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Description: Blair Witch: VR Edition is a story-driven psychological horror game based on the cinematic lore of Blair Witch. As Ellis, a former police officer with a troubled past, join the search for a missing boy in the iconic Black Hills Forest near Burkittsville, Maryland. What starts as an ordinary investigation soon will make you confront your darkest nightmares - and an ominous force known as the Blair Witch. But you're not going in alone: your trusty K-9 sidekick, Bullet, is by your side. He's your eyes, ears, and nose in these treacherous and terrifying woods. The game has been rebuilt for VR to offer a uniquely immersive and horrifying VR experience. With environments redesigned for more interactivity, new Bullet mechanics - such as gesture commands, actual hand-based petting and fetching - and additional creature encounters, you will experience the eerie atmosphere of the Black Hills Forest like never before.

Overview

Platforms:
  • PC
  • PlayStation 4
Initial Release Date: Aug 12, 2021
Developer:
  • Bloober Team
Publisher: Bloober Team
Genres:

Credits

Barbara Kciuk
Written By: narrative designer
Marcin Welnick
Written By: lead writer
Andrzej Madrzak
Written By: writer
Joseph May
Cast: Ellis Lynch
Leo Wiggins
Cast: Additional Voice Actor
Natalie Roers
Cast: Quiz Show Host,Additional Voice Actor
Mitchell Colbert
Cast: Additional Voice Actor
Moe Rock
Cast: Additional Voice Actor
Piotr Babieno
Produced By: executive producer
Michael Pagano Doom
Produced By: associate producer: Lionsgate Games
Daniel Engelhardt
Produced By: executive producer: Lionsgate Games
Amanda Kruse
Produced By: producer: Lionsgate Games
Peter Levin
Produced By: executive producer: Lionsgate Games
Ali Murray
Produced By: associate producer: Lionsgate Games
Konrad Rekiec
Produced By: executive producer
Louise Burton
Sound: dialogue editor
Matt Dear
Sound: dialogue editor,recording engineer
Juan Manuel Delfin
Sound: production manager: voice-overs,recording engineer
Luke Elliott
Sound: dialogue editor
Karolina Jachna
Sound: sound designer
Sasha James
Sound: production manager: voice-overs
Andrzej Janicki
Sound: sound designer
Brunon Lubas
Sound: sound designer
Matthew Panayiotopoulos
Sound: dialogue editor
Megan Rice
Sound: production manager: voice-overs
Breen Turner
Sound: dialogue editor
Filip Zeglen
Sound: sound designer
Mark Estdale
Casting Director
Maciej Antosiewicz
Visual Effects: lead cinematic artist/mocap supervisor
Lucasz Babieno
Visual Effects: visual effects artist
Michal Blakala
Visual Effects: visual effects artist
Mariusz Gucwa
Visual Effects: cinematic artist/mocap specialist
Mateusz Szczspka
Visual Effects: cinematic artist/mocap specialist
Aneta Bielas
Art Department: 2d artist,concept artist
Przemyslaw Cieplicki
Art Department: character artist
Pawel Kot
Art Department: 2d artist,concept artist
Fabian Kubicki
Art Department: 3d artist
Lukasz Kudziela
Art Department: 3d artist
Barbara Miklas
Art Department: 2d artist,ui artist
Michal Motulewicz
Art Department: 2d artist,concept artist
Jacek Pabis
Art Department: 3d artist
Arkadiusz Pasternak
Art Department: character artist
Grzegorz Siemczuk
Art Department: level artist
Piotr Slota
Art Department: 2d artist,concept artist
Sebastian Spluszla
Art Department: 3d artist
Katarzyna Stanisz
Art Department: character artist
Patryk Stefaniak
Art Department: 2d artist,concept artist
Justyna Tkacz
Art Department: 3d artist
Marcin Turecki
Art Department: level artist
Konrad Walasck
Art Department: character artist
Sebastian Wloszek
Art Department: 3d artist
Tomasz Wrobel
Art Department: character artist
Damian Zukowski
Art Department: lead 2d artist,lead concept artist
Sergii Boiko
Animation: technical animator
Rahul Kannikara
Animation: 3d animator
Andrzej Kruczala
Animation: 3d animator
Pillai Manoj
Animation: 3d animator
Konrad Waszkiewicz
Animation: 3d animator
Bartlomiej Watroba
Animation: 3d animator
Dawit Aksamit
programmer
Daniel Betke
programmer
Monika Chmura
level designer
Karol Dlugosz
programmer
Eryk Dykiel
programmer
Szymon Erdmanski
project manager
Mark Estdale
voice director
Erika N. Ewing
senior production coordinator: Lionsgate Games
Eva Feder
business & legal affairs: Lionsgate Games
Hana Gandi
business & legal affairs: Lionsgate Games
Maciej Glomb
quality assurance lead
Jedrzej Jedrzejewski
lead level designer
Maciej Krzemien
quality assurance tester
Mateusz Lenart
creative director
Damian Milas
level designer
Pawel Niezabitowski
lead game designer
Aleksandra Nowacka
quality assurance tester
Kacper Paluchowski-Czuraj
lead quality assurance
Hubert Pawlowski
quality assurance tester
Rafal Pietrzyszyn
level designer
Lukasz Podolak
programmer
Megan Rice
voice director
Olga Smarzynska
quality assurance tester
Bartosz Stachura
level designer
Mariusz Szaflik
lead programmer
Lucianne Tan
director of marketing: Lionsgate Games
Artur Wiechec
level designer
James Wing
production coordinator: Lionsgate Games
Arkadiusz Wojdala
level designer