TotalGames.net's Scores

  • Games
For 1,714 reviews, this publication has graded:
  • 57% higher than the average critic
  • 3% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 0.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 SoulCalibur II
Lowest review score: 5 Loons - The Fight for Fame
Score distribution:
1714 game reviews
    • 51 Metascore
    • 49 Critic Score
    This is an average platformer. Everything from the double jump and the by-the-book boss fights to the pickups and the 'special moves' feel...well...overused.
    • 48 Metascore
    • 49 Critic Score
    We never thought we’d say this but here’s a game that seems to be drawing inspiration from "Minority Report," itself an average, licensed title.
    • 58 Metascore
    • 49 Critic Score
    We don't like to say this about an X-Men game, but Wolverine's Revenge is an unplayable beast of a game.
    • tbd Metascore
    • 49 Critic Score
    Not only is it ugly, it’s just plain emotionless. You move around the lakes (which should look gorgeous) with all the connection of a robot.
    • 59 Metascore
    • 49 Critic Score
    A let-down of legendary proportions. It’s a resurrected beast of the gaming world, only rather than being intact and brilliantly playable, it’s rotting and bits are falling off in large chunks.
    • 60 Metascore
    • 48 Critic Score
    Another glitchy/stupid thing is the CPU AI. On occasions when surrounded and unable to attack the CPU character was literally just standing there, not helping.
    • 61 Metascore
    • 48 Critic Score
    A step back to the bad old days when the name was more important than the game -- a practice that Ocean was supposed to have left well behind.
    • 58 Metascore
    • 48 Critic Score
    Too slow-paced to keep the laughs coming and keep the game wacky, zany or at a lively pace for long-term entertainment.
    • 69 Metascore
    • 48 Critic Score
    Name almost any gaming cliché and Ty is making you yawn by using it.
    • 59 Metascore
    • 48 Critic Score
    Unfortunately the Dress-up system isn’t enough to save Evergrace from being very average. The horribly bland visuals, limited exploration and short life span (around 5 hours per character) drag down what could have been a rewarding and unique adventure.
    • 50 Metascore
    • 47 Critic Score
    A plodding beast of a wrestling game that’s been made even worse by the fact that the PS2-to-GC conversion process has rendered it almost unplayable.
    • 78 Metascore
    • 47 Critic Score
    To say that Disney's Extreme Skate Adventure has the worst soundtrack of any game EVER, is an understatement.
    • 71 Metascore
    • 47 Critic Score
    Step aside, gaming connoisseurs and parents, because it's most definitely a kids' game.
    • 49 Metascore
    • 47 Critic Score
    Sadly the effects you get on all these rarely impress and like the rest of the game they’re not much to look at.
    • 48 Metascore
    • 47 Critic Score
    A mediocre and rather flaccid RTS in the mould of "Command & Conquer"...an unoriginal and ultimately dull game.
    • 38 Metascore
    • 46 Critic Score
    The competing cars really don't have a clue that you exist, happily veering into your vehicle should it happen to occupy a piece of track that they fancy for themselves.
    • 62 Metascore
    • 46 Critic Score
    Movement is achieved by moving using a massively cut down version of Dance Dance Revolution (press buttons on cue) that if done correctly results in a Manga-esque cut scene of destruction. Effectively then, Time Dilation is an elaborate smart bomb. Like its name implies this game is merely a varied echo of what once was original.
    • 37 Metascore
    • 46 Critic Score
    It's not horrific in a way that will leave stains on your fingers, but standing alongside "Dead Or Alive: Ultimate" and "Mortal Kombat: Deception," Fight Club is like putting a teddy bear into a lions den.
    • 36 Metascore
    • 46 Critic Score
    The fact that the game is so difficult is purely down to the excruciatingly painful controls.
    • 67 Metascore
    • 46 Critic Score
    Yes folks, Cel Damage stinks – and what's worse it's not one, but a whole shopping list of things that makes it difficult to play with wanting to run away and never play a game ever again.
    • 69 Metascore
    • 46 Critic Score
    Admittedly, it has a streak of good humour running through it and a few unlockable two-player mini-games, but they're unlikely to encourage completion.
    • 65 Metascore
    • 46 Critic Score
    Indeed, it seems as though very little thought has been put into the single player campaign full stop...What's worse is the fact that the computer cheats like fury in the single-player campaigns.
    • 60 Metascore
    • 46 Critic Score
    The digital equivalent of a Steven Seagal movie or a Yorkie bar - a man's videogame if ever we saw one. Unfortunately, it's also a game to make grown men weep bitter tears of frustration.
    • 55 Metascore
    • 46 Critic Score
    This must rank as one of the blandest-looking shooters on the Xbox - after all, we have been treated to Mercenaries and Microsoft's own MechAssault 2, so there really is no excuse for the low-res, blandly textured environments found here, made all the worse by the disgracefully close draw distances.
    • 36 Metascore
    • 46 Critic Score
    The reasonably well-designed tracks are sold short by a ludicrously slow response to trick commands.
    • 46 Metascore
    • 46 Critic Score
    H3O’s problem, in a nutshell, is its subject matter – the wave, whilst a stunningly beautiful natural phenomenon, provides a most monotonous forum for a videogame imaginable.
    • 64 Metascore
    • 45 Critic Score
    This game rocks the party like it's 1996 for all the wrong reasons. It's a PSone game with sharper graphics.
    • 65 Metascore
    • 45 Critic Score
    There is just too much to think about whilst racing around the levels. Virtually every single part of the pad is used and some of the buttons are used twice! Add to this the multitude of power-ups and there’s just too much to handle.
    • 69 Metascore
    • 45 Critic Score
    The biggest indictment against From Russia With Love, however, is that it makes the whole experience of being Bond seem about as much fun as an afternoon spent at a stamp-collecting convention, which is something 007 should never stand accused of. It's dull, banal, boring and any other adjectives that can be used to describe a game unworthy of your attention.
    • 60 Metascore
    • 45 Critic Score
    A lame, tawdry and charmless affair.
    • 66 Metascore
    • 45 Critic Score
    Even for a baseball game it's boring.
    • 64 Metascore
    • 45 Critic Score
    No, what really annoys is the fact that the developer feels it doesn't need to make an effort because it's a game for kids.
    • 62 Metascore
    • 45 Critic Score
    Only really recommended for wide-eyed children who are yet to tire of jumping on switches and collecting thousands of shiny, yet meaningless, tokens.
    • 55 Metascore
    • 45 Critic Score
    Visually, the game disappoints by looking less like Kornikova and more like Navaratilova...You should forget this game ever came out...wait for the arrival of Mario Tennis instead.
    • 63 Metascore
    • 45 Critic Score
    All the young pretender could do was look prettier, and show off his facial damage. No contest. He got a damn good beasting that day, and every day there after.
    • 57 Metascore
    • 45 Critic Score
    Despite looking long and hard, we can’t seem to find any actual game in here?
    • 74 Metascore
    • 45 Critic Score
    On one hand, it’s got quite a good structure and the technical style is impressive, but on the other it’s just not fun to play.
    • 49 Metascore
    • 44 Critic Score
    Outside of a tolerable multiplayer, there's nothing to redeem this. Battle Nexus had potential and it will stir the interest of old and new Turtles fans but sadly, it satisfies neither the misplaced nostalgia nor the itch for a cel-shaded violence.
    • 68 Metascore
    • 44 Critic Score
    Ninety-five per cent of these games are rubbish, but you just can't help a quick trip down memory lane.
    • 47 Metascore
    • 44 Critic Score
    And yes you did read that right, there are just six measly levels. Which disappointingly explains the reason that tasks (or rather chores) such as mini- bosses and end of level fights can be extremely tiresome and the wrong side of difficult.
    • 54 Metascore
    • 44 Critic Score
    If you're a huge Dreamcast or Sega fan then the online side of Battle Street may warrant a rent. But, for the other 99.9% of Xbox gamers, we'd say leave the past in the past.
    • 32 Metascore
    • 44 Critic Score
    Unfortunately, the camera grates throughout proceedings and you often find yourself either stuck behind scenery or with Frogger running directly toward you and thus not being able to see where you are going.
    • 45 Metascore
    • 43 Critic Score
    Nasty visuals, odd camera work, silly levels - Shadow suffers from all the problems for which people have criticised every other 3D Sonic game only, for the most part, to a greater degree. Deserves to get lost among the Christmas rush and never found or spoken of again.
    • 60 Metascore
    • 43 Critic Score
    A very dull experience. You can't help but feel this might have actually been all right as a light gun game.
    • tbd Metascore
    • 43 Critic Score
    The game feels more of a chore to play than anything and to be honest, there are better beat-’em-ups out there… heck, we’d even push the ‘good, but not amazing’ game that is Bloody Roar: Primal Fury over this.
    • 59 Metascore
    • 43 Critic Score
    If you really, really want a diving game, this is as good as it’s likely to get. You shameless little weirdo.
    • 70 Metascore
    • 43 Critic Score
    The only people we can imagine buying this are confused parents who do not understand the world of the mystical home entertainment that is the videogame.
    • 72 Metascore
    • 43 Critic Score
    It's a Japanese RPG in the truest sense and conforms to all the clichs of the genre. It has its misfits, its central (male) character with a mysterious past (and a strange birthmark on his shoulder) and a turn-based battle system with magic and hit points. It has its world map.
    • 50 Metascore
    • 43 Critic Score
    No sense of competitive racing, no sense of control and an almost total lack of emotional connection between you, the car and the road.
    • 47 Metascore
    • 42 Critic Score
    Despite this heinous gameplay, the game is remarkably easy to get through (even if it does make you sporadically scream out in anger).
    • 68 Metascore
    • 42 Critic Score
    A tediously simple game, utilising all of two buttons and an analogue stick to do just about everything - which isn't much. This minimal depth repels any desire to want to return to this game ever again.
    • 56 Metascore
    • 42 Critic Score
    Invisible walls, unintuitive controls, an overgenerous landing ability and an overall sensation of direness that’ll make anyone who’s familiar with extreme sports games, find playing this one just dull.
    • 63 Metascore
    • 42 Critic Score
    The game's balance is all wrong. The controls are overly simplistic and you seem to take more damage from the little helicopters that flit around than you do the other monsters.
    • tbd Metascore
    • 42 Critic Score
    Frankly games like this give the industry a bad name, because every kid suckered into buying this tosh is consequently decreasing the chance of them buying a game ever again.
    • 57 Metascore
    • 42 Critic Score
    A pretty plain, non-radical slice of action that can’t even get close to other Extreme Sports games.
    • 45 Metascore
    • 42 Critic Score
    Without Warning fails miserably at whatever it set out to achieve. A lousy camera and ropey AI take a lot away from the cinematic style, and the sheer weight of repetition involved in the missions does little to expand on an idea that could have become a great title.
    • 59 Metascore
    • 41 Critic Score
    The main problem is the dead simple quests that are out of a Nintendo game rather than the most popular book of the last century. Without a decent challenge there is no point in playing!
    • 48 Metascore
    • 41 Critic Score
    The only redeeming factor to Beat Down is almost everything is underlined with extra options such as negotiating, robbing, recruiting and so on. Normally, this flexibility would be welcomed but in Beat Down's case, having these extra options is akin to a Steven Seagal DVD being packaged with two discs of extras. Who cares?
    • 48 Metascore
    • 41 Critic Score
    First off it's a 3D platformer but with less jumping about than you might be used to, which is actually a blessing because it is the worst double jump ever witnessed. It doesn't cover much distance or height and it's very, very slow. Pointless.
    • 57 Metascore
    • 41 Critic Score
    Still, at least you get to get out and enjoy easily the worst thirst-person controls devised.
    • 47 Metascore
    • 41 Critic Score
    Catwoman, is quite simply, complete tripe...It's superficial. Everything about this game is based around how it looks rather than how it plays.
    • 69 Metascore
    • 41 Critic Score
    The chances of this game appealing to anyone other than hardcore TRON watchers or the odd PC geek who happens to think that Windows XP is the best game on home computer, are slim to say the least. Look elsewhere for your first-person thrills.
    • 66 Metascore
    • 41 Critic Score
    Of course, if you put them in a dreary real-time strategy with wide-open environments that drains away all the tension and replace any hostile encounters between the species with tedious combat, then perhaps the game would fall short. But no developers would be daft enough to do that right? Right? Oh dear.
    • 69 Metascore
    • 41 Critic Score
    A well-presented, bland, unforgiving and ultimately undesirable game that’s best avoided amongst an infinity of better racers on the market.
    • 60 Metascore
    • 41 Critic Score
    In its haste to take football back to the streets, EA forgot to make pit-stops at gameplay and fun. When MC Harvey is the best thing you can point to in a videogame, you know something has gone drastically wrong.
    • 65 Metascore
    • 40 Critic Score
    The game simply cannot hold up in today's market and sadly its too frustrating even for Dirk the Daring's fans to stick with it for any time.
    • 70 Metascore
    • 40 Critic Score
    There just isn’t enough depth here.
    • 63 Metascore
    • 40 Critic Score
    The name is the game's only standout feature, and that's all the summing up you need.
    • 53 Metascore
    • 40 Critic Score
    3DO, you cannot trick us, this is ANOTHER Army Men game, now vying for the Lara vote with a feisty new heroine.
    • 62 Metascore
    • 40 Critic Score
    The animation should be motion-captured goodness in order to show the bloke-in-suit feel of the Toho flicks. It could be quite amusing. It's not amusing. It's tragic.
    • 63 Metascore
    • 40 Critic Score
    Rogue Ops doesn't ever better what we already have, so why should you spend forty quid on it? Well the answer is you shouldn't. This is one stealth game that is largely unnecessary, unless you can't use your thumbs.
    • 73 Metascore
    • 40 Critic Score
    BloodRayne's dull gameplay, soul crushingly overbearing sexual innuendo and uninspired design adds up to a very below-par package that makes it hard for us to find it in ourselves to recommend it to anyone.
    • 44 Metascore
    • 40 Critic Score
    "Mad air, mad attitude, mad trix" is what 3DO say. "Mad to part with forty notes" is what we riposte.
    • 66 Metascore
    • 40 Critic Score
    Suffers from a lack of any true excitement, and you really won’t care whether you win or lose. The narrative is dull, it looks like an old PC game in places, the FMV is juddery, the story a no-brainer and the controls fiddly.
    • 32 Metascore
    • 40 Critic Score
    All this hard work is wasted thanks to the abysmal gameplay and game design. The license does nothing to enhance this mediocre title – in fact, it further highlights its flaws.
    • 50 Metascore
    • 40 Critic Score
    Limited, repetitive and tediously gratuitous.
    • 79 Metascore
    • 40 Critic Score
    Once you start playing however, you’re more than likely to find yourself running about like a blue-arsed fly as the game passes you by, such is the level of AI of the computer-controlled players.
    • 58 Metascore
    • 40 Critic Score
    You want to impress us? Be the Grand Theft Auto of BMX games not Beavis and Butthead on a bike.
    • 42 Metascore
    • 40 Critic Score
    The problems are not just with the dullness of the game, the scrappy presentation or the lack of focus, but the controls are a bit shoddy too.
    • 64 Metascore
    • 40 Critic Score
    If you can forgive the fact that this isn’t a first-person shooter, the premise is good enough, but the execution tastes like xenomorphic acid on the tongue.
    • 53 Metascore
    • 40 Critic Score
    It is one of the most superficial Playstation2 titles we've seen in ages.
    • 69 Metascore
    • 40 Critic Score
    The implementation of ideas fell to the lowest common denominator, and the end game is a shallow and childish experience.
    • 58 Metascore
    • 40 Critic Score
    Some shoddy game design and AI, proves Wolverine’s Revenge to be more Thomson and Co than Marvel; that interactive comic just isn’t interactive enough.
    • 46 Metascore
    • 40 Critic Score
    Not what it appears to be. It’s like pulling a blond stunner in a club only to get home and discover your ‘date’ is better endowed than you, and with five-o’clock shadow to boot.
    • 53 Metascore
    • 40 Critic Score
    Cutting edge software this is not, and when you consider that it’s a port of existing PS2 and GameCube games, you realise that this is a simple cash-in.
    • 63 Metascore
    • 40 Critic Score
    It's not very complex or original, with little to the action beyond simple objective completion and ABC linearity, while more mature players may gag at the cutesiness of it all.
    • 58 Metascore
    • 40 Critic Score
    Less of the ‘groundbreaking title’ Infogrames claimed it would be and more… well, crap. We’d suggest renting it at best – and that’s only if you’re absolutely desperate to see what you’re not missing.
    • 58 Metascore
    • 40 Critic Score
    You don’t feel anywhere near as connected to the gameplay as you do with "Tetris" or "Bust-A-Move." Another problem is that despite all of the chaos going on around you the game feels quite slow.
    • 51 Metascore
    • 40 Critic Score
    One of the worst games we've ever played. Its badly designed, poorly implemented and an insult to Medabot fans. Our suggestion? Save yourself some money and stick to watching the cartoons.
    • 71 Metascore
    • 40 Critic Score
    The carefully crafted original is better than this half-baked piece of crapped-out garbage’ type arrangement.
    • 64 Metascore
    • 40 Critic Score
    It's a great shame, but playing Carve is like playing Paint Dry Simulator on Xbox... all the wall textures are there, the gloss of the emulsion - you can even see the brush strokes in the drying paint - it just doesn't add up to a hell of a lot of fun.
    • 62 Metascore
    • 40 Critic Score
    The kind of lazy port that Xbox owners need to shout ‘No!’ at very, very loudly, if only to minimise the danger of being overrun by such fodder in the future.
    • 65 Metascore
    • 40 Critic Score
    A sham, and doesn't stand fit to carry the logo of such a stunning film. Once past the multiple loading screens required to start the game, the real waiting begins, as the low-octane action jerks more than a shoe fetishist in Clarks, even in one-on-one combat.
    • 35 Metascore
    • 40 Critic Score
    It's just plain bad. What's worse is that either the developer or the publisher is fully aware of how atrocious Rise Of The Machines is. This is of course complete speculation but...
    • 73 Metascore
    • 40 Critic Score
    Fighting games are based on fast reactions and timing; this game doesn’t bother to interpret either of these fundamentals with fights being far less engrossing and hands-on than playing with plastic dinosaurs while making “grrroooar!” noises.
    • 68 Metascore
    • 39 Critic Score
    A dull, badly animated waste of money.
    • 64 Metascore
    • 39 Critic Score
    Development time for this title has clearly been organized as follows: 10% on gameplay, 10% on graphics and sounds, 40% on Sydney's arse and another 40% on her breasts - 0% on enemy AI.
    • 71 Metascore
    • 38 Critic Score
    One of the biggest disappointments on the PS2 so far, simply because it promised so much and should have been so much more impressive than this lazy rushed piece of software.
    • 40 Metascore
    • 38 Critic Score
    Just don't come running back to us if little Johnny decides he hates you and moves out aged six when he finds this under his Christmas tree.
    • 32 Metascore
    • 38 Critic Score
    There's no skill involved at all as it's more a test of thumb durability than cagey fighting tactics.

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