• Publisher: Ubisoft
  • Release Date: Mar 22, 2011

Generally favorable reviews - based on 49 Critics

Critic score distribution:
  1. Positive: 35 out of 49
  2. Negative: 0 out of 49
Buy On
  1. Mar 28, 2011
    Overall, the general feel of Shadow Wars is a solid turn-based strategy game -- even if its story backdrop, limited multiplayer, and character archetypes are short on originality.
  2. Apr 1, 2011
    Ghost Recon: Shadow Wars is without doubt one of the best release games for the 3DS. An accesible and entertaining turn-based strategy game.
  3. Jun 6, 2011
    An addictive, not-too-shallow bite of strategic game play for fans of fifteen minute sessions. It could have easily been a DSi game sans 3D, but that 3D screen certainly looks a treat during the action.
  4. 80
    The campaign mode is lengthy and includes several unlockable situation modes, but the lackluster multiplayer offerings are disappointing.
  5. Apr 17, 2011
    Ubisoft Sofia have gone in the face of what a launch title usually is with Ghost Recon: Shadow Wars. It's a lengthy game that will absorb many hours, but at the same time it seems to have been carefully optimised for portable play.
  6. Apr 12, 2011
    Overall, Ghost Recon Shadow Wars for the 3DS is one of the better Nintendo 3DS games available at launch. This turn-based Ubisoft experience is an enjoyable ride from beginning to end. While the pace of the game can take some getting used to, the results are satisfying and any fan of turn-based or Ghost Recon games will inevitably want to pick this one up if you are one of those 3DS early adopters.
  7. Apr 22, 2011
    Shadow Wars is hands-down the best game available for the Nintendo 3DS among the launch titles. The plot is nothing to write about, but the turn-based tactical gameplay is engaging, and a full run of the game will last about 40 hours.
  8. Mar 27, 2011
    Ghost Recon: Shadow Wars is as satisfying of a tactical strategy game as Disgaea,Tactics Ogre, or Front Mission. The franchise may seem like an odd fit for the genre, but this is a wonderful implementation that feels in hte spirit of the Ghost Recon franchise while presenting a delightful strategic challenge. It lacks an engaging story and the multi-tiered progression systems of those other games, but those flaws are easy to overlook.
  9. Apr 30, 2011
    The first shock is that this is definitely not the genre you were expecting. The next one comes from playing it and realizing just how well it's done. This is a strategy RPG that rivals the big names in the genre. Unfortunately, there's no prinnies, chocobos, or vibrant spiky hair to seal the deal.
  10. Jan 24, 2013
    I enjoyed the characters, I enjoyed the strategy, there's a ludicrous amount of content, and there's even pass-the-handheld multiplayer for those into that sort of thing. Apart from the less-than-sizzling looks, this one's a must-have for any turn-based strat fan with a 3DS.
  11. Apr 1, 2011
    That said, the suite of options completes what is a very nice package for strategy fans. Honestly, I'm a little shocked by the overall quality of the experience; in lesser hands, I'm sure it would have ended up being a mediocre port of the console shooters. Instead, we've been treated to a scrumptious strategy experience from one of the best designers in the business. It's not a turn that I was expecting for the Ghost Recon franchise, but I will definitely take it.
  12. 80
    One of the most entertaining turn-based action-strategy games we've had our hands on. The large amount of content and mechanics to envelop yourself in is fantastic, and never becomes boring. It seems like a perfect fit for multiplayer, so we're disappointed that only a hotseat mode is on offer. But if you don't mind playing on your own, Ghost Recon: Advance Wars offers a long and satisfying single player campaign that will make you cheer with joy.
  13. Mar 28, 2011
    Great action and strategy makes this one of the best release games for the 3DS.
  14. Games Master UK
    Mar 31, 2011
    This will keep you staring at your 3DS until you eyes bleed. In a good way. [May 2011, p.67]
  15. Mar 23, 2011
    Shadow Wars could be criticised for not making any genuinely innovative steps forward in the strategy genre. But what it does do – integrating just about every conceivable feature of turn-based strategy into a single cohesive whole – is enough to make it one of the best handheld titles of its kind in years, and a surprising jewel in the 3DS launch line-up.
  16. Apr 15, 2011
    Although Ghost Recon: Shadow Wars is definitely one of the best games of the launch, it is also a far cry from the "killer app" the platform needs largely due to its almost complete avoidance of any of the unique features the platform offers. With that said, it is also one of the only truly new and original titles for the 3DS among a number of rushed ports and perfunctory franchise entries.
  17. Mar 27, 2011
    Rich environments and diverse abilities fuel the accessible tactical depth that makes Shadow Wars a winner.
  18. Apr 2, 2011
    While we stay delusional in hoping for a Valkyria Chronicles 3D or an Ogre Battle 3D, there is no question that Tom Clancy's Ghost Recon: Shadow Wars is one of the standout launch titles for the 3DS.
  19. Apr 6, 2011
    Sure, the graphics are ho-hum and the 3D does little to enhance gameplay, but if you value substance over style, Shadow Wars stands as one of the stars of the 3DS launch.
  20. Jul 8, 2011
    The best game of Ubisoft's launch titles for the 3DS, but I hope that there will be a successor which uses the power of the 3DS much more.
  21. Mar 27, 2011
    Not only one of the 3DS's best launch games but also one of the most accessible and entertaining turn-based strategies of recent years.
  22. Apr 6, 2011
    Even if it's possibly the least impressive showcase for the Nintendo 3DS technology, Ghost Recon: Shadow Wars is a great turn-based strategy game, and definitely one of the best titles in the whole launch line-up.
  23. Apr 6, 2011
    Hideously addictive, it's the kind of game that'll have you replaying missions in your sleep. If you like Advance Wars or Fire Emblem, this is the 3DS game for you.
  24. Mar 31, 2011
    The negatives are few and relatively minor: the storyline and characters are forgettable, the multiplayer is a little clumsy and the visuals could be better. However, the developers have done a superlative job of creating a turn-based strategy game that can, conceivably, be appreciated by newcomers to the genre as well as experienced strategists.
  25. Nintendo Power
    Apr 13, 2011
    Ghost Recon: Shadow Wars might not be getting as much attention as some other launch titles, but if you have any interest in strategy or military games, you won't want it to sneak by. [April 2011, p.77]
  26. 75
    If you are kind of bothered by the dawdling pace of other turn-based strategy games, then you're better off skipping this title, as it is one of the slowest games of its kind.
  27. Easy to pick up, with enough new stuff to make you think in new ways. [Apr 2011, p.84]
  28. Pelit (Finland)
    Oct 20, 2011
    One of the best games in 3DS release. Ghost Recon: Shadow Wars offers enjoyable turn based action with a diverse squad and tactically enjoyable terrain. I like it a lot! [May 2011]
  29. Apr 13, 2011
    Ghost Recon Shadow Wars is one of the few good game of the Nintendo 3DS launch line up. A strong strategic turn based game that will keep you playing for hours.
  30. Apr 21, 2011
    Even being tied together by a cliched plot, Ghost Recon: Shadow Wars offers complex and fun gameplay, with a considerably sized campaign mode and extra missions. The simplistic graphics and lack of decent multiplayer options are a shame, but do not nullify the qualities of the game, that touches fans of the tactical genre in all the right places.
  31. May 6, 2011
    This is the best surprise of 3DS launch titles, and those looking for a deep, strategic game will have a lot of fun with it.
  32. Apr 25, 2011
    To conclude, Ghost Recon: Shadow Wars is a huge diversion from the norm, but it's also quite a good game. In fact, it's one of the best launch titles for the Nintendo 3DS.
  33. Mar 25, 2011
    If you've bought your 3DS to show off its new-fangled gadgetry, you might do better to pick up one of the other launch titles. But if, heaven forefend, you might actually want to actually play something fun, or something that requires a bit of thought, look no further. For all its lack of 3D showboating, Shadow Wars offers genuine depth.
  34. Apr 27, 2011
    In terms of gameplay, though, Shadow Wars is by far the best of the launch titles that I've tried, and it's an easy recommendation to 3DS owners with even the slightest interest in strategy-RPGs. If you own - or are planning to own - a 3DS, Shadow Wars is by far the best bang for your buck.
  35. Apr 29, 2011
    Something magical happens when you turn on the 3D. The look of game makes sense.
User Score

Generally favorable reviews- based on 79 Ratings

User score distribution:
  1. Positive: 61 out of 79
  2. Negative: 8 out of 79
  1. Mar 27, 2011
    I haven't finished the campaign yet, but I'm enjoying it so far. The turn based strategy shows it's predecessors, but that's not a bad thingI haven't finished the campaign yet, but I'm enjoying it so far. The turn based strategy shows it's predecessors, but that's not a bad thing as I've always enjoyed them. The graphics work well, but this isn't the game you are going to use to showcase the 3D of the system. The only problem is this isn't the Ghost Recon that you've played before. Treat it as a new IP and enjoy it! Full Review »
  2. Mar 28, 2011
    If you love srpg's or any game with a turned based strategy system, then you might find yourself happy you found this little gem! While itIf you love srpg's or any game with a turned based strategy system, then you might find yourself happy you found this little gem! While it doesn't have lots of team members to choose pre-battle it does have one kick ass team to kick ass with;-) the 3d is nice but not game changing like others with be its still pretty cool looking at the battlefield with true depth, makes you feel like a God watching the fights unfold. The story and static cut scenes are ho-hum but that's not why we play srpgs. Launching this on the 3ds launch date makes it a no brainier for tactics fans. Full Review »
  3. muu
    Apr 2, 2011
    Shadow Wars does so many things right that it is very easy to let its shortcomings slide. As a strategy game, the lack of micromanagementShadow Wars does so many things right that it is very easy to let its shortcomings slide. As a strategy game, the lack of micromanagement makes it a very good title for even those not usually into strategy titles of any sort, myself included. Being in control of a small team means you're making fewer choices, though those choices will have much heavier weight on them. This would seem like a recipe for repetitive gameplay, but the creators have gone ahead and made levels of all sorts -- search and destroy, bomb defusion, stealth missions, and hostage rescue to name a few. Combined with the return fire mechanic you get the distinct feeling that you're guiding a skilled group of ghosts through these missions.

    Where the game does fall short is the brain-dead story. Ghosts that get their cover blown due to unnecessary radio chatter, ghosts that dream of R&R on the beach... we can bury those along with the Saturday morning cartoon the scenario was obviously based on. Thankfully enough, much like a great FPS you'll forget about the story at hand when trying to help your squad survive near-insurmountable odds.

    One last thing I'd like to say: ignore the senseless 'professional reviews' that will tell you the graphics are lacking or that 3D somehow adds nothing to the gameplay. For a portable SRPG the graphics are actually _very_ well done. The 3D adds a sense of board game-like weight to the world, and makes detecting elevation changes on the fly very easy. Damage modifiers for height does exist, so this criticism is at best silly; you'll find yourself positioning your sniper well in the higher difficulties, because that extra point of damage can often make or break the mission.
    Full Review »