Thunderbolt's Scores

  • Games
For 2,039 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Fallout 3
Lowest review score: 10 Emergency Mayhem
Score distribution:
2,039 game reviews
    • 77 Metascore
    • 50 Critic Score
    The maddening difficulty level of this game destroys it. If you’re truly patient, then maybe, just maybe you might be able to get something out of it.., but if you’re like me who plays games to be entertained, I think you’re going to find yourself wanting to return this one.
    • 59 Metascore
    • 50 Critic Score
    It’s never truly bad, so I guess that’s admirable, but now that I’ve been there, I certainly won’t go back again (see if you can catch the nerdy reference in that sentence).
    • 76 Metascore
    • 50 Critic Score
    No matter how engaging the last several hours are, there's still a ridiculous giant cat and a host of other obnoxious characters that ruin it.
    • 58 Metascore
    • 50 Critic Score
    At around 40 minutes Battle of Forli is also an extremely short piece of DLC. The cheap price of 320 Microsoft Points can justify it, but for such a small amount of content and the same gameplay we’ve already spent 15 hours playing, it isn’t really worth it.
    • 47 Metascore
    • 50 Critic Score
    An ambitious and in ways progressive survival horror game, whose ambition is hampered by its own numerous flaws. Whether these problems are a result of porting a current-gen title to a last-gen console remains to be seen, but the PS2 edition is very clearly a stripped down version of the impressive 360 game Atari have been displaying.
    • 59 Metascore
    • 50 Critic Score
    This is a very basic FPS game that might entertain you for a while, but it’s pretty boring and repetitive and I just couldn’t get that excited about it. Sure, it’s got a lot of flash, but there’s no substance to the game.
    • 77 Metascore
    • 50 Critic Score
    Though one could claim that the campaign and online rewards/achievements and the mediocre level of character customization online make the game worth looking into, in truth, this is a title that doesn't warrant your attention unless you're starved for a taste of Transformers flavour and the most basic gaming experience.
    • 64 Metascore
    • 50 Critic Score
    Considering the level of flexibility, it's still likely you won't be totally happy with Conduit 2; the campaign is lazy, marred with bad AI, lots of balance issues, poor writing and impotent weaponry. The multiplayer is the sole reprieve, but even then, it's still only a relative high point.
    • 75 Metascore
    • 50 Critic Score
    So, King Of Fighters might be a much-loved series amongst its hardcore fans and it might deliver in all the areas that those familiar with the franchise would expect, but measured toe-to-toe against modern fighting games it just doesn’t fare well.
    • 61 Metascore
    • 50 Critic Score
    There could have been so much more to Samurai Warriors Chronicles…but there isn't. Unlike its source material, this game will never make history.
    • 69 Metascore
    • 50 Critic Score
    Ultimately, Max and the Magic Marker may be like many other puzzle and platforming games, but it's rarely as accomplished.
    • 62 Metascore
    • 50 Critic Score
    Players that pick this game up will find a game that is certainly playable, but if you let this pass by, you won't miss much.
    • 61 Metascore
    • 50 Critic Score
    Evoland is a small game, but if there’s anything it could have learned from the big titles it draws inspiration from is that it should have picked one style of gameplay and fleshed it out. Instead there’s several subpar reflections of olden styles, painted in a fresh coat of nostalgia.
    • 76 Metascore
    • 50 Critic Score
    Taken as a whole, Dead Space 3 is far more infuriating than it is bad.
    • 59 Metascore
    • 50 Critic Score
    With its inadequate online play, starved features, and questionable arcade perfection, Mortal Kombat Arcade Kollection is, at best, a nostalgic purchase.
    • 64 Metascore
    • 50 Critic Score
    For a title that many cult followers have demanded others to acknowledge, the disregarding scrutiny on Capcom's part does more harm than good for the cause.
    • 55 Metascore
    • 50 Critic Score
    This is one for the hardcore basketball fans only, as they are likely to enjoy the short-burst addictive action it has to offer. With that said, don’t expect to find any challenge here.
    • 79 Metascore
    • 50 Critic Score
    But despite its benefits, the plot is bland, predictable, and utterly cliche. By limiting Samus in such a nonsensical way, the game goes against everything the series is about. The exploration aspects are severely limited, and the linear designs are watered down versions of the stuff you'd find in the previous games.
    • 61 Metascore
    • 50 Critic Score
    It’s hard to review a game like this, even with my years of experience, because nothing, good or bad, really stands out. This is a strictly average game that isn’t going to enhance or blight your collection.
    • 70 Metascore
    • 50 Critic Score
    If you look at that game it’s difficult to see how this has taken such a giant leap backwards. With any hope the next iteration in this series will gravitate towards previous successes.
    • 80 Metascore
    • 50 Critic Score
    At first glance the lack of direction appears to be a weakness, but in actuality Legendary Heroes requires you to assist it, to give it the direction it needs.
    • 48 Metascore
    • 50 Critic Score
    It’s a shame, really. It’s sad to see one of the most popular handheld games of its time be devolved into this poor excuse of a card game.
    • 53 Metascore
    • 50 Critic Score
    Its brevity doesn’t merit the fifty dollars you’ll have to shell out for it. The missions are a simplistic mishmash of killing, transporting, and exploration.
    • 70 Metascore
    • 50 Critic Score
    All style and no substance is an appropriate way to describe the entire game, really.
    • tbd Metascore
    • 50 Critic Score
    The bundled games are competent, albeit boring, and the software did lock up on me twice. The graphics are serviceable for a Mini, though I thought Smashout was very dull looking.
    • 71 Metascore
    • 40 Critic Score
    The blue stuff could be an analogy for the game at large – unexpected, cool to look at, but utterly, maddeningly infuriating and with little resemblance to what the forces that birthed it set out to achieve.
    • 52 Metascore
    • 40 Critic Score
    This is another sad case of a cash-in title that will only appeal to absolute die-hard fans of the Transformers series and in particular the new film.
    • 71 Metascore
    • 40 Critic Score
    For ancient king and Elvish lord, Guardians of Middle-earth is stuck in the Mystical Bog of Latency Irritation. Its system's solidly built and there's the appearance of depth crying to be uncovered. However, those cries aren't being heard. This isn't the first time a multiplayer-only XBLA title has effectively been broken online. It deserved a better fate than this.
    • 63 Metascore
    • 40 Critic Score
    By trying to match up to juggernauts such Gears of War and Halo, Fracture ultimately becomes a prisoner shackled by predictability and poor design.
    • 49 Metascore
    • 40 Critic Score
    It's not a bad game, it's just one of the most tediously easy, generic and downright bland games of the year.