Total Video Games' Scores

  • Games
For 1,397 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Clive Barker's Undying
Lowest review score: 10 LOL
Score distribution:
1,397 game reviews
    • 73 Metascore
    • 40 Critic Score
    There's absolutely no depth here – no character development, no feeling that you're on holiday, nothing – you just feel cheated out of any game whatsoever. The truth be told, this game is entirely based around perving on the women.
    • 68 Metascore
    • 40 Critic Score
    The blatant plagiarism, atrocious dialogue and unimaginative gameplay combine to create one of the most dullest videogame experiences I’ve had in years.
    • 62 Metascore
    • 40 Critic Score
    Easily the worst shooter we've seen so far this year and quite possibly the whole of last year as well, we can't see fans of either the film, comic, or third-person shooters enjoying Weapons of Fate.
    • 61 Metascore
    • 40 Critic Score
    Easily the worst shooter we've seen so far this year and quite possibly the whole of last year as well, we can't see fans of either the film, comic, or third-person shooters enjoying Weapons of Fate.
    • 61 Metascore
    • 40 Critic Score
    Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
    • 61 Metascore
    • 40 Critic Score
    Looks and feels more like a retro offering than a new game.
    • 60 Metascore
    • 40 Critic Score
    Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
    • 60 Metascore
    • 40 Critic Score
    Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
    • 60 Metascore
    • 40 Critic Score
    The series is very, very tired and should really have been put to bed by now, with this latest iteration boasting lacklustre content and all the appeal of drinking sulphuric acid.
    • 59 Metascore
    • 40 Critic Score
    A hugely disappointing update to a franchise that was once reverred in the videogames industry - why is there no 4P option?
    • 58 Metascore
    • 40 Critic Score
    Horribly bland, boring, and broken.
    • 57 Metascore
    • 40 Critic Score
    A hugely disappointing update to a franchise that was once reverred in the videogames industry - why is there no 4P option?
    • 57 Metascore
    • 40 Critic Score
    Very much throwaway gaming, Conquest is wholly lacklustre, devoid of any real purpose, and is a real low point for Pandemic, which after Mercenaries 2 is really saying something. 'Must do better' is a gross understatement.
    • 56 Metascore
    • 40 Critic Score
    A hugely disappointing update to a franchise that was once reverred in the videogames industry - why is there no 4P option?
    • 56 Metascore
    • 10 Critic Score
    LOL
    Marginally more than Picto-Chat which comes free with every DS, there's literally nothing that we can recommend about Bakushow.
    • 55 Metascore
    • 40 Critic Score
    Very much throwaway gaming, Conquest is wholly lacklustre, devoid of any real purpose, and is a real low point for Pandemic, which after Mercenaries 2 is really saying something. 'Must do better' is a gross understatement.
    • 54 Metascore
    • 40 Critic Score
    Control issues prevent any true sensation of a classic Sonic title from emerging, while any subtle depth is virtually eradicated by the overwhelming sense of simplicity.
    • 54 Metascore
    • 40 Critic Score
    Very much throwaway gaming, Conquest is wholly lacklustre, devoid of any real purpose, and is a real low point for Pandemic, which after Mercenaries 2 is really saying something. 'Must do better' is a gross understatement.
    • 51 Metascore
    • 40 Critic Score
    DNF plays like it's been developed in a vacuum, serving more as a time-capsule of mediocre PC games from the first half of the last decade than a certifiable, modern-day FPS.
    • 49 Metascore
    • 40 Critic Score
    DNF plays like it's been developed in a vacuum, serving more as a time-capsule of mediocre PC games from the first half of the last decade than a certifiable, modern-day FPS.
    • 47 Metascore
    • 40 Critic Score
    The restrictive control system and progression feels pathetic compared to the state of fluid titles such as "Prince of Persia" or "Galleon", whilst the overall experience is confounded by an awkward fixed camera system that makes it virtually impossible to see where you’re going.
    • 46 Metascore
    • 40 Critic Score
    The restrictive control system and progression feels pathetic compared to the state of fluid titles such as "Prince of Persia" or "Galleon", whilst the overall experience is confounded by an awkward fixed camera system that makes it virtually impossible to see where you’re going.
    • 46 Metascore
    • 40 Critic Score
    The restrictive control system and progression feels pathetic compared to the state of fluid titles such as "Prince of Persia" or "Galleon", whilst the overall experience is confounded by an awkward fixed camera system that makes it virtually impossible to see where you’re going.
    • 45 Metascore
    • 40 Critic Score
    Following the format of releasing an uninspired superhero game on every conceivable format, Iron Man unsurprisingly offers little to anybody but the hardest Iron Man fanatic.
    • 45 Metascore
    • 40 Critic Score
    Only the "boss" encounters with the persistent helicopter provide anything even bordering on memorable, leaving a sloppy, completely unremarkable and tired shooter that's better left on the shop shelves.
    • 45 Metascore
    • 40 Critic Score
    The restrictive control system and progression feels pathetic compared to the state of fluid titles such as "Prince of Persia" or "Galleon", whilst the overall experience is confounded by an awkward fixed camera system that makes it virtually impossible to see where you’re going.
    • 44 Metascore
    • 40 Critic Score
    By no stretch of imagination is Hellboy: The Science of Evil a good example of the third-person action genre, the bland level designs, uninspired combat and an overall dated feel contribute to yet another poor comic-book adaptation. Nevertheless, Krome have captured Hellboy's character well and perhaps the game's limited scope will find some appeal to a younger audience - it worked for Iron Man and The Incredible Hulk.
    • 43 Metascore
    • 30 Critic Score
    Hats off to Spark Unlimited, we really thought that Conflict: Denied Ops would be the worst first-person shooter of the year...but Turning Point: Fall of Liberty snatches that award with both hands.
    • 41 Metascore
    • 40 Critic Score
    It's ill-thought from the very start, which is demonstrated by the contradictions and flaws evident throughout the entire game.
    • 41 Metascore
    • 20 Critic Score
    Once you've seen one gag you've literally seen them all, and it's certainly not enough to sustain your interest beyond the first five minutes.