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Best Games of All Time

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61 results
61 results

7. SOCOM: U.S. Navy SEALs Fireteam Bravo 2

Nov 21, 2006  •  Rated T
Command a secret subset of the most elite and deadly fighting force on the planet as players defend America and her allies through broad combat experiences including new non-linear mission progression, over 40 authentic real world weapons and a huge area of operation spanning multiple terrain types and environments. As the SEAL commander, the player is supported by an AI teammate executing traditional SOCOM team-based tactical, stealth and action gameplay. Multiple players once again be able to form clans and take on their friends for team based high-action gameplay in SOCOM U.S. Navy SEALs: Fireteam Bravo 2 via a Wi-Fi connection. Up to 16 players in close proximity in Ad Hoc mode and online in Infrastructure mode can compete wirelessly through 3 new game types across all new multiplayer maps and original SOCOM U.S. Navy SEALs: Fireteam Bravo maps. Fireteam Bravo 2 is complete with a variety of new gameplay features including new non-linear mission progression, which allows players to choose which mission to tackle next and also provides players with the ability to go back to previous mission areas when enemy activity resurfaces there. Additionally, a new persistent performance rating system tracks the player's success and failure throughout the campaign. By completing mission goals, discovering bonus objectives, and rescuing civilians, the player earns "Command Equity" points that can be used to add new weapons to the armory or purchase in-game air strikes and supply drops. They also increase their "Local Influence" rating, which will give them access to black market weapons and intel from locals. [SCEA]
81
Metascore

21. Spec Ops: The Line

Jun 26, 2012  •  Rated M
Spec Ops: The Line is a provocative third-person modern military shooter that challenges players' morality by putting them in the middle of unspeakable situations where unimaginable choices affecting human life must be made. Spec Ops: The Line unfolds within the destroyed opulence of Dubai. Once the playground for the world's wealthiest elite, Dubai has fallen victim to a series of cataclysmic sandstorms. The city's ultramodern architecture lies half-buried under millions of tons of sand. The very sand that blankets the city plays a marquee role in altering combat situations and serves as a powerful but unpredictable force that will both help and hinder players throughout the course of the game. While most people have fled the now-barren wasteland before the sandstorms swept through, U.S. Army Colonel John Konrad and his loyal squad remained behind to protect those incapable of escape. Unable to reach anyone in Dubai after the storm hit, the U.S. Army feared Konrad and his team dead until they picked up a weak distress signal and launched a rescue operation. As U.S. Army Captain Martin Walker, you and your elite Delta Force team are sent to infiltrate the treacherous region to bring Konrad home. Players experience “"The Line," that razor's edge known only to men who deal in war. It is the line they cross when death and duty become one and the same. It is the end -- of self and sanity -- when their duty is done and only they remain. [2K Games]
76
Metascore
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