USgamer's Scores

  • Games
For 351 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Dark Souls II: Scholar of the First Sin
Lowest review score: 10 AR-K Episode 1: Gone With The Sphere
Score distribution:
  1. Negative: 16 out of 351
351 game reviews
    • 78 Metascore
    • 40 Critic Score
    Sacrific[es] a lot of what made the original game so memorable in its quest to fit on the mobile platform. It's playable, but only just. It certainly does not come recommended.
    • 73 Metascore
    • 40 Critic Score
    A merely adequate rhythm game swaddled in yuck, Hatsune Miku: Project DIVA F can't hang with the best the genre has to offer.
    • 71 Metascore
    • 40 Critic Score
    It's a 20-hour game in a 50-hour package, bloated to hell and back by a design engineered to recycle content. If you're interested in playing an installment of the Tales series, you deserve much better than this.
    • 70 Metascore
    • 30 Critic Score
    A polished title with a couple of nice ideas completely undermined by boring mechanics and obtrusive, game-breaking monetization.
    • 64 Metascore
    • 40 Critic Score
    I'm down with crazy. I've enjoyed things like Twin Peaks and Mawaru Penguindrum. Crazy is fine, but you need to give me a hook. Killer is Dead has no hook for me. A great story and characters could get me through boring gameplay. I've been there before. Great gameplay could get me through a crap story. But, Killer is Dead offers me neither. It's not even bad enough to hate.
    • 64 Metascore
    • 40 Critic Score
    Borderlands 2 for the Vita is a case study in how a great game can get lost in a really bad port. There's just no getting around this version's raft of technical issues, nor the fact that the Vita doesn't have enough buttons to make it really work. Given more time, Iron Galaxy might have made it work. But as it is, even hardcore fans of the series should stay far away.
    • 61 Metascore
    • 40 Critic Score
    Drakengard 3 is rough, to say the least. Fundamentally, I like the focus on action, and the battle system is competently executed. However, it's all buried beneath a poorly optimized engine, terrible camera, and a story that's alternately infantile and gross. I've played a lot worse; but by an large, Drakengard 3 is a pretty bad game.
    • 56 Metascore
    • 40 Critic Score
    Bound By Flame is a number of good ideas poorly crafted into a final product. The story itself is rather generic, with poor dialog and voice acting preventing you from getting emotionally invested in the world. The core combat is good, but once it meets with the larger game, it begins to break down. Even an excellent crafting system can't save Bound By Flame from being a budget RPG.
    • 54 Metascore
    • 40 Critic Score
    About all Knack is good for is inspiring new and creative curses. I certainly spent more time improvising strings of epithets at its substandard gameplay than I did improvising strings of combo attacks.
    • 52 Metascore
    • 20 Critic Score
    A certain addictive or compulsive quality isn't sufficient to make a genuinely good game, sadly; Flappy Bird is addictive and compulsive in the same way that popping bubble wrap is addictive and compulsive. It may be immediately satisfying to waste your time with it in the short term, but when you look back on how your day went, you'll find yourself wishing you'd used those hours for something more productive or stimulating.
    • 51 Metascore
    • 10 Critic Score
    XBlaze would be thoroughly unremarkable if not for its utter—and possibly record-breaking—contempt for the player. If you're interested in visual novels as a genre, the Vita has a handful of titles significantly better than this one. And if you're somehow compelled to explore the rich back story of the BlazBlue universe, there's always fan fiction.
    • 50 Metascore
    • 30 Critic Score
    Though it does a handful of things right, Ninja Gaiden Z is overshadowed by a litany of awful design decisions. There's just no getting around the fact that it's a wretchedly bad action game. Even the most dedicated Ninja Gaiden fans should avoid this one.
    • 47 Metascore
    • 40 Critic Score
    More of a game for your younger sister than you, Hometown Story pales in comparison to the many 'life simulation' games already in the market. In many ways, it's a bare-bones version of Recettear: An Item Shop's Tale, stripped of all its zaniness and sly negotiations. Hometown Story isn't necessarily bad but given the price tag that it commands, I'm unwilling to recommend it. More deserving games are waiting for your money.
    • 46 Metascore
    • 30 Critic Score
    Attack on Titan contains the premise for an amazing video game, but never delivers on this potential. With their overly literal interpretation of the source material, Spike Chunsoft really limited what they could do with their adaptation, leading to an incredible amount of repetition.
    • 42 Metascore
    • 20 Critic Score
    The tragedy of Dungeon Keeper is that every so often, it shows glimpses of what makes it great. You can see the classic game is in there somewhere: its genius, and what it could have been. But then the gates slam shut, as though the Dungeon Keeper himself is kept in a larger meta-dungeon, whose bean-counting overlord tells you to come back later, or maybe even tomorrow. Or pay up.
    • tbd Metascore
    • 10 Critic Score
    If you need to know why gamers collectively turned up their noses at adventure games in the late '90s, look no further than AR-K: It contains every design flaw we washed our hands of 15 years ago. It's hard to tell if Gato Salvaje has played an adventure game since this fabled era, but if they want to save Episode 2 of AR-K, they'd better start.