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Best Games by User Score

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12,723 results
12,723 results

638. Diablo Hellfire Bundle

Jan 1, 1998  •  Rated M
Darkness stirs beneath Tristram. An ancient evil sweeps across the land, plunging it into civil war and terrorizing the populace. A mad king, his missing son, and a mysterious archbishop are all pieces of the puzzle you need to hack through. You have journeyed to the source of this evil. The town of Tristram - now inhabited only by a handful of survivors, broken and twisted by the madness that has befallen them. A cathedral stands there, built over the ruins of an ancient monastery. Eerie lights and ungodly sounds are heard echoing through its abandoned halls, and that is where you shall venture. Embark, if you dare, on a quest to destroy The Prime Evil * Experience the legendary action/RPG that influenced an entire genre. * Storm Diablo's halls as either a Warrior, a Sorcerer or a Rogue - each with unique skills and abilities. * Unite to destroy Diablo - up to 4 players can band together via Internet, or play head-to-head via LAN. * Unprecedented replayability - over 200 different monsters inhabit Diablo's ever-changing labyrinth. Equip epic items to conquer fearsome bosses and their minions. * A spine-chilling story - experience the horror of a world held in the grasp of The Lord of Terror. Now with Hellfire! Hellfire offers a non-canonical single-player storyline where players must defeat a powerful demon named Na-Krul who is threatening Tristram. The expansion also adds a Monk class, new weapons and items, new missions, locations, dungeons, and enemies. Hellfire will be accessible while launching the original Diablo.

642. Guild Wars

Apr 26, 2005  •  Rated T
Guild Wars takes the best elements of today's massively multiplayer online games and combines them with a new mission-based design that eliminates the tedium of those games. You can meet new friends in towns or outposts, form a party, and then go tackle a quest together. Your party always has its own unique copy of the quest map, so camping, kill-stealing, and long lines to complete quests are all things of the past. Within a quest you have unprecedented freedom and power to manipulate the world around you: your magic can build bridges and open up new pathways, or it can burn down forests and tear the ground asunder. You don't have to spend countless hours on a leveling treadmill to get to the interesting parts of the game, because combat is designed to be strategically interesting and challenging right from the beginning. You don't have to spend hours running around the world to prepare for a quest, because Guild Wars allows you to instantly travel to the beginning of any quest that you've previously unlocked. You'll never spend days playing only to discover that choices you made early on have left you with a permanently uncompetitive character, because the unique skill system in Guild Wars allows infinite experimentation but doesn't allow bad decisions to ruin a character. And you'll never meet new players only to discover that you can't play with them or compete against them because their characters are on a different server than yours; in Guild Wars, all characters live in one seamless world. [NCsoft]
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