TotalPlayStation's Scores

  • Games
For 1,090 reviews, this publication has graded:
  • 65% higher than the average critic
  • 5% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.8 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Portal 2
Lowest review score: 15 Eureka Seven Vol. 2: The New Vision
Score distribution:
1,090 game reviews
    • 71 Metascore
    • 90 Critic Score
    Rogue Trooper is so confident in what it's trying to do that it's a wonder Rebellion hasn't been able to pull this off before. The world is amazingly well throught-out, and the action just feels polished.
    • 82 Metascore
    • 90 Critic Score
    The real area where SOCOM shines is in the player models and animations -- where everything from a simple reload to the way a seal crawls across a muddy riverbank to the way a freshly-capped enemy lurches forward and back, then topples over silently -- drips with an astonishing amount of detail.
    • 83 Metascore
    • 90 Critic Score
    It's the PS2 version of THUG2 gone handheld, and it lost nothing in the translation. The new added levels are a perfect fit and there is no better example of how to pack a console game's worth of content on a UMD. Period.
    • 74 Metascore
    • 90 Critic Score
    Yes, Tumble is plain, but that just highlights the original gameplay mechanics and addictive nature of figuring out how to best complete each challenge. You won't find more bang for your buck among the Move launch titles.
    • 81 Metascore
    • 90 Critic Score
    SSX
    You'll get more than your money's worth here. This is a game that you will pull from the shelf for months to come just to drop in and do "one more race" that will lead to a few lost hours.
    • 91 Metascore
    • 90 Critic Score
    It should also be said that the recording that went into the tracks is fantastic. Harmonix did an amazing job of pumping the sound from just a stereo signal in a way that absolutely fills the room with rock.
    • 84 Metascore
    • 90 Critic Score
    If you think beat-em-ups are dead, you need to play this game. If you don't, you need to play this game. If you just don't care, you need to play this game.
    • 88 Metascore
    • 90 Critic Score
    The crazy amount of depth afforded by Ryu's basic movesets, the stuff he gets from weapons and the things that are unlocked make the game so damned enjoyable that even when you're chucking the controller through a wall, you're itching to do it all again.
    • 85 Metascore
    • 90 Critic Score
    "The Tomb of Sammun-Mak" is fun, funny and smart. The Devil's Playhouse continues to impress.
    • 80 Metascore
    • 90 Critic Score
    There's something for everyone with Tiger Woods PGA Tour 12. Now is the perfect time to jump into one of the best series out there as it's never been more accessible. PS Move owners, even non-golf fans, should give it a second look as well.
    • 89 Metascore
    • 90 Critic Score
    A game that on every level, takes the previous conventions of an arcade basketball game and obliterates them, throwing innovation into places that didn’t seem like they needed it.
    • 84 Metascore
    • 90 Critic Score
    Once again, despite Roger Ebert, a game finds a way to blend art and gameplay together in a fun and accessible way. Sound Shapes isn't really like anything else, and that's a shame because more games could stand to experiment like this.
    • 91 Metascore
    • 90 Critic Score
    If not for the harmony of the online experience married to the single-player game, Killzone 2 may not have been nearly as amazing. But it does have both components, and they make for one of the single best values of 2009. Buy this game.
    • 78 Metascore
    • 90 Critic Score
    If that isn't a pair of dream tracklists, I don't know what is.
    • 82 Metascore
    • 90 Critic Score
    So yes, I'm a big whiner about the new way the game throws all its different modes at you during the career progression, but custom soundtracks, online play, tons of subtle little tweaks to the handling, track design, weapons and even a few elements borrowed from past games all add up to one of the most insanely packed offerings on the PSP right now.
    • 84 Metascore
    • 90 Critic Score
    I'm taking a big risk rating the game as high as it is right now, and if for some reason things aren't worked out in the next week or two, this score is going to drop like a rock, but when the game works, it's absolutely amazing. Here's hoping makes it.
    • 86 Metascore
    • 90 Critic Score
    Your total enjoyment will of course hinge on your love of the artists cobbled together, but there's no denying that DJ Hero's gameplay triumphs over all else, and in the end secures its place as the breakout music game of this year.
    • 84 Metascore
    • 90 Critic Score
    Thanks to an interesting trading system and the promise of literally hours and hours of extra gameplay-unlocked goodies, an improved system for absorbing and applying souls and perfectly executed graphical and aural treats as so few developers in this industry can really deliver, the game is simply too good to miss.
    • 77 Metascore
    • 90 Critic Score
    It's wonderfully balanced, nicely challenging, and things like the fog of war or stealth units are handled with plenty of confidence.
    • 82 Metascore
    • 90 Critic Score
    The bottom line is that this is a fantastic value for the measly $30 Sony is asking.
    • 79 Metascore
    • 90 Critic Score
    The gameplay speaks for itself.
    • 76 Metascore
    • 90 Critic Score
    Quite possibly the best US release DDR has ever seen. Yes, seriously. The addition of online play and Dance Master mode do more to invigorate the series than you'd think, and flailing around like a dumbass is still damn fun.
    • 81 Metascore
    • 90 Critic Score
    Coconut Dodge is an excellent mini for an excellent price. Do. Not. Miss. It.
    • 72 Metascore
    • 90 Critic Score
    Rarely do we get games like this, and I suspect that despite all the obvious love that was heaped on the game, we'll probably never see a sequel.
    • 79 Metascore
    • 90 Critic Score
    THIS is the way Capcom needs to treat their arcade ports. We can always use more games in a collection, and the fact that the game is a little skimpy on extras (thus toning down the whole anthology aspect), it's still a killer collection done right.
    • 80 Metascore
    • 90 Critic Score
    The definitive assembly of some of the Genesis' best games.
    • 82 Metascore
    • 90 Critic Score
    Though SingStar out of the box isn't quite compelling in the same way some of the more recent releases have been, tracks-wise, the overwhelmingly awesome online functionality absolutely makes up for it and then some.
    • 82 Metascore
    • 90 Critic Score
    Everything from the first game has been done better, cleaner and with more emphasis, but the free-roaming city is a double-edged sword, offering a sprawling metropolis to navigate, but a bit too much travelling in some spots.
    • 86 Metascore
    • 90 Critic Score
    Patapon is just one of those games that you don't see very often. What originally seems like a basic concept is almost constantly being fleshed out with nuance and depth as new songs, items, units and enemies are added with each successive level.
    • 81 Metascore
    • 90 Critic Score
    Insomniac didn't really stray too much from the formula they've built up over the years, and it works to the game's benefit. Sure, you can really explore, but the objectives are varied, the challenge nice and the RPG elements nicely assembled. Good stuff.