BlazBlue Entropy Effect, though not an official BlazBlue title, carves its niche as a rich roguelike action game, focusing on gameplay over narrative. Players navigate a robot-controlled world, unraveling the story through collectibles amid intense action. The game's strength lies in its character-specific abilities and combat system, allowing for unique and strategic builds, with a depth that keeps gameplay fresh and engaging. Despite the narrative's complexity and some repetitive early stages, the game excels in its combat mechanics and continuous character progression, making it a standout in the roguelike genre and a respectful nod to the BlazBlue series' legacy.
You don’t need to be a BlazBlue diehard to appreciate BlazBlue Entropy Effect. Its roguelike gameplay features some of the most fun yet complex combinations of button mashing and attack chains. It is far more approachable than most roguelikes I’ve played recently thanks to how it presents complex information to players and gives them opportunities to test out mechanics without relying on trial and error.
All in all, BlazBlue Entropy Effect is a fun experience with slick combat. I just wish it felt like the BlazBlue title meant something. Right now, it seems like an unrelated game got put under the BlazBlue umbrella for marketing purposes. Oh well, at least Taokaka is still fun to play.
BlazBlue Entropy Effect is an enjoyable roguelike that players will no doubt be able to play for more than a handful of hours. It sets itself apart from other games within the same genre due to it’s strong focus on characters and character builds, but the same-ness of stages leaves something to be desired. However, due to the limited stages and lack of engaging story it may not be too enticing for those looking for a roguelike with a little more substance.
Blazeblue Entropy Effect is a fantastic action roguelike / metroidvania. The game benefits greatly from carrying over a selection of fighting moves for the featured characters from the Blazeblue fighting games and the heritage of the mainstay fighting game titles. This means the game features some of the best combat you will ever experience in the genre. It lacks some of the depth of the best in the genre but it does feature decent tactical options whereby you can select eight elements (Lightning, Fire, Ice, Blade, Toxin, Light, Umbra, and Generic) and over 200 upgrades. It's fully voice acted, sounds great, has a beautiful art style and silky smooth animations. The game could use more content (hopefully this will still follow), but the core **** game is here and it should take some time to master all the characters. The combat system alone makes the game worth playing. Thank you FGR for this entertaining repack!!!!
Jogo repleto de personagens com um sistema de rogue like futurista. Eu gostei bastante apesar de ser minha primeira vez na saga. Único defeito é ser mais repetitivo que o comum, mas não falta possibilidades de build.