Telegraph's Scores

  • Games
For 470 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 3.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Animal Crossing: New Leaf
Lowest review score: 10 Fighters Uncaged
Score distribution:
  1. Negative: 27 out of 470
470 game reviews
    • 75 Metascore
    • 70 Critic Score
    The racing experience is zippy and robust, while its gleeful celebration of all things SEGA is wonderfully endearing.
    • 76 Metascore
    • 70 Critic Score
    With its varied combat, ridiculous story and outlandish weapons it's a fun and engaging title and it's a real pity that that Activision haven't given it the attention it deserves. If you're willing to overlook its shortcomings and enjoy old school running-and-gunning, Singularity is an immensely satisfying romp.
    • 70 Metascore
    • 70 Critic Score
    Crackdown 2 is immense fun, but this is thanks to the fact that its core gameplay remains largely unchanged from its predecessor. In a way, the game feels more like a slightly more evolved version of the original Crackdown than a true sequel.
    • 76 Metascore
    • 70 Critic Score
    Sports Champions is really rather good on the whole. Table Tennis is exceptional, Archery is great and games like Gladiator Duel and Bocce are fun while showing off some of Move's potential.
    • 68 Metascore
    • 70 Critic Score
    While it may lack the grunt, confidence and sustained excitement to truly compete with the industry's big hitters, H.A.W.X 2's missile-ducking, bogey-outmanoeuvring nonsense is a rare thrill.
    • 74 Metascore
    • 70 Critic Score
    The combat, and it's worth noting that this makes up the majority of the game, is superb. It's not particularly deep nor clever, but it's immensely rewarding, as too are the scripted first person sections which exist purely to, yes, let you punch things in the face.
    • 79 Metascore
    • 70 Critic Score
    A fascinating, unique take on the action genre bogged down by vapid soliloquising and a stuttering flow. A game that cultivates the past of a series while looking to the future, but perhaps doesn't know when to shut up.
    • 79 Metascore
    • 70 Critic Score
    There's a strange juxtaposition between restriction and fun, and I still don't feel they've accurately nailed it.
    • 72 Metascore
    • 70 Critic Score
    It's also the most resolutely hard-core Guitar Hero title to come off Activision's assembly line in a while; anyone can breeze through the easy setting on this game, but expert level on Warriors Of Rock turns some of the tracks into visceral finger-bleeders.
    • 74 Metascore
    • 70 Critic Score
    But it never crosses the threshold into greatness, either in its visceral thrills or in its sober, but ultimately a little bland, tale of the soldiers on the ground in Afghanistan.
    • 82 Metascore
    • 70 Critic Score
    Disappointing too is the roster of worlds you visit, and the lack of exploration in each.
    • 68 Metascore
    • 70 Critic Score
    It's an experience like no other, if not always for the right reasons. I adored it, but I couldn't tell you in earnest that you will feel the same. But I will tell you this: you absolutely must play it. How else would you ever know?
    • 74 Metascore
    • 70 Critic Score
    Really, with the levels of customisation as huge as they are, the player's enjoyment is only held back by their lack of imagination.
    • 75 Metascore
    • 70 Critic Score
    Really, with the levels of customisation as huge as they are, the player's enjoyment is only held back by their lack of imagination.
    • 62 Metascore
    • 70 Critic Score
    Whether it was time constraint, requirements of the 007 license, or a developer stepping out of their comfort zone you can't shake the the feeling there's a great action game bubbling under at Bizarre, but Blood Stone isn't it, limited by a lack of variety and reliance on the tropes of its genre. But it is a well-constructed, entertaining and wholly-polished blast.
    • 73 Metascore
    • 70 Critic Score
    As party games go, Kinect Sports is infectiously good fun. It's highly doubtful that this title will be enough to woo Wii owners over to the Xbox 360 on ts own. But for players who already own Microsoft's console and a Kinect sensor, it's more than worth a look.
    • 61 Metascore
    • 70 Critic Score
    Still, it's breezy, colourful presentation and general silliness make Kinect Adventures easy to like.
    • 81 Metascore
    • 70 Critic Score
    In Super Scribblenauts, 5th Cell have done a fantastic job at refining and expanding upon a fantastically fun toy. However, without a campaign that fully takes advantage of this impressive creative tool, the game remains just shy of true greatness.
    • 64 Metascore
    • 70 Critic Score
    The multiplayer is so much fun that it's almost enough to forgive the game's solo-mode shortcomings.
    • 68 Metascore
    • 70 Critic Score
    Another brave and ambitious effort from the consistently inventive Eden Games, then, but another flawed gem. If anything, Test Drive Unlimited 2 teaches us that it's not just the open world you create, but what you do within it that really forms its identity. A shame then, that despite coming across like the coolest guy at the party, deep down, TDU2 is still not really sure who it is.
    • 57 Metascore
    • 70 Critic Score
    Limited and occasionally scrappy, Dr Kawashima may not offer the perfect medicine, but its gentle brain teasing and enjoyable body twisting means that the idea of "mathercise" perhaps isn't so scary after all.
    • 71 Metascore
    • 70 Critic Score
    uDraw Studio isn't everything it could have been. But as a solid, entry-level art studio, it's a welcoming canvas. Ideal to encourage children to get creative without scribbling on the carpet.
    • 84 Metascore
    • 70 Critic Score
    The AI is one of Crysis 2's biggest problems. It's utterly atrocious, to the point of parody at times.
    • 71 Metascore
    • 70 Critic Score
    The cats don't have the same level of interaction that the dogs have, generally just sitting around the house with general disinterest, regarding you with mild disdain and plotting world domination. Just like real cats then.
    • 71 Metascore
    • 70 Critic Score
    The cats don't have the same level of interaction that the dogs have, generally just sitting around the house with general disinterest, regarding you with mild disdain and plotting world domination. Just like real cats then.
    • 71 Metascore
    • 70 Critic Score
    The cats don't have the same level of interaction that the dogs have, generally just sitting around the house with general disinterest, regarding you with mild disdain and plotting world domination. Just like real cats then.
    • 75 Metascore
    • 70 Critic Score
    But you'll plow through most of what the game has to offer to a single player pretty quickly. And while multiplayer could have been king here, WWE All Stars is also notably lacking in both online and off...But it does offer a silly, accessible and effortlessly entertaining brawler that will particularly appeal to lapsed WWE fans.
    • 80 Metascore
    • 70 Critic Score
    Tiger '12 is the best PGA Tour in years and would be the last Tiger you'd ever need if EA didn't cleverly omit the caddy's off switch.
    • 70 Metascore
    • 70 Critic Score
    Wonderland itself, the way it changes visually and the way it changes Alice, is the game's most important feature.
    • 76 Metascore
    • 70 Critic Score
    Shadows of the Damned's erratic, slapdash nature leaves you slightly dazed. But despite some alarming dips in quality, despite the game never quite reaching the level of brilliance you hope for, you will be glad you played it.