X360 Magazine UK's Scores

  • Games
For 1,238 reviews, this publication has graded:
  • 34% higher than the average critic
  • 4% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 9 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 10
Score distribution:
1,238 game reviews
    • Metascore: 59
    • Critic Score 40
    The game appreciates boredom in a way that we never could. [Issue#32, p.89]
    • Metascore: 53
    • Critic Score 40
    It's looking a bit on the tired side. Great music though. [Issue#25, p.118]
    • Metascore: 55
    • Critic Score 40
    [An] abomination. [Issue#29, p.117]
    • Metascore: 41
    • Critic Score 40
    A real mess of ideas that tries hard but just doesn't have what it takes. [Issue 26, p.118]
    • Metascore: 50
    • Critic Score 40
    A contender for one of the dirtiest games of the year, Payback is two parts uninspired garbage and three parts loading screen. [Issue 28, p.98]
    • Metascore: 50
    • Critic Score 40
    Small kids might like it, but will need supervision to solve some of hte later puzzles. Adults beware. [Issue#36, p.96]
    • Metascore: 47
    • Critic Score 40
    So many cliches, so little time. [Issue#40, p.103]
    • Metascore: 43
    • Critic Score 40
    What's good is lifted, what's new is paper-thin. [Issue#32, p.118]
    • Metascore: 58
    • Critic Score 40
    Things couldn't get more generic unless there was somehow stealth, crates and a space marine superhero involved. [Issue#32, p.117]
    • Metascore: 45
    • Critic Score 40
    He's rubbish at flying and all his weapons are completely unbalanced. [Issue#33, p.92]
    • Metascore: 60
    • Critic Score 40
    Terrible stuff, and what’s more quite predictably so. The problem’s made worse by how much better things would be if its fat was simply trimmed. Oh Sonic, where art thou?
    • Metascore: 55
    • Critic Score 40
    Bizarrely this Hulk game isn’t as much fun as Hulk: Ultimate Destruction, and it wasn’t exactly brilliant anyway. You’re best off just watching the film and leaving this alone.
    • Metascore: 50
    • Critic Score 40
    You're left roaming the virtual landscape, hoping opposition might come your way. [Issue#33, p.117]
    • Metascore: 66
    • Critic Score 40
    Put simply, there are deeper tactical outings, more sociable games of skill, and many Live Arcade titles more enjoyable than this. Go and buy one of htose instead. [Issue#34, p.116]
    • Metascore: 56
    • Critic Score 40
    A shame in so many ways. Avoid, unless you like boredom.
    • Metascore: 71
    • Critic Score 40
    At least you don't use the right analogue stick to aim. [Issue#36, p.114]
    • Metascore: 52
    • Critic Score 40
    Quite simply, this would have been struggling for a decent mark on Live Arcade. One strong concept does not a game make.
    • Metascore: 57
    • Critic Score 40
    There are much better games out there for the same audience. [Issue#44, p.84]
    • Metascore: 48
    • Critic Score 40
    Very few redeeming features can pull SA back from the brink of feeling more like a half finished game with unforgiving controls. It will leave you with blisters, but not the good kind.
    • Metascore: 55
    • Critic Score 40
    If you hadn't seen the price tag, you'd wonder what all the internet furore had been about. [Issue#45, p.100]
    • Metascore: 64
    • Critic Score 40
    We accept that there’s some who’ll like this. You know who you are and you know you’re not the majority. Listen up majority, it is you to whom we speak.
    • Metascore: 29
    • Critic Score 40
    Just another bemani game with horrible music that you're supposed to play with seven big buttons but instead you play it with wee buttons on the pad. [Issue#35]
    • Metascore: 28
    • Critic Score 40
    It sucks! [Issue#37, p.116]
    • Metascore: 49
    • Critic Score 40
    Zombie Wranglers sucks. Especially the 'comedy' names they've given each level. They really suck. [Issue#35]
    • Metascore: 44
    • Critic Score 40
    Not terrible, but so dry it’s pointless. If videogame paintball appeals you may be entertained, but boredom will set in.
    • Metascore: 54
    • Critic Score 40
    The fighting is okay, a few design decisions commendable, but ultimately there is just not enough great game here. Tiny levels with nothing in them? Looks like we are the ones being golden fleeced.
    • Metascore: 39
    • Critic Score 40
    As strange as they come, with the shallow twist of centering on a group of women who bare all. You already know if this is for you or not.
    • Metascore: 63
    • Critic Score 40
    Not atrocious but lacks any sense of originality and is far too tedious. [Issue#46, p.87]
    • Metascore: 66
    • Critic Score 40
    A strange one, this. Fun to play with friends for a while, but the questions range from interesting to just plain stupid, and this really should be DLC. That’s what DLC is for!
    • Metascore: 61
    • Critic Score 40
    Dull and frustrating. [Issue#49, p.88]
    • Metascore: 48
    • Critic Score 40
    A game this short and shallow should really be ignored. There is nothing original, compelling or even that new and it will join the ever-growing pile of rubbish movie tie-ins.
    • Metascore: 61
    • Critic Score 40
    Up
    There are much better alternatives. [Issue#53, p.95]
    • Metascore: 43
    • Critic Score 40
    Try to forget that it ever happened. [Issue#52, p.93]
    • Metascore: 46
    • Critic Score 40
    Controls that are either to broken or too difficult to use. [Issue#54, p.84]
    • Metascore: 59
    • Critic Score 40
    If you must play one, go back a few games. [Issue#48, p.87]
    • Metascore: 56
    • Critic Score 40
    When the camera decides to point at nothing its problems are inexcusable. [Issue#53, p.94]
    • Metascore: 64
    • Critic Score 40
    The basic framework of the combat is acceptable, but really...nah. [Issue#48, p.99]
    • Metascore: 35
    • Critic Score 40
    Some promising ideas, but little to no delivery on any of them. [Issue#49, p.90]
    • Metascore: 55
    • Critic Score 40
    Fiddly controls. [Issue#51, p.105]
    • Metascore: 55
    • Critic Score 40
    Feels like an unfinished game. [Issue#57, p.97]
    • Metascore: 25
    • Critic Score 40
    At a whopping price, this is one game worth missing out on. [Issue#54, p.105]
    • Metascore: 64
    • Critic Score 40
    All in all, a shame. [Issue#55, p.105]
    • Metascore: 63
    • Critic Score 40
    It comes up short. [Issue#56, p.105]
    • Metascore: 59
    • Critic Score 40
    The trouble is, said hints can appear superimposed over the play area, reducing play to a highly distracting farce. [Issue#57, p.107]
    • Metascore: 54
    • Critic Score 40
    Nothing more than an interesting curio. [Issue#58, p.105]
    • Metascore: 59
    • Critic Score 40
    It's just not very good at all, even for "fans of the series," as people tend to say. [Issue#56, p.90]
    • Metascore: 63
    • Critic Score 40
    There are much, much better ways to spend 1,200 Points. [Issue#58, p.105]
    • Metascore: 41
    • Critic Score 40
    A typical videogame tie-in that will last no longer in the public's memory than the film. Play it if you must, but don't say we didn't tell you so. [Issue#60, p.99]
    • Metascore: 46
    • Critic Score 40
    Some truly horrendous loading times. [Issue#58, p.94]
    • Metascore: tbd
    • Critic Score 40
    Suffers from a variety of problems that will mean even racing fanatics and aficionados of the depicted sport itself will struggle to enjoy it. [Issue#57, p.97]
    • Metascore: 45
    • Critic Score 40
    We've seen all of Sniper: Ghost Warrior's tricks before, and in far superior games. [Issue#62,p.88]
    • Metascore: 40
    • Critic Score 40
    Really boring bits. [Issue#63, p.91]
    • Metascore: 58
    • Critic Score 40
    Steer clear. [Issue#64, p.103]
    • Metascore: 42
    • Critic Score 40
    One day someone will nail this series and make a game that does its mystery characteristics justice, but we're stuck waiting until then. [Issue#66, p.91]
    • Metascore: 57
    • Critic Score 40
    Offers a smaller and less entertaining variety of workout than its fellow Kinect fitness titles. [Issue#66, p.93]
    • Metascore: 40
    • Critic Score 40
    There isn't a single mini-game here that won't seem anachronistic three months from now. [Issue#67, p.90]
    • Metascore: 68
    • Critic Score 40
    The eight-angle camera system serves only to confuse players with depressing regularity. [Issue#67, p.103]
    • Metascore: 57
    • Critic Score 40
    Do yourself a favor and get Costume Quest instead. [Issue#67, p.105]
    • Metascore: 64
    • Critic Score 40
    What should be exhilarating, fast-paced and exciting turns out to be boring, samey and unbalanced to the point of being broken. [Issue#68, p.89]
    • Metascore: 68
    • Critic Score 40
    Ill-suited to the 360 platform and massively overpriced. [Issue#71, p.101]
    • Metascore: 69
    • Critic Score 40
    A contradictory videogame premise that screams frustration from its opening stage, and continues in that vein thereafter. [Issue#71, p.103]
    • Metascore: 51
    • Critic Score 40
    Unresponsive and inaccurate. [Issue#72, p.101]
    • Metascore: 52
    • Critic Score 40
    More fun than being tortured and killed, but still not really much of an advertisement for 13th Century living. [Issue#73, p.87]
    • Metascore: 63
    • Critic Score 40
    A rather depressing waste of money. [Issue#73, p.88]
    • Metascore: 38
    • Critic Score 40
    This just isn't worth bothering with. [Issue#73, p.89]
    • Metascore: 55
    • Critic Score 40
    Both a poor update and an unwieldy, near-cheating videogame overall. [Issue#73, p.101]
    • Metascore: 49
    • Critic Score 40
    An 18-rated game made for 13-year-olds, and yet it is the gameplay that is the biggest disappointment. [Issue#74, p.82]
    • Metascore: 59
    • Critic Score 40
    God of War minus the imagination, plus inordinate amounts of the colour green. [Issue#74, p.89]
    • Metascore: 46
    • Critic Score 40
    Pales next to the likes of Torchlight and the DeathSpank games. [Issue#74, p.102]
    • Metascore: 47
    • Critic Score 40
    A good idea in principle, and one that could have made for a great game, but its execution is so poor that it ends up looking like a complete mess. [Issue#75, p.76]
    • Metascore: 61
    • Critic Score 40
    Painfully dull gameplay. [Issue#75, p.82]
    • Metascore: 59
    • Critic Score 40
    Simply too boring to even consider a rental. [Issue#75, p.84]
    • Metascore: 46
    • Critic Score 40
    So technical that it might as well be a manual. [Issue#75, p.85]
    • Metascore: 60
    • Critic Score 40
    The inherent ropey nature of this tie-in can't be ignored. [Issue#75, p.85]
    • Metascore: 71
    • Critic Score 40
    Couldn't feel much more dated if it tried. [Issue#76, p.102]
    • Metascore: 54
    • Critic Score 40
    It's quickly frustrating. [Issue#77, p.91]
    • Metascore: 47
    • Critic Score 40
    This game's destiny? The bargain bin. [Issue#78, p.84]
    • Metascore: 61
    • Critic Score 40
    Broken, overly repetitive and frustrating to play. [Issue#78, p.89]
    • Metascore: 45
    • Critic Score 40
    An uninspired, cheap-looking Trials HD rip-off, plastered with the Red Bull logo. [Issue#78, p.103]
    • Metascore: 55
    • Critic Score 40
    We were both bored and angered by it. [Issue#79, p.100]
    • Metascore: 69
    • Critic Score 40
    The fighting and climbing become exercises in frustration, and there isn't enough depth here. [Issue#83, p.100]
    • Metascore: 54
    • Critic Score 40
    Motocross has so much more to offer than this dire racer. [Issue#84, p.87]
    • Metascore: 67
    • Critic Score 40
    These robots could sure use a little extra life injected into them. [Issue#84, p.104]
    • Metascore: 42
    • Critic Score 40
    A good-looking but boring button masher that should be avoided. [Issue#86, p.100]
    • Metascore: 38
    • Critic Score 40
    Never before has a game's potential been squandered so much just because the hardware was unable to keep up with the vision. [Issue#87, p.80]
    • Metascore: 41
    • Critic Score 40
    Though you might think Kinect would be the perfect fit for its staccato gameplay, it ultimately makes things even more frustrating. [Issue#87, p.87]
    • Metascore: 49
    • Critic Score 40
    This game could send the blood pressure of a Buddhist monk into the stratosphere. [Issue#90, p.78]
    • Metascore: 56
    • Critic Score 40
    It's an improvement on staring out the window. [Issue#91, p.78]
    • Metascore: 46
    • Critic Score 40
    An impossible sell when you repress the action, screw the controls and forget to include AI. [Issue#91, p.88]
    • Metascore: 59
    • Critic Score 40
    Poor controls. [Issue#92, p.88]
    • Metascore: 60
    • Critic Score 40
    Offers little more than the free trial vision can provide. [Issue#93, p.88]
    • Metascore: 47
    • Critic Score 40
    When it comes down to it, Crashed Ice isn't much more than an extra bit of advertising for Red Bull's own tournament. [Issue#94, p.82]
    • Metascore: 54
    • Critic Score 40
    It can't hide its budget nature, presenting strategy fans with irksome gameplay, ugly visuals and an overall lack of polish or thought. This is a mess. [Issue#97, p.76]
    • Metascore: 54
    • Critic Score 40
    The lack of challenge only adds to the boredom. In every way, Army Of Two: The Devil’s Cartel is an embarrassment to videogames...Not just boring, but exactly the kind of ‘violence for violence‘s sake’ dross the anti-videogame lobbyists dredge up at the arrival of each new atrocity.
    • Metascore: 62
    • Critic Score 30
    Backgammon is the worst game in the world. [Issue#23, p.97]
    • Metascore: 72
    • Critic Score 30
    A poor effort that simultaneously shows up EA's footballing naivety and its rampant capitalism. It will sell like the proverbial hot cake, but don't say we didn't warn you. [Issue 7, p.100]
    • Metascore: 49
    • Critic Score 30
    A game that can't decide what it is and should never really have been released; something that Ubisoft clearly realises given the amount of effort that hasn't gone into promoting it. [Issue 10, p.86]
    • Metascore: 52
    • Critic Score 30
    This would be embarrassing on a Dreamcast, let alone the hulking next-gen monster console we call Xbox 360. This is not a next-gen game and it's not fun either. [Issue 8, p.98]
    • Metascore: 52
    • Critic Score 30
    A total waste of a disc and DVD case in our eyes, Samurai Warriors 2 does nothing that comparable games don't do an awful lot better. Definitely one to be avoided. [Issue 12, p.94]
    • Metascore: 65
    • Critic Score 30
    A game that sucked in 1982 and amazingly, sucks even more in 2006. [Issue 14, p.116]
    • Metascore: 38
    • Critic Score 30
    Not the worst game on 360 but it's not far off. Tedious, short and not much fun, if you want to pimp rides, we reckon you're better off sticking with "Need for Speed." [Issue # 16, p.94]
    • Metascore: 37
    • Critic Score 30
    Hilariously bad. [Issue #22, p.82]
    • Metascore: 38
    • Critic Score 30
    Virtually nothing works as it should, and what does owes an enormous debt to a few evergreen classics. Disappointing. [Issue 23, p.79]
    • Metascore: 41
    • Critic Score 30
    A confusing tie-in that delights in the incompetence of its young audience, The Golden Compass makes absolutely no sense. Still, at least we got to throw projectiles at a monkey. [Issue 28, p.96]
    • Metascore: 43
    • Critic Score 30
    Turning Point falls so short of its potential it makes us shed a tear. [Issue#32, p.82]
    • Metascore: 65
    • Critic Score 30
    Button mashing is boring. [Issue#20, p.93]
    • Metascore: 45
    • Critic Score 30
    As cynical as it is terrible, this pushes "Fuzion Frenzy 2" hard for the title of worst game on the Xbox 360 to date. [Issue #22, p.89]
    • Metascore: 49
    • Critic Score 30
    Boring offence, terrible defence and a poor substitute for a series that could've taken a huge step forward on the 360. [Issue#30, p.93]
    • Metascore: 56
    • Critic Score 30
    Awfully disappointing spin-off that insults on practically every level. The developers at Krome deserve to be punished, just like we were when playing this. [Issue 27, p.95]
    • Metascore: 34
    • Critic Score 30
    For those who can look past the game’s flaws there are a few hours of mindless destruction and anal-probing to be had here, but only if you’ve exhausted every other game out there.
    • Metascore: 59
    • Critic Score 30
    Here's a list of things that this is less interesting than: rubber gloves, garden peas, Spam and watching paint dry (of course). [Issue 26, p.117]
    • Metascore: 53
    • Critic Score 30
    To make matters worse, you can spin blocks once they hit the bottom of the well or other blocks, meaning that the skill is lessend further. [Issue 27, p.118]
    • Metascore: 54
    • Critic Score 30
    Rubbish, boring combat. [Issue 27, p.99]
    • Metascore: 58
    • Critic Score 30
    Simply put, this is cynical, poorly playtested nonsense that's seriously due an MOT. Geddit? [Issue 27, p.96]
    • Metascore: 60
    • Critic Score 30
    Gone are the days when it was acceptable to include hour-long levels and no checkpoints. [Issue#31, p.92]
    • Metascore: 25
    • Critic Score 30
    Terrible controls. [Issue#46, p.87]
    • Metascore: 50
    • Critic Score 30
    X-Blades fails to excite on any level and falls flat in everything it attempts. Probably best to ignore this and pretend it doesn’t exist.
    • Metascore: 45
    • Critic Score 30
    Take the thing online (that is the name of the game after all...) and the results are truly beyond atrocious. [Issue#33, p.116]
    • Metascore: 55
    • Critic Score 30
    A pointless, unfinished, unpolished, joyless, broken experience.
    • Metascore: 63
    • Critic Score 30
    Another low-grade offering. [Issue#34, p.117]
    • Metascore: 54
    • Critic Score 30
    Does Microsft not realise how insulting it is to release past free flash games as pay-to-download XBLA content? [Issue#37, p.116]
    • Metascore: 49
    • Critic Score 30
    Not even worth it for fans of either series. [Issue#44, p.85]
    • Metascore: 38
    • Critic Score 30
    Cheap, bland, and pretty much tasteless, like that value-brand white block that claims its chicken. [Issue#43, p.94]
    • Metascore: 30
    • Critic Score 30
    Shellshock 2 is one of the most poorly designed and unplayable games this generation. Not even its admittedly interesting premise can keep it from feeling unfinished and completely unnecessary.
    • Metascore: 41
    • Critic Score 30
    The frankly rubbish Summer Athletics by another name, and therefore still utterly depressing. Don’t even think about wasting your money on this.
    • Metascore: 49
    • Critic Score 30
    Stupid, stupid game. [Issue#35]
    • Metascore: 45
    • Critic Score 30
    Playing Interpol is like reading a "Where's Wally?" book, only without Wally. Or Woof. Or even Wenda. [Issue#37, p.117]
    • Metascore: 44
    • Critic Score 30
    Headache of a game. [Issue#39]
    • Metascore: 54
    • Critic Score 30
    Another Live Arcade offering that would be better replicated with pen and pad. [Issue#44, p.99]
    • Metascore: 50
    • Critic Score 30
    It’s a very kid-friendly game, but to the point where there’s very little actual game to enjoy, and what there is is incredibly ugly. Simple, really easy and one that even five-year-olds will get bored of.
    • Metascore: 40
    • Critic Score 30
    Although the game's stealth and combat elements are initially playable, they soon become dull and repetitive due to the uninspiring missions and tedious plot. [Issue#58, p.95]
    • Metascore: 57
    • Critic Score 30
    You're far better off simply waiting a short while for Puzzle Quest 2. [Issue#59, p.105]
    • Metascore: 46
    • Critic Score 30
    In short, it's a stinker. [Issue#61, p.104]
    • Metascore: 43
    • Critic Score 30
    Mercifully short. [Issue#62,p.91]
    • Metascore: 41
    • Critic Score 30
    This isn't exactly an experience to savour. [Issue#62,p.103]
    • Metascore: 37
    • Critic Score 30
    A truly rubbish shooter that lies deep in Gears' shadow, pillaging it for set pieces, designs and mechanics with zero subtlety. [Issue#64, p.89]
    • Metascore: 32
    • Critic Score 30
    The core fighting system is designed well enough, but the Kinect control is lazily implemented and there's absolutely no variety to the fights. [Issue#66, p.93]
    • Metascore: 58
    • Critic Score 30
    An annoying platform/adventure hybrid that fails to utilise its fictional universe effectively. [Issue#67, p.84]
    • Metascore: 47
    • Critic Score 30
    A messy control system. [Issue#67, p.88]
    • Metascore: 35
    • Critic Score 30
    We can think of no reason for anyone to buy this. [Issue#74, p.101]
    • Metascore: 37
    • Critic Score 30
    Generally speaking, Lucha Fury is a complete waste of time and Microsoft Points. [Issue#75, p.101]
    • Metascore: 46
    • Critic Score 30
    It ranges from boring and stupid to totally incomprehensible, and neither end of the spectrum amounts to any fun at all. [Issue#80, p.87]
    • Metascore: 50
    • Critic Score 30
    If you're an oldie who remembers Voltron, do yourself a favor and don't soil those memories with this. [Issue #81, p.103]
    • Metascore: 35
    • Critic Score 30
    Poorly designed, monotonous and, aside from the hilariously bad voice acting, utterly, utterly bland. [Issue#84, p.89]
    • Metascore: 52
    • Critic Score 30
    Probably not the worst tower defence game anywhere ever, but certainly the worst we recall playing on Live Arcade. [Issue#84, p.104]
    • Metascore: 52
    • Critic Score 30
    Even if you're a fan of the TV series, the dullness just isn't worth it. [Issue#87, p.86]
    • Metascore: 45
    • Critic Score 30
    If the awful premise wasn't bad enough, the gameplay you're presented with really makes the whole experience feel like an enormous waste of time.
    • Metascore: 67
    • Critic Score 30
    Terrifically boring. [Issue#92, p.84]
    • Metascore: 39
    • Critic Score 30
    Appalling levels, terrible writing, repetitive gags and weak shooting mechanics make for one of the least enjoyable experiences of 2012. Be smart and avoid at all costs. [Issue#93, p.82]
    • Metascore: 32
    • Critic Score 30
    Basically, it's broken. [Issue#97, p.73]
    • Metascore: 61
    • Critic Score 20
    About as fun as chiseling "HATE" into your eyes with a scalpel. [Issue 10, p.106]
    • Metascore: 49
    • Critic Score 20
    Poor mini-games mixed with horrible controls and the worst 'host' ever - the best way to describe Fuzion Frenzy 2. [Issue 18, p.95]
    • Metascore: 61
    • Critic Score 20
    Mind-numbingly boring. [Issue#23, p.97]
    • Metascore: 50
    • Critic Score 20
    Tiresome gameplay, Unusuable maps, Broken combat. [Issue#24, p.78]
    • Metascore: 44
    • Critic Score 20
    A piece of crap. [Issue 26, p.118]
    • Metascore: 53
    • Critic Score 20
    It's bad...Even the Achievements suck. [Issue 18, p.85]
    • Metascore: 51
    • Critic Score 20
    Rubbish. [Issue#24, p.101]
    • Metascore: 38
    • Critic Score 20
    Blimey, it's been a while since we've played something so awful. It really makes you wonder how this got past quality control. [Issue 27, p.98]
    • Metascore: 43
    • Critic Score 20
    Pointless, rubbish. [Issue 28, p.118]
    • Metascore: 49
    • Critic Score 20
    Shrek is now dead to us, which is a shame; it all started so well. [Issue#29, p.117]
    • Metascore: 40
    • Critic Score 20
    Utter toss. [Issue#29, p.117]
    • Metascore: 54
    • Critic Score 20
    It's a complete knock-off, filled with bland mini-games. [Issue#32, p.118]
    • Metascore: 60
    • Critic Score 20
    It's just dull and not really what your console was created for. [Issue#34, p.117]
    • Metascore: 37
    • Critic Score 20
    This is about as fun as chiselling 'hate' into your other eye, and completing a set. [Issue#36, p.114]
    • Metascore: 49
    • Critic Score 20
    This was a terrible, terrible idea. [Issue#35]
    • Metascore: 28
    • Critic Score 20
    A criminal waste of development time. [Issue#55, p.93]
    • Metascore: 42
    • Critic Score 20
    Has no redeemable features, is almost devoid of quality and should be avoided at all costs. [Issue#50, p.95]
    • Metascore: 35
    • Critic Score 20
    A partner title without a fraction of the main series' spark. [Issue#66, p.103]
    • Metascore: 38
    • Critic Score 20
    There's so much wrong with this game that we don't have space to list it all. [Issue#66, p.86]
    • Metascore: 42
    • Critic Score 20
    It's simply lacking in every single respect. Not good. [Issue#67, p.86]
    • Metascore: 39
    • Critic Score 20
    A videogame that thrills almost not at all that also happens to represent atrocious value. [Issue#71, p.102]
    • Metascore: 25
    • Critic Score 20
    AMY
    Intense, riveting, terrifying and masterful are just a few of the words we wouldn't use to describe Amy. One of the worst games on Xbox Live Arcade. [Issue#82, p.102]
    • Metascore: 32
    • Critic Score 20
    Playing The Expendables 2 is like playing a port of Cannon Fodder coded by a dog while the entire population of America shouts at you. It's horrible. [Issue#90, p.87]
    • Metascore: 47
    • Critic Score 20
    This game is a fossilised turd that never deserved to be excavated. [Issue#93, p.85]
    • Metascore: 50
    • Critic Score 10
    This is Xbox Live Arcade at its very worst. [Issue#25, p.118]
    • Metascore: 17
    • Critic Score 10
    A festering turd. [Issue#29, p.118]