Children of the Sun is fantastic. Not only does it encourage replays to climb up the leaderboards, but it is exactly what I want to see from Devolver Digital with its vibe and awesome gameplay. I hope it does well while also coming to consoles in the future. Right now, it is a perfect fit for Steam Deck and shines on the OLED screen. Don’t skip this one.
Children of the Sun is an exemplary example of indie talent. Like its protagonist’s bullets, the game doesn’t follow a predictable trajectory. Initially, solo developer René Rother seduces you with long-range bloodshed. But before long, the sniping gives way to brainy spatial puzzles. Later, the experience will goad you into ruminating over your actions. Devolver’s talent scouts are undoubtedly some of the best in the business.
Children of the Sun is a dark and engaging puzzle that successfully transports familiar mechanics into a fresh setting at the speed of a flying bullet.
Children of the Sun wears that rawness like a badge of honour, its rough edges not sanded down but rather made so jagged as to draw blood. [Issue#397, p.106]
Children of the Sun delivers a distinctly edgy experience, blending stylized graphics, shocking cutscenes, and quirky elements. While the narrative loses some steam and gameplay variety is limited, its core mechanics – precision sniping, bullet manipulation, and cleverly designed levels – remain consistently engaging. This makes Children of the Sun a worthwhile and uniquely visceral experience for fans of score-based shooters who enjoy a strong, satirical tone and strategic problem-solving. While it might not offer endless replayability, those who appreciate its offbeat nature will find a refreshingly different and satisfying gameplay loop.
SummaryOn a deadly road trip into darkness, control the path of a single bullet and unleash a fury of vengeance on the sinister cult that ruined your life in this tactical puzzle-shooter.