VideoGamer's Scores

  • Games
For 2,163 reviews, this publication has graded:
  • 39% higher than the average critic
  • 5% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 10
Score distribution:
2,163 game reviews
    • Metascore: 55
    • Critic Score 30
    How and why the company continues to churn out such rubbish is a mystery, and even the biggest Sonic fans must be starting to lose their patience.
    • Metascore: 52
    • Critic Score 30
    The idea of giving the player three fairly unique characters to play as is good one, but the game design verges on plain stupid at times.
    • Metascore: 52
    • Critic Score 30
    The idea of giving the player three fairly unique characters to play as is good one, but the game design verges on plain stupid at times.
    • Metascore: 52
    • Critic Score 30
    The idea of giving the player three fairly unique characters to play as is good one, but the game design verges on plain stupid at times.
    • Metascore: 43
    • Critic Score 30
    Sonic has been on a slippery slope for years and SEGA has done nothing about it, and this has culminated in what can only be described as a complete disaster.
    • Metascore: 46
    • Critic Score 30
    Sonic has been on a slippery slope for years and SEGA has done nothing about it, and this has culminated in what can only be described as a complete disaster.
    • Metascore: 42
    • Critic Score 30
    Nothing more than a shockingly lazy attempt to plunder some loot out of a great brand.
    • Metascore: 52
    • Critic Score 30
    One of the dullest and most repetitive games I've played in recent memory. It feels more like a chore then a game, and the lack of attention to many aspects of its design pale in comparison to its greatest omission... it's simply no fun to play.
    • Metascore: 58
    • Critic Score 30
    One of the dullest and most repetitive games I've played in recent memory. It feels more like a chore then a game, and the lack of attention to many aspects of its design pale in comparison to its greatest omission... it's simply no fun to play.
    • Metascore: 48
    • Critic Score 30
    A pretty awful attempt to successfully cross the media-divide, so hopes will have to be pinned elsewhere.
    • Metascore: 39
    • Critic Score 30
    While Brain Training still clearly continues to rule the brain-boosting roost, there is no reason why a few more decent mental agility games shouldn't come along to challenge its title.
    • Metascore: 54
    • Critic Score 30
    As far as summer movie licensed video games go, Transformers is sadly one of the worst we've seen this year. While the movie stands, the video game most definitely falls.
    • Metascore: 56
    • Critic Score 30
    As far as summer movie licensed video games go, Transformers is sadly one of the worst we've seen this year. While the movie stands, the video game most definitely falls.
    • Metascore: 52
    • Critic Score 30
    As far as summer movie licensed video games go, Transformers is sadly one of the worst we've seen this year. While the movie stands, the video game most definitely falls.
    • Metascore: 55
    • Critic Score 30
    As far as summer movie licensed video games go, Transformers is sadly one of the worst we've seen this year. While the movie stands, the video game most definitely falls.
    • Metascore: 44
    • Critic Score 30
    Just a shoddily put together game that will fail to excite even the most hardcore monster fans. Avoid this at all costs.
    • Metascore: 43
    • Critic Score 30
    It feels a little wrong to be so down on a game that seemed genuinely interesting when it was first announced, but Turning Point is so devoid of the qualities needed in a modern FPS that it's impossible to sugar coat. It's just a very bad game, plain and simple.
    • Metascore: 42
    • Critic Score 30
    It feels a little wrong to be so down on a game that seemed genuinely interesting when it was first announced, but Turning Point is so devoid of the qualities needed in a modern FPS that it's impossible to sugar coat. It's just a very bad game, plain and simple.
    • Metascore: 39
    • Critic Score 30
    It feels a little wrong to be so down on a game that seemed genuinely interesting when it was first announced, but Turning Point is so devoid of the qualities needed in a modern FPS that it's impossible to sugar coat. It's just a very bad game, plain and simple.
    • Metascore: 56
    • Critic Score 30
    A sloppy co-operative mode adds little to the overall experience, and a laughably restrictive customisation mode is the final nail in the coffin for this dreadful game.
    • Metascore: 49
    • Critic Score 30
    With some of the worst presentation the Wii has seen and some partially broken controls, even an inevitable appearance in a bargain bin shouldn't tempt you to buy Nitrobike.
    • Metascore: 54
    • Critic Score 30
    A game genre so heavily built around playing with friends it was always going to struggle on the PSP, and poor visuals and presentation don't help International Athletics one bit.
    • Metascore: 37
    • Critic Score 30
    This is strictly for Land Rover obsessives. And if that's you, please, seek help.
    • Metascore: 44
    • Critic Score 30
    Tornado is more of a shame than a disappointment. The Katamari Damacy style gameplay could have been a perfect fit on the DS. It boggles the mind that someone somewhere within the development team didn't notice how much strain constantly drawing circles puts on your wrist.
    • Metascore: 30
    • Critic Score 30
    Had this been released five years ago it would still have stood out as a poorly made FPS, so released into a market with the likes of Halo 3 and Call of Duty 4 sitting pretty on store shelves, and Killzone 2 due any day now, it's hard to see any reason to add this to your collection.
    • Metascore: 35
    • Critic Score 30
    Had this been released five years ago it would still have stood out as a poorly made FPS, so released into a market with the likes of Halo 3 and Call of Duty 4 sitting pretty on store shelves, and Killzone 2 due any day now, it's hard to see any reason to add this to your collection.
    • Metascore: 45
    • Critic Score 30
    In the end we don't believe Interpol's incredibly simplistic gameplay is worth the 800 MS Point price tag, and the rough presentation hurts what would have been a reasonably entertaining title for casual gamers.
    • Metascore: 37
    • Critic Score 30
    It's awful. As it is it's a disaster of a fighting game. If the boxing in Wii Sports is Amir Khan, then Ready 2 Rumble Revolution is Frank Bruno.
    • Metascore: 35
    • Critic Score 30
    If you spend your hard-earned cash on this, you really only have yourself to blame. God may forgive you, but I won't.
    • Metascore: 38
    • Critic Score 30
    While Dead or Alive: Paradise may appear exciting to a sex-starved 16-year-old, the game is insulting to all other audiences; a huge backwards step in an industry desperately trying to mature. Remember this, kids: ultimately you're getting yourself worked up over polygon meshes, skin coloured textures and clever algorithms. Unless you're really struggling for ways to entertain your libido, the game should be categorically avoided.
    • Metascore: 43
    • Critic Score 30
    Truly awful games, especially full-price retail releases, are thin on the ground these days. Sure, games can sometimes be far too generic or suffer from some iffy design decisions, but they're rarely as poor as Naughty Bear. How the game got released in this state is a mystery.
    • Metascore: 43
    • Critic Score 30
    Truly awful games, especially full-price retail releases, are thin on the ground these days. Sure, games can sometimes be far too generic or suffer from some iffy design decisions, but they're rarely as poor as Naughty Bear. How the game got released in this state is a mystery.
    • Metascore: 45
    • Critic Score 30
    A frightening lack of originality, uninspired objectives and a shedload of technical issues make Sniper one of the worst shooters this generation.
    • Metascore: 36
    • Critic Score 30
    Kung Fu Rider's bizarre and broken controls bear little correlation to what's going on in the screen, and overall the game would function far more effectively if its commands were simply mapped to a DualShock controller. It would still remain utterly terrible, however, as the game is an uninspired mess built entirely around a core conceit that gets old surprisingly fast.
    • Metascore: 59
    • Critic Score 30
    A wholly loathsome experience drowns out the potentially impressive water physics; Dark Energy Digital should focus on turning their water into a piece of middleware. Maybe then we could finally see something good come out of this mess.
    • Metascore: 26
    • Critic Score 30
    A collection of barely playable mini-games with dodgy physics, poor controls and not an ounce of charm.
    • Metascore: 60
    • Critic Score 30
    Buy this, and the only shooting you'll be doing is to yourself: in the foot.
    • Metascore: 47
    • Critic Score 30
    The two worst games I've played this year have both been on Kinect, and Sonic Free Riders - you might not be surprised to learn - is one of them. Avoid.
    • Metascore: 63
    • Critic Score 30
    As well as being unresponsive and technically broken, it's simply not as much fun as its non-HD sibling.
    • Metascore: 50
    • Critic Score 30
    But the most surprising thing about NeverDead is just how boring it all is. This is an utterly generic shooter with an inspired dismemberment mechanic that neither Rebellion nor director Shinta Nojiri seems to know what to do with. Lacking any kind of spark whatsoever, it becomes increasingly apparent that NeverAlive would be a more honest title.
    • Metascore: 42
    • Critic Score 30
    The most frustrating thing of all, though, is that Bloodforge could so easily have been better. No one would begrudge the tepid level design and repetitive gameplay if it wasn't so arduous+. If Climax had halved the number of opponents, lowered the difficulty ever so slightly and let you respawn with a full health bar, Bloodforge could have been good throwaway fun.
    • Metascore: 39
    • Critic Score 30
    A monumental disappointment. What's been slated as the first mature Doctor Who game is actually a frustrating, dated example of how not to make a game of its genre. An excellent comprehension of the license is completely ruined by shoddy execution.
    • Metascore: 44
    • Critic Score 30
    What is most frustrating is the constant self-sabotage: every time the game does something right, it immediately then ruins it. A section of the game takes place in the derelict ship from the first film. There's a wonderful sense of intimidating scale here – think Kane lowering himself into the same ship. And then, as you contemplate the space jockey, a group of brainless PMCs run in and start shooting.
    • Metascore: 52
    • Critic Score 30
    The game's main problem, everything considered, is that it makes what should be a test of skill and patience into a series of shooting galleries that require little skill. Instead, it's a woeful Call of Duty with a telescope.
    • Metascore: 39
    • Critic Score 30
    It is so immensely tiresome, so poor and such a cash-in.
    • Metascore: 59
    • Critic Score 20
    At least in terms of being faithful to the source material, it retains a similar level of simplicity, except that in 2006 that just isn't enough.
    • Metascore: 43
    • Critic Score 20
    It deserves every harsh word written about it. It's the worst kind of cynical cash in and not only damages the legacy of Final Fight, but damages Capcom's reputation as a forward thinking games publisher.
    • Metascore: 25
    • Critic Score 20
    The worst Wii game I've had the misfortune to play and a huge disappointment for Wii owners desperate for more arcade racing action.
    • Metascore: 32
    • Critic Score 20
    As one of very few core games currently available for Kinect, this is the kind of tripe that will give the new technology a bad name.
    • Metascore: 50
    • Critic Score 20
    For the lucky few who happen to have the preposterous layout requirements, Kung Fu LIVE is a solid novelty title. Unfortunately, it's being marketed to an audience beyond those twelve people.
    • Metascore: 25
    • Critic Score 20
    AMY
    It's as though everything the designers came up with was carelessly implemented just to aggravate you. Guess what? It will.
    • Metascore: 35
    • Critic Score 10
    Hideous.
    • Metascore: 33
    • Critic Score 10
    Hideous.