TouchGen's Scores

  • Games
For 1,092 reviews, this publication has graded:
  • 35% higher than the average critic
  • 12% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 4.3 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Magic: The Gathering - Duels of the Planeswalkers 2013
Lowest review score: 10 Monster Life
Score distribution:
1,092 game reviews
    • 79 Metascore
    • 40 Critic Score
    So what did I enjoy about Warhammer Quest? I think the game was a visual treat. I think that the combat, while opaque, has the potential to be enjoyable simply by keeping the player more informed and involved with the process. I think that the atmosphere is engaging, and that quests have great premises and writing.
    • 72 Metascore
    • 40 Critic Score
    I really wanted to like Halcyon, especially considering its pedigree, but it just doesn't feel like a polished experience. The difficulty and visuals need to be tweaked before it gets any more playtime.
    • 71 Metascore
    • 40 Critic Score
    Wake the Cat feels like a strange idea slapped onto a rather limited physics puzzle engine.
    • 71 Metascore
    • 40 Critic Score
    A terrible port of a wonderful game- meaning the end product ends up somewhere in the middle.
    • 70 Metascore
    • 40 Critic Score
    Fans of the original may enjoy seeing the 8 bit retro mode, but may be largely disappointed with the lack of care taken with this iteration of their beloved game.
    • 70 Metascore
    • 30 Critic Score
    Predators lacks compelling story, structure and mechanics.
    • 70 Metascore
    • 40 Critic Score
    Commando Jack is a cheap alternative in the tower defense jungle, but to conquer all you either have to grind like crazy or resort to IAP.
    • 69 Metascore
    • 40 Critic Score
    The poor A.I. and hit point balancing make Deus Ex: The Fall a poor shooter in my mind.
    • 69 Metascore
    • 40 Critic Score
    Sure, there's an occasional boss fight thrown in for good measure, but that's about as interesting as things get. The bosses were probably the most enjoyable part of the game, but overall the experiences with them were brief.
    • 68 Metascore
    • 40 Critic Score
    Despite the occasionally smile as I evaded the cops and launched into a slow mo speed jump. Fast & Furious: Adrenalin is a lackluster affair. In trying to concentrate on raw nitrous fuelled speed, I-play have dumbed down the overall package.
    • 67 Metascore
    • 10 Critic Score
    Let's face it, even calling Monster Life a game is a stretch, so much so that I am uncomfortable scoring it as one. As a gamer, I can only imagine how frustrating it must have been to work on Monster Life. While the groundwork for making it a beautiful, and potentially creative Pokemon-meets-Animal-Crossing is in plain sight, it is ignored in favor of a carrot-and-stick approach to player psychology with little reward.
    • 66 Metascore
    • 40 Critic Score
    A pretty, but by-the-numbers, endless platformer, that I doubt will stay for long on your iOS homescreen.
    • 66 Metascore
    • 40 Critic Score
    If you are looking for a word game to play against a friend on the same device it is still a decent investment, as it is more or less the only option available as of today. It is not recommended if you intend to play it by yourself.
    • 66 Metascore
    • 30 Critic Score
    Don't take this as an indictment against the game book genre.
    • 64 Metascore
    • 40 Critic Score
    Cafeteria Nipponica is poorly paced, and leaves the player waiting too much.
    • 64 Metascore
    • 30 Critic Score
    There are too many well made tower defence games on the App Store featuring the most important thing, gameplay, for Battle for Hoth to be even close to worth getting. If you are a fan of Star Wars try the lite version. If you are a fan of strategic tower defence games don't try the lite version.
    • 64 Metascore
    • 40 Critic Score
    Marvel vs. Capcom 2 just feels like a lazy port, because that is exactly what it is. It seems as though Capcom was just trying to cash in on the hype behind the franchise, which is disappointing because they did such a good job adopting Street Fighter to iPhone.
    • 63 Metascore
    • 20 Critic Score
    Infinite Warrior is a promising concept hampered by dysfunctional controls, non-persistent upgrades, and IAPs. It honestly feels as if the game wasn't playtested.
    • 63 Metascore
    • 40 Critic Score
    Blade Guardian does one thing out of the ordinary, and it doesn't work well. There are a sea of tower defense titles out there, and Blade Guardian seems content to blend in.
    • 63 Metascore
    • 40 Critic Score
    Rock(s) Rider feels unfinished at heart with a lot of fancy stuff layered on top. After hitting the head of the rider twenty times in a row without realising that the obstacle was obscured by a beam in another layer I had to conclude that I wasn't having any fun at all.
    • 61 Metascore
    • 40 Critic Score
    Although there is a great variety of levels, and the idea behind the game sounds like fun, Steve Young Football still falls pretty short on the whole fun aspect.
    • 60 Metascore
    • 40 Critic Score
    Real Steel is a mixed bag of great presentation, cool robots, slow predictable fighting and horrendously repetitive crowds.
    • 60 Metascore
    • 40 Critic Score
    Dracula: The Path Of The Dragon is a horror game, but I have yet to be scared by it.
    • 59 Metascore
    • 40 Critic Score
    The experience isn't that rewarding, and in the end you might feel that you actually wasted bandwidth downloading the 422 MB. Freemium games can be good, but in the case of Six-Guns it feels like a way to avoid spending time writing a proper story.
    • 59 Metascore
    • 40 Critic Score
    I would have preferred the game to be all athletics with a focus on the more technical events such as pole vaulting, high jumping and long jump. The selection on offer now is so eclectic that it makes little sense, and playing a championship is not a coherent experience at all.
    • 59 Metascore
    • 20 Critic Score
    Worm vs Birds feels like filler. It is a game with many flaws built upon a flimsy premise. There is nothing inspiring about its themes, its characters, or its artwork.
    • 59 Metascore
    • 30 Critic Score
    My interest in Drakerider faded as quickly as the "freemium" elephant in the room grew. I wouldn't be so exasperated if this wasn't a $20 game to start with.
    • 59 Metascore
    • 40 Critic Score
    I want to enjoy Pantheon Cycle: Shrouded Aspect, but it is hard to when I get bored moving my troops along the battlefield.
    • 59 Metascore
    • 40 Critic Score
    Yet Another Zombie Defense fails in most regards to wow me, and without a save game system it doesn’t get more chances to do so. Try the lite version before considering the paid version.
    • 58 Metascore
    • 40 Critic Score
    The core mechanic of tapping people to fine them gets boring very quickly, the graphics are unattractive and basic (although new towns are interesting enough to look at that they retain some charm), the music loop is one-note and annoying and unless you're up for spending your own cash on IAP, you're forced to play the same levels over and over until you get enough coins to progress.