Telegraph's Scores

  • Games
For 503 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 80 Days (2014)
Lowest review score: 10 Fighters Uncaged
Score distribution:
  1. Negative: 27 out of 503
503 game reviews
    • 84 Metascore
    • 80 Critic Score
    It's a game that shows there are a few tricks even Mario hasn't learned quite yet. The plumber is back at something approaching his very best, and that's something audiences – and Nintendo, with a new console to sell – will be particularly delighted about.
    • 85 Metascore
    • 80 Critic Score
    A delightful game, and an excellent addition to the DS’s library. Suitable, as they say, for children of any age, it’s gripping enough to keep you playing for just that one more puzzle. Bring on the sequel, I say.
    • 77 Metascore
    • 80 Critic Score
    So no, it's not another Wii Sports. It isn't a game-changer, nor is it likely to be nearly as successful as a seller of hardware...But it might just be the better game of the two.
    • 82 Metascore
    • 80 Critic Score
    Dead Space Extraction may be short on scares, but it's one of the best 18-rated games on the Wii, and also one of the best rail shooters ever made for any console.
    • 72 Metascore
    • 80 Critic Score
    A gleefully amoral riot of a game shot through with a devillish sense of humour. It's not perfect, and it's certainly not as immoral as it pretends to be, but it is consistently enjoyable throughout and more than guaranteed to put a smile on your face.
    • 84 Metascore
    • 80 Critic Score
    Now that time has caught up, it may not still be ahead of the curve but has at least aged gracefully and nonetheless remains a fun, genre-spanning sci-fi romp… with a bit of a dodgy camera.
    • 86 Metascore
    • 80 Critic Score
    As a happy note of homage to the 90s classics, Joe Danger will especially appeal to everyone who grew up during the same period – though its delights are universal. Its frustrations never compromise the sense of fun.
    • 71 Metascore
    • 80 Critic Score
    I ended up hooked, playing it for hours, and I'm almost certainly not done. I also made a video of myself performing brain surgery in a moving ambulance, which I can't link to in a Telegraph review because I have a mouth like a sailor.
    • 84 Metascore
    • 80 Critic Score
    A beguiling soundscape, layered over artwork that varies from thick comic-book strokes to sheer psychedelia.
    • 78 Metascore
    • 80 Critic Score
    Bar a few flaws and annoyances along the way, it's geeky, funny, genuinely spooky in places, packed with blistering, ghost-catching action and beautifully captures a unique charm and atmosphere that has bewitched audiences for 25 years. Simply put, it's The Ghostbusters.
    • 91 Metascore
    • 80 Critic Score
    This is a game of refinement, not reinvention...Gears of War 3 has nothing new to say to its audience, only more lavish and breathless adjectives to throw our way. It is, at times, nothing short of spectacular, and there is a robustness and polish to every aspect of the game that makes it consistently enjoyable. But for the series and the studio that crafted it, it's time to pursue novelty once again.
    • 83 Metascore
    • 80 Critic Score
    While it isn't perfect, Dust is a generous and smart addition to Xbox Live's thriving Arcade.
    • 82 Metascore
    • 80 Critic Score
    This is a game best enjoyed in short bursts, or in the multiplayer. At its best, it's an intoxicating cocktail of high-speed thrills and explosive action. It may feel slightly shallow after several hours of play, but give it a brief window of your time and you're looking at some of the most intense and gleefully maniacal racing available.
    • 87 Metascore
    • 80 Critic Score
    Rather than re-inventing the series in their image, 343 has treated Halo 4 with kid gloves, settling for familiarity and mimicry of what has gone before. A reassurance to long-term fans, rather than a battle cry that one of gaming's biggest blockbusters is there for the re-crafting.
    • 72 Metascore
    • 80 Critic Score
    It's a game that offers few surprises then, but one that offers plenty of enjoyment. It has nowhere near the depth of Obsidian's last RPG, Fallout: New Vegas and in this case it suits.
    • 75 Metascore
    • 80 Critic Score
    But there are times when it all comes together majestically.
    • 84 Metascore
    • 80 Critic Score
    If you're willing to go off and do the optional activities, then Assassin's Creed III's single player really shines, and there's just so much content here that even despite the negatives, it's well worth your time. Couple that with another consistently excellent multiplayer component and you're left with a game that may leave you frowning on occasion, but nonetheless one that still has a lot of fun on offer.
    • 82 Metascore
    • 80 Critic Score
    Purists and veterans will probably dismiss Halo Wars due to its lack of depth, but Halo fans and the uninitiated should jump right in. It's probably the strongest RTS game that's ever been released for a console, and as an entry point into the genre, it's pretty much unbeatable.
    • 83 Metascore
    • 80 Critic Score
    Touches like this elevate Rhythm Paradise from a fun but throwaway music game into an addictive quest for rhythm perfection. It’s not a music game as wonderfully elaborate as the superb Elite Beat Agents, but its ostensibly simple mechanics give it a sense of purity that a lot of games lack.
    • 75 Metascore
    • 80 Critic Score
    The sheer variety and novelty of what Hohokum offers, as well as the attention paid to making sure that something as basic as the movement feels great (the only game I think does this as well as Hohokum is another Playstation title, Journey), means that Hohokum is going to be something I come back to, on occasion, for a pleasant escape. And it’s one well worth your time.
    • 81 Metascore
    • 80 Critic Score
    This is a fizzy, exciting brawler that’s easy to pick up and even easier to like, all bolstered by an authentic and reverent adaption of the DC Universe.
    • 83 Metascore
    • 80 Critic Score
    Halo 3 ODST may feel a little thin in may places, and some of the bonus material may seem a little like padding, but there's more than enough here to recommend it to Halo and FPS fans alike.
    • 71 Metascore
    • 80 Critic Score
    The problem with Unbounded is that it doesn't seem comfortable sharing its secrets with you. It's called Ridge Racer, it looks like Burnout, and anyone who has played an arcade racer will, not unreasonably, expect a certain handling model...Unbounded is not that game.
    • 72 Metascore
    • 80 Critic Score
    There's a more nuanced approach to family inclusiveness here than in most games aimed at this age group, and - perhaps helped by the confidence in the power of words that bleeds through the whole Potter universe - a touching emphasis throughout on the importance of becoming wise.
    • 76 Metascore
    • 80 Critic Score
    Its good-natured feel and simple controls make it ideal for families, and though some of the wonder of discovering a new species will be lost on those who played the original, there’s plenty of new content to keep everyone occupied.
    • 85 Metascore
    • 70 Critic Score
    Whether you love this iteration or not relies entirely on your tolerance of Mario Kart being Mario Kart. Unbalanced, flukey, stagnant even, but still managing to offer plenty of fun.
    • 72 Metascore
    • 70 Critic Score
    Better than we expected.
    • 72 Metascore
    • 70 Critic Score
    Cars 2 certainly doesn't lack personality and sheen, then, but there are some irritations that hold it back.
    • 79 Metascore
    • 70 Critic Score
    There's a strange juxtaposition between restriction and fun, and I still don't feel they've accurately nailed it.
    • 85 Metascore
    • 70 Critic Score
    The game's chief appeal really is wrapped up in Alec Mason's capacity for devastation and whether or not the endless opportunities to cause widespread mayhem (albeit in a good cause) are worth slogging through some of the game's drawbacks is down to the appetite for destruction of each individual player. Those who demand in-depth plots, revolutionary gameplay and a twist around every corner won't have much use for Red Faction: Guerrilla. But if you enjoy blowing things up, this well may be one of the best video games ever made.

Top Trailers