Stuff's Scores

  • Games
For 431 reviews, this publication has graded:
  • 69% higher than the average critic
  • 2% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 3.9 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Burnout 3: Takedown
Lowest review score: 0 Killer7
Score distribution:
  1. Negative: 25 out of 431
431 game reviews
    • 85 Metascore
    • 100 Critic Score
    Final Fantasy XI far outstrips "Everquest's" addictiveness in the multiplayer online role-playing realm.
    • Stuff
    • 95 Metascore
    • 100 Critic Score
    No excuses, you’re gonna have to buy this. Unless you don’t own a PS2, in which case, get out of our Internet!
    • 87 Metascore
    • 100 Critic Score
    Vast new levels, a pleasantly murky story line and an even greater emphasis on stealth will string you along for days.
    • 85 Metascore
    • 100 Critic Score
    Odds are this game will complete you. Spending hour after hour earning points to gain new abilities becomes a kind of subhuman mania.
    • 93 Metascore
    • 100 Critic Score
    You should buy it even if driving games rank somewhere between stepping on Legos barefoot and Saddam on your list of dislikes.
    • 94 Metascore
    • 100 Critic Score
    Seriously, we did more cool things in God Of War in the first 20 minutes that we do in the entirety of most games.
    • 79 Metascore
    • 100 Critic Score
    The bone-rattling density of Black's combat makes the nine levels feel like tours of duty with the grizzliest mercenary squads the world has ever seen.
    • 90 Metascore
    • 100 Critic Score
    The biggest advancement is the VIP system, which studies your habits on the field and develops a profile based on how you play the game.
    • 90 Metascore
    • 100 Critic Score
    You're looking at a solid 30 hours' worth of game play, more if you actually master the special VFX powers Viewtiful uses to control the flow of time.
    • 93 Metascore
    • 100 Critic Score
    How do you improve on perfection? We’ll tell you how: Take the same genius game that you played last fall on the PS2 and give everything a fresh coat of pixel paint... Then, remove the long load times, allow us to save 30-second replays to the hard drive for those you-won’t-believe-this-booshiz moments and create personalized radio stations by ripping your CD collection to the hard drive.
    • 64 Metascore
    • 100 Critic Score
    Longtime Bat-gamers can consider Batman Begins the cave-engineered antidote to the Bat-crap that’s been dropping on consoles in recent years.
    • 83 Metascore
    • 100 Critic Score
    It captures the spirit of the Hulkster to a tee. Bounding building to building across cities and leaving huge craters in your wake is more addictive than gambling...The game’s ingenius side challenges are an absolute ball.
    • 91 Metascore
    • 100 Critic Score
    If you don't have a big, stupid, sh.t-eating grin on your face when you do this, then we can't be friends anymore.
    • 97 Metascore
    • 100 Critic Score
    If you're playing a Campaign, it'll take between 15-20 hours on the Easy, Normal and Hard levels. To complete the Legendary level, it'll take approximately four and a half lifetimes.
    • 91 Metascore
    • 100 Critic Score
    The jaw-dropping graphics help. As do the weapons, power-ups and the scope of the game (15-plus levels, 40-50 hours of play to complete). But it's the fighting that really won us over.
    • 95 Metascore
    • 100 Critic Score
    But where the sequel will really fondle your boys is in the multiplayer modes. New level designs let you funnel the action into wide-open areas or allow you to stalk the terrain's nooks and crannies looking for the perfect sniping spot.
    • 84 Metascore
    • 100 Critic Score
    The game has incredible graphics and sound, as well as clever AI that doesn't require you to baby-sit each squad member.
    • 93 Metascore
    • 100 Critic Score
    Vast new levels, a pleasantly murky story line and an even greater emphasis on stealth will string you along for days.
    • 89 Metascore
    • 100 Critic Score
    The first time we laid down a "Harmonic Combo" and watched as the body parts of our enemies literally rained down from the sky, we were hopelessly, head-over-heels in love.
    • 94 Metascore
    • 100 Critic Score
    You should buy it even if driving games rank somewhere between stepping on Legos barefoot and Saddam on your list of dislikes.
    • 92 Metascore
    • 100 Critic Score
    The biggest advancement is the VIP system, which studies your habits on the field and develops a profile based on how you play the game.
    • 86 Metascore
    • 100 Critic Score
    New powers, faster combat and new environments - such as Korriban, ancient Sith Lord burial ground - make this trip to KOTOR-ville more than just an Old Republic retread. [Jan 2005, p.54]
    • Stuff
    • 77 Metascore
    • 100 Critic Score
    The bone-rattling density of Black's combat makes the nine levels feel like tours of duty with the grizzliest mercenary squads the world has ever seen.
    • 65 Metascore
    • 100 Critic Score
    Longtime Bat-gamers can consider Batman Begins the cave-engineered antidote to the Bat-crap that's been dropping on consoles in recent years.
    • 93 Metascore
    • 100 Critic Score
    How do you improve on perfection? We'll tell you how: Take the same genius game that you played last fall on the PS2 and give everything a fresh coat of pixel paint... Then, remove the long load times, allow us to save 30-second replays to the hard drive for those you-won't-believe-this-booshiz moments and create personalized radio stations by ripping your CD collection to the hard drive.
    • 84 Metascore
    • 100 Critic Score
    It captures the spirit of the Hulkster to a tee. Bounding building to building across cities and leaving huge craters in your wake is more addictive than gambling...The game's ingenius side challenges are an absolute ball.
    • 87 Metascore
    • 100 Critic Score
    There are dozens of dazzling tracks, and the play gets fast, manic and difficult, but somehow always retains a magically fun ingredient.
    • 96 Metascore
    • 100 Critic Score
    What the hell are you still reading this for? Put your raggedy-ass jacket on and go out and buy the damn game already.
    • 90 Metascore
    • 100 Critic Score
    Flat-out weird does not begin to describe this highly addictive title. You become so attached to your herds that it kind of hurts when you lose a Pikmin or two to drowning or carnivorous giant beetles. It's like losing a child. A fat, little purple child with a flower budding out of his forehead.
    • 66 Metascore
    • 100 Critic Score
    Longtime Bat-gamers can consider Batman Begins the cave-engineered antidote to the Bat-crap that's been dropping on consoles in recent years.
    • 84 Metascore
    • 100 Critic Score
    It captures the spirit of the Hulkster to a tee. Bounding building to building across cities and leaving huge craters in your wake is more addictive than gambling...The game's ingenius side challenges are an absolute ball.
    • 65 Metascore
    • 95 Critic Score
    A chunky online component will keep you coming back for more than just the 40 or so hours of solo game play.
    • 84 Metascore
    • 95 Critic Score
    The game's free-flowing scuffles are akin to your toilet experience after a night of over-beering: In other words, both are shockingly big, messy, chaotic, scary, surprising, and usually a little bloody.
    • 80 Metascore
    • 95 Critic Score
    This PC war-tastic juggernaut comes to a console near you sporting a surprisingly meaty single-player experience, as well as its trademark clusterf..k multiplayer.
    • 91 Metascore
    • 95 Critic Score
    Once you get sucked into Franchise Mode, you very well might not make it out.
    • 85 Metascore
    • 95 Critic Score
    Once you get sucked into Franchise Mode, you very well might not make it out.
    • 75 Metascore
    • 95 Critic Score
    If you own the original, not buying the extra levels would make you a sinner. Now, stop treating your body like a carnival ride.
    • 76 Metascore
    • 95 Critic Score
    The crass, lowbrow, and gloriously juvenile Blitz proves that you don't need those fancy NFL-licensed pants to make a quality f'ball sim... Never taking itself too seriously, this shallow Madden instead chooses to revel in the seedy, sex-drugs-rock-and-roll dark side of the pigskin. Which is the side we've always desperately wanted to revel in.
    • 91 Metascore
    • 95 Critic Score
    Slaying these giants provided us with some of the most gratifying moments of our entire lives.
    • 69 Metascore
    • 95 Critic Score
    Shockingly enough, is actually pretty damn good. Sure, it looks uglier than Ernest Borgnine in a tutu, and trying to use the controls is like operating the Space Shuttle while wearing oven mitts, but once you get the hang of it, beating the Stove Top stuffing out of agents is terrific fun.
    • 64 Metascore
    • 95 Critic Score
    Shockingly enough, is actually pretty damn good. Sure, it looks uglier than Ernest Borgnine in a tutu, and trying to use the controls is like operating the Space Shuttle while wearing oven mitts, but once you get the hang of it, beating the Stove Top stuffing out of agents is terrific fun.
    • 85 Metascore
    • 95 Critic Score
    This is easily best Prince of Persia game yet. The new moves, including those delicious stealth kills, work perfectly.
    • 85 Metascore
    • 95 Critic Score
    This is easily best Prince of Persia game yet. The new moves, including those delicious stealth kills, work perfectly.
    • 87 Metascore
    • 95 Critic Score
    This year's installment features overachieving impact players who are highlighted on the field during games, your very own dorm room (where you can check your stats, store your trophies, etc…), and revamped training games that are addictive as beer nuts.
    • 88 Metascore
    • 95 Critic Score
    Once again, EA and Madden manage to do the impossible: They made us fall head-over-cleats in love with this frigging game all over again.
    • 70 Metascore
    • 95 Critic Score
    "Burnout" meets "Twisted Metal" in the very first Xbox 360 game worth owning.
    • 88 Metascore
    • 95 Critic Score
    The game looks downright terrific on the PSP. It's great to once again troll for flat-backers on the mean streets of Liberty City. (Aka, Pick up hoochies-for-hire.) The load times are incredibly short, considering how massive the game is.
    • 74 Metascore
    • 95 Critic Score
    A vibrant, eye-popping superhero disc that has more style, wit and compelling gameplay in its first 10 minutes than most games have in their entirety.
    • 75 Metascore
    • 95 Critic Score
    A vibrant, eye-popping superhero disc that has more style, wit and compelling gameplay in its first 10 minutes than most games have in their entirety.
    • 87 Metascore
    • 95 Critic Score
    The game's kinder, gentler learning curve means that you'll actually get to kick some ass this time around. In addition to new bosses and game modes, the special edition also lets you play as Vergil, Dante's less tight-lipped and far more fashionable bro.
    • 90 Metascore
    • 95 Critic Score
    The game is surprisingly rock-solid on the Xbox. The controls are on point. The game is full of well-crafted fight-or-flight moments. It's without a doubt one of the finest first-person shooters ever made.
    • 88 Metascore
    • 95 Critic Score
    The graphics on the Xbox are as perfect as the platform can deliver, and walking into steam-filled rooms only to have the lights blink out, then hearing something hiss at you out of the darkness, are moments that would have made Dante soil his short pants.
    • 91 Metascore
    • 95 Critic Score
    Once you get sucked into Franchise Mode, you very well might not make it out.
    • 80 Metascore
    • 95 Critic Score
    This PC war-tastic juggernaut comes to a console near you sporting a surprisingly meaty single-player experience, as well as its trademark clusterf..k multiplayer.
    • 73 Metascore
    • 95 Critic Score
    Shockingly enough, is actually pretty damn good. Sure, it looks uglier than Ernest Borgnine in a tutu, and trying to use the controls is like operating the Space Shuttle while wearing oven mitts, but once you get the hang of it, beating the Stove Top stuffing out of agents is terrific fun.
    • 78 Metascore
    • 95 Critic Score
    The crass, lowbrow, and gloriously juvenile Blitz proves that you don't need those fancy NFL-licensed pants to make a quality f'ball sim... Never taking itself too seriously, this shallow Madden instead chooses to revel in the seedy, sex-drugs-rock-and-roll dark side of the pigskin. Which is the side we've always desperately wanted to revel in.
    • 85 Metascore
    • 95 Critic Score
    The game's free-flowing scuffles are akin to your toilet experience after a night of over-beering: In other words, both are shockingly big, messy, chaotic, scary, surprising, and usually a little bloody.
    • 85 Metascore
    • 95 Critic Score
    This is easily best Prince of Persia game yet. The new moves, including those delicious stealth kills, work perfectly.
    • 86 Metascore
    • 95 Critic Score
    Once again, EA and Madden manage to do the impossible: They made us fall head-over-cleats in love with this frigging game all over again.
    • 87 Metascore
    • 95 Critic Score
    This year's installment features overachieving impact players who are highlighted on the field during games, your very own dorm room (where you can check your stats, store your trophies, etc…), and revamped training games that are addictive as beer nuts.
    • 77 Metascore
    • 95 Critic Score
    A vibrant, eye-popping superhero disc that has more style, wit and compelling gameplay in its first 10 minutes than most games have in their entirety.
    • 90 Metascore
    • 95 Critic Score
    Once you get sucked into Franchise Mode, you very well might not make it out.
    • 86 Metascore
    • 95 Critic Score
    Once again, EA and Madden manage to do the impossible: They made us fall head-over-cleats in love with this frigging game all over again.
    • 76 Metascore
    • 95 Critic Score
    A vibrant, eye-popping superhero disc that has more style, wit and compelling gameplay in its first 10 minutes than most games have in their entirety.
    • 84 Metascore
    • 95 Critic Score
    This is easily best Prince of Persia game yet. The new moves, including those delicious stealth kills, work perfectly.
    • 81 Metascore
    • 90 Critic Score
    Painkiller sports some of the best graphics to come down the PC pipe all year. The bosses (the hammer-wielding Saphathoraél in particular) all look incredible.
    • 89 Metascore
    • 90 Critic Score
    It's also a tiny bit dry for our tastes. We prefer laying rubber, doing donuts, and crashing into exploding oil tankers to finesse driving and engine tinkering, but that's just us.
    • 83 Metascore
    • 90 Critic Score
    The player renderings are nothing short of unbelievable. We don’t know how many polygons they used to make every sneering taunt and celebration come to life, but we can assure you, it’s somewhere between a lot and a shitload.
    • 87 Metascore
    • 90 Critic Score
    Most of the levels will give you the heebie-jeebies. Even if you didn't have to worry about ambushes by Imps and commando zombies, the dark environments should be enough to creep you out. The game is pure science fiction, but the structures and equipment seem plausible.
    • 80 Metascore
    • 90 Critic Score
    Elaborate levels and the multiple paths you can take to solve them go a long way in making you forget about the lack of narrative element.
    • 74 Metascore
    • 90 Critic Score
    Elaborate levels and the multiple paths you can take to solve them go a long way in making you forget about the lack of narrative element.
    • 68 Metascore
    • 90 Critic Score
    We can almost guarantee that you will not find another game that allows you to smite your enemies with a caramelized Peking duck.
    • 84 Metascore
    • 90 Critic Score
    Not for the timid, Psi-Ops features some flat-out nasty moments. Sneak up on enemies to drain their minds of psi energy and pop open their heads. Set some poor bastard on fire and he'll run around screaming.
    • 66 Metascore
    • 90 Critic Score
    Gallery mode (aka Pants Around Ankles mode) lets sexually repressed gamers get ridiculously close to some virtual flesh.
    • 90 Metascore
    • 90 Critic Score
    Interestingly enough, EA has served up a baseball title that will keep you interested in hardball. Nuanced controls like the Pure Swing System let you toggle the left thumbstick of your controller to dig out low pitches, reach for a hanging curve or, in our case, just fan the air where you thought the ball should have appeared.
    • 82 Metascore
    • 90 Critic Score
    Nuanced controls like the Pure Swing System let you toggle the left thumbstick of your controller to dig out low pitches, reach for a hanging curve or, in our case, just fan the air where you thought the ball should have appeared.
    • 85 Metascore
    • 90 Critic Score
    Carry out your finest work in shadowy places and dole out dagger lobotomies with little chance of being penalized. It's almost as good as being a U.S. president or Hall of Fame running back!
    • 85 Metascore
    • 90 Critic Score
    You’ll get at least 40 or 50 hours of game play, and that’s before you get to the mini-puzzles.
    • 75 Metascore
    • 90 Critic Score
    From the lush environments down to the rust on Optimus Prime’s fender, the graphics in Transformers are outstanding.
    • 79 Metascore
    • 90 Critic Score
    The best game set in the X-Men universe yet.
    • 84 Metascore
    • 90 Critic Score
    Running missions for the factions is compelling enough, but the real fun comes from hunting down the Deck of 52—the 52 baddest guys in the game. The first handful totally roll over with their Christmas hams in the air, but the latter guys will leave you begging for sweet, sweet mercy.
    • 76 Metascore
    • 90 Critic Score
    Everything from the official team rosters to the detailed fields and even to the smoke bombs set off in the grandstands at Wembley Stadium keep your head in the game.
    • 76 Metascore
    • 90 Critic Score
    Everything from the official team rosters to the detailed fields and even to the smoke bombs set off in the grandstands at Wembley Stadium keep your head in the game.
    • 83 Metascore
    • 90 Critic Score
    As far as sequels go, Fight for NY is to "Vendetta" what "The Empire Strikes Back" was to "Star Wars."
    • 91 Metascore
    • 90 Critic Score
    Like the Swiss Army Knife, Up Your Arsenal does it all and even includes a decent online battle mode, as well as a corkscrew and a tiny pair of scissors.
    • 80 Metascore
    • 90 Critic Score
    Between the massive boss encounters and hours of swinging around Manhattan, you’re in for at least a week of play.
    • 82 Metascore
    • 90 Critic Score
    By far the biggest innovation is the massive, explorable cityscape, complete with secret garages and locals hankering for a drag race. The only truly unforgivable flaw is the cornball dialogue.
    • 74 Metascore
    • 90 Critic Score
    The spicy, tangy combination of third-person action and real-time strategy is unlike anything we've played before.
    • 88 Metascore
    • 90 Critic Score
    An ultra in-depth Dynasty Mode and online capabilities will keep you playing until NCAA 2006, or at least until the new Madden comes out.
    • 88 Metascore
    • 90 Critic Score
    Unfortunately, you can't play Tekken 5 online—say it isn't so!—but the easy-on-the-eyes Nina Williams can still kick our fat, pale asses any old day of the week. We love you Nina!
    • 89 Metascore
    • 90 Critic Score
    Playing this hyperactive hoops sim is like fast-forwarding your way through a Spike Lee–directed Nike commercial while beer-bonging a liter of Jolt cola.
    • 88 Metascore
    • 90 Critic Score
    Another big change: You now have the ability to switch weight classes in mid-career, so you can go from heavyweight, to light heavy, and back to heavyweight again to beef up your bank account.
    • 87 Metascore
    • 90 Critic Score
    We're fond of the new Hitter's Eye feature, which means that the ball changes color as it leaves the pitcher's hand, letting the batter know what kind of pitch is on the way to the plate. Red means breaking ball; white means fastball; green means changeup; and brown means that Randy Johnson has been into the Skoal tin again.
    • 58 Metascore
    • 90 Critic Score
    With a harrowing 16-mission single-player experience, and monstrous multiplayer arenas, this disc is worthy of your hard-earned per diem, grunt.
    • 81 Metascore
    • 90 Critic Score
    With six courses, 19-plus characters, and a hefty "Career" mode, this disc will knock "Lumines" out of your PSP (for a week or two at least).
    • 74 Metascore
    • 90 Critic Score
    Mindless hack-and-whack style gameplay stays hot thanks to interesting objectives. Spartan is constantly throwing new gameplay elements at you.
    • 90 Metascore
    • 90 Critic Score
    This is the fourth game in the series, and it's definitely the biggest, ballsiest, most nonsensical Burnout to date.
    • 81 Metascore
    • 90 Critic Score
    Deadlocked makes it easy to see why the series' third-person gameplay is the best in the business. Buy.
    • 82 Metascore
    • 90 Critic Score
    Making a name for youself by climbing the game's Black List, aka series of bad-ass mo-fos you must beat, is good fun.
    • 82 Metascore
    • 90 Critic Score
    Making a name for youself by climbing the game's Black List, aka series of bad-ass mo-fos you must beat, is good fun.