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Description: "#1 Selling Action/Flying Series on Playstation" A Bogey Bustin', G Force-Pulin', Insanity Ride! 22 FLYABLE, CUTTING-EDGE AIRCRAFT - F-16XF Gyrfalcon, Su-37 Super Flanker, UI-4054 Aurora and more! 36 FURIOUS MISSIONS - Air-to-air, air-to-ground, air-to-sea, even into the stratosphere! 3-D VIRTUAL COCKPIT - Look in all directions during combat - lock your eyes on the enemy and never lose sght of the action! SPECTACULAR VISUALS - Fully-detailed targets, moving control surfaces, smoke trails, lens flares, and spectacular explosions! MORE HEATED DOGFIGHTS - Increase your kills by using real dogfighting maneuvers! ONLY IN ACE COMBAT - Thrill to takeoffs and landings, mid-air refueling, autopilot control, Instrument Landing Systems, and day and night aircraft carrier ops! FORCE FEEDBACK - Feel every bullet strike and crash impact through the DUALSHOCK analog controller! REPLAY MODE - Cinematic 'smart cam' shows you all the action. Become a 'hunter of the sky' Lock and load, you're in the Kill Zone Engage in maximum dogfighting action Skill an Guts are required here Night Fight: carrier landings are mission critical when you're dueling after dark.

Overview

Platforms:
  • PlayStation
Initial Release Date: Mar 2, 2000
Developer:
  • Namco
Publisher: Namco

Credits

Gerri Sorrells
Cast: Aircraft CPU
Takashi Fukawa
Produced By: producer
Masaya Nakamura
Produced By: senior executive producer
Shigeru Yokoyama
Produced By: executive producer
Hidetaka Hikosaka
Sound: mixing engineer: Sound In
Eriko Imura
Sound: sound effects
Kanako Kakino
Sound: sound effects
Koji Nakagawa
Sound: sound effects
Tetsukazu Nakanishi
Sound: sound effects,sound: original game development
Hiroshi Okubo
Sound: sound effects
Asuka Sakai
Sound: sound effects
Hiroyuki Shibue
Sound: recording engineer: English voices
Go Shiina
Sound: sound effects
Hideyuki Tanaka
Sound: audio director: English voices
Tomoko Tatsuta
Sound: sound effects
Tsuyoshi Achira
Visual Effects: technical support: CG movie development
Kazuki Aizawa
Visual Effects: 3D artist: CG movie development
Tatsuya Matsue
Visual Effects: 3D artist: CG movie development
Akiko Nakazawa
Visual Effects: 3D artist: CG movie development
Hiroshi Numakami
Visual Effects: technical support: CG movie development
Kei Shimizu
Visual Effects: director: CG movie development
Takumi Kudo
Art Department: art director: game development,art director: original game development
Hitoshi Muto
Art Department: graphic designer: game development
Yumiko Ogura
Art Department: graphic designer: game development
Manabu Okano
Art Department: level art: original game development
Minoru Sashida
Art Department: graphic designer: interface development,graphic designer: original game development,lead graphic designer: game development
Kei Shimizu
Art Department: lead designer: industrial design
Hiroki Suzuki
Art Department: graphic designer: interface development
Norna Cash
special thanks
Garry Cole
special thanks
Mike Fischer
special thanks
Asahi Higashiyama
special thanks
Yoshi Homma
special thanks
Takefumi Hyodo
special thanks
Keiko Ishibashi
special thanks
Kosuke Itomi
special thanks
Motomi Katayama
special thanks
Masanori Kato
special thanks
Yoshinori Kawamoto
special thanks
Junichi Kawamura
special thanks
James Lisle
special thanks
Yukie Matsuo
special thanks
Jeff Miller
special thanks
Masaaki Miyata
special thanks
Yoshinari Mizushima
special thanks
Sawako Natori
special thanks
Yoshi Niki
special thanks
Shinji Noguchi
special thanks
Hiroaki Ochiai
special thanks
Takaaki Okuda
special thanks
Eiichi Saita
special thanks
Kunio Saito
special thanks
Hiroki Suzuki
special thanks
Mamoru Takahashi
special thanks
Yoichi Take
special thanks
Jesse Taylor
special thanks
Hideo Teramoto
special thanks
Jun Toyoda
special thanks
Yoshinori Wagatsuma
special thanks
Satoru Yamada
special thanks
Noboru Yamato
special thanks
Naomiki Yanagisawa
special thanks
Shinichiro Yoda
special thanks
Hideo Yoshizawa
special thanks