ZTGD's Scores

  • Games
For 2,348 reviews, this publication has graded:
  • 77% higher than the average critic
  • 5% same as the average critic
  • 18% lower than the average critic
On average, this publication grades 3.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Red Faction: Guerrilla
Lowest review score: 10 Onechanbara: Bikini Samurai Squad
Score distribution:
2,348 game reviews
    • 61 Metascore
    • 70 Critic Score
    Leader boards and achievements drive the re-playability of Babel Rising.
    • 83 Metascore
    • 70 Critic Score
    For fans of the genre and the format, though, this game's the best of the best. The characters are likable, the plot is simple but engaging and often takes some absurd turns that can be quite entertaining.
    • 53 Metascore
    • 70 Critic Score
    Like I mentioned earlier, don't expect anything here in terms of features. This disc is truly just an excuse to sell these titles at retail.
    • 65 Metascore
    • 70 Critic Score
    There are far more approachable entries in the genre with much less complex and more forgiving systems.
    • 62 Metascore
    • 70 Critic Score
    If you're interested in some basic platform action, or you're looking for a game with a stereotype-defying female protagonist, you can't go wrong with Pixeline & the Jungle Treasure.
    • 70 Metascore
    • 70 Critic Score
    Homefront is a game that will live or die based on its online component. For $60, if you are investing solely for the single-player campaign, you are truly wasting your money. The multiplayer has the potential to be something amazing with a few tweaks and a better selection of maps, currently there just aren't enough.
    • 70 Metascore
    • 70 Critic Score
    Homefront is a game that will live or die based on its online component. For $60, if you are investing solely for the single-player campaign, you are truly wasting your money. The multiplayer has the potential to be something amazing with a few tweaks and a better selection of maps, currently there just aren't enough.
    • 61 Metascore
    • 70 Critic Score
    While it is a solid hack and slash action title, Seven Sorrows has to be seen as a disappointment for many fans of the series expecting a deeper, longer experience.
    • 71 Metascore
    • 70 Critic Score
    With all the small flaws aside Mark Ecko's Getting Up: Contents Under Pressure is certainly far from being unplayable, in fact the game excels at almost everything it sets out to do.
    • 77 Metascore
    • 70 Critic Score
    Exactly what the developers said it was going to be, a straight-forward shooter with a decent story and unique environment interaction. Sadly the length of the single-player and a lack of any type of multi-player mode really dampen the experience.
    • 74 Metascore
    • 70 Critic Score
    As a fan of the series, I hope that they can get the visual issues ironed out for the next 3D trip through Transylvania, so I can marvel at the gloomy interior of a haunted castle instead of wondering how the in hell in ended back up in this room again.
    • 70 Metascore
    • 70 Critic Score
    The bottom line is that fans of the series and arcade b-ball will find plenty to love with Phenom. Whether you are looking for the story driven single-player or simply want to fool around with the multi-player this game will satisfy your hunger for over-the-top style street ball.
    • 70 Metascore
    • 70 Critic Score
    WWE All Stars on the PSP shouldn't be your first choice of all the available platform options, but if you are looking for a wrestling game that is fun and plays quickly on the go, it's a great choice.
    • 50 Metascore
    • 70 Critic Score
    Kung Fu Panda 2 isn't going to kickstart any hard core gamer's engine, but it is a satisfying experience for the kids.
    • 66 Metascore
    • 70 Critic Score
    Visually, the game packs a solid punch with the Euphoria physics engine as the highlight of the package.
    • 65 Metascore
    • 70 Critic Score
    A fun game that can be as mindless or as strategically intricate as you'd like.
    • 56 Metascore
    • 70 Critic Score
    A solid, if slightly unneeded, follow-up.
    • 68 Metascore
    • 70 Critic Score
    It looks like a budget game, feels like a budget game and is a ton of fun for the price. Stupid, campy and one of my guilty pleasures for the year.
    • 62 Metascore
    • 70 Critic Score
    Sure, it has its problems; the AI literally cheats and the online is broken; but owning all three games in one sweet package was more than worth the price of admission for me.
    • 68 Metascore
    • 70 Critic Score
    I couldn't help but find myself coming back for the gorgeous animations and characters, as well as the fast-paced combat. Yes, the game is punishing and will likely make you want to throw a controller in anger, but it is still fun.
    • 67 Metascore
    • 70 Critic Score
    This game was made for a target audience in mind, and it does well for the target audience. If you think you'd be into simulation games, particularly train simulators, you won't be able to find a better one than this.
    • 47 Metascore
    • 70 Critic Score
    The action is fun, if not monotonous, and there is simply nothing special about it at all. Still, I had fun the entire time I was playing the game, and that speaks volumes in my book.
    • 72 Metascore
    • 70 Critic Score
    I enjoy the campy, over-the-top antics of Frank West and the inclusion of the sandbox mode makes this game much more enjoyable in short bursts. My main issues lie with the fact that this is the fourth game this year to be released under the DR2 label. There is a great package here for the price, just be sure you are not burnt out on the series before taking the plunge.
    • 73 Metascore
    • 70 Critic Score
    I may sound a little harsh on the game, but Sideway: New York is not bad by any stretch. It does have some annoying parts, but the art style and constantly changing perspective is something you don't see every day. For the most part, the game is enjoyable.
    • 70 Metascore
    • 70 Critic Score
    There just isn't enough here to occupy a solo player thanks to spotty AI partners. One of the more original ideas for a shooter just slightly stumbles to find its way, but if you meet the right criteria, you will undoubtedly have a blast.
    • 61 Metascore
    • 70 Critic Score
    The game is obviously aimed at more of a family audience where kids can play on their own or with their parents. In that instance, it works wonderfully with little issue. Those hoping that this might be the motion-controlled adventure the hardcore had be waiting for will find little more than a diversion that works well but doesn't revolutionize the medium.
    • 58 Metascore
    • 70 Critic Score
    The developers finally get to piece some original content together that feels surprisingly cohesive, unlike the lopsided campaign in the original.
    • 52 Metascore
    • 70 Critic Score
    The unique art style and combo based scoring can become addictive, if that's your thing, but if you're looking for something to blast a ton of bad guys and take on human opponents, you may want to look elsewhere.
    • 77 Metascore
    • 70 Critic Score
    SoulCalibur V was a disappointment to me. Not because it lacked polish, but more because it felt like it didn't take any steps forward to advance the series. Everything here feels old-hat and reused. I was expecting more from a series that has defined itself over the years as being progressive. Still, if you are in it for the solid fighting mechanics and awesome create-a-fighter, this game has more than enough to warrant your purchase dollars. You could literally spend months online mastering the ins and outs of the system. If you were expecting the next evolution of the series, though, you might come away a little disappointed.
    • 56 Metascore
    • 70 Critic Score
    Kung Fu High Impact is a great Kinect title, provided you aren't expecting a deep brawler experience. It's accessible, since you don't have to mimic specific gestures to succeed, and the tracking implementation is in the top tier of Kinect games. Kids can play it easily by flailing around and mine loved being able to beat up the bad guys with minimal frustration. I had a lot of fun with the game's cheeseball story, and kept finding myself drawn back to it to progress in the story and challenge myself with more difficult custom fights. If you have a Kinect, this is worth checking out.