Telegraph's Scores

  • Games
For 494 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 3.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 Kung Fu Rider
Score distribution:
  1. Negative: 27 out of 494
494 game reviews
    • 83 Metascore
    • 90 Critic Score
    Bigger, better, less reliant on established formulas, but manages to feel like a totally natural follow-up to the 2010 original. And it's exactly the game it should be, too. It's not War's chaotic, tightly-packed adventure. It's a lonelier, more barren trek through dead lands.
    • 88 Metascore
    • 90 Critic Score
    There's plenty of depth here to challenge even the most experienced tower defence player but Fieldrunners 2 also has a learning curve that beginners will be able to follow. It's a must-have for your iPhone.
    • 85 Metascore
    • 90 Critic Score
    It’s a game everyone should be thrilled exists in a vibrant and daring independent scene, tapping a reservoir of fascinating themes and content that mainstream games dare not touch.
    • 83 Metascore
    • 90 Critic Score
    Provided families can restraint their children’s desire to collect them all, Skylanders Swap Force not only offers a huge amount of toy and video-game, but does so at a reasonable price.
    • 87 Metascore
    • 90 Critic Score
    But here is X & Y, finally dragging me in with added accessibility and a visual flourish. If Pokemon’s greatest pleasure is the joy of discovery, then I’ve finally discovered it. And hooray for that.
    • 88 Metascore
    • 90 Critic Score
    It’s a coming of age story, essentially, with the saccharine beginnings of a jolly jaunt giving way to harsher challenges along the way.
    • 85 Metascore
    • 90 Critic Score
    That FM continues to build an enormous, cogent world out of a crazy, crazy sport continues to be a marvel. The romanticism of being able to mould a club to your own desires is the fuel of its appeal. And now, with its focus on the people that fill these clubs, this year it is its heart that impresses most.
    • 92 Metascore
    • 90 Critic Score
    Device 6 is a short game, polished off in a couple of hours, but its effects will linger. Its narrative is sharp and engrossing and its style, while drawing on influences as disparate as Lost and Kafka, is quite unlike anything else.
    • 88 Metascore
    • 90 Critic Score
    To me, it feels more like an existential horror story, a deliberate blurring of the lines between the creator and the consumer, in order to tell a really good story.
    • 84 Metascore
    • 90 Critic Score
    It is brilliant stuff, always thrilling and constantly rewarding. There’s perhaps a lack of alternative modes, providing a straightforward parade of levels that perhaps look slim in the light of, say, Geometry Wars 2’s jam-packed fairground. But Resogun knits a timeless brand of skill-based arcade gameplay with a few neat tricks that we haven’t seen before.
    • 88 Metascore
    • 90 Critic Score
    This blazingly intelligent and thoughtful addition makes me absolutely certain they could do it again if they tried.
    • 86 Metascore
    • 90 Critic Score
    Titanfall provides a thunderously good time; an accessible yet skilful, hulking yet ferociously nimble shot in the arm for a well-populated genre.
    • 88 Metascore
    • 90 Critic Score
    It’s a small step for Nintendo where its competitors have made deliberate and purposeful strides, but a step forward nonetheless. It might be too late to completely turn around the Wii U’s fortunes, but when Nintendo are releasing games as good as this, it may just have a chance.
    • 86 Metascore
    • 90 Critic Score
    There’s no great revolution here and it occasionally lacks for visual variety and challenge, but Horizon 2 earns its stripes with a breezy determination to simply show you a ruddy good time.
    • 81 Metascore
    • 90 Critic Score
    This is an unusually brave blockbuster, not prepared to compromise its vision in favour of chasing a larger audience; a credit to both developer and publisher. And while it may not be for everybody, those that are looking for a convincing interpretation of sci-fi's most terrifying monster will be well-served.
    • 91 Metascore
    • 90 Critic Score
    It is a suitably bonkers introduction and wastes no time getting to the nub of the game: that glorious combat. It hasn’t lost any of its shine. A system of extraordinary layers, the combat begins as a thing of simplicity with buttons for punch, kick, shoot and dodge. It then unfurls itself as you play, teaching through action.
    • 81 Metascore
    • 90 Critic Score
    The final result is a brilliant alteration of an old friend, shining a new light on a proven structure.
    • 82 Metascore
    • 80 Critic Score
    Purists and veterans will probably dismiss Halo Wars due to its lack of depth, but Halo fans and the uninitiated should jump right in. It's probably the strongest RTS game that's ever been released for a console, and as an entry point into the genre, it's pretty much unbeatable.
    • 85 Metascore
    • 80 Critic Score
    A delightful game, and an excellent addition to the DS’s library. Suitable, as they say, for children of any age, it’s gripping enough to keep you playing for just that one more puzzle. Bring on the sequel, I say.
    • 82 Metascore
    • 80 Critic Score
    Essential for those who haven’t experienced Butcher Bay, it’s also well worth a repeat visit for those familiar with the hulking prison. The new campaign, on the other hand, doesn’t have the same velocity or finesse but at its best, will still be one of the smartest, and most satisfying, games you’ll play this year.
    • 85 Metascore
    • 80 Critic Score
    The criminally short solo-player campaign... can be beaten in around five to six hours. However, for all its shocking brevity, the campaign’s story is utterly engrossing; it may be completely preposterous, but the story hits harder and resonates more than those of previous Splinter Cell titles.
    • 78 Metascore
    • 80 Critic Score
    Although far from perfect, Prototype offers an action-filled experience that few games can match, and the array of attacks on offer is almost unparalleled in both its variety and its easy accessibility. The pure adrenaline-boosting entertainment value of the finished product is enough to push most visual and gameplay niggles far enough into the background so as to eradicate them as concerns in all but the most snobbish of gamers.
    • 81 Metascore
    • 80 Critic Score
    Its unusual, offbeat approach to the tropes of both its genres gives the blend that extra dash of flavour it needs, but the base ingredients are just as tasty and fulfilling. And then there’s those guns, those wonderful, wonderful guns.
    • 78 Metascore
    • 80 Critic Score
    Bar a few flaws and annoyances along the way, it's geeky, funny, genuinely spooky in places, packed with blistering, ghost-catching action and beautifully captures a unique charm and atmosphere that has bewitched audiences for 25 years. Simply put, it's The Ghostbusters.
    • 86 Metascore
    • 80 Critic Score
    The sheer scope of possibility is a little daunting, so it’s really to the game’s benefit that it is just so instantly addictive.
    • 85 Metascore
    • 80 Critic Score
    From the beautiful storyboard cut-scenes, to the outstanding voice-work, to the stunning soundtrack (courtesy of the highly talented Amon Tobin), to the compelling plot, the classic gameplay, the incredible environment; you start to become overloaded by the praiseworthy content. It is by no means flawless, but inFamous is a compelling, incredibly enjoyable video game and an essential addition to any PS3 owner's game library.
    • 81 Metascore
    • 80 Critic Score
    MadWorld is one of the most eye-catching, stylish and well-made games to land on the Wii in some time. It's also tremendous fun and for players old enough to enjoy its bloody delights, it lands in the essential category effortlessly.
    • 83 Metascore
    • 80 Critic Score
    Touches like this elevate Rhythm Paradise from a fun but throwaway music game into an addictive quest for rhythm perfection. It’s not a music game as wonderfully elaborate as the superb Elite Beat Agents, but its ostensibly simple mechanics give it a sense of purity that a lot of games lack.
    • 77 Metascore
    • 80 Critic Score
    With a comprehensive class-based multiplayer rounding off the package, Bound in Blood is an altogether more polished prospect than its predecessor. At the very least it’s a hugely enjoyable parade of satisfying shooting galleries. But when it finds its stride, it’s a thrilling, wild ride down a road that remains surprisingly less traveled.
    • 74 Metascore
    • 80 Critic Score
    While it does occasionally creak under its years, at its heart Shadow of the Templars is an enthralling, sumptuous adventure with wonderful characters and a marvelous sense of wit and charm. The kind of things that just never get old.