Tap!'s Scores

  • Games
For 96 reviews, this publication has graded:
  • 22% higher than the average critic
  • 14% same as the average critic
  • 64% lower than the average critic
On average, this publication grades 6.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Bit Pilot
Lowest review score: 20 Puffle Launch
Score distribution:
  1. Positive: 42 out of 96
  2. Negative: 18 out of 96
96 game reviews
    • 67 Metascore
    • 40 Critic Score
    It all feels like a beautiful graphical demo where someone forgot to put a game in.
    • 67 Metascore
    • 60 Critic Score
    Another slightly cynical but neatly executed take on the GTA format.
    • 63 Metascore
    • 20 Critic Score
    And so after an hour of this game, the only thing you'll want to launch skyward is your device.
    • 61 Metascore
    • 60 Critic Score
    Konami has done its best to make this an authentic footy experience, and certainly in terms of graphics and gameplay it does a decent job. But the relative scarcity of licensed players and teams, and the presence of outdated strips, dilutes the overall experience.
    • 53 Metascore
    • 40 Critic Score
    This iOS version, alas, is akin to the original's early iterations. You're only offered the sandbox creation mode, in which you potter about a vast landscape, placing blocks to build stuff. Recreate your own house; make a fairytale castle; spell out 'help, I'm bored' – the choice is yours. And that's basically it.
    • tbd Metascore
    • 40 Critic Score
    Charming, but beyond barebones.
    • tbd Metascore
    • 80 Critic Score
    It's shameless in its copying, but we still like it.
    • tbd Metascore
    • 80 Critic Score
    We suspect too much predatory play might leave you with few friends to play against, but the mode's inclusion nonetheless propels Greedy Bankers to the top of the iPad match-game heap. Let's hope the dev doesn't blow the cash on subprime credit.
    • tbd Metascore
    • 80 Critic Score
    Not much to it, but simple, fast fun when you've got friends about. Better still, it's free!
    • tbd Metascore
    • 60 Critic Score
    Often in gaming, details matter, and it's here Running Sheep falls short. The controls aren't tight enough, and too many levels hide floor tiles behind pillars. Worse, you're chucked right in, with no chance to plan.
    • tbd Metascore
    • 60 Critic Score
    SplitAppleWe never want to meet this game's star. He's bonkers. It's one thing to be a fan of archery and set up a target. It's another to fashion a madcap contraption that wheels a target along a washing line, or to pepper a grassy plot with pop-up targets.
    • tbd Metascore
    • 80 Critic Score
    In fact, it not only beats Atari's Greatest Hits, but also the original Asteroids! Hello, Atari? Oh, you've gone.
    • tbd Metascore
    • 40 Critic Score
    Enemies are dispensed with (ie, shot) by tapping them - twice for super-human red-clad guys - and the game's amusing for a short while, but it gets old fast.
    • tbd Metascore
    • 40 Critic Score
    The bit when the blocks pulling happy faces when you win is the most exciting bit of an uninspiring game.
    • tbd Metascore
    • 40 Critic Score
    It's the kind of thing you can lose hours to, but we never found ourselves excited or addicted.
    • tbd Metascore
    • 60 Critic Score
    Of course, the game's stark simplicity means it lacks depth and perhaps longevity, but we reckon it'll always be fun for a quick blast.
    • tbd Metascore
    • 100 Critic Score
    One of the earliest iOS smash hits. The game was released in April 2009, and by the end of the year it had been downloaded over a million times. It's since spawned a slew of similar titles, and although few have come close to matching the original's financial success, many offer enough innovation for any iOS gamer obsessed with helping a virtual character bounce towards the stars.
    • tbd Metascore
    • 60 Critic Score
    Clearly, Mr Papi needs to lay off the meat.
    • tbd Metascore
    • 60 Critic Score
    The controls are twitchy, but we quite liked one of its few innovations – a wings power-up that can be deployed by madly tapping the screen as your tiny ninja is about to plummet to his doom.
    • tbd Metascore
    • 60 Critic Score
    The game's one black mark is IAPs, used to buy more gems to pay for new hero outfits and game levels. They max out at a whopping £69.99, so don't leave your device signed in near any youngsters who might fancy buying the hero an expensive hat.
    • tbd Metascore
    • 80 Critic Score
    With each jump consuming energy, they must periodically switch places, and the angled chunks of ice make movement less predictable than in most jumping games.
    • tbd Metascore
    • 60 Critic Score
    The game is tougher than Doodle Jump, demanding that you rapidly position your monster above the next coin, but it's rewarding when you manage to complete a level.
    • tbd Metascore
    • 80 Critic Score
    If you're the sort of person who stares at your open fridge for hours trying to find the butter, only to realise that it's slap bang in front of your nose, then you won't get on well with Stray Souls, since you find most of your objects by spotting them in a very detailed scene.
    • tbd Metascore
    • 60 Critic Score
    It's a pleasing game of cat and mouse, but despite some extra web-slicing tools, does feel a bit one-note. It's damn tricky, too – an early wrong move will leave you scuppered in a checkmate scenario. We told you they were evil.
    • tbd Metascore
    • 80 Critic Score
    It's challenging and entertaining, with courses that feel alive, and it has more than enough content to justify its price-tag.
    • tbd Metascore
    • 100 Critic Score
    You have to admire Cave's audacity. It's basically saying that here is the greatest shooter to grace iOS – and that if you want it, you're really going to have to pay for it.
    • tbd Metascore
    • 60 Critic Score
    While only diverting for a limited time, this is a nice little nostalgia trip nonetheless.
    • tbd Metascore
    • 80 Critic Score
    Few of these challenges are tough enough to rouse your ire or hold up progress – we happily powered through much of the game without resorting to the 'skip' button. Delivering your projectiles to their targets is still as satisfying as potting the black into the designated corner on your first go, though.
    • tbd Metascore
    • 80 Critic Score
    Our biggest gripe? We keep spending the entire day humming those bloody tunes.
    • tbd Metascore
    • 20 Critic Score
    It might look quite nice from the screenshots but don't be fooled – it's a headlong dive into the pit of ineptitude.