GameWatcher's Scores

  • Games
For 1,560 reviews, this publication has graded:
  • 55% higher than the average critic
  • 6% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Batman: Arkham City
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
1560 game reviews
    • 65 Metascore
    • 62 Critic Score
    It's very traditional, very solid and in gameplay terms doesn't offer anything new to the genre. Behaviour have, as mentioned, attempted to keep things fresh, but there's only so much they could do if their remit was to create a generic platformer.
    • 68 Metascore
    • 62 Critic Score
    It's very traditional, very solid and in gameplay terms doesn't offer anything new to the genre. Behaviour have, as mentioned, attempted to keep things fresh, but there's only so much they could do if their remit was to create a generic platformer.
    • 68 Metascore
    • 62 Critic Score
    A little more imagination and Galactic Assault could have been a far more valuable addition to the overfull alien battle strategy genre.
    • 59 Metascore
    • 62 Critic Score
    Unfortunately, Obscure II's solidity of game design tends to fall by the wayside to some glaring technical glitches and generally low production values, making it look like a game from 2005 rather than 2007 at times.
    • 65 Metascore
    • 62 Critic Score
    Two Worlds succeeds at what it sets out to provide – a poor man’s Oblivion and a simple, unrestrictive introduction to role playing games.
    • 33 Metascore
    • 62 Critic Score
    Perhaps this is due to the game being rushed out to coincide with the film's release, but whatever the reasoning behind it, The Incredible Hulk just doesn't quite seem finished.
    • 62 Metascore
    • 60 Critic Score
    This package feels like it's been thrown together to make a quick buck, and despite having so much content, it's ultimately lazy work. That said, it's immensely fun to come head-to-head with friends in a number of delightfully pretty environments.
    • 67 Metascore
    • 60 Critic Score
    In reality, it means that in a game where quick reactions and responsiveness mean everything, you’re often punished for not pushing the jump button hard enough, simply because you don’t have enough time to do so.
    • 56 Metascore
    • 60 Critic Score
    For all its faults though, Disciples is certainly something unique, and the quality of the overworld sections and general strategising may well be enough for a crowd that will inevitably seek it out anyway.
    • 61 Metascore
    • 60 Critic Score
    It’s clear enough isn’t it, if you remember this Amiga classic and you’re well up for round two then maybe it’s worth picking up. It’s not a full priced release anyway and it seems that they’ve done a pretty good job of capturing the essence of the original but with a new lick of paint.
    • 52 Metascore
    • 60 Critic Score
    Defenders of Ardania is competently made but doesn't really excel in any particular area.
    • 55 Metascore
    • 60 Critic Score
    Even with those negative points and the fact that it doesn't add much to the series I still like Faith in Destiny. Despite showing its age at times the core game play is still entertaining and somewhat addictive.
    • 53 Metascore
    • 60 Critic Score
    PlayStation Move Heroes isn't awful, but it's a shame these grand old licences have been used for something not so grand.
    • 50 Metascore
    • 60 Critic Score
    It's interesting, baffling and - at times - bizarre whilst it lasts, and if the community ultimately flocks around it during the coming weeks, you'll likely have a few hours' fun delving into multiplayer matches and figuring out your best build queues before moving on.
    • 67 Metascore
    • 60 Critic Score
    Eschalon: Book 3 is an RPG that defeated me entirely.
    • 43 Metascore
    • 60 Critic Score
    Had the core gameplay been better polished then Naughty Bear would have been able to get away with having only a few solitary environments to explore, but as it stands it's a hell of a lot of fun for a couple of hours, but that's your lot.
    • 70 Metascore
    • 60 Critic Score
    Although it doesn't push any boundaries, Just Dance 3 is a decent addition to the much-loved series.
    • 52 Metascore
    • 60 Critic Score
    The whole affair just suffers from a lack of polish all round.
    • 61 Metascore
    • 60 Critic Score
    If you've never played either of the two previous Cities XL titles this is a much better value proposition and more worth your time – as long as you understand this is a solid – but flawed – title.
    • 76 Metascore
    • 60 Critic Score
    Crytek seem to have this innate ability to forget what made their previous games liked and fail to address any complaints – so with Crysis 3 we once again see poor checkpointing, an abundance of non-human encounters, not so fun shooting, linear enclosed areas, and forgetting about human enemies altogether after the halfway point. Their best looking game yet, but also their weakest.
    • 57 Metascore
    • 60 Critic Score
    The whole affair just suffers from a lack of polish all round.
    • 71 Metascore
    • 60 Critic Score
    But a jam-packed experience underpinned by flawed game play is still a flawed package.
    • 55 Metascore
    • 60 Critic Score
    I want to recommend War of the Worlds to everyone, I want to slap a high score on it and call it a classic, but I can't because it made me too damn angry. When it works it's a wonderful and challenging experience, hence the still reasonable score, but it too often doesn't.
    • tbd Metascore
    • 60 Critic Score
    FIVE, at its core, is a competent action RPG with fun abilities and some original ideas. But with achingly slow opening hours, limited character progression, loads of meaningless loot, and an utter lack of difficulty, its appeal is limited.
    • 55 Metascore
    • 60 Critic Score
    The problem with Kinect Star Wars is down to the use of the Kinect Sensor itself – while the package is a well constructed and well thought out one, it's all too often that the sensor misreads something and it becomes frustrating.
    • 68 Metascore
    • 60 Critic Score
    For a full-price game, though, Wahammer 40K: Armageddon feels lacklustre and slightly cheap, more of a re-skin of Panzer Corps than its own beast, and lacking the sense of grandeur that the setting requires. There’s a great turn-based 40K out there somewhere, but this isn’t it.
    • 68 Metascore
    • 60 Critic Score
    If you’re looking for an interactive board game with role-playing elements, a ton of stats and moderately interesting writing you could do a lot worse than Blackguards.
    • 58 Metascore
    • 60 Critic Score
    It's just a little too shallow for comfort.
    • 63 Metascore
    • 60 Critic Score
    Some will find its look and concept tired and defunct, but slow paced strategy titles are still big business. If anything, it's good to have the choice of another franchise in English. It's just a shame that the potential for something great has been squandered by a lack of sheen.
    • 63 Metascore
    • 60 Critic Score
    As enjoyable as Blacklight: Tango Down can be, more often than not the game struggles under its own limitations; it's near unplayable when frame rate drops kick in.