TotalPlayStation's Scores

  • Games
For 1,092 reviews, this publication has graded:
  • 65% higher than the average critic
  • 5% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 2.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Call of Duty 4: Modern Warfare
Lowest review score: 15 Eureka Seven Vol. 2: The New Vision
Score distribution:
1,092 game reviews
    • 82 Metascore
    • 85 Critic Score
    This is a wonderful game. Hampered by a bit of overuse in some of the core mechanics, yes, but still a fantastic way of delivering an experience that you can only get when a great game designer and attention from the movie's director come together.
    • 83 Metascore
    • 85 Critic Score
    Blood Money is, in every way, the best Hitman game IO Interactive has made yet. The missions are more open and the noteriety and upgrades systems give you more reason to go back and play through the missions again. Just ignore that feeling of deja vu.
    • 74 Metascore
    • 85 Critic Score
    As you can appreciate the humor and enjoy pure arcade shooting, there’s really no reason not to pick this game up.
    • 75 Metascore
    • 85 Critic Score
    Some, even those in our office, have passed the game off as a weak puzzler in light of some of the more impressive stuff like Lumines, but I'll be damned if it isn't something different and perfectly suited for a high-powered portable medium. Go buy it.
    • 67 Metascore
    • 85 Critic Score
    Better than the first PS2 Spider-Man game, but not quite as ambitious as Spider-Man 2 on consoles, this is still a rewarding and engaging game with a bit less action than I would have hoped for.
    • 82 Metascore
    • 85 Critic Score
    The series has been refined and honed to near perfection, but some serious AI bugs and wonky headset performance hurt things. If it weren't for the ridiculously hardcore and juvenile online community, it would almost be good enough to be multiplayer-only.
    • 83 Metascore
    • 85 Critic Score
    I never thought I'd see the day a Sly game actually got less than a 9 from me, but there are some serious flubs here that get in the way of what is an otherwise incredible platforming experience. It's still great, but it could have been better.
    • 84 Metascore
    • 85 Critic Score
    An extended (and actual) single-player campaign that'll keep you busy for days while taking you on a tour of a galaxy far, far away helps balance out an uneven online experience that's amazing when it's good.
    • 86 Metascore
    • 85 Critic Score
    With 175 events (100 crash, 75 race), there's enough here to entertain for weeks. Part of the problem, though, is that most will have burned out (hurr, punny) on the experience before the game's through. It's a fine racer, just not quite classic Burnout.
    • 74 Metascore
    • 85 Critic Score
    By far the best Spider-Man game ever made, and there have been plenty. The presentation, dialogue, storyline and characters all come together to make a living, breathing comic, and it's nothing short of spectacular.
    • 77 Metascore
    • 85 Critic Score
    It's the best Ape Escape game in the series. Sure, it borrows most of the weapons and tools from the previous games, but the morph gear outfits and level designs are both great, and there's really no reason why everyone shouldn't give it a try.
    • 85 Metascore
    • 85 Critic Score
    Sure, the story's nothing to call home about, but this is still the finest platformer to grace the PSP yet.
    • 62 Metascore
    • 85 Critic Score
    For gearheads and RPG freaks, this is absolutely worth a look, and for everyone else, the creativity and holy-hell-they-make-a-game-about-that-stuff aspect might just make it worth the purchase price.
    • 77 Metascore
    • 85 Critic Score
    Regardless of some nagging technical and balance issues, Liberation manages to carve out a unique niche on the PSP, and Guerilla deserves a serious nod for at least getting the gameplay right.
    • 76 Metascore
    • 85 Critic Score
    All hail the PSP, king of the retro compilation. Five games, all with options to make them easier and more newbie-friendly, crammed onto a UMD with CG clips and a jukebox? What's not to love here?
    • 83 Metascore
    • 85 Critic Score
    The trip is greater than the eventual destination. Don't get me wrong, I enjoy wrapping things up with a nice, meaty ending, but there's so much good stuff along the way that I didn't mind (despite what expletives may have erupted from my office) some of the more annoying parts of the game.
    • 72 Metascore
    • 85 Critic Score
    They did it. Capcom sucessfully updated the series without destroying what was good about the classics. I'll always bemoan the loss of the Maximo team, as they actually translated things into full 3D perfectly, but this is a nice in-between.
    • 73 Metascore
    • 85 Critic Score
    FlatOut 2 may not do much to improve the formula that the original created, but it refines it, deepens it, and adds so much stuff to do that you won't find yourself nearly as tired of things as soon as the first effort. It's not new, no, but it's a blast.
    • 81 Metascore
    • 85 Critic Score
    One of the PSP's best titles finally gets a sequel. But can a Top 40 musical injection make the game better, or does it hurt it?
    • 69 Metascore
    • 85 Critic Score
    It also represents one of the first games I've played in a long time that's truly something for both kid and adult, and I'll be giving a copy to my nephew this Christmas in the hopes that it'll help bridge the gap between the business side of his father's day-to-day operations and the passion that my nephew has for games.
    • 72 Metascore
    • 85 Critic Score
    It also represents one of the first games I've played in a long time that's truly something for both kid and adult, and I'll be giving a copy to my nephew this Christmas in the hopes that it'll help bridge the gap between the business side of his father's day-to-day operations and the passion that my nephew has for games.
    • 83 Metascore
    • 85 Critic Score
    It not only piles on an extensive list of race types in addition to the rally courses Codemasters has become famous for, but heaps on new kinds of vehicles and manages to pull it off with some of the best presentation I've ever seen in a racing game.
    • 75 Metascore
    • 85 Critic Score
    This is the best execution of the ideas that were first introduced in Underground, and so long as you didn't hate those games or have gotten burned out, this is a solid, if slightly underwhelming entry into the series.
    • 78 Metascore
    • 85 Critic Score
    Everything the first game was and more. It's a deeper experience, it's more quirky and unique without losing sight of the best bits that made it so fun.
    • 74 Metascore
    • 85 Critic Score
    This is technical racing at its best. Sure, it has an absolutely mammoth difficulty to overcome, but they're lessons that actually make you a better driver, and as one of the most exacting sims out there, it's like almost nothing else.
    • 77 Metascore
    • 85 Critic Score
    The BIGS is great stuff. It's not imposing -- despite the stature of the players in the game -- it's not overly technical, nor is it terribly shallow. No, the game won't give any baseball sims a run for their money, but it is a blast.
    • 84 Metascore
    • 85 Critic Score
    A solid port that offers a ton of single- and multi-player content for the price, a solid if slightly campy story (your supposedly hard-assed commander is a hoot), and some seriously solid gameplay make this a joy to play through... even if you do it a couple months after the game actually came out.
    • 84 Metascore
    • 85 Critic Score
    I've never been so happy to be so angry with a game. The peanut butter/chocolate combo took this long to be combined why, now? You know what, it doesn't matter. You need this game -- even if you think you don't. Just be ready with the blood pressure meds.
    • 88 Metascore
    • 85 Critic Score
    They took a big risk in doing something other than a cartoony platform and in many respects Uncharted is a success, but slightly sloppy gunplay and some absolutely infuriating parts of the game hold it back from being a true killer app. On sheer graphical merits alone the game is a must-buy, but as a complete game, we'll have to wait to see how the sequel turns out to know for sure if this is gaming's equivalent of an Indiana Jones flick.
    • 88 Metascore
    • 85 Critic Score
    This game is a must have for any RPG-fan out there past and present because we still know Cloud make you guys cream your silkies.