Muchísimo mejor que su predecesor, añade cantidad de nuevas mecánicas, tiene una historia mucho más trabajada e inversiva (sin tanto mundo abierto y búsqueda de objetos obligatoria). La jugabilidad es exquisita, se siente muy bien y es muy adictivo. Además contiene pasajes increíbles, de fotografía, con los detalles muy muy bien cuidados, el juego anterior se me hizo largo y creía que este iba a ser más de lo mismo, pero me ha sorprendido gratamente.
Es de los mejores juegos que he jugado tiene unos ambientes hermosos su jugabilidad es en pocos casos conservadora pero no causa ningún tipo de problema. La historia lleva a lara croft por América del Sur donde causa el apocalipsis y hace todo lo posible para detenerlo. Nos muestra que lara croft es una de las mejores heroínas humanas de los videojuegos. Y shadow of the tomb raider debería ser mejor valorado a lo que ya es.
The third release of the reboot seems to close a pretty solid trilogy (or not?).
Although the gameplay doesn't have many changes over the previous game, it feels a bit more polished, with a couple of new mechanics, and a good map that keeps you entertained for hours.
The story starts off pretty well but becomes generic and predictable, the map doesn't feel as varied as Rise..., being limited to certain types of outfits and blocking your equipment within the main area is a bit annoying.
The Definitive version brings some extra challenges that are a good plus, several non-functional skins, but varied.
I still feel that Rise... is somewhat superior, however, this release is balanced and works very well.
Shadow of the Tomb Raider is a terrible game, no other way saying it, dated gameplay and animations with tons of graphical inconsistencies, bugs and glitches.
The story as a conclusion for Lara's "origin" story is lackluster on a whole other level, there's no defining moment of her "becoming the Tomb Raider she's destined to be".
Lara feels no different than the other games in this rebooted universe - bland, no charisma, no sassiness, no British ****, nothing that resembles the original iconic classic Lara Croft that we all know and love. The side characters are just as, if not worse than Lara herself, they don't have any real purpose in this game other than making Lara feel good about herself while she's playing the white savior, Mary Sue type of character.
There were many missed opportunities in this game to at least, re-introduce the players to some of the classic and iconic known features that fans have been asking for for the last 5-6 years from the developers to incorporate into this rebooted universe (the dual pistols, Croft Manor, Lara's shorts and many more)
Not only that, as a re-launch titled the Definite Edition, there is no reason to buy this game again, no new features other than one new outfit and a sort of toggle on/off outfit restriction which only takes effect after the final boss in the game, such feature is basically pointless due to the obvious criticism fans of this game/franchise have been vocal about - that they want the outfit restriction removed completely during the story itself and not after they finished it.
Overall, as a Tomb Raider fan since the early 2000s, I can say I'm happy about one thing about this game - that it's the final one in this reboot "origin" trilogy, good riddance.
4/10.