• Publisher:
  • Release Date:
Metascore
83

Generally favorable reviews - based on 54 Critics What's this?

User Score
8.3

Generally favorable reviews- based on 113 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Persona Q is the inaugural Persona game for 3DS. The game takes the characters from Persona 3 and Persona 4, puts them into an all new adventure. The game is in the style of Etrian Odyssey, where teams of five will navigate dungeons in a first-person view. New characters, enemies, thePersona Q is the inaugural Persona game for 3DS. The game takes the characters from Persona 3 and Persona 4, puts them into an all new adventure. The game is in the style of Etrian Odyssey, where teams of five will navigate dungeons in a first-person view. New characters, enemies, the presence of Etrian Odyssey's F.O.Es will provide players with all new challenges. Expand
Score distribution:
  1. Positive: 48 out of 54
  2. Negative: 0 out of 54
  1. 100
    It certainly suits the more lighthearted and comedic narrative, and the dungeons themselves are nothing short of breathtaking in design.
  2. Nov 20, 2014
    90
    Persona Q represents a bit of a risk, bringing together two RPG series that, despite their common parentage, focus on entirely different facets of the genre. But it works, with the Persona elements livening up the dungeon-crawling and the Etrian Odyssey components bringing some merciless old-school discipline to the unruly Persona sub-universe.
  3. Dec 8, 2014
    90
    One of the best RPGs available on 3DS. If you like Persona and Etrian Odyssey, go ahead and play it.
  4. Nov 24, 2014
    85
    Persona Q can be grind. It can be frustrating, and, at times, made me want to fling my 3DS across the room. It's also a heartwarming love letter to Persona fans, and an engrossing role-playing game, among the best the 3DS has to offer. Let go and enjoy the ride.
  5. Feb 27, 2015
    80
    Persona Q takes the characters you know and love from the Persona series, puts them into a shady labyrinth and sends them into the fray of a tight, dungeon crawling package.
  6. Dec 10, 2014
    80
    Persona Q is a worthy introduction to the series on the Nintendo 3DS. The game is addictingly tough, and the music is unbelievably catchy.
  7. Jan 8, 2015
    50
    In a world of cynical indie games and pretentious mainstream shooters, that kind of levity is appreciable. [Issue#156, p.120]

See all 54 Critic Reviews

Score distribution:
  1. Positive: 13 out of 17
  2. Negative: 1 out of 17
  1. Jan 19, 2015
    10
    This review contains spoilers, click expand to view. Being a fan of the persona series, the game feels like a classic dungeon crawling RPG that does not fail the impress. Having poured 100 hours into the game so far, I enjoyed the new art style and the combination of the Persona 3 and 4 cast. Persona Q is also very challenging, which stays true to the Persona series. I came into this game not expecting much from a 3ds game but after playing, I can say that I heavily enjoyed the game. I recommend anyone who has played the Persona series in the past or the Etrian Odyssey series to give this game a shot! Expand
  2. Nov 26, 2014
    10
    This game is awesome for any persona fan and people that like unique RPG'S with tons of characters and great gameplay and music. The game isThis game is awesome for any persona fan and people that like unique RPG'S with tons of characters and great gameplay and music. The game is carefully designed every dungeon is unique and well designed, the crossover between persona 3 & 4 is great even if you havent played any of personas 3 or 4 games on the past. Overall I highly recommend this game if you enjoy the RPG genre or even more if you're a Persona fan like me this game is totally worth the $50 price is not a cheap production everything is fine tuned and polished. Thanks Atlus, can't wait for Persona 5 and Fire Emblem x Shin Megami Tensei too. Expand
  3. Jan 12, 2015
    9
    This review contains spoilers, click expand to view. I wasn't expecting too much out of this game, and initially thought it was just another game to continue the Persona 3/4 Milking train until Persona 5 releases. Regardless I'm drawn to the series so I picked it up anyway. I hadn't ever played an Etrian Odyssey game before, but the style of dungeons and drawing your own maps got me extremely engrossed into the game and caused me to go for 100%. My one complaint is that the character traits of the cast of Persona 3 and 4 were exaggerated a bit, for example, practically every sentence Chie spoke involved meat, and Akihiko's personality has become Protein. As much as I love sick natty gains, there's more to both the characters besides meat and protein, especially since in canon at each point in their respective games when they still have issues to deal with. Despite this minor gripe, this game is amazing to me in a variety of ways. Firstly I need to congratulate the developers on locking down plotholes in making this game canon. I was similarly impressed in Arena when Atlus was able to reconcile Tartarus and the TV World, as well as the necessity for Evokers and the ability to use cards between the two games in a way that makes sense. In the case of Persona Q, it takes place at a time in both games which is possible. For the Persona 3 cast, it takes place sometime in late September, whereas it's late October for the cast of P4. Both times work in their respective games for this incident to occur. If locking down plotholes wasn't enough, Persona Q manages to enhance the stories of the original games after the fact. In the P4 route Kanji goes out of his way to help out Ken, which in turn effects his disposition towards Shinjiro over the death of his mother. Despite them losing their memories at the end, it's implied in the game that when personality changes occur, they'll stay even if memory is lost. In this way Ken's acceptance of Shinjiro during the events of Persona 3 is influence by Persona Q. Since this is a dungeon crawler, there's a heavy emphasis on gameplay compared to the Persona games which often have much more story. Despite this, Rei and Zen's story really takes off at the end and fits well into Persona themes. After spending all my time completing filling out every map, I was rewarded by the knowledge that they were the paths of Rei's life and the cast's while they were traversing the labyrinth. I didn't expect the maps to be used in that way, but Rei's thanks warmed my heart. Overall the nice thing about the story of Persona Q is that it doesn't feel like a step down or out of hand compared to the original games. Part of the reason why I believe Persona 4 has been milked so hard is that the stories don't necessarily have to increase in scale. In Persona 4 many people had dungeons created from their inner desires and feelings which needed to be braved, but the complexity of the worlds which can be created by the victims allows for a full story within just one of these labyrinths, as was the case in both Arena and Persona Q. The fact that a single person's dungeon of regrets and wishes matters makes even the spinoffs seem important. As for gameplay, many familiar things return in addition to the map building. Familiar Personas and skills abound, but there are some new tricks which only enhance the experience. Sacrifice spread and skill extraction are great to name a couple. These two methods of "fusion" allow for greater control and tweaking of personas, and the ability for every cast member to use two really adds to the possibilities. The boost system which replaces the extra turn system means you can't chain until you win, but it just means more thought needs to be put into each move. resource and SP management are even more important in this game than the others, and really can add to a sense of adventure as you go deeper and deeper into a labyrinth. The difficulty seems a bit higher than most persona games as well. In addition to all these great things is a powerful soundtrack which fans will recognize immediately as the work of Meguro and Lotus Juice. Different remixes for the P3 and P4 side of things are just icing on top of the cake. Overall this game blew me away and greatly exceeded my expectations. Any RPG fan should consider grabbing this, and any Persona fan would be crazy to avoid it. Expand
  4. Nov 25, 2014
    9
    The bad first: In order to have the characters stand out among each other, some characters had some of their traits exaggerated. Further,The bad first: In order to have the characters stand out among each other, some characters had some of their traits exaggerated. Further, there is a lack of tension, since the game is character-driven, not story-driven and the actual themes of the story (which are no less thought-provoking than in previous games and borrow a lot from Persona 3 especially) only manifest very late into the game. However, this all is far more than just made up for with amazing series continuity (despite the inherent time-paradox of the premise) and, all simplification aside, great character writing, as well as addictive game-play. This might just be the first Persona Game where not a single dungeon ended up boring me and where I actually enjoyed listening to the dungeon music. It's also nice being able to attach Persona to every character again, like back in Persona 1 and 2. A must-own for any Persona-fan who doesn't mind the spin-offs. Expand
  5. Dec 22, 2014
    8
    I've never played a Persona game before, but I've played a few other games in the Shin Megami Tensei series as well as tried a bit of EtrianI've never played a Persona game before, but I've played a few other games in the Shin Megami Tensei series as well as tried a bit of Etrian Odyssey. This game is a pretty fun combination of the two series, although it is true that the characters are a little 2 dimensional (probably because I didn't play Persona 4), their interactions are funny and endearing.The graphics are really cute and well done as well as the music. I haven't really played enough to give an opinion on the story but so far it is interesting. Battles are what you would expect from a SMT game - just the right difficulty to make you rage but come back to. Given my lack of interest in the Etrian Odyssey series, I thought I'd get really bored with the map drawing and hate those FOEs but it really isn't that bad. All in all, it's a lot of fun and worth picking up if you're looking for a unique and cute dungeon crawler. Expand
  6. Mar 3, 2015
    8
    The game is Great but hard after all but the music is so awesome! And the 3D is amazing and I only bought this because Target sold out ofThe game is Great but hard after all but the music is so awesome! And the 3D is amazing and I only bought this because Target sold out of Legend of Zelda Majora's mask 3D and I thought this would be one of the games I could never beat but I was sorely mistaken! Check this game out, although it would be a little better if it was like the original Persona 4 but its to similar to Etrain Odyssey. Expand
  7. Feb 16, 2015
    3
    Persona Q lacks the music, atmosphere, balance, and party building compared to other dungeon crawlers. The characters barely make up for it,Persona Q lacks the music, atmosphere, balance, and party building compared to other dungeon crawlers. The characters barely make up for it, as they are almost all incredibly gross caricatures of what they were in their original incarnations. Atlus tried painting over Etrian Odyssey with Persona and added a few flares to make it better and to make the paint less noticeable, but they failed at recreating what Etrian Odyssey does to make itself amazing, so we have a game that rubs the wrong way in almost every respect.

    Speaking of respect, Persona Q does not respect the intelligence of it's players. Every time it has an opportunity the characters will launch into a 2 minute conversation just to point out the painfully obvious, like how the spiked floor tiles will damage you or the moving tiles will move you. As if that wasn't bad enough the characters are always announcing every single treasure chest in front of you or telling you that a party member got poisoned in battle. Seriously, nobody playing this game needs this much hand-holding.

    To compare more to Etrian Odyssey, the F.O.E.s in this game are poorly handled in comparison. They work okay in that they are used to make you seriously consider where you go, but bad in that they have too much HP and give too small rewards for fighting them. In that respect, F.O.E.s are there solely to act as puzzle elements and should never be encountered with the intention of beating and getting good EXP from them or judging your overall power. Persona Q is a poorly executed game in every aspect but its visual design.

    One more thing, this game has no business having a horror dungeon in it. The Persona series has no horror to speak of, so people will be playing this game and suddenly get to an unannounced serious horror section that is more or less just there because it has to be because spook houses are a cliche of Japanese culture festivals.
    If you want to have horror, fine, but don't put it in a game whose series is not horror in the slightest. Nobody would have missed it if it wasn't in the game.
    Expand

See all 17 User Reviews