Xbox Nation Magazine's Scores

  • Games
For 571 reviews, this publication has graded:
  • 21% higher than the average critic
  • 1% same as the average critic
  • 78% lower than the average critic
On average, this publication grades 14.2 points lower than other critics. (0-100 point scale)
Average Game review score: 59
Highest review score: 100 Halo: Combat Evolved
Lowest review score: 0 The Guy Game
Score distribution:
571 game reviews
    • 96 Metascore
    • 100 Critic Score
    Both games' inherent brilliance remains intact. As playgrounds, they're marvelous. As experiences they're undeniably powerful. [Mar 2004, p.77]
    • 97 Metascore
    • 100 Critic Score
    Halo is quite simply the closest thing we have ever experienced to a living, breathing alternate universe. [Jan 2002, p.72]
    • 83 Metascore
    • 100 Critic Score
    The best mech simulator ever made, embarrassing even de facto favorites like the "Mechwarrior" series on the PC. [Winter 2002, p.86]
    • 95 Metascore
    • 100 Critic Score
    Microsoft and Bungie have created a gigantic bell that sounds like thunder and reverberates with a fury worthy of a gale-force hurricane. It's not perfect, but get in front of it, and wonderful things - wonderful destructive things - are bound to happen. [Dec 2004, p.72]
    • 92 Metascore
    • 100 Critic Score
    Brimming with heart-stopping moments where you've got to take big gambles....A perfect union of storytelling, gameplay, and technological wonder. [Mar 2004, p.96]
    • 88 Metascore
    • 100 Critic Score
    Grabs you by the throat and doesn't let go until your eyes bulge, your face turns blue, and your heart thuds against your rib cage like a charging rhino... Screw the PC version. This feels like the game Xbox was always meant to host. [Feb 2005, p.81; NOTE: 1UP's Doom 3 review is simply XBN's review republished without credit.]
    • 94 Metascore
    • 100 Critic Score
    Hands down, the best arcade racer ever made. Ever. [Oct 2004, p.99]
    • 79 Metascore
    • 90 Critic Score
    Its difficulty curve progresses gracefully, its atmosphere is immersive, and its visceral punch is straight to the gut. [Summer 2002, p.80]
    • 85 Metascore
    • 90 Critic Score
    Fable both soars and sinks. It's wondrous and wearisome, a great step forward in the development of heroes in RPGs and a tremendous stumble over its own two feet. And in the rising and falling, it finds itself. [Oct 2004, p.88]
    • 87 Metascore
    • 90 Critic Score
    And make no mistake – this AI is tough. Gone are the standard "money plays" of old. [Spring 2002, p.84]
    • 90 Metascore
    • 90 Critic Score
    Sega Sports has gone back to tweak the intricacies of the series' already stellar gameplay, making it even hotter than its Dreamcast and PS2 counterparts. We're talking tamale on the sun here, folks. [Spring 2002, p.88]
    • 90 Metascore
    • 90 Critic Score
    The most beautiful shooter we've ever played. In fact, it's a work of art. [Feb/Mar 2003, p.74]
    • 76 Metascore
    • 90 Critic Score
    The finest "realistic" basketball game calling your name...Eat it up. [Jan 2002, p.96]
    • 85 Metascore
    • 90 Critic Score
    If realism is the ultimate goal of the game maker, then World Series Baseball is the Mona Lisa of games. [June 2002, p.84]
    • 94 Metascore
    • 90 Critic Score
    In terms of story, depth, and simply humanity, it is the best [RPG] Xbox has to offer. Arguably, it is Xbox's best game since "Halo." Undeniably, it is enough to make the hear soar. Bravissimo. [Oct/Nov 2003, p.80]
    • 86 Metascore
    • 90 Critic Score
    The game achieves excellence through realism, feel, and transparent interface. [Mar 2004, p.88]
    • 92 Metascore
    • 90 Critic Score
    Though it still leans towards being a pure football sim rather than an all-out arcade fun-fest, Madden strikes a great gameplay balance...The gameply is superb. [Fall 2002, p.108]
    • 88 Metascore
    • 90 Critic Score
    In terms of pure adrenaline and graphical splendor, there isn't a racer out there that can stack up against Burnout 2. [June-July 2003, p.88]
    • 87 Metascore
    • 90 Critic Score
    Quite simply, action-adventure games don't get much better than this... The VR missions alone are well worth the price of admission. [Winter 2002, p.78]
    • 90 Metascore
    • 90 Critic Score
    Playing the game through Xbox Live is literally like having a shared arcade machine in your living room. [Mar 2004, p.100]
    • 89 Metascore
    • 90 Critic Score
    The best tennis videogame ever made. [Dec/Jan 2004, p.93]
    • 71 Metascore
    • 90 Critic Score
    In spite of any inconsistencies, disparities, or shortcomings, Breakdown is an enormously compelling, satisfying game - one imparting a joy of discovery sorely lacking in far too many of today's biggest titles. [Apr 2004, p.88]
    • 89 Metascore
    • 90 Critic Score
    Deliriously frenetic and expertly calibrated. [June-July, 2003, p.82]
    • 89 Metascore
    • 90 Critic Score
    Last year I called "World Series Baseball" the Mona Lisa of video baseball. This time around, it's even better. [Apr/May 2003, p.88]
    • 72 Metascore
    • 90 Critic Score
    Developer WOW takes advantage of Xbox Live's potential to deliver truly compelling multiplayer races. [Dec/Jan 2004, p.98]
    • 92 Metascore
    • 90 Critic Score
    A smooth framerate, flawless camera, and spot-on control makes the experience nothing short of sublime, and the game a near-perfect mix of exacting artistry and technical wizardry - not unlike snowboarding itself. [Dec/Jan 2004, p.91]
    • 82 Metascore
    • 90 Critic Score
    Second only to "Halo," Arms is the best shooter on Xbox. [Dec/Jan 2004, p.80]
    • 84 Metascore
    • 90 Critic Score
    Basically an all-you-can-kill, hack-and-slash buffet from start to finish. [Dec/Jan 2004, p.82]
    • 92 Metascore
    • 90 Critic Score
    Aurally and visually stunning, Madden 2004 is easily the best re-creation of digital football ever made. [Oct/Nov 2003, p.94]
    • 83 Metascore
    • 90 Critic Score
    The game's incredible sense of speed, seat-of-your-soild-trousers physics, and overall production polish is second to none on Xbox. [Dec/Jan 2004, p.81]
    • 81 Metascore
    • 90 Critic Score
    With each day presenting a enw opportunity to fly or fall face down, Bustin' Ouot never loses its luster. [Mar 2004, p.83]
    • 85 Metascore
    • 90 Critic Score
    One kick-ass game. If you're a fan of NASCAR racing, you've never had it so good on a home console. [Dec/Jan 2004, p.97]
    • 82 Metascore
    • 90 Critic Score
    Ultimately, whether 2004 is, in fact, a better game than Konami's "Winning Eleven 7" on PlayStation 2 is debatable; what is clear, however, is that this is easily the finest game of footy to be found on Xbox.
    • 93 Metascore
    • 90 Critic Score
    You'll be slack-jawed over "Shadow Strike's" online drama. Yes, it's <I>that</I> good. With single and multiplayer in one fat Xbox package, Tomorrow is, without a shadow of a doubt, the best pure-stealth action game today. [Apr 2004, p.74]
    • 88 Metascore
    • 90 Critic Score
    Developer Oddworld Inhabitants has done something quite remarkable in the creation of a first-and-third-person-shooter-cum-adventure combining guts, heart, brains, a sense of humor, and wondrous beauty. [Feb 2005, p.86]
    • 87 Metascore
    • 90 Critic Score
    Don't let its sophistication scare you - at the end of the long, mud-splattered day, the game is above all else accessible and fun. [June 2004, p.94]
    • 79 Metascore
    • 90 Critic Score
    Combines slick, well-tuned controls with an accessible combo scheme with unbelievably thick visual effects to create a complete third-person action package. [Nov 2004, p.92]
    • 90 Metascore
    • 90 Critic Score
    Hands down, the best baseball videogame ever made. [Apr 2004, p.92]
    • 86 Metascore
    • 90 Critic Score
    And then there's Xbox Live play, which functions shockingly well under any circumstances. The game has singlehandedly shown the console world online fighting games need not be plageud with lag of the likes seen in "Capcom vs. SNK 2: EO." [Sept 2004, p.96]
    • 89 Metascore
    • 90 Critic Score
    Graphically exquisite and resplendently crafted, Bay is one of the best exclusive titles in the Xbox library. [June 2004, p.82]
    • 91 Metascore
    • 90 Critic Score
    Once again, a maravel of gaming. [Sept 2004, p.84]
    • 86 Metascore
    • 90 Critic Score
    The first game to truly capitalize on GTA's design paradigm, Mercenaries deserves its war-worn props. [Feb 2005, p.97]
    • 92 Metascore
    • 90 Critic Score
    The single most glaring problem with 2K5...is the crowd A.I. The audience is just flat-out stupid, and this is terribly unfortunate because it distracts from what would otherwise be a totally immersive NFL gaming experience. [Sept 2004, p.86]
    • 89 Metascore
    • 90 Critic Score
    EA has kicked its game into overdrive; in fact, the only major flaw to be found here lies with the retread, obtuse, and strangely homoerotic banter between TV commentators Kirk Herbstreit and Lee Corso. [Aug 2004, p.90]
    • 77 Metascore
    • 90 Critic Score
    Skates in a league of its own when it comes to the most basic function of hockey gaming: realistic physics. [Oct 2004, p.94]
    • 85 Metascore
    • 90 Critic Score
    The game's biggest asset is its viscerally thrilling slam dunk contest...The arcadelike nature of dunking makes it an addictive element in an already solid title. [Nov 2004, p.98]
    • 83 Metascore
    • 90 Critic Score
    The graphics are a night-and-day improvement. [Dec 2004, p.92]
    • 81 Metascore
    • 90 Critic Score
    Where 2005 really breathes is in its pasing game...The entire system is remarkably intuitive, making the Xbox controller feel as if it's a natural extension of the onscreen action. [Nov 2004, p.98]
    • 87 Metascore
    • 90 Critic Score
    Players are made to feel as if they're interacting with real characters in a dynamic world. [Mar 2004, p.97]
    • 85 Metascore
    • 90 Critic Score
    If there's ever been a better basketball videogame than NBA Live 2004, it resides on the Planet Degloop, yet unavailable for human pleasure. [Dec/Jan 2004, p.84]
    • 82 Metascore
    • 90 Critic Score
    An amazing sports game that plays like a song and has all the makings of a classic hit. [May 2004, p.89]
    • 84 Metascore
    • 90 Critic Score
    Overwroght melodrama and third-person-persepctive gunplay make for an excellent mix. [Mar 2004, p.81]
    • 83 Metascore
    • 90 Critic Score
    Yes, it's similar to previous Hawk games at heart - certainly cause for concern for players burned out on the series - but what a monster game it is. [Dec 2004, p.87]
    • 92 Metascore
    • 90 Critic Score
    Unlike most 3D fighters, Calibur II's melee system isn't so mcuh an elaborate re-creation of the canned rock-paper-scissors style gameplay as it is a vast metaphysical playground giving players unprecedented freedom to create their own deadly techniques. [Oct/Nov 2003, p.88]
    • 92 Metascore
    • 90 Critic Score
    If you're looking for a pure sim with plenty of extras, plunk down the cash for "Madden." If you're looking to smash it up with your buds over Xbox Live, then NFL 2K3 is your best bet this year. [Fall 2002, p.106]