TouchGen's Scores

  • Games
For 1,092 reviews, this publication has graded:
  • 35% higher than the average critic
  • 12% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Jet Car Stunts
Lowest review score: 10 Monster Life
Score distribution:
1,092 game reviews
    • 61 Metascore
    • 70 Critic Score
    PES isn't perfect, but it's certainly not terrible. Come to think of it, neither is it mediocre. And if you're confused by that sentence, you're not the only one.
    • 86 Metascore
    • 70 Critic Score
    Scribblenauts may be worth buying simply for the sandbox mode, which works as a great time sink if you're bored on the go or waiting in line somewhere. As far as the game itself goes, don't expect to be challenged much, or pushed to solve puzzles in truly creative ways.
    • 79 Metascore
    • 70 Critic Score
    If you are looking for an intense thriller and have a lot of time (or money) on your hands then you may want to pick this up. For everyone else it's certainly pretty to look at and listen too, but I doubt you'll have the patience or enough encouragement to get to the end.
    • 81 Metascore
    • 70 Critic Score
    A fun psychedelic diversion that works well as a casual game for shorter moments. Trying to play longer sessions is taxing because of the randomness of awesome to poor shots, and the weak level progression.
    • 82 Metascore
    • 70 Critic Score
    Greed Corp is a great multiplayer experience that allows for quite quick matches. The single player campaign is good as well with an AI that at times shreds me to pieces. What isn't that good is the lack of graphical polish, and the quite clumsy controls. Still it is a highly recommendable game that allows for some cool strategies.
    • 74 Metascore
    • 70 Critic Score
    It feels like the twin-stick gameplay and graphics engine have been thrown together last minute, rather than building something more unique.
    • 76 Metascore
    • 70 Critic Score
    Poker Pals is a fresh entry in the asynchronous multiplayer genre that is immediately accessible to all. Easy rules, and easy to play it is a pleasurable way to play during shorter breaks.
    • 68 Metascore
    • 70 Critic Score
    It's certainly a lot more fun than shaving with a chainsaw.
    • 68 Metascore
    • 70 Critic Score
    For those who dream of pulling off those perfect passes this still comes highly recommended.
    • 78 Metascore
    • 70 Critic Score
    Act of Fury is a perfect fit for the iPhone; it's uncomplicated, good looking, and probably the easiest game to pick up and play that I've, er…picked up and played. It's also cruel, frustrating, and at times you'll swear it's just being unfair.
    • 76 Metascore
    • 70 Critic Score
    A good entry in the point and click adventure genre. It brings it's own brand of humour that is more cheesy and clumsy than the irrationalities of Monkey Island or puerile nonsense I love about Hector. If you want an adventure spanning the entire galaxy you can't go wrong with Kaptain Brawe.
    • 67 Metascore
    • 70 Critic Score
    It feels important, and interesting to complete a level. The story, and how it is presented is pure brilliance. If the game had been longer, and had some variation to the gameplay it would have shone even brighter.
    • 69 Metascore
    • 70 Critic Score
    Street Wrestler will just about keep you going to the end with it's wacky storyline and sense of humour, but after that, you won't want to come back to it much. It's lack of depth and flimsy combat hurts it in that regard. Forget not the gravitas, gamer.
    • 75 Metascore
    • 70 Critic Score
    Super Crate Box is a fun game with excellent presentation, and a quick twitchy gameplay easy to get hooked on. There are some issues with the controls, and collision detection cramping the quality quite a bit. Still it is one of the most fun games you can play on your device at the moment.
    • 74 Metascore
    • 70 Critic Score
    Pocket League Story has some great moments of fun when you finally beat that hard as nails team, or manage to get a superstar player for the first time. It is also a lesson in boredom with the drawn out matches with little interactivity.
    • 70 Metascore
    • 70 Critic Score
    The Danny Elfman-esque music is a particular highlight, perfectly matching the theme and action.
    • 69 Metascore
    • 70 Critic Score
    The touch controls could be more responsive, and the music leaves much to be desired. Other than that I was pleasantly surprised by Greedy Penguins.
    • 63 Metascore
    • 70 Critic Score
    Playing RayForce is a lot like taking class A drugs. Not that you load up the game and attempt to smoke your iPhone (that doesn't work, I've tried it), but the trippy, swirling graphical effects thrown at you while playing have roughly the same effect as prancing about in a sweat soaked warehouse rave, off your face on an Ecstasy pill.
    • 76 Metascore
    • 70 Critic Score
    A great entry in the physics puzzle genre bringing fresh level design challenging to both newbies, and the hardcore fans of the genre. There are better games out there in the physics puzzle genre with the now mandatory level editor, and peer sharing of levels such as Casey´s Contraptions. What sets Furmins apart is the excellent graphics, and challenging level design.
    • 69 Metascore
    • 70 Critic Score
    There's a thin line between challenging and frustrating. Epic Game avoids being an Epic Fail because even though it may seem a little too hard at times, you'll be back to conquer it after you've sellotaped your hair back to your scalp (because you tore it out, see?)
    • 68 Metascore
    • 70 Critic Score
    Those interested into a turn based strategy game with a proper story will still have a great deal of fun with the game, as will those who keeps Lovecraft art on the wall and his writings under the pillow.
    • 80 Metascore
    • 70 Critic Score
    Diggin' Dogs borrows the perspective, and some of the control mechanics from the green crocodile from Disney, but in the end it is a completely unique experience. If you are looking for a challenging puzzler with a lot of game time, and cute dogs you can't go wrong with Diggin' Dogs.
    • 57 Metascore
    • 70 Critic Score
    Just do the right thing in the next update THQ: bring back the Hitman.
    • 68 Metascore
    • 70 Critic Score
    Granted, it's not some cheap mini-game or crappy animated comic, but it still feels more like a quickly-planned tie-in than a full standalone experience.
    • 66 Metascore
    • 70 Critic Score
    It tries to infuse some mystery, but in the end you run around doing errands in a quite linear experience. Still it is highly enjoyable to learn new recipes to collect for, and then cook. Finding new foodstuff, and solve the mystery of the island.
    • 72 Metascore
    • 70 Critic Score
    Its redeeming qualities are primarily the same elements that drag it down. It seems that somewhere along the line the creators forgot what every food enthusiast worth his salt should know, "everything in moderation."
    • 85 Metascore
    • 70 Critic Score
    Bug Princess 2 is more badass. But it is also very much more of the same. If you can't get enough of bullet hell then this will no doubt quench your thirst. But if you are looking for something new, then you may want to look elsewhere.
    • 66 Metascore
    • 70 Critic Score
    The distances of attacks are not that easy to understand, which makes the battles feel a bit random in nature. More importantly the on-rails nature of the battles can turn the game into an endless flier circling around the enemy. However, the excellent dark mood created by the sound, and mellower flight sections are well worth experiencing.
    • 67 Metascore
    • 70 Critic Score
    FiveADay didn't grab me the same way that earlier Llamasoft games have, and somehow the subject matter feels more corny than wacky. Still it is a Llamasoft game, and as such has a high level of appeal to me both as a gamer and as a person with interest in game design. And I can't help but laugh at the messages between levels, as those are hilarious and changes depending on your performance.
    • 75 Metascore
    • 70 Critic Score
    Tentacle Wars is a highly enjoyable quick strategy game that at times gets too close to being a puzzle game instead.
    • 80 Metascore
    • 70 Critic Score
    Joining Hands is a casual puzzle game with loads of levels, good presentation and excellent controls.
    • 71 Metascore
    • 70 Critic Score
    A solid puzzle game from the BBC. Anyone looking for something a little different that will test your ability to think quickly will enjoy this game. It has a beautiful art style, fun gameplay and is certainly worth checking out.
    • 75 Metascore
    • 70 Critic Score
    Max Payne Mobile pays tribute to the original, and if you have never played the original you owe it to yourself to give it a go. It is by no means a perfect game, and you will get annoyed with Max spastically drying to jump, or getting stuck on something. Still it is an important piece of gaming history, and despite the flaws it is highly enjoyable due to a great story, amazing voice acting and relentless action.
    • 72 Metascore
    • 70 Critic Score
    Non Flying Soldiers is a neat entry in the physics puzzle department that combines some of the urgency of Lemmings with a casual gizmo puzzler. There are issues however with the camera angles, the lack of variation and the short game life at less than four hours. Still it is a mighty fun game initially, and a brilliant introduction to physics puzzler for the younger crowd.
    • 66 Metascore
    • 70 Critic Score
    One of my biggest gripes is that it takes a little too long for Sonic to get up to full sprint from stationary, so you can see that the simplicity of fastfastfastfastfast makes me happy. And without meaning to be rude dear reader, who are you to judge my happiness? I'm off to enjoy some more speed with Sonic and Tails. Interpret that how you will.
    • 73 Metascore
    • 70 Critic Score
    There's also a cool multiplayer mode which sees you go up against three other players in an attempt to see who can crash first…excuse me, stay in the air the longest. It's an enjoyable extra.
    • 72 Metascore
    • 70 Critic Score
    Temple Run Brave relies on the same addictive formula that made the original a household name. Complete objectives, upgrade abilities and run just one more time. If you hated this formula in the original you won't be won over by the Brave inclusion. For the rest of us we will just have to keep running.
    • 76 Metascore
    • 70 Critic Score
    So if you're the type of sadist that enjoys the thrill of unholy enemies zeroing in on you from all angles with barely a minute to catch your breath, then Mutant Storm is as pure an arcade shooter as you're going to find. Let it rain.
    • 83 Metascore
    • 70 Critic Score
    Ethereally moving around the classic scenery can be a great way to spend a couple of hours. I rather solve the puzzles, and if I hadn't already played the original I would have a much harder time than I have.
    • 73 Metascore
    • 70 Critic Score
    A great looking game that controls well, and gives us control freaks a time to control everything. Sadly the level objectives force a repetitive experience making the campaign mode a lot like the survival mode.
    • 67 Metascore
    • 70 Critic Score
    If you can hack the grind, stick with it and it does actually become more interesting. On the plus side, I lasted longer playing Suspect In Sight than I did with my first and only helicopter experience even before I got to that point.
    • 66 Metascore
    • 70 Critic Score
    So if you can get past a couple of niggles, there's an alright game lurking that should keep your attention until the real muscle-bound Adonis's take the London stage. I just hope Mr Bolt doesn't embarrass himself and fall over during his big race.
    • 82 Metascore
    • 70 Critic Score
    Le Havre is the most complete board game upon launch offering single player, pass and play and online multiplayer straight out of the box. It should have been cooked for a bit more to clean up the interface a bit, and given it retina resolution. Still it is a great adaption of the physical board game well worth diving into.
    • 71 Metascore
    • 70 Critic Score
    We're not going to get Zelda on iOS anytime soon, so this is somewhere near being the next best thing. Just make sure to book an appointment at the barber before sitting down to the introduction. By the time it's over, you'll need it.
    • 86 Metascore
    • 70 Critic Score
    It's one that will pull you in with it's charm and won't let you go till your dinner's gone cold. So by all means download and install the game, but make sure you chow down before playing. Because we all know what a cold meal is good for don't we? Absolutely nothing.
    • 79 Metascore
    • 70 Critic Score
    ORC: Vengeance certainly has it's moments when the gesture controls come together when surrounded by five or six monsters, and Rok rocks his axe. Too much time is spent slowly running around the linear levels looking for a switch to open another gate.
    • 76 Metascore
    • 70 Critic Score
    The game can feel like it's playing itself, and the confusion isn't helped by graphics which are considerably south of beautiful.
    • 70 Metascore
    • 70 Critic Score
    I really wanted to love Button Brigade after I saw the really cheesy trailer, and initially I did. Then repetitive retries, cheap deaths and unclear menu options spoiled it somewhat. I still think it is a highly enjoyable puzzler that brings a lot of new ideas to the table.
    • 79 Metascore
    • 70 Critic Score
    The fact that the interface is well designed, and the entire game has a Godzilab level of polish also helps longtime appeal.
    • 84 Metascore
    • 70 Critic Score
    It might not blow you away, but it does enough to keep you jumping back in for another quick blast, which I believe is the games exact intention.
    • 72 Metascore
    • 70 Critic Score
    In the end what matters most is how fun, and stimulating a game is. Sadly Edna & Harvey demands a bit too much tapping about on everything, as the puzzles are a bit too illogical at times.
    • 70 Metascore
    • 70 Critic Score
    A good game. It has some issues but it has a lot of potential. In spite of some of the issues, I still think it is well worth taking a look at. There is a ton of gameplay and it is quite fun. WIth an update that fixes some of the issues it could be something special, but as it stands, it is a fun game that is hurt by some problems.
    • 86 Metascore
    • 70 Critic Score
    Organ Trail is immensely fun to play a couple of times, but after that the fun vanes.
    • 79 Metascore
    • 70 Critic Score
    The presentation is cute, and highly functional. I must mention that the game is universal, but because of the freemium nature with waiting periods and being played in portrait mode I prefer it on the iPhone. Being able to quickly tax my empire when standing in line is great.
    • 64 Metascore
    • 70 Critic Score
    KooZac definitely has some fresh ideas, and once you get the hang of the mechanic it is fun to solve the puzzles. Too soon it feels like it doesn't go anywhere, and I never got hooked the way I got to for example Bejeweled.
    • 92 Metascore
    • 70 Critic Score
    Controls are simple and effective. A two-way control pad for movement and two large buttons for jumping and sliding under low platforms. They're responsive and work well without getting in the way.
    • 77 Metascore
    • 70 Critic Score
    So hey, it's not original, but it's executed well enough to keep you bashing…if you know what I mean.
    • 77 Metascore
    • 70 Critic Score
    Monkey Slam is a cute brick breaker that has all the strengths, and flaws of the genre. It might be better suited for a younger crowd than us old timers that have been breaking bricks for almost thirty years.
    • 75 Metascore
    • 70 Critic Score
    I love much of what Dragon Island has to offer. There are just some elements that clearly lack the polish and depth of the Nintendo title it pays homage to.
    • 76 Metascore
    • 70 Critic Score
    I had a fun couple of hours beating Nightmares from the Deep HD, and there were still a lot of achievements left and a harder level of difficulty giving more hours of the same puzzles. If you want an adventure game set in a pirate world not too far from Pirates of the Caribbean this is definitely a nice option even for those not usually keen on hidden object games.
    • 70 Metascore
    • 70 Critic Score
    Wild Blood leaves me both hungry for more, and cold for it at the same time. At it's core there is a great hack 'n slash experience, up there in fact with Gameloft's Hero of Sparta series, and at times even God of War (the definitive slasher). However, the constant badgering to spend more money through in-app-purchase leaves a bad taste in the mouth.
    • 70 Metascore
    • 70 Critic Score
    So it's not perfect, but it is immaculately presented as well as self-aware.
    • 86 Metascore
    • 70 Critic Score
    Super Hexagon is tough, and that is clearly its defining feature. If you aren't up for a game that will frustrate you, stay away. High score chasers will feel right at home, if not outright delighted with what this simple but infuriating title has to offer.
    • 78 Metascore
    • 70 Critic Score
    The poor technical implementation aside, I still think Lunar is a great game. This just doesn't like the way it was originally intended to play.
    • 80 Metascore
    • 70 Critic Score
    The soundtrack is also pretty cool and epic sounding. A little cut-and-paste with the production, but nice to listen to.
    • 86 Metascore
    • 70 Critic Score
    If you are a fan of the first Monsters Ate My Condo, and want an even more frantic experience it is easy to progress into the Super version.
    • 76 Metascore
    • 70 Critic Score
    So it's a polished game let down by a morally corrupt IAP system that is directly to blame for everything bad in the world today.
    • 88 Metascore
    • 70 Critic Score
    Girls Like Robots is a quirky seating arrangement, or rather relationship simulator set in a high school love drama. It is perhaps the most serious game to be published by adult swim. It does however have a sense of humour, and despite not having anything fart or die horribly it is a fun game. There aren't many games on the App Store with this kind of gameplay, and as such it certainly fills a gap between Joining Hands and Triple Town.
    • 73 Metascore
    • 70 Critic Score
    Also a good thing is that screeching to a halt just before the last flag to successfully complete a stunt – especially one of the trickier ones – is actually quite satisfying. It's pretty much all you could ask for in a game like this which probably has hundreds of relatives in the AppStore. Go then, strap on your helmet, rev your engine, and try not to fall into a canyon. Katie Cowpusher wouldn't be happy with that.
    • 83 Metascore
    • 70 Critic Score
    Polara is a fresh entry in the endless runner genre featuring a quick, and clever colour-shifting mechanic. Slow to start, but once you get to harder levels the game becomes hard to put away. At that point the lack of graphical flair doesn't matter, and I can only do one thing: keep running. And yes, die.
    • 77 Metascore
    • 70 Critic Score
    The presentation is more polished than the original, but it will not win any accolades for graphics. There is simply too much grey, and the bloodspatter isn't over the top. I would have liked some wicked splashes of blood littering the screen. As for sound it is ok too.
    • 67 Metascore
    • 70 Critic Score
    Save Them All has some neat ideas that at times become too ambitious. It tries to combine the arcade action running found in Don't Run With a Plasma Sword, and the skill based patient running of Canabalt. When it works it is brilliant, but too often a cluttered screen with too much going on, and a hero that melts into the background hindering the brilliance.
    • 78 Metascore
    • 70 Critic Score
    Kumo Lumo is a decent, colorful game that is perplexingly free.
    • 69 Metascore
    • 70 Critic Score
    Not the most powerful game in the universe. It is however a quite enjoyable romp through memory lane that can be enjoyed by both fans, and newcomers to the series.
    • 82 Metascore
    • 70 Critic Score
    Funky Smugglers is a good game with a slick look and enjoyable bite-sized gameplay which even though it gets a little repetitive, is perfect for those moments when you're bored and stuck in a queue. An airport queue perhaps.
    • 83 Metascore
    • 70 Critic Score
    As a JRPG style experience with some callbacks to Dungeons and Dragons, Knights of Pen and Paper excels. Just don't expect the full pen and paper experience.
    • 68 Metascore
    • 70 Critic Score
    Sometimes you just want to keep things simple and find the fastest way hit things with a hammer. Here it is.
    • 74 Metascore
    • 70 Critic Score
    The double-tap for confirmation system is something I believe no game should have, and what seems to be a deliberately obscure menu system (and the fact you have to register to access the game's main features), is a bit iffy, but once you start playing the game proper, you certainly find it hard to stop. Remember, it's 100% or nothing.
    • 74 Metascore
    • 70 Critic Score
    I found myself frustrated with some of the action elements at times, and even a little tired with some repetitious levels, but that doesn't stand in the way of Flea Symphony being a decent puzzle romp. There are plenty of levels included, and the game's IAP system only unlocks levels that the player hasn't progressed to yet.
    • 77 Metascore
    • 70 Critic Score
    While Arcane Legends may feel like a small step back for the franchise in spite of it's positive and innovative elements, it's still fun and provides one of the best mobile MMORPG experiences you can find on Android or iOS.
    • 82 Metascore
    • 70 Critic Score
    Even with these smart decisions on the part of the publisher (or possibly decisions made at the behest of the developer), and the quality of the ports, I can't say that the Raiden games hold up against shooters tailored more towards iOS. Even with the faster touch controls enabled, I found that my hand was getting in the way far too often, and that I didn't have the same level of immersion that I would have with a physical joystick.
    • 58 Metascore
    • 70 Critic Score
    To it's credit, Jet Set Radio is so cool, funky and still very fresh that you could easily mistake it for a brand new iOS IP. It's just unfortunate that the controls can't elevate a good game to a great one; although to be fair, that's not the sole fault of the game itself.
    • 84 Metascore
    • 70 Critic Score
    If you can't get your hands on the 3DS release of Mutant Mudds, the iOS version is serviceable, but the original remains the definitive platform for Mudds.
    • 70 Metascore
    • 70 Critic Score
    City Conquest is an interesting hybrid, one that feels like it could have used a little less tower defense in the mix.
    • 81 Metascore
    • 70 Critic Score
    Controls aside, it's actually an enjoyable romp as you figure out the best way round each maze, trying to avoid the increasingly difficult and sadistic obstacles with only a bouncy ball (which can at least be upgraded) to aid you. It's about timing, and not a small bit of luck too.
    • 80 Metascore
    • 70 Critic Score
    Crumble Zone doesn't have aspirations to be anything more than a race to the top of the leaderboards, but at that it does pretty well. A few nagging control issues and a lack of variety don't stop this game from being a good way to spend a few minutes between chores.
    • 86 Metascore
    • 70 Critic Score
    A great puzzle game. It doesn't necessarily rewrite the book on puzzle games, but all in all, it's a solid package that is well worth a look if you are into the genre; especially Tetris-like puzzlers.
    • 76 Metascore
    • 70 Critic Score
    Ravensword Shadowlands is a game that tries to do too much for its own good. While clear effort was placed into visual effects, and creating a wide variety of environments, the elements to fill out these areas are just not present.
    • 74 Metascore
    • 70 Critic Score
    The game controls great and looks fantastic. The story might not be worth writing home about, but it at least paints a well known historical figure with a new twist. Was Noah a cold-hearted monster? Probably not, but at least Chillingo is willing to think outside the box.
    • 83 Metascore
    • 70 Critic Score
    Dungelot should be applauded for its lack of a secondary in-game currency, and the inability for the player to purchase coins for real-world money.
    • 79 Metascore
    • 70 Critic Score
    Temple Run 2 is a good endless runner game, better in some ways than the original, and in other ways worse.
    • 66 Metascore
    • 70 Critic Score
    There's always the feeling at the back of your mind that the game is a little over-complicated. Ironically, it's because it's so well presented and fun that you can't help thinking how much more fun a simple balls-to-the-wall blast fest would've been. The agency building template, like my trousers from ten years ago, just doesn't seem to be the most natural fit.
    • 76 Metascore
    • 70 Critic Score
    Kingdom Conquest 2 certainly has enough to offer for those who enjoy city building freemium titles. The action RPG or strategy elements likely won’t be enough to sell those who also don’t enjoy titles such as Farmville or We Rule. Of course, the game is free, so it doesn’t hurt to give it a shot.
    • 76 Metascore
    • 70 Critic Score
    So it may not be a technological marvel, and the lack of truly disruptive power-ups is a little disappointing in a title like this, but gameplay is instantly addictive because it’s so damn simple. And because you don’t have to think too much with the Slaughter mode, it’s satisfying fun when you’re in need of a quick session.
    • 87 Metascore
    • 70 Critic Score
    Year Walk isn’t for everyone, as it is far from a casual experience and it takes a lot of effort from the player to get into it. For those who manage to immerse themselves completely this is one of the greatest games ever on iOS. For those who don’t it is a waste of time, and money.
    • 70 Metascore
    • 70 Critic Score
    Sporos doesn’t do much new that I haven’t seen before, but it packs and presents the puzzles in a polished fashion. A great puzzler for relaxing in bed, or picking up for just a few minutes while waiting on the bus. Try the lite version first to get a feel for it.
    • 85 Metascore
    • 70 Critic Score
    Penumbear is a quality puzzle platformer with a lot of content, and unsettling presentation. It never feels casual, and finding all the hidden stuff means you have to be prepared to have Penumbear impaled on spikes quite a lot. Not a game for the kiddies, but rather a game for those into darker games such as Limbo, Nihilumbra or Oscura.
    • 67 Metascore
    • 70 Critic Score
    ‘The God’s: Rebellion’ is the game equivalent of fast food – pretty (tasty), not exactly good for you (not much depth), but you can’t help having more. It might not be the most sophisticated title, but there’s a thousand other App Store games for that. If you’re in the mood for the simple act of putting pointed steel to soft demon flesh, you could do far worse.
    • 64 Metascore
    • 70 Critic Score
    If you are just playing Mini Ninjas for a quick diversion and don’t get caught up in the implications that a paid system has on the scoring you are in for a treat. Those who want to sink tons of time and money into the title certainly can. I’d say that Square Enix has done a much better job at publishing a much better free to play title than they have in the past.
    • 65 Metascore
    • 70 Critic Score
    Jones on Fire is a fun runner that is easy to get into, and play for days.