It's a testament to the quality of XCOM 2 that despite performance hiccups on a mid-range PC I have been unable to put it down. It's at once radically different and reassuringly familiar, improving what needed to be improved and refining what needed to be refined without losing the core appeal of the series. XCOM has once again proven itself to be the strategy king.
Welcome back, commander.XCOM 2 improves the XCOM:EU in many ways. Its graphics, sound and UI have stepped up. More emphasis is put on the story. Now XCOM is on the run, your base of operations is a giant repurposed alien ship. Through the hologlobe, you will need to move around the world tackling different missions and building a global resistance.Aircraft is missing in this sequel, but the rest is more or less the same. Lots of mini-games that, when combined, build a complex strategic game. Chossing missions, soldier customization, technology research... This time though, you must stop the aliens from completing a project, a counter is added to the campaign. Which means you need to fight against time in order to stop the aliens. This adds yet another mini-game, keeping track of this project's **** support is amazing, there is a lot to customize through it. XCOM 2 vanilla is not a bad game, but it lacks diversity. XCOM:EW felt better, **** expansion was launched, XCOM 2 War of the chosen is a must buy if you want to play this game, it adds so many new features and adjustments. It feels like a new game, way better than vanilla. New enemies are added, including three antagonists that will make your life more painful, and also new allies that will help you against them. A really complete experience and definitely a step up from the amazing prequel. If you want the ultimate XCOM experience go for war of the chosen.Good luck, commander.
With an unnerving sense of persistent tension and procedurally-generated maps that extend the value of every map, XCOM 2 survives the hype train with just a graze.
XCOM 2 manages to improve a formula that had almost nothing wrong with it to begin with, adding a sense of urgency to the already unpredictable nature of its turn-based combat. It’s a rewarding experience, if not sometimes cruelly unfair.
To be perfectly blunt, XCOM 2 is a pretty bad experience right now, and the best advice I can give is simple: wait for upcoming patches to fix things before buying. There's a much better game hidden somewhere beneath the performance issues and gameplay flaws, and it's a shame.
This game only came out in 2016 but it just feels so old. It feels way older then it is. If it was made today I'd be all over it because you can't get better then this in this genre. If you like this type of game you have to play it, but for where I'm at right now and how much more there is to get through I just can't give up the time to this particular world. It's a good game but it feels 8 years older then it actually is.
This game is bad. Strongly not recommended. Everything inside is like a one big script (even shooting). 80-95% to shoot a target and miss. Load and one more try... miss again. One more try miss again and over and over again. You can move and shoot but you can't shoot and move at start. Many pointless skills. X-COM extraterrestrial gold edition is much better then this game (2007). Another game based on very good (legendary) title f...d up. Sad...
Take a mediocre game franchise and make it worse. That's my impression of XCom 2. The first series was marred by an overly linear controlling approach to base management which is perpetuated in the second game. The horrible GUI is back too with all its quirks and limitations in place. The horrible counter intuitive R&D system is there too and its as confusing and unclear what you are supposed to do as ever. To really show up the glaring shortcomings in the aforementioned a time restriction is imposed making the whole frustrating, joyless experience even more crapulent.
In short for me there is very little to like here aside from the overriding theme that I felt has been better executed in other titles like Xenonaughts.
The only upside is the eye candy but its this title is so hamstrung by its awkward and clumsy game mechanics its not enough to really amount to anything significant. Played for a short time and quickly lost interest.
Summary20 years have passed since world leaders unconditionally surrendered to alien forces and XCOM, the world's last line of defense, was left destroyed and scattered. Now the aliens hold dominion over the Earth, building shining cities that promise a brilliant future for humanity on the surface, while hiding a sinister intent below and elimi...