Thunderbolt's Scores

  • Games
For 2,035 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Score distribution:
2,035 game reviews
    • 76 Metascore
    • 60 Critic Score
    However, look past the briefness of what’s on offer and there’s a richly entertaining game to be had.
    • 76 Metascore
    • 60 Critic Score
    Saints Row IV doesn’t play like a sequel so much as an expansion pack, substituting huge quantities of diversions and weaponry for an engaging campaign. With Steelport recycled and the lack of challenge, it doesn’t offer much beyond short-lived thrills through wanton destruction and the occasionally humorous moment wrapped in science fiction tropes.
    • 80 Metascore
    • 60 Critic Score
    The iPhone port is far from perfect, but it's Secret of Mana. You can do much worse.
    • 64 Metascore
    • 60 Critic Score
    This could have been an inspired game, and it certainly contains some original touches and good ideas. However, just when it should be hitting top gear it is knocked back into neutral by inconsistencies and average execution.
    • 78 Metascore
    • 60 Critic Score
    It's an example of how and why Lara fell behind the likes of today's occult warriors, anti-hero gangsters, and the God of War himself.
    • 73 Metascore
    • 60 Critic Score
    Anarchy Reigns may be the first retail release of 2013 but it's a strong contender for dumbest fun of the year.
    • 75 Metascore
    • 60 Critic Score
    It’s just a shame it’s all over so quickly as a more epic adventure with Po and friends would have been most welcome.
    • 73 Metascore
    • 60 Critic Score
    Hardline is the archetypal spin-off, then; the victim of a franchise treading water until the next big advancement.
    • 81 Metascore
    • 60 Critic Score
    LostWinds reeks of wasted potential.
    • 79 Metascore
    • 60 Critic Score
    As an online game my apprehension is that if friends can't play together without hassle then soon they won't bother.
    • 62 Metascore
    • 60 Critic Score
    As a huge fan of the series it was disheartening that much of what was loved has been removed.
    • 73 Metascore
    • 60 Critic Score
    Battlestations: Midway isn’t bad, but its ambitious mixture of action and real-time strategy doesn’t translate into an exciting and engaging game.
    • 73 Metascore
    • 60 Critic Score
    Fans of the franchise probably won't be too disappointed if they pick this up, but people looking for a series point-and-click adventure game are probably going to want to go elsewhere.
    • 72 Metascore
    • 60 Critic Score
    Rain’s emotional potency is progressively diluted by tiresome design, but there’s no one particular grievance that completely ruins the experience.
    • 74 Metascore
    • 60 Critic Score
    It's just disrupted by some tedious combat and shaky presentation that do little to alleviate the familiarity of a Sands of Time "side story".
    • 70 Metascore
    • 60 Critic Score
    Wet
    Style over substance rings true once again.
    • 67 Metascore
    • 60 Critic Score
    So without relevant characters, we’re left with a tennis game that’s dysfunctional and a list of superb mini-games.
    • 57 Metascore
    • 60 Critic Score
    The menus are needlessly tedious to use.
    • 72 Metascore
    • 60 Critic Score
    The game demonstrates a solid understanding of point-and-click fundamentals that work, but don't exactly set the genre on fire, and what players end up with is an adventure title that has the elements it needs to be intriguing but can't quite seem to fit all the pieces together yet.
    • tbd Metascore
    • 60 Critic Score
    Traal is a fine example when it all falls into place of the home coding, floppy-disk mentality that once reigned during the Amiga days. Download it, squeeze your phone in frustration and come away surprised. I certainly did.
    • 82 Metascore
    • 60 Critic Score
    It's levels and puzzles have little if any appeal. Its continual emphasis on completing tasks and finding items seems more of a tedious job than some fun gaming.
    • 83 Metascore
    • 60 Critic Score
    It's still worth buying UT3, for those who enjoy modding and hacking. For everyone else: there have been far better PC games this season.
    • 76 Metascore
    • 60 Critic Score
    It's only too bad this series can't get out of its own way at times, because there are moments when it's pure fun and others that feel at odds with the rest of the package.
    • 76 Metascore
    • 60 Critic Score
    But if you’re craving for some naval based warfare you can’t go wrong here, it’s just too slow and monotonous to recommend on a larger scale.
    • 68 Metascore
    • 60 Critic Score
    Riviera distances itself well from the mainstream RPG fare, but this is both a blessing as well as its curse.
    • 73 Metascore
    • 60 Critic Score
    With a mixed bag of quality, humor, and creativity to work with, gamers will likely find themselves split over the game’s appeal. It’s not a bad game; it simply lacks a decent execution.
    • 63 Metascore
    • 60 Critic Score
    If you like golf, I think you should buy this, but keep in mind, it might not have all the features you’re looking for.
    • 71 Metascore
    • 60 Critic Score
    Hilarious cameos aside, Sacred 2 is a solid action RPG that is a lot more interesting when played with a partner.
    • 68 Metascore
    • 60 Critic Score
    The fundamental issue with Reverie is that it never lives up to the epic feeling of Lords of Shadow.
    • 74 Metascore
    • 60 Critic Score
    It’s a shame those moments aren’t more frequent, though, because I really wanted to like Dying Light more than I did. I still wouldn’t hesitate to recommend it if you’re in need of some schlocky fun, there are just some caveats clutching on to this recommendation that even a bloody hatchet won’t fix.