TeamXbox's Scores

  • Games
For 1,565 reviews, this publication has graded:
  • 76% higher than the average critic
  • 4% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 1.8 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 20
Score distribution:
1,565 game reviews
    • Metascore: 45
    • Critic Score 39
    It felt incomplete—or, worse, insubstantial, like a test project not fully fleshed out into a compelling game.
    • Metascore: 45
    • Critic Score 21
    The gameplay is repetitive, not at all fun, and more of a chore than a game.
    • Metascore: 45
    • Critic Score 35
    I love the Ghostbusters and was really looking forward to some fresh protoplasmic delights, but this one just didn't quite fit the slimy form.
    • Metascore: 45
    • Critic Score 76
    This is certainly a caveat emptor type of purchase, with a run at the trial version being is smart move.
    • Metascore: 45
    • Critic Score 55
    A bit light on the detective work and more about pointing and clicking until something is discovered and following basic logic. I'm not sure it would even be possible to make that much better of a CSI videogame- the medium is more the hindrance than the game itself.
    • Metascore: 45
    • Critic Score 68
    Although Golden Axe: Beast Rider honors its roots and does a nice job of storytelling, it fails to deliver on the all-important technical side of things.
    • Metascore: 45
    • Critic Score 40
    The formula is a promising one, but unfortunately it hasn't been fully realized here. Instead of being as thrilling an experience as the real thing, X-Fighters World Tour is at best mediocre, and at worst a thoroughly boring, half-assed title.
    • Metascore: 45
    • Critic Score 40
    The gameplay is about as basic as it gets, and while the super powers add a bit of fun, you’ll probably just end up using the same ones over and over.
    • Metascore: 45
    • Critic Score 80
    The fast paced action and quick thinking gameplay make for an entertaining experience. Toss in a strong online co-op component, and there’s more than enough to dig its way out from the depths of mediocrity.
    • Metascore: 45
    • Critic Score 56
    Even at its sub twenty dollar price, Slot Car Thunder leaves me shuddering in a corner searching for a happier place. If the gameplay was at least competent...
    • Metascore: 45
    • Critic Score 54
    Catwoman has all the sexual appeal as characters like Lara Croft but looks alone isn’t going to cut it in today’s highly competitive industry. The game is too simplistic and it shows.
    • Metascore: tbd
    • Critic Score 68
    I appreciate the attempt at drawing non-hunting fans to the game with modes like the Action Zone and being hunted by animals in general, but the end result doesn’t seem as much fun and can be downright frustrating at times.
    • Metascore: 44
    • Critic Score 65
    A decent physics and handling model, not to mention a solid damage model.
    • Metascore: 44
    • Critic Score 38
    While the story had potential for creating a cool juncture between history and science fiction, there’s very little flexing of those muscles in the actual product.
    • Metascore: 44
    • Critic Score 56
    For younger gamers, it tries to offer some valuable lessons about respect for others and responsibility, but the message seems to be clouded by all the pointless side missions and mindless monologues of other characters.
    • Metascore: 44
    • Critic Score 50
    The drive anywhere at anytime mentality that seems to be the driving force, just wasn't executed well enough, so instead the game remains a generic racer with a Hummer coating.
    • Metascore: 44
    • Critic Score 30
    Poor graphics, crippled controls, and a multiplayer option that feels like it’s been tacked on like an afterthought on a Post-It all add up to make this game one blast from the past that really should have stayed where it came from.
    • Metascore: 44
    • Critic Score 68
    Shooting a fly with a BB gun might be easier than hitting A.I. opponents in Splat Renegade Paintball.
    • Metascore: 44
    • Critic Score 58
    The premise undoubtedly has promise, and there are now enough characters within Omega Force’s franchise to make a truly epic action/strategy title. But with same-old-same-old gameplay and the visuals to match, Warriors Orochi 2 ends up feeling very much like the original Xbox’s Dynasty Warriors 3, which released six years ago.
    • Metascore: 44
    • Critic Score 48
    While the bike selections are lengthy, the customization is shoddy at best, and the gameplay will have players reminiscing of "Grand Theft Auto" a bit too much. When you can play "GTA" why play this?
    • Metascore: 44
    • Critic Score 40
    The gameplay is horribly repetitive and dull, the controls are twitchy, the visuals are bland, and the audio is laughable.
    • Metascore: 44
    • Critic Score 51
    Somewhat one dimensional, with gameplay that doesn’t inspire a lot of repeat play.
    • Metascore: 44
    • Critic Score 55
    When all is said and done, Hellboy: The Science of Evil might have been a hit during the last generation of consoles. On the current consoles, though, it just falls short in nearly every regard.
    • Metascore: 44
    • Critic Score 50
    Playing this game alone borders on punishment, so I stress the point that if you are a loser and do not have any friends; please steer clear of Blackstone and all its unholiness.
    • Metascore: 44
    • Critic Score 68
    No interaction with the environments, lackluster enemy AI, and somewhat boring gameplay, results in a short and awkward title. The game felt like it had some potential, but there were too many areas that needed work. Multiplayer is solid however.
    • Metascore: 44
    • Critic Score 31
    What we’re left with is a clever idea that was not executed to any satisfying end.
    • Metascore: 44
    • Critic Score 34
    So devoid of anything worth merit, that it is almost comical.
    • Metascore: 43
    • Critic Score 53
    The innovation potential was in the story, though that only provides the setting for the gameplay. Outside of that, it’s pretty basic fare.
    • Metascore: 43
    • Critic Score 44
    Word Puzzle does a good job in presenting this kind of contest on the Xbox 360, but it also seems to be proof that perhaps not everything that can be done with pen and paper should make the leap to an electronic form; nor does the addition of arcade-like elements to a basic word game necessarily make it more compelling.
    • Metascore: tbd
    • Critic Score 70
    A good example of how to properly bring a cartoon that has violence as its main focus to a console; keep it simple, keep it fast paced, keep it for the kids and the kids-at-heart.
    • Metascore: 43
    • Critic Score 38
    Just be prepared for a game that screams “I’m simple” (as in “I’m mediocre,” not “I’m elegantly designed”).
    • Metascore: 43
    • Critic Score 48
    This one’s lack of polish and annoying gameplay will likely have you ejecting it from your X360 and reaching for your copy of LEGO Star Wars.
    • Metascore: 43
    • Critic Score 40
    A breakdown of the core gameplay mechanic will haunt players early and often in America’s Army: True Soldiers.
    • Metascore: 43
    • Critic Score 76
    We don't yet think Eidos has ironed out all the wrinkles, but we definitely think they are taking the series in the right direction, as Backyard Wrestling 2: There Goes the Neighborhood is a straight-up, screw the WWE brawler that gamers with a few screws loose will enjoy.
    • Metascore: 43
    • Critic Score 68
    The sole purpose of a coin-op ROM is to steal quarters away from the user. With that said, some of Tron’s achievements can be very difficult since such goals were originally designed as quarter munchers.
    • Metascore: 43
    • Critic Score 25
    There's bad, and then there's Hot Wheels. Too many glitches make this game just one small step away from unplayable.
    • Metascore: 43
    • Critic Score 50
    Kids - and by kids I mean really young kids - may get a kick out of taking control of a turtle, but that's about it. Slightly older children will find Mutant Melee too boring (it is challenging, however) and repetitive, and adults will find the lack of a technical aspect and responsive controls excruciating.
    • Metascore: 43
    • Critic Score 30
    A weak plot, a subpar multiplayer and a relatively boring collection of games all add up make Bliss Island one place from which gamers will be eager to get rescued.
    • Metascore: 42
    • Critic Score 46
    The game itself isn't bad in structure and gameplay, but the camera system pretty much dashes all of Final Fight Streetwise's hopes of being a decent title.
    • Metascore: 42
    • Critic Score 53
    In the end, G.I. Joe: The Rise of Cobra is like vanilla ice cream. It is fine for what it offers, but is plain and blah compared to what you could be having. Even for someone who didn’t get into the G.I. Joe fad, I didn’t expect to find a plain vanilla G.I. Joe.
    • Metascore: 42
    • Critic Score 25
    Some might say that bashing this game is like beating up a paraplegic: just unfair. But I shudder to think that people will waste their money on this thinking they’re going to get a cute kids’ title that’s safe for the younguns to play. It’s not.
    • Metascore: 42
    • Critic Score 70
    The best puzzle game out there for an Xbox owner right now. It plays well, looks good, and does not get old after 30 minutes of play.
    • Metascore: 41
    • Critic Score 35
    It's not that 25 to Life is bad, it's actually just awful. Terrible in fact. There is not a single aspect of the game, less the soundtrack and Xbox Live play, which should be copied by another game.
    • Metascore: 41
    • Critic Score 30
    There’s no excuse for just how bad and unfinished The Golden Compass turned out to be. This is one experience that should have been left in the theatres.
    • Metascore: 41
    • Critic Score 59
    As a standalone video game experience Sentinel Crisis doesn't bring much to the table, but for a budget title, you could do worse…a whole lot worse.
    • Metascore: 41
    • Critic Score 50
    Even for hardcore fans there are too many small issues in the gameplay, control and sound departments that detract from the overall experience. The repeating music and one-liners can be over looked given the source material but repetitive game design and controls that do not give you a full range of motion are deal breakers.
    • Metascore: 41
    • Critic Score 65
    It’s visually appealing, but too busy to follow, and while it has lots of fast-paced action, it’s over way too quickly.
    • Metascore: 41
    • Critic Score 36
    While Shattered Universe does a fair job at capturing the unique feel of a Star Trek episode, it somehow manages to exhibit gameplay as simple and archaic as the series itself.
    • Metascore: 40
    • Critic Score 52
    The problem lies in the fact the sights and sounds included in IHRA 2004 are completely sub-par which leaves player with little more than an advanced drag car setup program.
    • Metascore: 40
    • Critic Score 47
    We love the fact that Frozen Codebase stepped outside the box and jumped into the mine, but Screwjumper!’s recurring in-game issues leave us no other choice but to give it the shaft.
    • Metascore: 40
    • Critic Score 44
    So, if you can get past its many flaws—or you just enjoy repeatedly having your ass handed to you—there’s quite a bit to do here for 800 Microsoft Points (about $10).
    • Metascore: 40
    • Critic Score 50
    Take away the familiarity of the Looney Tunes license, and Acme Assault is little more than another generic platform game that does just enough right to be okay, but not enough to stand out. Even with the license, the developers just didn't seem to use it to its fullest potential.
    • Metascore: 39
    • Critic Score 50
    With a more refined graphical engine, better play control, and more options, this game could have been very enjoyable. Sadly, all of the previous elements were executed at a poor level and the game seems very rushed.
    • Metascore: 39
    • Critic Score 50
    The story of Charlie and his journey into the surreal world of Wonka is completely misrepresented in this game and it is unfortunate to see how poorly executed the experience is when compared to other child friendly offerings on the market.
    • Metascore: 39
    • Critic Score 27
    It’s clear that there was a lot more programming manpower put into jiggly girl parts and gouts of blood than in the rest of the game design.
    • Metascore: 38
    • Critic Score 50
    The title features sub-par racing, horrendous graphics, lackluster audio, and focuses far too much on the weapons gimmick.
    • Metascore: 38
    • Critic Score 50
    When running properly, Pimp my Ride is fun if you’re into the show, but it will do little for the gearheads who are looking for something a little different in the racing genre. Snatch this one up if you’re really into the TV show, Xzibit, or outlandishly customizing cars.
    • Metascore: 38
    • Critic Score 50
    This game is a bit confused about its identity. It’s not a great stealth game, action game or horror game for that matter.
    • Metascore: 38
    • Critic Score 34
    Poor gameplay, mediocre visuals and audio add up to something that never should have been brought to the Xbox, no matter what the price of the game.
    • Metascore: 38
    • Critic Score 46
    You want players to be entertained and you want them to be challenged, but you don’t want them uncomfortable. Unfortunately, Rock Revolution frequently made me uncomfortable.
    • Metascore: 37
    • Critic Score 25
    Even the most hardcore shooter fans should skip Quantum Theory. Even excusing the barren online community and confusing story this game has too many issues with core gameplay to make the experience worth the $70 investment.
    • Metascore: 37
    • Critic Score 36
    Poor combat mechanics coupled with simplistic controls is where Fight Club begins to fall apart. A weak storyline that feels more like bits and pieces from a larger story told through still images rather than animated scenes takes so much more away from the game then they add, making the process of playing through Fight Club more of an exercise in futility than entertaining.
    • Metascore: 37
    • Critic Score 48
    Technically unsound, with many glitches; some of them major. Playable characters with individualized skill sets is a cool concept. Multiplayer is, well, WWII multiplayer.
    • Metascore: 37
    • Critic Score 50
    The microgames that are genuinely entertaining are few and far between, and, due to their nature, over far too quickly.
    • Metascore: 37
    • Critic Score 78
    The game is as good a boxing game as you are going to find, but it’s not great.
    • Metascore: 36
    • Critic Score 52
    Attitude is exactly what this game lacks, along with a little bit of soul.
    • Metascore: 36
    • Critic Score 43
    What you're getting in Torino is the ability to play through a small set of Olympic events that feel more like field day events at an elementary school. There's no weight or gravity given to the situation and thus the majesty and the intrigue of the Olympic Games is completely sucked out of this horrendously ill-advised videogame.
    • Metascore: 36
    • Critic Score 37
    It had the potential, but anything that showed flair was quickly buried by more clumsy dialogue or stilted character movement.
    • Metascore: 36
    • Critic Score 34
    The outdated and unfunny jokes, horrible fighting engine, and lackluster visuals and sound make this a game that could have been, but never will. Stay very far away.
    • Metascore: 36
    • Critic Score 66
    We wanted to like Double D Dodgeball more because of the subject matter, but it simply doesn’t deliver the kind of experience we were hoping for. With better controls, the whole “playing dodgeball in space” thing could have worked. But we found ourselves worrying too much about being a sitting duck on the court to have time to enjoy the special, arcade-y features of Double D Dodgeball.
    • Metascore: 36
    • Critic Score 49
    The fact is that it's just not much fun to play. The camera is a headache waiting to happen and the rest of the gameplay mechanics don't fare much better.
    • Metascore: 35
    • Critic Score 34
    The dictionary defines “infernal” as “hellish, fiendish, diabolical,” as it should be, but it also has a definition of “extremely troublesome, annoying.” Unfortunately, Infernal lives up to both of those definitions all too well.
    • Metascore: 35
    • Critic Score 46
    Boring and sub-par gameplay, combined with bland visuals and sounds, creates a gaming experience that should be missed. More time was needed fine tuning things such as game mechanics, visuals, and audio.
    • Metascore: 35
    • Critic Score 38
    The absolute bare bones of an action game are present, but they are executed so poorly, that the game begins to near the line of being unplayable. The gameplay is very repetitive, the controls are clunky, visually it is just plain nasty, and the audio is laughable.
    • Metascore: 35
    • Critic Score 30
    A complete and total waste of your time from any and every perspective imaginable.
    • Metascore: 34
    • Critic Score 42
    The strongest part of the game…and, that said, it’s not all that strong either, with the weak elements poisoning what should have been more fun.
    • Metascore: 34
    • Critic Score 44
    Had it been released as a slimmed-down Xbox Live Arcade title, Bomberman Act: Zero would be a surefire hit, right up there with Zuma in terms of addictive, stage-based gameplay. But instead, Bomberman Act: Zero is a $49.99 standalone title that you simply shouldn’t buy.
    • Metascore: 34
    • Critic Score 34
    The gameplay variety just isn't there; the production values are weak, and the ability to score strike after strike popped up after just a short bit of practice.
    • Metascore: 33
    • Critic Score 51
    The game is fun to play for a bit, but the flaws of the gameplay and the repetition creep up faster than Capone's top enforcer in a dark alley, delivering the most lethal blow to the game's bottom line.
    • Metascore: 33
    • Critic Score 40
    A horrible game? Not at all... Some positives include its clean look, tolerable music, and ease of play. Anyone can pick it up and start playing.
    • Metascore: 32
    • Critic Score 50
    Unfortunately, the game didn’t live up to the enormous hype it had created, but it’s still entertaining for a short period of time. The game is average.
    • Metascore: 32
    • Critic Score 31
    Only the undead could enjoy a game filled with numerous glitches and a sincere lack of creativity across the board. Avoid this title like a flesh-eating zombie, unless, of course, you just have to have all things Romero in your collection.
    • Metascore: 32
    • Critic Score 32
    Any game that has you fighting against a guy with an umbrella while wearing more makeup than Tammy Faye Baker should never have been made.
    • Metascore: 31
    • Critic Score 24
    If someone, after reading this entire review still has an inkling of desire to purchase this title I suggest taking your head placing it on the frame of a door and having your pal slam the door repeatedly until any thought of Trigger Man has escaped. Simply put, this game is truly a new low for the gaming community.
    • Metascore: 30
    • Critic Score 52
    Hardcore Robocop fans should definitely give the game a rental, because regardless of the game's mediocrity, it still offers the experience of being Robocop. The majority of gamers will be unsatisfied by the lack of pulse pounding action and frenetic pace that is the staple of most titles in the genre.
    • Metascore: 30
    • Critic Score 40
    The "is it so bad it's funny, or just that bad" vibe runs rampant throughout this title, from the ridiculous "fighting" engine, to horrendous visuals, and absolutely laughable dialogue.
    • Metascore: tbd
    • Critic Score 30
    Boring and slow moving populated by horribly done artificial intelligence. Players bet stupidly and play some of the worst hands available. Steer clear of this one.
    • Metascore: 28
    • Critic Score 50
    A vocabulary that would make the bluest comic blush and a few interesting-looking kill moves might give you a few laughs for an hour or so. But after that, the game just becomes a tedious and repetitive chore.
    • Metascore: 28
    • Critic Score 32
    Sneakers should have been caught in the development mouse trap.
    • Metascore: 26
    • Critic Score 22
    A pathetic example of rushed development, and no one should be forced to witness the results. Sadly enough, Aquaman’s first shot at videogame stardom would have been more appropriate on another console five years ago.
    • Metascore: 25
    • Critic Score 40
    While Leisure Suit Larry: Box Office or Bust does succeed in the execution and delivery of its smutty script, it fails on nearly every other account.
    • Metascore: 25
    • Critic Score 20
    On top of being a ludicrously bad representation of the sport, NBA Unrivaled looks absolutely awful.
    • Metascore: 22
    • Critic Score 20
    There are so many bad aspects found in Drake that it is difficult to present them all in one review. The broken gameplay mechanics, uninspired level design, and horrible production values makes Drake one of the worst games on the Xbox to date.