Project X Zone shows how crossover games should be done, celebrating the rich history of Namco Bandai, SEGA and Capcom, while making all the included characters shine.
As much as I loved Project X Zone, it's not for everyone. The story is incomprehensible. It can be pretty repetitive. And those lacking a strong attachment to Capcom, Namco Bandai, and Sega's iconic characters might want to stay away. That said, this is a love letter from Japan that just any RPG fan should seriously consider checking out.
This game. It's odd, but good. Essentially, the game is a crazy mix up of Namco Bandai, SEGA, & Capcom characters that allows for a lot of variants in combat, that can create various scenarios. In addition, the game has plenty to offer in terms of fan-service, references, and the story is pretty good considering the standard set by most cross overs is pretty low. Finally, there's the music. It is amazing. While all of it is 16/32 bit it does the originals justice. Over all, it is pretty long, being around 45-50 Hours long. So it deserves a 10/10. Here's hoping the sequel is just as awesome.
Great game, very addictive, and as far as I know it is not necessary to compare with the super JRPG's... I think this is like a mix between Final Fantasy Tactics and the Combo-like moves from Tekken, SF, KoF... Well done, and very fun for the old school gamers. Recommended 100%
Capcom, Namco and Sega deliver a new world record in pure fan service. Although the strategy parts and fighting could be better, this is still well worth your time and highly recommended for old school gamers.
Project X Zone forgot to put the 'tactical' and 'strategy' in tactical turn-based strategy. It lacks depth, which is a shame for a game that could've scored big. It also isn't challenging varied enough, but the great characters manage to alleviate some of those issues.
When Project X Zone arrived, I was eager and immediately threw it into my 3DS expecting a glorious time. When at last I finished it over seventy hours later, my stance had become a mixed bag.
With the wealth of RPGs, and even great SRPGs, that have arrived on the 3DS in the last several months, it would almost be unconscionable not to recommend one of those games instead of Project X Zone. Fun combat and screaming Tekken characters can only take you so far.
Are you looking for a fun jrpg that isn't really that hard but fun all the way? looking for a game that has some of your favorite characters from gaming? great art work and awesome remakes of classic and new music? well this game is for you i highly recommend it for people that likes srpgs in general.
Project X Zone is a quirky and fun SRPG. Combining the animesque characters across Sega, Capcom, and Namco, this game’s full of fan service (the reference kind and the... women kind). I’ll start with the gameplay: duos (and added singular units) move across a chess-like board to fight enemies. You press the A button and a directional input in an effort to chain all of your attacks to prevent the enemy from hitting the ground. Nearby duos can also join you in attacking, plus the assigned solo unit, so up to five characters can be smacking an enemy around. It’s very involved and quite creative; I never get sick of it, even after my dozen or so replays. Even with the interesting battle system, the later levels start to get very tedious, pushing on an hour per chapter (out of 41, plus the four or five prologues), as enemies start to push crazy levels of HP and your item supply starts to drain. There’s no place to grind and no place to purchase items, and even I struggle to beat the later levels at times (mostly because of the tedium; it’s not really a hard game). Shoutouts to the last two chapters of the game, where you fight a ton of clones of bosses for both of them. All with (or over) 100,000 HP. In a game where you can do ~3,000 damage in a battle (without special attacks), it’s absolutely brutal, and I always want to give up when I get to the last few chapters. The humor, though, is wonderful. It’s a ton of reference humor and characters bouncing off each other: the silly ones, the comedically serious ones, the straight-up edgelords... The mass of character types all have interactions with each other and they’re all hilarious. There’s multiple references to quotes, mostly from Capcom games, that get a chuckle out of me, like the classic “Jill sandwich”, but sometimes to a detriment (I still can’t take a certain someone’s anguished question seriously, even without the terrible voice acting). There’s a lot of meta humor, but no fourth wall breaks. Onto the plot, then. The plot is probably the least important thing about this game. It’s a total excuse plot that only serves to get all these characters together and to bring back villains. Something about a magic stone being stolen that keeps all the worlds together...? I think? Nothing the characters do, the villains or the heroes, has much of an effect on the plot. Everyone just runs around and they all eventually end up together fighting the other side. The plot’s also kind of unbalanced; there’s really only a couple villains that do anything and a couple heroes who get focus. A couple don’t even get villains. Only one of the villains does anything remotely smart; he says, “Hey, I was dead, but now I’m not. I hate that one guy, so I’m gonna revive his best friend’s dead girlfriend and laugh maniacally about it in front of them.” Paraphrased, of course, but accurate. Yeah, it’s really only that one guy (no names for spoiler reasons) and the main villain (who steals the magic stone) who do anything. Most of the others just fight the heroes a couple times and die at the end of it. They’re not too dead to return for the sequel, though.
Another minor problem I had with the game was the translation. There are a lot of points where punctuation wasn’t used when it needed to be or something just wasn’t right (“an knight” with Flynn).
Overall, this game is pretty good. The gamplay in engaging, the characters all get a chance to shine, and the humor is on point. It gets tedious in the later chapters, though, and the story isn’t much. It’s still a pretty good experience.
Project X Zone is a shallow Fire Emblem turn base RPG. It's big selling point is the Sega, Namco and Capcom team up with its popular characters. Why this game disappoints is that it mixes the genres of a fighting and shooting and put them into a RPG which sadly doesn't fit cause it limits them to a few moves.
Boring, repetitive, large amount of characters (this works against the game because it wants to introduce every single character) bland "rpg" style with stupid way to do "combos", bland story that tries to get every single character on board without a really good story.
definitely not recommended.
SummaryDeveloped by Banpresto and Monolith Soft, Project X Zone features over 50 characters from 29 historic game franchises by three of Japan's most prolific video game companies. In Project X Zone players use a team of two characters known as a Pair Unit to explore the world within the game. An additional character known as a Solo Unit can be...