Wizardry Proving Grounds of the Mad Overlord is yet another masterstroke from Digital Eclipse, a developer capable of breathing new life into classics with incredible talent. Apart from its fundamental historical value, however, Wizardry is a game that is now rather limited in its mechanics and cadence, classifying itself as an artefact suitable mainly for digital archaeologists eager to rediscover it. It would have been great if it had been accompanied by the wealth of historical notions to which Digital Eclipse has now accustomed us.
The remake of Wizardry: Proving Grounds of the Mad Overlord respects its roots by offering a nostalgic and punishing gameplay experience. While it could benefit from enhanced character customization and a more forgiving approach to new players, it remains a solid choice for those who appreciate old-school RPGs and are looking for a game that challenges their strategic thinking and patience. For RPG veterans, Wizardry delivers a satisfying blend of complexity and nostalgia, demanding meticulous planning and resilience. For newcomers, however, the steep learning curve and high difficulty level might be daunting, suggesting that starting with the pre-made characters and taking time to gradually understand the mechanics might provide a more enjoyable introduction.
The modern incarnation of Wizardry shows the strengths of the forefather of dungeon crawler, but also the ailments it suffered from. It refers in a sympathetic way to the original game (old-school settings, preview of the classic look in the inset window). It is a pleasant reminder and memory, but with less convincing gameplay.