planes and all sorts of stuff like that. That's all fine and dandy. But it's easy to get that stuff right. What they fail at is creating a 'fun' game for all the nice tanks to be used in. Realism is fine when there's some gameplay oomph to back it up. Not here and, judging by the fact each Theatre of War game is pretty much making the same mistakes, not ever.
    • 34 Metascore
    • 50 Critic Score
    It's not a terrible game, but it is a deeply average one.
    • 66 Metascore
    • 50 Critic Score
    What's there is decent enough for the genre and certainly as technically accomplished as any Kinect title aimed at kids would ever need to be, but without any strong hooks to keep people coming back it could well end up as just another fad - much like the majority of other content for the all-seeing camera.
    • 63 Metascore
    • 50 Critic Score
    MX vs ATV Alive doesn't do itself any favours. It races well, and it's great fun alongside other humans, but it seeks too much of a commitment.
    • 61 Metascore
    • 50 Critic Score
    MX vs ATV Alive doesn't do itself any favours. It races well, and it's great fun alongside other humans, but it seeks too much of a commitment.
    • 49 Metascore
    • 50 Critic Score
    By the time you reach the end boss, complete with compulsory quick-time events, you'll be glad it's over.
    • 46 Metascore
    • 50 Critic Score
    By the time you reach the end boss, complete with compulsory quick-time events, you'll be glad it's over. Daggerdale doesn't do anything out of the ordinary – it's a typical plod through the world of D&D, and a stale one at that.
    • 46 Metascore
    • 50 Critic Score
    By the time you reach the end boss, complete with compulsory quick-time events, you'll be glad it's over. Daggerdale doesn't do anything out of the ordinary – it's a typical plod through the world of D&D, and a stale one at that.