VideoGamer's Scores

  • Games
For 2,584 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Portal 2
Lowest review score: 10 ATV Quad Frenzy
Score distribution:
2585 game reviews
    • 73 Metascore
    • 60 Critic Score
    ProStreet isn't a bad game, it simply doesn't hold a candle to its competition, and Need for Speed fans will be left wondering where all the fun has gone from the illegal, turned legal, street racing series.
    • 75 Metascore
    • 60 Critic Score
    The drug dealing aspect is really the game's only defining feature, and with the rest of the game being merely competent in all areas, the Scarface licence is left to do all the hard work.
    • 56 Metascore
    • 60 Critic Score
    A solid game, but its career mode is flawed and the gameplay is a strange mix of complex controls and arcade-like knockdowns.
    • 82 Metascore
    • 60 Critic Score
    TSoT is the best, most faithful South Park game to date, but it’s still just an okay game. That said it might also be your only chance to fart on a flaming, used tampon and hurl it at Nazi zombie fetuses, unless they make another Postal.
    • 76 Metascore
    • 60 Critic Score
    Star Fox Command is by no means a complete mess, but there's just nothing that compelling about it. Tellingly, I just couldn't help thinking that I'd rather be playing a conversion of the N64 game and forgetting about all this strategy nonsense.
    • 79 Metascore
    • 60 Critic Score
    It's not as engaging or memorable as we remember the originals to be, and the puzzles won't blow anyone away, but it's still hugely exciting to play a brand new Monkey Island game, such is the enduring popularity of the early 90s classics.
    • 68 Metascore
    • 60 Critic Score
    Mothership Zeta is a let down. It's nowhere near as good as Point Lookout or The Pitt. It's slightly better than Operation Anchorage, but only slightly. It's a linear, repetitive slog through an alien space ship and nothing else. Is it a fitting finale? No. Is it worth 800MS Points? Just. If only for the Samurai Armour. Sniff.
    • 70 Metascore
    • 60 Critic Score
    If you're after a quirky multiplayer game that won't break the bank, then it's probably worth a shot, but if you generally play alone or want more substance from your games you'll likely feel a bit short changed.
    • 59 Metascore
    • 60 Critic Score
    For Splatterhouse to be a good game it needed to have more depth. For the majority of the game's 10 chapters I simply button mashed until I could activate my special attack, and repeated that over and over.
    • 68 Metascore
    • 60 Critic Score
    The difficulty curve isn't so much a curve as it is a sudden vertical wall, and other game modes seem to rely on trial and error more than outright brain power.
    • 74 Metascore
    • 60 Critic Score
    It's a reviewing cliché, but this is one for hardcore fans only.
    • 65 Metascore
    • 60 Critic Score
    It's all a bit sad really. Flock! is an enjoyable game when it all works, but it's far too easy to encounter one of its many soul destroying problems that'll make you wish you were playing something else. It's certainly something quite unique on the current crop of systems, but that doesn't stop if from being a disappointment.
    • 75 Metascore
    • 60 Critic Score
    I don't know what a chocolate and monkey milkshake would taste like, but it somehow sums up Not a Hero perfectly.
    • 63 Metascore
    • 60 Critic Score
    Sniper Elite 3 has its moments, but they are too few and far between. Every so often you'll find yourself enjoying it, but that soon fades as you enter a pattern of shooting hundreds of dudes until you can move forward and snipe again.
    • 47 Metascore
    • 60 Critic Score
    The gameplay works, but the simple presentation and general lack of polish unfortunately relegate the game to something only a very small minority will enjoy.
    • 65 Metascore
    • 60 Critic Score
    Fans of the show are likely to get a kick out of the solid virtual representation of the key characters and locations and will probably enjoy the combat for a few hours. Problems will become more and more intolerable though, especially towards the end of the game where bosses are bordering on unfair, and platforming sections repeatedly make you want to quit the game there and then.
    • 57 Metascore
    • 60 Critic Score
    Once you've got over swearing at your tank, jumping back to the menu screen to try and pick another one or change weapons, swearing at the game again, and have settled down to try and make the best of a bad job with the crappy tank that you've got to begin with, something strange happens... you seem to want to keep playing.
    • 74 Metascore
    • 60 Critic Score
    Hopefully next time Rios and Salem will be a little less wise-cracking, take things a little more seriously and come complete with levels and gameplay scenarios that match the clever aggro system.
    • 56 Metascore
    • 60 Critic Score
    Rooms' bland and blurry visuals will do little to attract potential players. Its flaws will likely put off all but the hardiest of puzzle fans, but ultimately this is the exact audience the game was designed for.
    • 61 Metascore
    • 60 Critic Score
    ProStreet isn't a bad game, it simply doesn't hold a candle to its competition, and Need for Speed fans will be left wondering where all the fun has gone from the illegal, turned legal, street racing series.
    • 51 Metascore
    • 60 Critic Score
    The gameplay works, but the simple presentation and general lack of polish unfortunately relegate the game to something only a very small minority will enjoy.
    • 70 Metascore
    • 60 Critic Score
    If you're somehow done with all the big FPS releases of the year then TimeShift isn't a bad option, it's just not a game that will get a second look by most gamers gorging themselves on the likes of Halo 3 and Call of Duty 4.
    • VideoGamer
    • 72 Metascore
    • 60 Critic Score
    Once you get past the terrible opening missions and start blowing things up with massive explosions there's a game here that is worth a look, but it's criminally unpolished and as such will leave many gamers rather unsatisfied.
    • 63 Metascore
    • 60 Critic Score
    KOFXII's biggest problem is that the fighting game bar has been raised considerably in the last 12 months, with the release of Street Fighter IV in particular showing how reboots should be done.
    • 62 Metascore
    • 60 Critic Score
    As an arcade blaster it does a reasonable job, but repetition ensures that even the ridiculous-but-fun Ace Kills get old quickly.
    • 71 Metascore
    • 60 Critic Score
    There's nothing wrong with The Lego Movie Videogame, but it just doesn't have the same appeal as other entries in the series.
    • 63 Metascore
    • 60 Critic Score
    With so many high quality shooters on the market already, each trying to offer something that the others don't, all Confrontation really has going for it is its low price tag. For what was such a well respected series, that's really not good enough.
    • 62 Metascore
    • 60 Critic Score
    For Splatterhouse to be a good game it needed to have more depth. For the majority of the game's 10 chapters I simply button mashed until I could activate my special attack, and repeated that over and over.
    • 73 Metascore
    • 60 Critic Score
    The level designs vary from excellent to poor, enemy variety is non-existent (ok, the gang members where masks, but still), the aforementioned rescue missions become tedious, and the end arrives a couple of levels too soon.
    • 71 Metascore
    • 60 Critic Score
    The racing is by no means terrible, and will serve its purpose for those interested in a Cars video game, but had that aspect been nailed, the whole experience would have been elevated a notch or two.