The A.V. Club's Scores

For 880 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Score distribution:
1006 game reviews
    • 84 Metascore
    • Critic Score
    There is an ominous inevitability, a sense of impending tragedy, about our hero’s lonely trek and stubborn refusal to go gentle into that good night that makes Hyper Light Drifter a rare experience and the battles of its otherwise inscrutable protagonist our own.
    • 84 Metascore
    • 83 Critic Score
    The moment-to-moment rewards of Bulletstorm's communal murder are great. Few gaming experiences are more satisfying than using an energy whip to slam-dunk a bullet-riddled patsy whom a teammate has alley-ooped into the air.
    • 84 Metascore
    • 91 Critic Score
    It sounds like work, but putting blitzing linebackers on their rumps as your halfback flashes by is beyond satisfying.
    • 84 Metascore
    • Critic Score
    There really is nothing quite like taking to the air for the first time, looking down at terrain that you’ve become intimately familiar with through hours upon hours of exploration of its lush, mesmerizingly beautiful world. It’s just a shame that the game chooses to spend so much of its energy preemptively punishing you, before it lets you get to the business of actually enjoying it.
    • 84 Metascore
    • Critic Score
    The sneaking sequences do serve a greater purpose. Beyond dutifully breaking up the dense, challenging story and filling in the space between its most powerful moments, the stealth portions are another way for Soma to subtly expose its themes.
    • 84 Metascore
    • 83 Critic Score
    A simple, addictive game that'll make you cheer when the missiles launch, and give you nightmares when they land.
    • 84 Metascore
    • 91 Critic Score
    It's a soothing respite from GTA's pompous self-seriousness and subtle social commentary, because it never takes itself seriously. Sarcasm aside, SRTT is remarkably adept at balancing Naked Gun-style zaniness with a joyriding celebration of gory headshots, radiant explosions, and consequence-free carjacking.
    • 84 Metascore
    • 83 Critic Score
    The city bustles, yet simultaneously feels devoid of life. And the Old Testament-esque do-it-again-until-you-do-it-right gameplay will prevent casual gamers from seeing the final third of the game. That aside, skate 2, like its predecessor, continues to make the genre relevant again.
    • 84 Metascore
    • 91 Critic Score
    It certainly isn't gaming's greatest challenge, but it's absolutely fun. If you've seen the original trilogy, don't resist! Join the LEGOside.
    • 84 Metascore
    • 91 Critic Score
    Timing is the key to comedy, after all, and few games are as well-timed as this one.
    • 84 Metascore
    • 83 Critic Score
    Madden 11 at least offers a refreshing change of pace, making it a fine point of entry for newcomers and allowing stat-obsessed veterans a chance to peel away some of the layers added over the last few years.
    • 84 Metascore
    • 75 Critic Score
    Warhawk is no "Halo 2," but it's still the most compelling reason to take your PlayStation 3 online.
    • 84 Metascore
    • 100 Critic Score
    The Binding Of Isaac is pitch-black and hard as hell.
    • 84 Metascore
    • 83 Critic Score
    Like magic, Trine 2 bends to players' will, accommodating solo adventurers and groups alike, with a multitude of solutions for both. Rarely have the cold laws of physics been so bewitching.
    • 84 Metascore
    • 58 Critic Score
    Strip away the neon visuals and the doomp-doomp-doomp of the soundtrack, and you're left with a pretty but woefully undercooked shooter.
    • 84 Metascore
    • 83 Critic Score
    It's flat-out ridiculous, designed strictly to amuse, not to offer any greater message.
    • 84 Metascore
    • 91 Critic Score
    Play this game long enough, and you'll believe there are souls in your computer, living simple, stark, beautiful lives.
    • 84 Metascore
    • 83 Critic Score
    More compelling than a glorified Flash game ought to be.
    • 84 Metascore
    • 91 Critic Score
    Like Pac-Man: Championship Edition, this budget-priced handheld shooter stays true to the core gameplay and aesthetic of the arcade innovator it seeks to update.
    • 83 Metascore
    • 91 Critic Score
    N+
    It offers nothing but challenge: Players have to accomplish such platforming staples as making precise jumps, timing a dash past missiles and electrified robots, and jumping all the way up a wall with perfect grace.
    • 83 Metascore
    • 67 Critic Score
    The enemy onslaught is intense from the outset, which might be more tolerable if Samurai II could be played with hard buttons. Instead, players are forced to aim for the same smear of finger oil on a glass screen, with no tactile feedback. As a result, missed hits abound.
    • 83 Metascore
    • 100 Critic Score
    F...ing awesome.
    • 83 Metascore
    • 58 Critic Score
    The gameplay ideas don’t match up to the narrative playfulness. ODST was originally conceived as a minor side project, and it never feels like anything else.
    • 83 Metascore
    • 83 Critic Score
    It's a moment to be savored by gamers with eclectic taste. Ghost Trick is just one indication that the DS, in its twilight years, is also in its prime.
    • 83 Metascore
    • 75 Critic Score
    PixelJunk Monsters has a deceptively lo-fi vibe, but its cartoon creatures and setting look crisp and sensuous on a high-definition screen. The shimmering, ambient soundtrack is lovely as well.
    • 83 Metascore
    • 75 Critic Score
    It’s tough seeing horror give way to more action, but patience with gunplay would come easier if the basic design were as compelling as the early survival-horror concepts.
    • 83 Metascore
    • 91 Critic Score
    Experimenting with Black Hole Bombs and other special weapons is great fun in Mega Man 9, a welcome departure from recent entries in the series, where an enhanced Mega Buster made other weaponry less relevant.
    • 83 Metascore
    • Critic Score
    Mankind Divided is smart and dumb at the same time, approaching something of a narrative uncanny valley. It’s perfected certain features of good genre storytelling—the characters, the places, the look and feel of a fully realized world—to such an extent that what doesn’t work is noticeable and off-putting. It’s an eccentric, perpetually stoned friend who you can engage with for endless hours on anything and everything. Whether you choose to be bothered by their occasional assertions about chemtrails is up to you.
    • 83 Metascore
    • 75 Critic Score
    The game's A-ticket attractions are the massive, ornate battlegrounds where opponents compete in objective-based clashes. Gorgeous alien landscapes play host to massive turf battles between factions vying for power nodes. These mêlées come stocked with a mind-boggling variety of weapons and vehicles, greatly reducing the rinse, lather, repeat burnout that comes in online shooters with less to do and smaller places to do it.
    • 83 Metascore
    • 83 Critic Score
    The bottom line is that Shift is a competent racer with a lot of flashy doodads tacked on. In that respect, it’s actually similar to the cars so heavily featured in games the series is now so eager to forget.

Top Trailers