Generally favorable reviews - based on 26 Critics What's this?

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Generally favorable reviews- based on 54 Ratings

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  • Summary: Etrian Odyssey Untold: The Millennium Girl is a first-person, map-making dungeon crawler for the Nintendo 3DS.
Score distribution:
  1. Positive: 23 out of 26
  2. Negative: 0 out of 26
  1. Sep 23, 2013
    Again, there’s absolutely nothing here that’ll derail your enjoyment of the series if you’ve enjoyed Etrian Odyssey for quite some time. And you’re not likely to find a more perfect jumping on point if you have yet to experience the series.
  2. 90
    In the end, Etrian Odyssey Untold: The Millennium Girl feels less like a remake and more like a full-fledged sequel.
  3. Oct 7, 2013
    Etrian Odyssey Untold: The Millennium Girl is a fairly solid game. While the early going can be a bit rough since money might be more spent on healing than buying new weapons and armor, the game’s mechanics and Story Mode’s story elements still make for a fairly sold game. This is one that newcomers and veterans alike should enjoy.
  4. Sep 23, 2013
    That said, the original Etrian Odyssey was a rough, brutal and vaguely experimental experience that I managed to complete out of sheer tenacity. In contrast, Millennium Girl takes the same content and makes it a thousand times more beautiful, approachable, and enjoyable for an all-new audience.
  5. Sep 30, 2013
    Fans of the JRPG genre who are looking for a challenge and aren’t bothered by the facepalm-worthy tropes will be delighted with the experience. This game won’t do much to capture anyone who isn’t already interested in the series with its very confusing mechanics and foreign gameplay structure.
  6. Sep 23, 2013
    Taken on its own Untold is a quality piece of work. Between its multiple modes and numerous difficulty settings, it really is the most accessible and flexible entry in the series: A great entry point to the series and genre, while offering something interesting for the seasoned player as well.
  7. Sep 27, 2013
    Etrian Odyssey has never needed deeper or more developed plot, and the new parts of Millenium Girl are the least interesting ones. If you've played past games, there's little reason to jump into this latest entry — exploration is a lot less enticing when it's terrain you've already mapped before.

See all 26 Critic Reviews

Score distribution:
  1. Positive: 4 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 0 out of 4
  1. Oct 4, 2013
    A fantastic retelling of the original Etrian Odyssey. A lot of the newer features from Etrian Odyssey IV return here, and make the experience much more enjoyable. The Story mode adds an incentive to replay this journey even if you already have before. Expand
  2. Jan 13, 2014
    This game is very similar to EO:4... but that is a good thing! I highly enjoyed this game, and for someone brand new to the series (first game was EO:4), I was glad to see another game in this series release on the 3DS. First person + RPG + variety of team dynamics = enormous win. Expand
  3. Nov 15, 2013
    To start, this was my first experience with first-person dungeon crawling, and that also implies i haven't played any of this game's predecessors, so my critique is on this game and this game alone. It was a lot of fun and i loved the map making, which is supposedly a big part of the series. I think the combat skill tree system wasn't that hard to grasp, and i like how character stats only showed up when purchasing items, so it was overall simple. I wish the combat was a little more engaging, however. It kind of reminded me of digimon dusk and dawn's combat, because the characters were doing amazing things but all you saw was bursts of fire and squares shaking as they took damage. I wasn't expecting pokemon X and Y grade combat graphics, but I feel, especially since the story had fixed players they could model, they could have made a few general animations for when they attacked, even if they were simple like what the enemy monsters did. I like the first person, but it felt weird to have a main character that felt apart of me and separate from me at the same time. The dialogue options didn't normally change the story, but allowed a little humour here and there. However, i couldn't fully feel like it was me adventuring with the others, but rather me controlling the main character. When i get this feeling, i don't wish i had more control. I wish the main character had more character of his own. Finally, the grimuar stones (probably spelled that wrong, though) were a nice feature that was apparently new, but i think they could have simplified it. If i forgot to edit my stones after a few trips back from the forest, i would suddenly find 20 or more new stones and feel overwhelmed. Perhaps they could have made it so i could extract skills individually and recycle ones i didn't want to level up skills i wanted to keep, that way my only question was which skills i wanted, not which stone i wanted to make. Overall, love the experience Expand
  4. Nov 11, 2013
    Extremely similar to EO:4, which obviously isn't a bad thing, but I'd say this is the weaker of the two. No overworld maps like in 4, and too much of a same old feeling if you've come off finishing EO:4 last year.

    Its a good game. I just don't think I'll ever be compelled to finish it. 20 hours at this price before losing interest for another game isn't bad.