Metascore
82

Generally favorable reviews - based on 8 Critics What's this?

User Score
5.2

Mixed or average reviews- based on 52 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: The small purple dragon returns, bringing with him new friends in this peripheral-based adventure.
Score distribution:
  1. Positive: 8 out of 8
  2. Mixed: 0 out of 8
  3. Negative: 0 out of 8
  1. 90
    You can't knock the quality of the game, as Vicarious Visions not only made an awesome 3D platformer, they made a great 3DS-exclusive title.
  2. Nov 18, 2011
    83
    Skylanders is a fun game, and it does have it's challenging moments. Aside from Hektore pursuing you after getting a crystal and the ice world being a pain, I'm a little disappointed that there's no multiplayer in the 3DS version unless I'm really just missing it. Still, it is one I recommend if you like a good platformer. Just be prepared to spend some money if you plan to unlock everything.
  3. Oct 18, 2011
    82
    There's good deal of content when compared to other 3DS titles. But with such much offered in the console version, it feels like more could have been added here.
  4. Oct 29, 2011
    80
    What appeared to be a gimmick, a game that works in tandem with a series of plastic action figures, is one of the system's finest titles, a colorful, addictive and well designed platform adventure featuring lots of enemies to pummel, items to collect and characters to play as.
  5. Nov 9, 2011
    80
    A near-perfect conceptual marriage of toys and video games. While wallets may shudder at the thought of throwing down potentially lots and lots of money for the complete experience, what you get out of the box is a well-crafted adventure and world that kids of all ages can be excited about.
  6. Nov 3, 2011
    80
    It's hard to get around the fact that Skylanders is a game for kids. From the toy-driven expansion scheme to the bright, friendly colors and music, there's not a lot in this game to appeal to the Dead Space or Gears of War crowd. But for gamers of all ages willing to embrace the game's aesthetics and kick back and have a good time, Skylanders is the 3DS's first great platformer, and well worth taking for a spin.
  7. Dec 7, 2011
    78
    Almost as surprisingly great as the Wii version, so worth the money. [Dec 2011, p.72]

See all 8 Critic Reviews

Score distribution:
  1. Positive: 6 out of 16
  2. Negative: 8 out of 16
  1. Dec 23, 2011
    10
    Let me first start off by saying this game is not a perfect 10! Probably more like a "7" or "8" but I'm evening the odds here..... I can NOT believe one person gave it a "1" an another a "0"!!! Would the game not have to be broken to get these types of scores? Does not deserve scores like that! What does not being able to jump in the console version have anything to do with the 3DS version??? Clearly they just do not like Skylanders??? About the game...It is a great fun little game. I enjoyed it very much right to the very end, reminds me of older platforms back in the day. Waiting for more adventure packs to come out so I can continue my adventure in skylands. Love the wireless mini portal (good to use for your PC too!) and the exclusive Ignitor figure! Great game to pick up if you like Spyro or Skylanders on the console! Expand
  2. Oct 17, 2011
    9
    Skylanders is one of the best platformers I've played on a handheld in quite some time. The game is broken down into different portals all accessible from the "Radiant Isles"; which acts as a home base area. Each of the portals consists of multiple levels with each level giving several different objectives to complete (similar to Mario 64). The characters (skylanders) that you can load up into the game each have their own strengths and weaknesses and also gain power and new abilities by leveling them up through game-play, with a max level of 10 to my knowledge. Even with the 30 or so different characters they have, you only really need 8 (1 of each element) to fully 100% the game. The game is simple enough for young gamers, but also very enjoyable for older gamers alike with the speed run objectives and the higher difficulty of fully completing the game . The only downside is on the 3DS version is the lack of multiplayer and PVP, although, the game is cross-platform, so bring your skylanders to a friends house that has it on the console version and upload them through their portal. Even with high price I recommend this game to anyone looking for a great platformer on a handheld because your definitely going to get what you pay for! Expand
  3. Apr 16, 2012
    8
    Though a little on the pricey side for most gamers, it's worth looking into. the mechanic of using the portal is novel and rather ingenious as it is a successful bridge between the toy and video game world. I was put off by the fact that if you want to get 100% completion on the game, you're going to be shelling out quite a bit of money but on it's own with no additional characters this game is pretty good! The biggest difference between this game for the 3ds and the wii/xbox/ps3 version is that the gameplay is more in line with the classical "spyro" feel in that it's a platforming game which surely benefits from the 3d. the characters' designs and it's presentation belies it's target demographic being the younger crowd and i'm sure that they would likely enjoy it. for the mature gamer, however, it still holds enough appeal to the point where it's not a complete dissapointment.

    so, pros... a solid platformer that benefits greatly from the 3d, cute and charming character designs, rich and detailed worlds and surely reminiscent of the old spyro games of old.

    cons...: the fact you have to shell out money for the figures feels like a cash-grab, figures are consistently out of stock so finding new characters is an uphill battle and surely a frustrating affair, losing the figures or the base will screw you out of being able to swap out characters. a solid 7. not the best game in the world but definately not the worst... though the fact that this game comes packaged with a whole slew of diehard fans (whom will surely take the time to tell you why you're wrong if you like this game in the most annoying and childish manner) is a down point... but, i'm not going to punish the game itself for the slew of insufferable fanatics that have gravitated to this game. (and if you pay attention, most of the whining is because the game is a departure in design and theme from the old... but, if the gaming industry never took chances and tried new and daring things, we'd still be stuck playing pong, pacman and space invaders.)
    Expand
  4. Oct 19, 2011
    4
    The other review does not address the "meat" of the game and is mainly an attack on the marketing scheme used to sell the game. In my opinion the other reviewer was warranted in attacking the way the game was marketed but after purchasing the game I have a few things to note. 1)The figurines are simply unlocks for in game content they do not contain the actual DLC

    2)The 3DS version as expected is a bit castrated. You cannot use one of the adventure packs on the 3DS version

    3)The 3DS version does not allow you to view your character information when setting a figurine on the portal
    4)The 3DS version does not allow you to wipe your figurine data to trade with someone else

    5)The 3DS version does not allow you to nickname your character

    6)There are conflicting reports of this as the game manual and one very brief in game dialogue box state that you can save your stats to your figurine. Some fan forums are claiming the 3DS simply notes which figurine you currently have and saves the stats with the games cartridge save. 7)The 3DS version is not "future proof" it has been rumored any future adventure packs and figurines will not be compatible with the 3DS version.

    8)The 3DS version is not "wireless" it uses the IR port like a TV remote and has to be pointed at just the right angle to communicate with the "portal of power"

    9)The 3DS version "gameplay" consists of simply rushing to the end of a level for every level.

    As far as the gameplay goes, the 3DS version has essentially the same level repeated over and over. You rush to the end of a level using normal platformer mechanics. Without the fun and challenge of something like super mario 64. It's honestly the same level mechanics copy pasted over the entire game. The console versions are sort of like an RPG. That being said the game is beautifully done and a lot of work has gone into cut scenes obviously geared towards children. The voice acting could have been much worse and the game is fairly bug free. However the game cannot be completed unless you have one figurine of each element so in essence you're buying an incomplete game from the start. In the case of the 3DS version you're buying an incomplete game with copy pasted level design and enemies at the same price as a console version with more features. I leave it up to the reader to decide if it's worth a purchase
    Expand
  5. Mar 14, 2012
    1
    This is not spyro. Thanks activison for AGAIN ruining a GREAT series. If a series is doing good, LEAVE IT ALONE and DONT TOUCH IT. Keep your grubby nasty fingers away from Ratchet and clank, Sly, and ty. You guys KILLED spyro. Legend of spyro was one thing, but slylanders goes over the limit! Expand
  6. Jun 23, 2012
    0
    I'd like to say first I've not actually played this game. But I can tell you I won't be buying it because of the marketing- if I buy a game, for £60, I expect to get a full game. But skylanders, you don't- you have to shell out an absolute fortune in order to get the full game. A game would have to be absolutely AWESOME to get me to pay out hundreds of pounds to get other characters. Normal games just have unlockable characters in game- I know this is a new and novel idea, but it's an expensive one that the majority of gamers (especially children) can't afford to pay out for. Expand
  7. Dec 9, 2011
    0
    Even for a series that has never exactly been stellar, Skylanders: Spyro's Adventure sets the bar particularly low. The story is exceptionally trite, the script asks very little of the voice-actors, and the gameplay is bare-bones simple (even as it holds your hand through the most rudimentary mental exercises). There are no platforming elements to speak of (you can't even jump in the console versions!) and practically any platforming-esque mechanic is either performed automatically (conveniently placed bounce-pads replace the aforementioned jumping) or is explained a half dozen times by in-your-face visual cues, constant narrative hints, and pop-up text explanations. The enemies in this game are laughable and should never pose the slightest threat to your life total. Graphically, the Spyro series was never really a powerhouse, and it is obvious that the same amount of effort went into this title. This could have been a PS1 title. It is marketed towards the elementary-school set, though, so it gets a pass. The toy mechanic itself is cute and sure to be a hit with kids from ages 9 to 90, but when taken as a whole with the design decisions in the game proper, it comes across as exceptionally aggressive marketing. Different characters basically play exactly the same as any other, even Spyro himself (which explains the loss of jumping and gliding: lazy design), with one financially relevant caveat. The element attached to each character serves as a key to access locked areas (ie: only a fire element skylander can unlock a fire element area) and a damage modifier is applied for certain elements in some areas as well. What this effectively does is force you to pay for additional figures in order to unlock the full content of your already expensive purchase. And why wouldn't you, after finding the character-specific advertisements sprinkled about each level that unlock abilities and short intro videos for figures that didn't come with the core package! There are already expansion packs available as well. When distilled to its purest form, Sklanders: Spyro's Adventure is essentially a poorly made toy tie-in game that thinks you or your children aren't intelligent enough to figure out how to solve basic challenges without being told exactly what to do in at least three separate ways. To unlock the full breadth of this franchise-turned-shovelware experience you must needs spend something to the tune of a hundred dollars, though you do get some cute toys in the process. And hey, at least there are hats. Expand

See all 16 User Reviews