Mixed or average reviews - based on 68 Critics

Critic score distribution:
  1. Positive: 31 out of 68
  2. Negative: 2 out of 68
  1. Apr 24, 2013
    It feels like an odd mesh of classic Castlevania, Symphony of the Night, and Lords of Shadow, and like any jack of all trades, it masters none of these elements.
  2. Mar 6, 2013
    These complaints ultimately make Castlevania: Lords of Shadow- Mirror of Fate disposable and just short of being considered a classic, but so long as you except the game for what it is, you'll most likely have a zombie-whipping good time.
  3. Mar 24, 2013
    Although Mirror of Fate doesn't live up to its full potential, it often comes close. I can see the beginnings of a fantastic new-school Castlevania experience trying hard to emerge here, and with just a little more polish and precision, MercurySteam would have turned out a solid winner. It's not yet fully evolved, but the work done here is still a valid step towards the future state of this ever-changing series.
  4. Apr 1, 2013
    Overall, this is a game that will likely divide Castlevania fans. Taken on its own merit we can only recommend this to 3DS owners. It’s a dark and forbidding fairy tale told with skill and it conjures an atmospheric adventure which leads into the darker, more brutal side of the Castlevania universe.
  5. Mar 5, 2013
    Much like its title, Castlevania: Lords of Shadow — Mirror of Fate plays with multiple concepts attempting to garner widespread appeal, but would be better suited focusing on just one.
  6. Mar 6, 2013
    Mercury Steam continues to demonstrate its talent in this new contribution to its Lords of Shadow reboot of the Castlevania series. Beautifully transposed to 2,5D gameplay, this 3DS title brings back together demanding platforming and deep combat mechanics, in an accessible mix that only lacks a little more puzzles and, for old-timers, challenge.
  7. It's a compromise between action and exploration, between the series' history and contemporary trends, between traditional presentation and modern technology. It's the best Castlevania game we've played in years and it might be the best action game we've ever played on a handheld console.
  8. Mar 11, 2013
    The dynamic battles are well executed, the 3D-effects strike you with immense feeling of depth. But Mercury Steam can’t get a grip on the spirit of past mobile Castlevanias. This plays more like a two-dimensional God of War than a modern variation of the cult vampire saga.
  9. Mar 11, 2013
    An impressive follow-up to 2010's Lords of Shadow that you shouldn't miss.
  10. Mar 25, 2013
    Mirror of Fate is almost a unique offer and that is what is essential when you immerse yourself in this crossed destiny of four characters.
  11. Mar 12, 2013
    The Nintendo 3DS seems to be struggling of fully perform all of the great ideas of the latest Castlevania adventure. Still, this is highly recommended for all fans of the series.
  12. Apr 15, 2013
    Castlevania's debut on Nintendo 3DS does a lot of things different. With big changes to the combat system, 3D graphics and heavily reduced exploration, hardcore fans of the series might be disappointed. For someone who just wants a different action adventure it's not a bad game though.
  13. Mar 7, 2013
    Mirror of Fate is not your typical handheld Castlevania adventure: with a more predictable map exploration and a weapon and magic variety reduced to its lowest terms, it sets itself as a portable version of the Lords of Shadow saga. Mercury Steam has put some distance between what Konami and Igarashi achieved in the past ten+ years: this is a somewhat good action/fighting game, but a less-then-stellar Castlevania experience, plagued by a questionable frame rate.
  14. Mar 15, 2013
    Mirror of Fate doesn’t do much terribly wrong, but doesn’t do much greatly either. All parts are subjected to a story that doesn’t live up to standards. It’s party Lords of Shadow with a deep, perfectly integrated combat system that hardly gets put to the test. It’s partly Metroidvania, but exploration doesn’t have a great impact due to lackluster upgrades. When holding Mirror of Fate up to a mirror, it mostly misses a clear execution of a number of good ideas.
  15. Mar 15, 2013
    Τranslating Lords of Shadow into a side-scrolling experience with Mirror of Fate was a successful experiment, though its shortcomings in some areas prevent it from achieving perfection. Even so, it's definitely worth playing.
  16. Mar 9, 2013
    Castlevania: Lords Of Shadow - Mirror Of Fate is an ambitious title with great boss battles, wonderful visuals and intuitive combat, making it a good fit for the Nintendo 3DS. But it won't be to everybody's taste.
  17. Mar 14, 2013
    In trying to distance itself a little bit from the formula that 2D Metroidvanias have now stuck to for the past 15 years, Mirror of Fate succeeded in most areas but falls a little bit too short in others.
  18. Mar 7, 2013
    As Lords of Shadow, Mirror of Fate stands out not only for its massive amount of content, but also for some well polished gameplay mechanics, like it's great combat system.
  19. Mar 8, 2013
    Mirror of Fate is as enjoyable reboot, if you will, to an age-old franchise. The game has all the right elements to make it fun and enjoyable. Sure, it has a few issues but fans of the series, and genre as a whole, will most likely love it even if it does bristle with the liberties in the storyline. That being said, the casual fan may have trouble with the sometimes-tough control and dark undertones of the subject material.
  20. Mar 13, 2013
    Despite being neither revolutionary nor completely true to the original Castlevania concept, Mirror of Fate is enormously entertaining in its own right. It is a delightful mixture of action, platforming and exploration featuring a satisfying combat system that works extremely well in 2D.
  21. Mar 13, 2013
    There's nothing inherently wrong with linearity here; Mirror of Fate is just lacking an easily discernible big picture, and often conflates errand-running for intricacy. It's also unevenly paced, with all the solid puzzles sedimenting in the game's middle.
  22. Mar 15, 2013
    What remains is a passable action game over the course of all of its four character-arcs. It's a shame that the exploration just isn't where it needs to be, even if Mercury Steam manages to marry its new fiction with the history of the series. Had this come out between Portrait of Ruin and Order of Ecclesia, people would have forgotten about it by now. Still, Ecclesia is for years old by now, and the fans really long for a new Castlevania in the classic style. If you're one of them, have a look into this mirror. It's got some ugly cracks in it, but you might still like some of what you see.
  23. Mar 7, 2013
    Mirror of Fate is basically a 2D God of War, so if you dig platformers with decent combat mechanics, you’ll most likely enjoy it.
  24. Mar 12, 2013
    The game holds me down with its vampire-like claws from the start and all the way until the end when the credits roll. But it never manages to sink its teeth into me and fully win me over to the other side. Afterwards, I break free without any trouble and wander out into the sunlight, while leaving the game in the darkness as I get ready for my next adventure with something else.
  25. Mar 5, 2013
    Excessive button-mashing, constant quick-time events, drawn-out battles, an awkward balance between offering exploration while also being linear—those are elements that need some real rethinking and reworking if they’re to exist in upcoming portable chapters of Castlevania, or they’re elements that need to simply not exist at all.
  26. Apr 9, 2013
    Castlevania: Mirror of Fate is stupid in a good way and robust enough to be an enjoyable challenge. While the boss battles go on a bit too long and the plot is bonkers, it’s a good use of a platforming style often forgotten.
  27. Mar 13, 2013
    Mirror of Fate fails to build an identity of its own, but more damningly it fails to create a believable likeness of its lineage.
  28. Hyper Magazine
    Apr 9, 2013
    Despite the niggles and lack of meaningful exploration, Mirror of Fate is still quite enjoyable. [May 2013, p.77]
  29. Mar 10, 2013
    Mirror of Fate is an excellent entry into this new Castlevania canon. It treats its plot with as much reverence as a home console title, while capturing more of the feel of classic Castlevania than Lords of Shadow. It's an excellent companion piece to Gabriel's first adventure, and a thoughtful, well-designed handheld title in particular.
  30. Mar 14, 2013
    Disappointing. On its own the game is mediocre with a missed opportunity in character variety, short time to completion, and only a small amount of enemies. Compared to past games this is a downright disaster.
User Score

Mixed or average reviews- based on 207 Ratings

User score distribution:
  1. Positive: 39 out of 62
  2. Negative: 9 out of 62
  1. Mar 5, 2013
    This game is AMAZING..
    One of the best looking 3DS game and its a very good mix of OLD eps like Castlevania 3 or 4 and LOS, with some
    This game is AMAZING..
    One of the best looking 3DS game and its a very good mix of OLD eps like Castlevania 3 or 4 and LOS, with some Metroidvania features.
    Its really challenging, you will die a lot before you learn how to beat the ennemies and the QTE are not over-intruisive. The story is ok, but there is a lips synch issue on the cut scene..
    If you ONLY played the Metroidvania, maybe you will not like it on first attempt(you will if you get over what you except of such an episode)

    Anyway, it's a shame to not at least try this Castlevania before judging it, you will probably miss on of the good exclusive title in 3DS.
    Full Review »
  2. Mar 5, 2013
    I'll try to be simple:

    i) graphics: 9.5 ii) sound: 9 iii) script: 8 iv) art (if the game has a soul): 10 Castlevania at its best. The
    I'll try to be simple:

    i) graphics: 9.5
    ii) sound: 9
    iii) script: 8
    iv) art (if the game has a soul): 10

    Castlevania at its best. The game resembles the NES and SNES Castlevanias (in a Lords of Shadows approach, of course). If you have a 3DS, don't miss this excelent game!
    Full Review »
  3. Mar 5, 2013
    Is it a good Castlevania game? No. Is it a good game in general? No, it's mediocre. I'm only giving it a 1/10 because some are overinflatingIs it a good Castlevania game? No. Is it a good game in general? No, it's mediocre. I'm only giving it a 1/10 because some are overinflating the score. In general it's a 6/10, at best a 7/10. Not worth a full price, buy it once the price drops or used.
    The attempt of mixing SotN with LoS is sadly a failure on both ends.
    The controls are stiff, doesn't allow for d-pad for platforming sequences that should have it, there are problems with hit detection, which gets quite annoying at times. Laughable boss fights, QTEs, uninspired enviornments and no leveling system.
    Combined with the failure in the use of multiple characters, with them being locked experiences and never really allowing yourself to invest in each character.

    Let's just hope LoS2 turns out good.
    Full Review »