Xbox Nation Magazine's Scores

  • Games
For 571 reviews, this publication has graded:
  • 21% higher than the average critic
  • 1% same as the average critic
  • 78% lower than the average critic
On average, this publication grades 14.2 points lower than other critics. (0-100 point scale)
Average Game review score: 59
Highest review score: 100 Steel Battalion
Lowest review score: 0 The Guy Game
Score distribution:
571 game reviews
    • 81 Metascore
    • 90 Critic Score
    With each day presenting a enw opportunity to fly or fall face down, Bustin' Ouot never loses its luster. [Mar 2004, p.83]
    • 85 Metascore
    • 90 Critic Score
    One kick-ass game. If you're a fan of NASCAR racing, you've never had it so good on a home console. [Dec/Jan 2004, p.97]
    • 82 Metascore
    • 90 Critic Score
    Ultimately, whether 2004 is, in fact, a better game than Konami's "Winning Eleven 7" on PlayStation 2 is debatable; what is clear, however, is that this is easily the finest game of footy to be found on Xbox.
    • 93 Metascore
    • 90 Critic Score
    You'll be slack-jawed over "Shadow Strike's" online drama. Yes, it's <I>that</I> good. With single and multiplayer in one fat Xbox package, Tomorrow is, without a shadow of a doubt, the best pure-stealth action game today. [Apr 2004, p.74]
    • 88 Metascore
    • 90 Critic Score
    Developer Oddworld Inhabitants has done something quite remarkable in the creation of a first-and-third-person-shooter-cum-adventure combining guts, heart, brains, a sense of humor, and wondrous beauty. [Feb 2005, p.86]
    • 87 Metascore
    • 90 Critic Score
    Don't let its sophistication scare you - at the end of the long, mud-splattered day, the game is above all else accessible and fun. [June 2004, p.94]
    • 79 Metascore
    • 90 Critic Score
    Combines slick, well-tuned controls with an accessible combo scheme with unbelievably thick visual effects to create a complete third-person action package. [Nov 2004, p.92]
    • 90 Metascore
    • 90 Critic Score
    Hands down, the best baseball videogame ever made. [Apr 2004, p.92]
    • 86 Metascore
    • 90 Critic Score
    And then there's Xbox Live play, which functions shockingly well under any circumstances. The game has singlehandedly shown the console world online fighting games need not be plageud with lag of the likes seen in "Capcom vs. SNK 2: EO." [Sept 2004, p.96]
    • 89 Metascore
    • 90 Critic Score
    Graphically exquisite and resplendently crafted, Bay is one of the best exclusive titles in the Xbox library. [June 2004, p.82]
    • 91 Metascore
    • 90 Critic Score
    Once again, a maravel of gaming. [Sept 2004, p.84]
    • 86 Metascore
    • 90 Critic Score
    The first game to truly capitalize on GTA's design paradigm, Mercenaries deserves its war-worn props. [Feb 2005, p.97]
    • 92 Metascore
    • 90 Critic Score
    The single most glaring problem with 2K5...is the crowd A.I. The audience is just flat-out stupid, and this is terribly unfortunate because it distracts from what would otherwise be a totally immersive NFL gaming experience. [Sept 2004, p.86]
    • 89 Metascore
    • 90 Critic Score
    EA has kicked its game into overdrive; in fact, the only major flaw to be found here lies with the retread, obtuse, and strangely homoerotic banter between TV commentators Kirk Herbstreit and Lee Corso. [Aug 2004, p.90]
    • 77 Metascore
    • 90 Critic Score
    Skates in a league of its own when it comes to the most basic function of hockey gaming: realistic physics. [Oct 2004, p.94]
    • 85 Metascore
    • 90 Critic Score
    The game's biggest asset is its viscerally thrilling slam dunk contest...The arcadelike nature of dunking makes it an addictive element in an already solid title. [Nov 2004, p.98]
    • 83 Metascore
    • 90 Critic Score
    The graphics are a night-and-day improvement. [Dec 2004, p.92]
    • 81 Metascore
    • 90 Critic Score
    Where 2005 really breathes is in its pasing game...The entire system is remarkably intuitive, making the Xbox controller feel as if it's a natural extension of the onscreen action. [Nov 2004, p.98]
    • 87 Metascore
    • 90 Critic Score
    Players are made to feel as if they're interacting with real characters in a dynamic world. [Mar 2004, p.97]
    • 85 Metascore
    • 90 Critic Score
    If there's ever been a better basketball videogame than NBA Live 2004, it resides on the Planet Degloop, yet unavailable for human pleasure. [Dec/Jan 2004, p.84]
    • 82 Metascore
    • 90 Critic Score
    An amazing sports game that plays like a song and has all the makings of a classic hit. [May 2004, p.89]
    • 84 Metascore
    • 90 Critic Score
    Overwroght melodrama and third-person-persepctive gunplay make for an excellent mix. [Mar 2004, p.81]
    • 83 Metascore
    • 90 Critic Score
    Yes, it's similar to previous Hawk games at heart - certainly cause for concern for players burned out on the series - but what a monster game it is. [Dec 2004, p.87]
    • 92 Metascore
    • 90 Critic Score
    Unlike most 3D fighters, Calibur II's melee system isn't so mcuh an elaborate re-creation of the canned rock-paper-scissors style gameplay as it is a vast metaphysical playground giving players unprecedented freedom to create their own deadly techniques. [Oct/Nov 2003, p.88]
    • 92 Metascore
    • 90 Critic Score
    If you're looking for a pure sim with plenty of extras, plunk down the cash for "Madden." If you're looking to smash it up with your buds over Xbox Live, then NFL 2K3 is your best bet this year. [Fall 2002, p.106]
    • 80 Metascore
    • 80 Critic Score
    Shines like a sequined dress at a Hollywood premiere. Though not perfect by any stretch of the imagination, Oddysee is pretty to look at, and remarkably fun to play. [Jan 2002, p.78]
    • 79 Metascore
    • 80 Critic Score
    Surprisingly, the running game &#150; usually the bane of first-time developers &#150; is absolutely top-notch. [Jan 2002, p.82]
    • 85 Metascore
    • 80 Critic Score
    The game's impeccable control blends arcade sensibilities and simulation accuracy into a smooth, silky cream. [Jan 2002, p.87]
    • 78 Metascore
    • 80 Critic Score
    Beautiful and challenging... A twisting, turning plot tops off the meal and this Sea, simply, demands to be bathed in. [Feb/Mar 2003, p.82]
    • 88 Metascore
    • 80 Critic Score
    Battles with five-o, which take place inside a small, (electrically) fenced-in environment &#150; are painfully clumsy, and underscore the game's unwieldy camera. [Spring 2002, p.80]