Thunderbolt's Scores

  • Games
For 2,033 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Call of Duty 4: Modern Warfare
Lowest review score: 10 CSI: Crime Scene Investigation: Hard Evidence
Score distribution:
2,033 game reviews
    • 81 Metascore
    • 60 Critic Score
    It's a beautiful pretender; but ultimately, beauty is only a surface attraction.
    • 65 Metascore
    • 60 Critic Score
    The game’s utter oddness is enough to grab the attention of the average gamer, but its on-and-off mission structure isn’t going to keep them for long and once again fisticuffs in first-person proves problematic.
    • 79 Metascore
    • 60 Critic Score
    F.E.A.R. 2: Project Origin offers players its share of great moments, but on a whole, this is just an average game.
    • 53 Metascore
    • 60 Critic Score
    While the formula may never grow old, purchasing its incarnations is becoming rather trivial.
    • 76 Metascore
    • 60 Critic Score
    What is certain though is that Streets of Rage 2 is a classic title that fully deserves to be revived and remembered in modern day gaming. Now, pass me the pain relief and I’ll be on my way.
    • 53 Metascore
    • 60 Critic Score
    I suppose, if you have an interest in US history, you might eke more enjoyment from the game than I did. But, I am afraid all the fears I had when I first unwrapped the game came true. Playable but, in the end, pretty dull.
    • 80 Metascore
    • 60 Critic Score
    It's the mission design that proves most disappointing. Its scale is highly ambitious but Dead Island's population of living dead aren't enough to compensate for its barren lack of variety and an increasingly tedious structure.
    • 64 Metascore
    • 60 Critic Score
    The problem is that the single-player package stretches the pretty basic gameplay worryingly thin, and leaderboard competition can only keep you interested for so long. If you're looking for a decent arcade romp you could do a lot worse than pick up Zombie Driver HD. It's just that you could do a lot better, too.
    • 49 Metascore
    • 60 Critic Score
    Aside from an exhaustion that I’m still trying to shake, I walk away from Ken’s Rage 2 with the realization that us fans probably won’t be graced with a well deserved adaptation anytime soon and that realization already has my eyes shedding streaks of sorrowful man seed.
    • 68 Metascore
    • 60 Critic Score
    Again, what the game aims to achieve is what leads to its downfall, resting securely in the shade of its predecessor's success and achieving some value in that way, without ever coming out to mark its own territory.
    • 81 Metascore
    • 60 Critic Score
    It doesn't know whether it's a hack and slash game or a tactical masterclass, and although it attempts to combine these, it doesn't do so convincingly.
    • 87 Metascore
    • 60 Critic Score
    If you enjoyed the original Kingdom Hearts you'll find some enjoyment here too, but sadly it is not the classic it could have - and probably should have - been.
    • 63 Metascore
    • 60 Critic Score
    If there had been a more expansive single-player mode, smoother animations, and a more variety of levels, Snowboard Kids DS could have been a force to be reckoned with.
    • 55 Metascore
    • 60 Critic Score
    It’s fun, chaotic, and unbelievably bloody. But it’s just not enough to make up for the other glaring flaws; gratuitous violence in video games is only as good as the gameplay that backs it up. Think about it.
    • 72 Metascore
    • 60 Critic Score
    If you’re in the market for a bog standard platformer that exceeds itself visually and aurally, then Mushroom Men: The Spore Wars is a worthwhile head spin without the legal repercussions.
    • 77 Metascore
    • 60 Critic Score
    Grandia III makes great strides in the magic and skill systems, and the battles are as exciting as ever. It’s just that the storyline is so disappointing that at times it is difficult to continue playing through the game.
    • 85 Metascore
    • 60 Critic Score
    Instincts had quite a bit going for it (good graphics, comfortable controls, unique setting) but then does a great job of screwing it all up and making you not care (repetitive levels, stupid enemy designs, slight unfinished feel in places).
    • 62 Metascore
    • 60 Critic Score
    It's got a highly polished presentation, a feat that few games on the Gamecube can muster. Sadly, this game has one a single flaw that ultimately denies it from greatness: the damned microphone.
    • 69 Metascore
    • 60 Critic Score
    In the end, that’s what Magical Starsign really is; a glorified GBA game with Touch Screen controls tacked on as an afterthought.
    • 65 Metascore
    • 60 Critic Score
    The Testament of Sherlock Holmes isn't so much a detective game, but a puzzle title, one that limits its audience given its difficult old skool approach. On top of that, its outdated graphics and terrible frame rate asks more of its players to swallow before taking things seriously.
    • 64 Metascore
    • 60 Critic Score
    Crystal Quest is a pleasant shooter, with no huge flaws, yet the gameplay lets it down. Compared to something as action-packed and addictive as Geometry Wars there isn’t much to keep you playing other than for an impressive high score to boast about.
    • 83 Metascore
    • 60 Critic Score
    The game is incredibly repetitive. You get the standard different worlds of jungle, sand, sky, etc. but other than the colour palette and decor there wasn't anything unique about any of them.
    • 58 Metascore
    • 60 Critic Score
    Mega Man X7 is a decent follow-up to the travesty of a game that was Mega Man X6, but it will still come off as a lacking action title for the gamers that have never been interested in the series. Nice try, Capcom.
    • 73 Metascore
    • 60 Critic Score
    The platforming, while serviceable enough on its own, is made needlessly annoying with a horrendous excuse of a camera. But if you manage to get it working long enough, you'll be treated to some of Disney's finest, from the animated shorts of the early twentieth century to the nightmarish visions of a world that is normally reserved for cherished childhood memories.
    • 68 Metascore
    • 60 Critic Score
    It's just disappointing that there are so many issues with the three main games that people are going to be interested in.
    • tbd Metascore
    • 60 Critic Score
    Like all good arcade games, it never reaches for anything deeper than ‘compulsive time-killer’, and this could lead to voices, both internal and external, saying that it’s an empty, flawed experience not worth spending your time or money on.
    • 77 Metascore
    • 60 Critic Score
    Costume Quest ultimately fills the same void as the candy filling the kids' buckets: it tastes good, but it's not terribly filling.
    • 72 Metascore
    • 60 Critic Score
    It isn’t as nerve-shreddingly terrifying as its predecessor, but A Machine for Pigs purveys a different kind of horror, revelling in the power of suggestion rather than the substance of real threat.
    • 75 Metascore
    • 60 Critic Score
    As a card game The Eye of Judgment succeeds. As a video game it fails.
    • tbd Metascore
    • 60 Critic Score
    A lack of polish in levels, badly acted plotlines and unnecessary adventure fields between core levels.