Total Video Games' Scores

  • Games
For 1,397 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 1.8 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 FIFA Soccer 10
Lowest review score: 10 LOL: Never Party Alone!
Score distribution:
1397 game reviews
    • 63 Metascore
    • 80 Critic Score
    Forget the strive for realism, FIFA Street 2 is a pure unadulterated videogame take on footie. It's fun, fun, fun throughout the game and there's a surprisingly deep single-player experience to sustain your interest.
    • 63 Metascore
    • 50 Critic Score
    While the original Force Unleashed managed to surprise us with something that was more stimulating then the tech demo we feared and nicely introduced a new plotline, the sequel fails at virtually everything it attempts. The plot feels like a cheap way to extend the series and never delivers any twists, while the game itself is mediocre at the very best of times. A hugely disappointing experience that even the most ardent Star Wars fan will have a tough time enjoying.
    • 63 Metascore
    • 80 Critic Score
    FIFA Street 3 thoroughly improves the series with its leap onto the next-gen consoles, not only visually, but in terms of gameplay and all-round appeal as well. However, if you're looking for single-player mileage out of it, you're best of getting a copy of PES or FIFA. This game is unashamedly all about multiplayer party gaming.
    • 63 Metascore
    • 80 Critic Score
    Unfortunately the game will be over before you really get into it, which is a crying shame.
    • Total Video Games
    • 63 Metascore
    • 70 Critic Score
    X-Men fans are likely to gain some enjoyment playing through the story mode and unlocking the vast range of unlockable content, but for fighting fans Next Dimension simply isn’t good enough.
    • 63 Metascore
    • 70 Critic Score
    With a host of smart ideas and plenty of depth to the game's multitude of features, it's disappointing that the charge of the main game fails to provide any real engagement and makes all of the good work largely redundant.
    • 63 Metascore
    • 70 Critic Score
    Whilst the game won’t be winning may prizes for originality or longevity, it is a very solid action title with good gameplay and a level of physics that has remained elusive in other titles.
    • 63 Metascore
    • 70 Critic Score
    Nice locations, lots to unlock, nice moves, loads of variety, in fact GOOD solid design, although not overly inventive but enjoyable!
    • 63 Metascore
    • 70 Critic Score
    Fundamentally the same as the last couple of Spider-Man titles with a handful of enhancements, Spider-Man 3 on the next-generation consoles disappoints in its portrayal of what the new range of consoles have to offer - particularly if you're looking for something other then crisp, clear visuals.
    • 63 Metascore
    • 50 Critic Score
    Aura is safe, predictable and wholesome…… but is that enough?
    • 63 Metascore
    • 60 Critic Score
    Mediocrity and disappointment, the images that conjure up when thinking about Top Gun are intense action, pumping soundtrack, slick presentation and fun, unfortunately most of these can’t be found in the game.
    • 63 Metascore
    • 80 Critic Score
    Forget the strive for realism, FIFA Street 2 is a pure unadulterated videogame take on footie. It's fun, fun, fun throughout the game and there's a surprisingly deep single-player experience to sustain your interest.
    • 63 Metascore
    • 50 Critic Score
    SimCity Societies completely forgets what the SimCity experience is all about. Gameplay depth has been sacrificed to make the title feel more like a The Sims city builder, and the result is a game with little or no substance whatsoever.
    • 63 Metascore
    • 60 Critic Score
    Basing Rep Bonus upon the choice of weapon you decide to use and whether it's the suit or body armour, there's a great sense of 'risk & reward' to the game; it's just a shame the actual action doesn't require you to put that much on the line, with its entirely predictable nature.
    • 63 Metascore
    • 70 Critic Score
    A satisfying blend of Sim and RTS - strategy fans, medieval groups and jousting wannabes alike should make sure to check this out as soon as possible.
    • 63 Metascore
    • 70 Critic Score
    It’s very much like a video game equivalent of the teen-horror genre - whilst it does make you jump in places, it won’t give you nightmares.
    • 63 Metascore
    • 75 Critic Score
    I was actually surprised at how much I enjoyed Fatal Inertia EX. It's not that it's an absolutely incredible game, but the willingness to go back to the drawing board and tweak or change some options (stuff like removing the free-point races, for instance) meant the game turned out far better than the original release.
    • 63 Metascore
    • 60 Critic Score
    Whilst not the worst film tie-in, Fantastic 4 still feels heavily watered down and certainly comes across as a weaker version of "X-Men Legends."
    • 63 Metascore
    • 70 Critic Score
    Although an improvement over the original, Dog Days - like its predecessor - is a game of two halves: a disappointing single-player somewhat rectified by enjoyably innovative and strategic multiplayer modes. We wouldn't have too many problems with the duration of the campaign if Dog Days packed every hour full of unforgettable moments, but as it stands it quickly degenerates into the chasm of forgettable, derivative Gears clones.
    • 63 Metascore
    • 60 Critic Score
    An average tie-in that's not without its merits, and one that will appeal to fans of the film and a younger audience. Jaded older gamers however will find very little to sustain your interest.
    • 63 Metascore
    • 60 Critic Score
    Despite offering a freeform control layout, Shaun White Snowboarding still feels like a pretty standard example of the genre at heart.
    • 63 Metascore
    • 60 Critic Score
    Strip away the unique “qualities” of the game and you’re left with an average racer that’s sadly left wheel-spinning on the grid compared to Ridge Racers on the Sony PSP.
    • 63 Metascore
    • 70 Critic Score
    A solid rhythm/action game, there’s just not enough of it.
    • 62 Metascore
    • 60 Critic Score
    Additions such as the re-emergence of the Dwarves as a playable character class will be welcomed by gamers disappointed by their omission in the main game, and the extra spell classes at least widen a player's armoury.
    • 62 Metascore
    • 70 Critic Score
    Fans of the comic series may appreciate this one, however even fans will become bored.
    • Total Video Games
    • 62 Metascore
    • 40 Critic Score
    Easily the worst shooter we've seen so far this year and quite possibly the whole of last year as well, we can't see fans of either the film, comic, or third-person shooters enjoying Weapons of Fate.
    • 62 Metascore
    • 70 Critic Score
    There's little denying that the game lacks substance, however EA have at least ensured that what is here is representative of what the 360 should offer and thankfully not just an "enhanced port" of the current-gen FIFA 06.
    • 62 Metascore
    • 80 Critic Score
    It’s certainly not for everyone because of the poor design, weak interface and completely unfriendly learning curve, however those who like their strategy first and foremost and those interested in the games settings will likely gain enjoyment - just remember to scratch beneath the surface.
    • 62 Metascore
    • 70 Critic Score
    For those who like this type of game and would like to see a change from falling blocks this game will entertain you for many hours.
    • 62 Metascore
    • 50 Critic Score
    It’s hard to knock Chrome Specforce too heavily simply because of its bargain price, however you have to question whether that’s a reason to invest in such a bland experience that only offers a mediocre interpretation of something we’ve seen on countless occasions. Gameplay flaws, bugs and glitches are one thing, a complete lack of imagination in terms of a videogame however is a distinctly different matter.
    • 62 Metascore
    • 70 Critic Score
    Although an improvement over the original, Dog Days - like its predecessor - is a game of two halves: a disappointing single-player somewhat rectified by enjoyably innovative and strategic multiplayer modes. We wouldn't have too many problems with the duration of the campaign if Dog Days packed every hour full of unforgettable moments, but as it stands it quickly degenerates into the chasm of forgettable, derivative Gears clones.
    • 62 Metascore
    • 60 Critic Score
    The real problem is that it has been done so many times before that at some stages in the game you get that déjà vu feeling you played the same location, executed the exact move and experienced the same sequence of events but this time it's a Kangaroo you are sharing it with and not another endearing character.
    • 62 Metascore
    • 60 Critic Score
    An average tie-in that's not without its merits, and one that will appeal to fans of the film and a younger audience. Jaded older gamers however will find very little to sustain your interest.
    • 62 Metascore
    • 50 Critic Score
    Calling 24: The Game a disappointment is a bit of an understatement. Its uninspired third-person shooter gameplay and sluggishly dull driving sections really do fail to capture the brilliance of the TV show, with the mini-game puzzles and the rare idea representing the only spark of creativity in the entire game.
    • 62 Metascore
    • 70 Critic Score
    At times it just doesn’t glue together which is a shame, this could have been an all time classic. But still a good little game.
    • 62 Metascore
    • 50 Critic Score
    Questions over what the remake is ultimately trying to achieve and the failure to capture the very essence of the original (beyond the cute and chirpy presentation), along with the limited use of the DS and the pathetic length, make this one to leave on the shop shelf, even if you do fondly recall the original.
    • 62 Metascore
    • 70 Critic Score
    There’s no getting away from the fact that this is nothing more then a standard Mario Kart clone, albeit one with lots to do and lots of extras to uncover and one that captures the Looney Tunes license perfectly.
    • 62 Metascore
    • 60 Critic Score
    Being a fan of the series it hurts to see the Leisure Suit Larry franchise brought up to date like this, a lot more thought and effort was needed instead of just relying on the boobs.
    • 61 Metascore
    • 50 Critic Score
    To new gamers there is appeal but if you already own a game like this then we are sure it can’t offer you anything new or remotely appealing!
    • 61 Metascore
    • 60 Critic Score
    Light, amusing, and fun in short bursts, Cooking Mama seems like such a suitable title for Wii. Unfortunately, the overall result is hampered by an imprecise control system that throws skill and any sense of weight or meaning to one side, along with a lack of structure that leaves the game little more than a novel yet ultimately trivial experience - ideal for the Wii demographic it seems.
    • 61 Metascore
    • 70 Critic Score
    It is a bit of a disappointment in that Empires doesn't look or feel like a next-gen title, instead it's more like a High-Def version of a current-gen game.
    • 61 Metascore
    • 60 Critic Score
    A reasonable action title that manages to serve a purpose on the Xbox 360. Unfortunately the game quickly suffers from issues of repetition.
    • 61 Metascore
    • 50 Critic Score
    While the original Force Unleashed managed to surprise us with something that was more stimulating then the tech demo we feared and nicely introduced a new plotline, the sequel fails at virtually everything it attempts. The plot feels like a cheap way to extend the series and never delivers any twists, while the game itself is mediocre at the very best of times. A hugely disappointing experience that even the most ardent Star Wars fan will have a tough time enjoying.
    • 61 Metascore
    • 60 Critic Score
    Like a number of Star Wars titles in the past, Lethal Alliance tries to introduce a new facet to the already rich sci-fi mythology, but ultimately fails in its execution. Instead, the gameplay quickly boils down to a repetitive experience, with bland environments playing host to a seemingly endless number of bland shoot out.
    • 61 Metascore
    • 40 Critic Score
    Easily the worst shooter we've seen so far this year and quite possibly the whole of last year as well, we can't see fans of either the film, comic, or third-person shooters enjoying Weapons of Fate.
    • 61 Metascore
    • 40 Critic Score
    Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
    • 61 Metascore
    • 60 Critic Score
    Whilst not the worst film tie-in, Fantastic 4 still feels heavily watered down and certainly comes across as a weaker version of "X-Men Legends."
    • 61 Metascore
    • 95 Critic Score
    An astonishing game, one that needs to be celebrated again and again.
    • Total Video Games
    • 61 Metascore
    • 70 Critic Score
    Rent it out along with a six-pack and some mates some time, but I wouldn't recommend buying it.
    • Total Video Games
    • 61 Metascore
    • 70 Critic Score
    It's neither the best management title on the market [nor] can it rival "The Sims 2," however it does throw up an enticing mixture, which can be enetertaining in doses.
    • 61 Metascore
    • 70 Critic Score
    Fans of the original may find the changes made have 'dumbed' down the game whilst casual gamers will find it still too complex for an engaging experience.
    • 61 Metascore
    • 40 Critic Score
    Looks and feels more like a retro offering than a new game.
    • 60 Metascore
    • 70 Critic Score
    A relatively short gaming experience, ObsCure II is nonetheless an enjoyable sequel to one of 2004's lesser known sleeper hits. Perhaps it pays a bit too much homage to the teen horror movies at times, but it does offer a surprisingly solid experience...while it lasts.
    • 60 Metascore
    • 60 Critic Score
    Despite offering a freeform control layout, Shaun White Snowboarding still feels like a pretty standard example of the genre at heart.
    • 60 Metascore
    • 60 Critic Score
    This game has more than enough to entertain fans of RPG and action games and is sure to convert any gamers who normally don’t play this kind of game. It is just a pity that the RTS side of the game took so long to actually start working.
    • 60 Metascore
    • 40 Critic Score
    Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
    • 60 Metascore
    • 40 Critic Score
    Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
    • 60 Metascore
    • 80 Critic Score
    The satisfaction of memorising a Sonic stage and playing by instinct at supersonic speeds has finally come to fruition, Sonic Unleashed is exactly what we've been waiting so long for.
    • 60 Metascore
    • 70 Critic Score
    ProStroke Golf continues to offer an alternative to EA's gargantuan golfing franchise, even on the PSP, though the decision to drop the first-person perspective when lining up a shot, and the PSP's single-nipple disability, does bring the gameplay gap between the two a tad closer.
    • 60 Metascore
    • 70 Critic Score
    Whilst the game won't be winning may prizes for originality or longevity, it is a very solid action title with good gameplay and a level of physics that has remained elusive in other titles.
    • 60 Metascore
    • 60 Critic Score
    Being a fan of the series it hurts to see the Leisure Suit Larry franchise brought up to date like this, a lot more thought and effort was needed instead of just relying on the boobs.
    • 60 Metascore
    • 50 Critic Score
    Visually, it's very similar to Warriors Orochi on Xbox 360, while the gameplay and appeal are as stagnant and underwhelming as they've ever been.
    • 60 Metascore
    • 60 Critic Score
    Those looking for a no-nonsense beat-em-up could find some enjoyment with the fluid combat system and frantic nature of the game, however Urban Reign makes very little attempt to bring the genre back to life - everybody else should check out Rockstar Games superior adaptation of The Warriors.
    • 60 Metascore
    • 60 Critic Score
    An average title, the gameplay isn't quite solid but there are enough elements to keep you battling for more frantic action.
    • 60 Metascore
    • 40 Critic Score
    The series is very, very tired and should really have been put to bed by now, with this latest iteration boasting lacklustre content and all the appeal of drinking sulphuric acid.
    • 60 Metascore
    • 60 Critic Score
    While boasting some uninspiring mechanics for a first person shooter, the biggest area that Jericho falls down on is its inability to produce a sense of atmosphere and suspense throughout its levels and, in a horror game, that's critical.
    • 60 Metascore
    • 70 Critic Score
    It's far from perfect, with issues such as the crazy swings in player AI and overall lack of finesse and skill required; but for the most part we're more than willing to forgo them in the name of fun – in multiplayer bouts particularly, FIFA Street throws up some highly frenetic yet engaging, competitive fun.
    • 59 Metascore
    • 70 Critic Score
    Between the excellent Midnight Club LA and the slightly disappointing Burnout Paradise, Need For Speed: Undercover unfavourably finds itself amongst some stiff competition.
    • 59 Metascore
    • 60 Critic Score
    The ultimate issue in front of Dark Void is the fact that it doesn't know whether it's a third-person shooter or an arcade flight game, and does a pretty mediocre attempt at both. An uninspired approach to the design of the game's stages and challenges ultimately leaves Dark Void dangling in the chasm of mediocre shooters.
    • 59 Metascore
    • 80 Critic Score
    Forget the strive for realism, FIFA Street 2 is a pure unadulterated videogame take on footie. It's fun, fun, fun throughout the game and there's a surprisingly deep single-player experience to sustain your interest.
    • 59 Metascore
    • 70 Critic Score
    It’s far from perfect, with issues such as the crazy swings in player AI and overall lack of finesse and skill required; but for the most part we’re more than willing to forgo them in the name of fun – in multiplayer bouts particularly, FIFA Street throws up some highly frenetic yet engaging, competitive fun.
    • 59 Metascore
    • 70 Critic Score
    It's neither the best management title on the market [nor] can it rival "The Sims 2," however it does throw up an enticing mixture, which can be enetertaining in doses.
    • 59 Metascore
    • 40 Critic Score
    A hugely disappointing update to a franchise that was once reverred in the videogames industry - why is there no 4P option?
    • 59 Metascore
    • 60 Critic Score
    The ultimate issue in front of Dark Void is the fact that it doesn't know whether it's a third-person shooter or an arcade flight game, and does a pretty mediocre attempt at both. An uninspired approach to the design of the game's stages and challenges ultimately leaves Dark Void dangling in the chasm of mediocre shooters.
    • 59 Metascore
    • 70 Critic Score
    The game doesn’t offer enough depth to fans of the genre, whilst those new like me, would be better off with "Twisted Metal Black."
    • 59 Metascore
    • 60 Critic Score
    Being a fan of the series it hurts to see the Leisure Suit Larry franchise brought up to date like this, a lot more thought and effort was needed instead of just relying on the boobs.
    • 59 Metascore
    • 70 Critic Score
    It's neither the best management title on the market [nor] can it rival "The Sims 2," however it does throw up an enticing mixture, which can be enetertaining in doses.
    • 59 Metascore
    • 70 Critic Score
    Tony Hawk's purists may be put off by more of an arcade style and the wacky racing dynamic to Downhill Jam, but the game still has its strengths and provides a simplistic thrill for skating fans.
    • 59 Metascore
    • 50 Critic Score
    Bland, unoriginal, buggy, beleaguered with frame-rate issues, filled with visual 'quirks', and featuring combat that's lacking any great sense of satisfaction, Rise of the Argonauts is a truly lacklustre action-RPG experience.
    • 59 Metascore
    • 60 Critic Score
    Hooking the headset communicator up and jumping into a game without any problems to irritate as many people as possible has proved to be more alluring then I first thought.
    • 58 Metascore
    • 40 Critic Score
    Horribly bland, boring, and broken.
    • 58 Metascore
    • 70 Critic Score
    An original take on the rhythm/action concept and generally well executed on the Wii. Battle of the Bands nonetheless suffers from long-term issues that prevent this from being a must have.
    • 58 Metascore
    • 70 Critic Score
    It's not the most gripping story we've ever come across, but it certainly isn't the worst, and if you like zombie films then it'll be right up your street.
    • 58 Metascore
    • 70 Critic Score
    You cannot kill your fellow US soldiers...why? We’re not saying that it’s a good move to blast your support into oblivion, but it would be a consequence to taking a gung-ho, guns blaring approach.
    • 58 Metascore
    • 80 Critic Score
    It is really hard to make critical comments about Singles but we really hope this is the first step in what could be a huge franchise. The annoying aspect of one character talking to the back of the others’ head niggles a bit but many partners will know that feeling.
    • 58 Metascore
    • 70 Critic Score
    Whilst not as executed quite to the level we'd hoped for, Alone in the Dark remains an original take on the survival horror genre, with its DVD-style structure and environmental interaction worthy of praise.
    • 58 Metascore
    • 60 Critic Score
    The real problem is that it has been done so many times before that at some stages in the game you get that déjà vu feeling you played the same location, executed the exact move and experienced the same sequence of events but this time it’s a Kangaroo you are sharing it with and not another endearing character.
    • 58 Metascore
    • 70 Critic Score
    The attention to detail evident in the presentation will please fans and provide a number of chuckles, however it's doubtful whether that much amusement comes from the actual game.
    • 58 Metascore
    • 50 Critic Score
    The combat is far from fluid and the missions feel stuttered and short...and how will Marvel fans feel about killing off some of their favourite characters???
    • 58 Metascore
    • 60 Critic Score
    It’s difficult to knock Wolverine’s Revenge too much because it does offer some neat ideas, but unfortunately GenePool has seemingly forgotten about the fundamentals and left us with little to get excited about after the brief initial interest.
    • 58 Metascore
    • 70 Critic Score
    You cannot kill your fellow US soldiers...why? We’re not saying that it’s a good move to blast your support into oblivion, but it would be a consequence to taking a gung-ho, guns blaring approach.
    • 57 Metascore
    • 60 Critic Score
    Far from being an icon of the franchise to date, and is more of an anomaly that tries to expand the life of the Final Fantasy VII storyline years after it begun.
    • 57 Metascore
    • 40 Critic Score
    A hugely disappointing update to a franchise that was once reverred in the videogames industry - why is there no 4P option?
    • 57 Metascore
    • 70 Critic Score
    A fun and entertaining game especially if you're a strategy fan; however on or two quirks, a lack of passion and an generally clunky feel deter from the overall experience.
    • 57 Metascore
    • 60 Critic Score
    Sadly the game still doesn’t address the fundamental issues over control, AI and the basic nature of the gameplay; although we still found ourselves suckers to the plot and presentation – it’s the main reason for playing through the game sadly.
    • 57 Metascore
    • 50 Critic Score
    Online trading is a neat idea that brings back memories of swapping doubles of the real toys but aside from that, V4 is a desperately shallow, repetitive game. Very much a sleeping dog, and you know how that little phrase goes.
    • 57 Metascore
    • 60 Critic Score
    The ultimate issue in front of Dark Void is the fact that it doesn't know whether it's a third-person shooter or an arcade flight game, and does a pretty mediocre attempt at both. An uninspired approach to the design of the game's stages and challenges ultimately leaves Dark Void dangling in the chasm of mediocre shooters.
    • 57 Metascore
    • 70 Critic Score
    Fans of the series will do doubt lap up the new Campaigns and Turning Point missions, but it won't draw newcomers into the Empire Earth II experience.
    • 57 Metascore
    • 40 Critic Score
    Very much throwaway gaming, Conquest is wholly lacklustre, devoid of any real purpose, and is a real low point for Pandemic, which after Mercenaries 2 is really saying something. 'Must do better' is a gross understatement.
    • 57 Metascore
    • 50 Critic Score
    Bland, unoriginal, buggy, beleaguered with frame-rate issues, filled with visual 'quirks', and featuring combat that's lacking any great sense of satisfaction, Rise of the Argonauts is a truly lacklustre action-RPG experience.
    • 57 Metascore
    • 60 Critic Score
    The real problem is that it has been done so many times before that at some stages in the game you get that déjà vu feeling you played the same location, executed the exact move and experienced the same sequence of events but this time it's a Kangaroo you are sharing it with and not another endearing character.
    • 57 Metascore
    • 60 Critic Score
    It hints at brilliance on occasions, but is ultimately flawed by poor execution, sloppy glitches and an overall unfinished feel.
    • 57 Metascore
    • 50 Critic Score
    If trudging your way through uninspired level after level, button bashing through a bunch of mindless drones to finish up with some of the most unimaginative bosses in videogames history is your idea of fun then go for it.
    • 57 Metascore
    • 70 Critic Score
    It's not bad at all, but it doesn't offer anything too different. If you are looking for a boundary pushing title, then this isn't it.
    • 56 Metascore
    • 40 Critic Score
    A hugely disappointing update to a franchise that was once reverred in the videogames industry - why is there no 4P option?
    • 56 Metascore
    • 80 Critic Score
    Spartan is extraordinary from the perspective of any old warhorse of a strategy player. It has graphical polish, longevity and some well crafted ideas that other developers should take note of!
    • 56 Metascore
    • 10 Critic Score
    Marginally more than Picto-Chat which comes free with every DS, there's literally nothing that we can recommend about Bakushow.
    • 56 Metascore
    • 80 Critic Score
    The progressive nature of the game will test the skilled player and you soon find out that the support soldiers you choose, the way you equip yourself, is very very important. Bet on Soldier is hard but then again presenting a challenge worth fighting through makes it even more appealing.
    • 56 Metascore
    • 60 Critic Score
    It hints at brilliance on occasions, but is ultimately flawed by poor execution, sloppy glitches and an overall unfinished feel.
    • 56 Metascore
    • 60 Critic Score
    Colosseum: Road to Freedom is one of those average games that has a lot going for it on the surface but once you start playing it fails to excite and after a few hours play tedium starts to set in.
    • 55 Metascore
    • 70 Critic Score
    There's no avoiding the fact that HAZE is a huge disappointment.
    • 55 Metascore
    • 70 Critic Score
    Hot Pixel is the game for any PSP owners longing for some WarioWare action. It's credit to ZSlide that they've managed to emulate the formula so closely, providing the variety, addiction and weird elements that catapulted Nintendo's series to success.
    • 55 Metascore
    • 70 Critic Score
    A thoroughly unremarkable shooter, made slightly more memorable by a handful of sections and a strong physics engine.
    • 55 Metascore
    • 60 Critic Score
    An average tie-in that's not without its merits, and one that will appeal to fans of the film and a younger audience. Jaded older gamers however will find very little to sustain your interest.
    • 55 Metascore
    • 80 Critic Score
    It's not perfect, when the different styles fail to gel the game can become frustrating, however when it does, it offers one of the best FPS experiences around.
    • 55 Metascore
    • 40 Critic Score
    Very much throwaway gaming, Conquest is wholly lacklustre, devoid of any real purpose, and is a real low point for Pandemic, which after Mercenaries 2 is really saying something. 'Must do better' is a gross understatement.
    • 55 Metascore
    • 60 Critic Score
    Not exactly a mess of plane wreck proportions, but it is nonetheless thoroughly unremarkable and only worth the interest to see what happens.
    • 55 Metascore
    • 70 Critic Score
    It's not the most gripping story we've ever come across, but it certainly isn't the worst, and if you like zombie films then it'll be right up your street.
    • 54 Metascore
    • 70 Critic Score
    The focus on creating a "game" out of the franchise is commendable and makes for a worthwhile purchase if you're a GBA owner looking for something to keep you busy on the bus.
    • 54 Metascore
    • 50 Critic Score
    Some ill thought out mechanics really make this already niche title further marginalised, but it's nonetheless a very quirky adventure game.
    • 54 Metascore
    • 50 Critic Score
    Bland, unoriginal, buggy, beleaguered with frame-rate issues, filled with visual 'quirks', and featuring combat that's lacking any great sense of satisfaction, Rise of the Argonauts is a truly lacklustre action-RPG experience.
    • 54 Metascore
    • 40 Critic Score
    Control issues prevent any true sensation of a classic Sonic title from emerging, while any subtle depth is virtually eradicated by the overwhelming sense of simplicity.
    • 54 Metascore
    • 70 Critic Score
    There are some fantastic moments and some really great ideas that action fans will love, however the flaws and the insistence on trial-and-error approach will infuriate everyone who plays it.
    • 54 Metascore
    • 50 Critic Score
    The combat is far from fluid and the missions feel stuttered and short...and how will Marvel fans feel about killing off some of their favourite characters???
    • 54 Metascore
    • 40 Critic Score
    Very much throwaway gaming, Conquest is wholly lacklustre, devoid of any real purpose, and is a real low point for Pandemic, which after Mercenaries 2 is really saying something. 'Must do better' is a gross understatement.
    • 54 Metascore
    • 70 Critic Score
    Whilst there’s no doubts about the multiplayer fun to be had with this title, we have to question it’s ability to perform in today’s market, the simple fact is games have moved on and gamers are a fickle bunch.
    • 54 Metascore
    • 50 Critic Score
    This is by far the most disappointing of the Revolution series to date. Whilst the changes made to the game have been done to accommodate the various features of the Nintendo DS, the fact is that it just doesn't feel like Rainbow Islands. Key elements are missing, including the all important strategy of the original.
    • 54 Metascore
    • 60 Critic Score
    Like the movie, the videogame isn't as bad as some have made it out to be, and whilst it's far from being a perfect experience, it's also got some solid ideas and elements that'll keep a certain section of gamers hooked.
    • 54 Metascore
    • 80 Critic Score
    Facebreaker is so much more than a brawler. This is an intelligent fighting game with all the hallmarks of gaming excellence.
    • 54 Metascore
    • 60 Critic Score
    As for gameplay, the controls are well defined, but it does not give the sense of holding the pool stick. It feels more like you are controlling a science project because of the stiffness, but they are precise.
    • Total Video Games
    • 53 Metascore
    • 60 Critic Score
    LoMaM isn’t a bad game it’s just unoriginal and stuck in mediocrity...lacks that little spark of magic to make it worth a purchase.
    • Total Video Games
    • 53 Metascore
    • 50 Critic Score
    Lair is the quintessential example of why motion control should only be used sparingly on PlayStation 3 titles; unwieldy, unresponsive, and bland in terms of gameplay, the only thing compelling in the game is the soundtracks.
    • 53 Metascore
    • 60 Critic Score
    Walking into the club for the first time and slicing through dozens of vampires with your sword is definitely a cool moment. However the rest of the game is so bland and monotonous that you’d have to have been lobotomised to enjoy it.
    • 53 Metascore
    • 60 Critic Score
    A sloppily produced tedious affair with little going for it other than the fact that it had the potential to be good.
    • 53 Metascore
    • 70 Critic Score
    Although KOTT is predictable in many ways, it is the challenges, the nice mixtures, the fighting and game interaction that really require you to build up a good level of skill and in some parts it’s quite thought provoking.
    • 53 Metascore
    • 50 Critic Score
    The combat is far from fluid and the missions feel stuttered and short...and how will Marvel fans feel about killing off some of their favourite characters???
    • 53 Metascore
    • 60 Critic Score
    On first sight, Bodycount's gameplay pillars are inviting: with arcade shooters being few and far between this generation and destructible environments remaining surprisingly underused, there's some real potential for compelling gameplay here. Unfortunately, Codemasters hasn't executed either of these features particularly well and unforgivably lacklustre design elsewhere cripples the game.
    • 53 Metascore
    • 60 Critic Score
    It would've been nice to see Omega Software's Warriors series move forward with Orochi but unfortunately it seems to have stood fairly still in its mediocre hollow of repetitive combat/strategy gaming. Not much fun even if you were playing it on a very rainy day.
    • 52 Metascore
    • 60 Critic Score
    There must invariably be a demand for this sort of title in the West otherwise it wouldn't be worth the expense of localisation, marketing, and distribution, but surely it's a case of having played one title in either Warriors series, you've played them all.
    • 52 Metascore
    • 50 Critic Score
    Although it's easy to see Transformers: The Game attracting a younger audience better suited to overlook the game's issues, for everybody else, the appeal of large robots repeatedly stomping around uninspired environments limits it to little more than a poorly realised merchandising option.
    • 52 Metascore
    • 70 Critic Score
    It does make use of the almost bare and gloomy surroundings to conjure up a feeling of despair.
    • 52 Metascore
    • 70 Critic Score
    Take a little bit of Burnout, add a sprinkling of Twisted Metal and a lot of bad attitude; the result is Ubi’s latest, explosive release that maintains the French publisher’s commitment to quality.
    • 52 Metascore
    • 60 Critic Score
    The PSP version of Dead Man's Chest is quite literally a game of two halves, with fairly satisfying (if frustrating) single-player experience, and quite frankly abysmal multiplayer experience. The combat system is quite an interesting idea that staves off repetition for a little while, but ultimately it's a game that doesn't offer any real chance for replayability.
    • 52 Metascore
    • 60 Critic Score
    Wonderful in its mediocrity, it's not a bad game but you could easily lose it in a crowd, even if it had blue skin.
    • 52 Metascore
    • 50 Critic Score
    Whilst we found ourselves forgiving Lara for moving like a 7-ton dumper truck and Core for basically realising that their new ideas weren’t quite cutting it, we can’t say the same for the bugs that rear their ugly heads all too often - we’ve simply lost count of the number of times we’ve had to reset our Playstation2 because Lara has got stuck in a wall yet again.
    • 51 Metascore
    • 60 Critic Score
    Although it is relatively entertaining to play the game falls flat mostly because of a few key aspects: enemy AI, and the sheer linearity of the level design and gameplay.
    • 51 Metascore
    • 70 Critic Score
    Fans of the genre and hip-hop alike will enjoy 187: Ride or Die and there's no reason why it shouldn't become a hit for Ubi. Take a little bit of Burnout, add a sprinkling of Twisted Metal and a lot of bad attitude; the result is Ubi's latest, explosive release that maintains the French publisher's commitment to quality.
    • 51 Metascore
    • 70 Critic Score
    Beatdown: Fists of Vengeance is a really strange game; a mixture of ideas that comes across as extremely hit and miss. The amalgamation of traditional beat-em-up gameplay and one-on-one works really well; but on the other hand the disguise system seems flawed, who wants to buy a beat-em-up when the aim is to avoid confrontations?
    • 51 Metascore
    • 70 Critic Score
    Although PDC 2008 will undoubtedly have darts fans jockeying to the oche, the fun will probably be relatively short-lived for everybody else. With no Mii options and limited Party modes, it's also hard to imagine PDC World Championship Darts 2008 appealing to the Wii Sports crowd. Nevertheless, at least it finally makes a darts videogame seem ever so slightly less pointless.
    • 51 Metascore
    • 50 Critic Score
    Unfortunately within the first hour of realizing the game is little more then a series of samey battles, the tedium and monotony soon overtakes and leaves the rest of the game a mind-numbingly repetitive struggle - look elsewhere for your superhero action.
    • 51 Metascore
    • 80 Critic Score
    The gameplay is painfully repetitive and uninspired, and a vast majority of the mini-games just aren't fun; they say that your schooldays are the happiest of your life - but whoever said that couldn’t have been taught at the Ape Academy.
    • 51 Metascore
    • 40 Critic Score
    DNF plays like it's been developed in a vacuum, serving more as a time-capsule of mediocre PC games from the first half of the last decade than a certifiable, modern-day FPS.
    • 51 Metascore
    • 50 Critic Score
    Linear to the point of offering little challenge beyond heading in a straight route through the entire game at an extremely sluggish pace, occasionally demanding you to pick up objects to solve frustratingly cryptic puzzles.
    • 51 Metascore
    • 50 Critic Score
    As a long-term Sonic fan Shadow the Hedgehog fills me with absolute dread and disdain; it's an abysmal game that manages to expand upon the issues of previous Sonic games, whilst completing negating the core ingredients of the Sonic series.
    • 50 Metascore
    • 60 Critic Score
    On first sight, Bodycount's gameplay pillars are inviting: with arcade shooters being few and far between this generation and destructible environments remaining surprisingly underused, there's some real potential for compelling gameplay here. Unfortunately, Codemasters hasn't executed either of these features particularly well and unforgivably lacklustre design elsewhere cripples the game.
    • 50 Metascore
    • 60 Critic Score
    Although it is relatively entertaining to play the game falls flat mostly because of a few key aspects: enemy AI, and the sheer linearity of the level design and gameplay.
    • 50 Metascore
    • 50 Critic Score
    If you’re a fan of the movie you’ll be bitterly disappointed at the butchering the license has received, whilst even action fans will be put off after they’ve punched, kicked and thrown their way through the first 10 missions; avoid!!!
    • 50 Metascore
    • 60 Critic Score
    As a light-gun game it’s too awkward and as a FPS it’s just too damn slow and unresponsive.
    • 50 Metascore
    • 50 Critic Score
    A prime example of how not to do a tennis game, after just one match you’ll be hard pressed to pick this up and play it again.
    • 50 Metascore
    • 70 Critic Score
    You cannot kill your fellow US soldiers...why? We’re not saying that it’s a good move to blast your support into oblivion, but it would be a consequence to taking a gung-ho, guns blaring approach.
    • 49 Metascore
    • 50 Critic Score
    As a long-term Sonic fan Shadow the Hedgehog fills me with absolute dread and disdain; it's an abysmal game that manages to expand upon the issues of previous Sonic games, whilst completing negating the core ingredients of the Sonic series.
    • 49 Metascore
    • 60 Critic Score
    Space Invaders Revolution is never going to be the title to grab the attention of the masses, but for those that have fond memories or wish for something highly addictive to fill 15 minute slots you’ll not find anything quite so fitting as this.
    • 49 Metascore
    • 60 Critic Score
    The dialogue provided brief amusement, however the frustration created by some of the puzzles far exceeded this, and I’ve even got the walk-through.
    • 49 Metascore
    • 60 Critic Score
    I really wanted to recommend this game, despite it's problems with controls and graphics I would still have recommended it to fans of the genre and "Evil Dead" movies, however because of the length all I can say is rent it out some time.
    • Total Video Games
    • 49 Metascore
    • 40 Critic Score
    DNF plays like it's been developed in a vacuum, serving more as a time-capsule of mediocre PC games from the first half of the last decade than a certifiable, modern-day FPS.
    • 49 Metascore
    • 50 Critic Score
    Aliens vs. Predator Requiem has a short lifespan; it's very repetitive and has a multiplayer mode that may as well have been left out. Far from having Predatory instincts, the game would die from hypothermia if left out for 20 minutes on a chilly September evening.
    • 48 Metascore
    • 70 Critic Score
    It’s not bad at all, but it doesn’t offer anything too different. If you are looking for a boundary pushing title, then this isn’t it.
    • 48 Metascore
    • 60 Critic Score
    Although it is relatively entertaining to play the game falls flat mostly because of a few key aspects: enemy AI, and the sheer linearity of the level design and gameplay.
    • 48 Metascore
    • 70 Critic Score
    Beatdown: Fists of Vengeance is a really strange game; a mixture of ideas that comes across as extremely hit and miss. The amalgamation of traditional beat-em-up gameplay and one-on-one works really well; but on the other hand the disguise system seems flawed, who wants to buy a beat-em-up when the aim is to avoid confrontations?
    • 47 Metascore
    • 60 Critic Score
    Perhaps with more development time, The Cartel would have been a more compelling experience but, with a game engine that's showing its age, a confused new identity and a fair few technical issues, it falls sadly short of most FPS fans' high expectations.
    • 47 Metascore
    • 40 Critic Score
    The restrictive control system and progression feels pathetic compared to the state of fluid titles such as "Prince of Persia" or "Galleon", whilst the overall experience is confounded by an awkward fixed camera system that makes it virtually impossible to see where you’re going.
    • 46 Metascore
    • 40 Critic Score
    The restrictive control system and progression feels pathetic compared to the state of fluid titles such as "Prince of Persia" or "Galleon", whilst the overall experience is confounded by an awkward fixed camera system that makes it virtually impossible to see where you’re going.
    • 46 Metascore
    • 40 Critic Score
    The restrictive control system and progression feels pathetic compared to the state of fluid titles such as "Prince of Persia" or "Galleon", whilst the overall experience is confounded by an awkward fixed camera system that makes it virtually impossible to see where you’re going.
    • 45 Metascore
    • 40 Critic Score
    Following the format of releasing an uninspired superhero game on every conceivable format, Iron Man unsurprisingly offers little to anybody but the hardest Iron Man fanatic.
    • 45 Metascore
    • 40 Critic Score
    Only the "boss" encounters with the persistent helicopter provide anything even bordering on memorable, leaving a sloppy, completely unremarkable and tired shooter that's better left on the shop shelves.
    • 45 Metascore
    • 60 Critic Score
    Perhaps with more development time, The Cartel would have been a more compelling experience but, with a game engine that's showing its age, a confused new identity and a fair few technical issues, it falls sadly short of most FPS fans' high expectations.
    • 45 Metascore
    • 40 Critic Score
    The restrictive control system and progression feels pathetic compared to the state of fluid titles such as "Prince of Persia" or "Galleon", whilst the overall experience is confounded by an awkward fixed camera system that makes it virtually impossible to see where you’re going.
    • 45 Metascore
    • 50 Critic Score
    As a long-term Sonic fan Shadow the Hedgehog fills me with absolute dread and disdain; it’s an abysmal game that manages to expand upon the issues of previous Sonic games, whilst completing negating the core ingredients of the Sonic series.
    • 44 Metascore
    • 40 Critic Score
    By no stretch of imagination is Hellboy: The Science of Evil a good example of the third-person action genre, the bland level designs, uninspired combat and an overall dated feel contribute to yet another poor comic-book adaptation. Nevertheless, Krome have captured Hellboy's character well and perhaps the game's limited scope will find some appeal to a younger audience - it worked for Iron Man and The Incredible Hulk.
    • 44 Metascore
    • 60 Critic Score
    Essentially a sub-Katamari game on Nintendo DS, Ignition's title offers a decent (if short) campaign for players, though the Bonus Mode is more compelling.
    • 44 Metascore
    • 60 Critic Score
    The moan continues with uninspired and bland graphics, awful sound effects and ear-wrenching music.
    • 43 Metascore
    • 30 Critic Score
    Hats off to Spark Unlimited, we really thought that Conflict: Denied Ops would be the worst first-person shooter of the year...but Turning Point: Fall of Liberty snatches that award with both hands.
    • 43 Metascore
    • 50 Critic Score
    You almost have to ask whether Capcom closed Studio 8 out of sheer embarrassment.
    • 42 Metascore
    • 50 Critic Score
    You almost have to ask whether Capcom closed Studio 8 out of sheer embarrassment.
    • 41 Metascore
    • 70 Critic Score
    To say I was pleasantly surprised by PotA would be a considerable understatement, whilst not bringing any new ideas to the genre, it is a well refined title that impresses with tight controls and good gameplay.
    • 41 Metascore
    • 40 Critic Score
    It's ill-thought from the very start, which is demonstrated by the contradictions and flaws evident throughout the entire game.
    • 41 Metascore
    • 20 Critic Score
    Once you've seen one gag you've literally seen them all, and it's certainly not enough to sustain your interest beyond the first five minutes.
    • 41 Metascore
    • 60 Critic Score
    It’s a very simple concept, if you’re a Pop Idol fan then you’ve probably already put in your pre-order for this game, if you’re not then it’s better left staying away from this game it’s simply too shallow and doesn’t last long enough to warrant more then a rent.
    • 40 Metascore
    • 30 Critic Score
    The wrestlers contain so few polygons, they look like an Origami project gone bad. This might be excusable if this lack of detail made up for fast-paced and smooth action, but sadly this isn't the case either.
    • Total Video Games
    • 38 Metascore
    • 30 Critic Score
    It's a feminist's nightmare wrapped up in the plaything of a horny and naive adolescent boy, with some underlying gameplay dynamics reminiscent of The Sims. Truly, it's confused.
    • 38 Metascore
    • 30 Critic Score
    Something to avoid like nuclear waste, Godzilla: Unleashed suffers from hideous gameplay, Neolithic graphics, no depth whatsoever, and shoddy design all-round. If you want to torture somebody then buy them this for their birthday.
    • 38 Metascore
    • 50 Critic Score
    If you’re a fan of The Simpsons (who isn’t?) it’s likely that after the initial appeal wears off you’ll be left with a game that’s better served as a coffee-coaster.
    • 36 Metascore
    • 30 Critic Score
    The simple fact is Kung Fu Rider would have fared better on a traditional joypad (it still wouldn't be that much fun), therefore making the entire game ultimately pointless. Studio Japan has blatantly given a half-arsed approach to their first PS Move title and there's absolutely nothing to recommend. Pointless, frustrating, irritating.
    • 36 Metascore
    • 40 Critic Score
    It's ill-thought from the very start, which is demonstrated by the contradictions and flaws evident throughout the entire game.
    • 36 Metascore
    • 40 Critic Score
    It's ill-thought from the very start, which is demonstrated by the contradictions and flaws evident throughout the entire game.
    • 33 Metascore
    • 19 Critic Score
    Having enormous plastic breasts never made Gazza a ballerina; by the same token, nor does it make Pammy a game character. It worked for Lara… but then Lara had an actual game to fall back on.
    • 32 Metascore
    • 30 Critic Score
    I’m not sure why this game was ever made.
    • Total Video Games