Resident Evil 3: Nemesis Dreamcast

  • Publisher: Capcom
  • Release Date: Nov 17, 2000
  • Also On: PC

Generally favorable reviews - based on 13 Critics

Critic score distribution:
  1. Positive: 10 out of 13
  2. Negative: 0 out of 13
Buy On
  1. May not be as polished or pretty as "Code: Veronica," or as fast-paced and action-packed as "Dino Crisis 2," but it certainly has elements of both of those games in it.
  2. Daily Radar
    While there's nothing included that will crack the Earth with its monumental importance, it's certainly nice to know that the same old, same old has been presented with a nice, new bow.
  3. It may not look as scary as "Code Veronica," but you'll definitely need some extra loo roll.
  4. While other recently ported Capcom titles such as "Dino Crisis" are judged a little more harshly against today's standards, Resident Evil 3 Nemesis remains a very worthwhile game even though not much has been added to the translation.
  5. CNET Gamecenter
    Along with the sharp graphics, RE3 features outstanding sound and music.
  6. Game Fan
    Great stocking stuffers and even (a) cheap gift exchange purchase.
  7. 80
    The slightly newer look, added options, and all the classic RE gameplay are enough for me to recommend this game to expert RE players -- and those that have never played the PS version should really give this game a shot.
  8. It delivers everything which made the original Resident Evil so fantastic but on a bigger and grander scale. At a budget price, it's difficult to go wrong with this unless you already own it on PSX.
  9. Get off your butt and go buy it -- there are ghoul heads out there in desperate need of 12-gauge amputation...
  10. 80
    The game packs a punch, but the less-than-stellar visuals diminish the impact.
  11. As a first time player of Resident Evil I found very little to dislike about the game, except for that I would like to have seen less puzzle and more action, and that's me being nitpicky.
  12. Sporting sharper, smoother graphics, and a few new odds and ends, fans of the RE series who haven't tromped through the many PlayStation iterations will appreciate this conversion.
  13. I got a plate of old brains, stale brains, brains that had been stuffed in Tupperware, stored in the fridge and briefly reheated in the microwave.

Awards & Rankings

#4 Most Discussed Dreamcast Game of 2000
#3 Most Shared Dreamcast Game of 2000
User Score

Generally favorable reviews- based on 96 Ratings

User score distribution:
  1. Positive: 13 out of 15
  2. Negative: 0 out of 15
  1. Jun 28, 2012
    For a side game meant to hold fans over while the series moved on to the next generation of consoles with RE:Code Veronica, RE3 is a strongFor a side game meant to hold fans over while the series moved on to the next generation of consoles with RE:Code Veronica, RE3 is a strong contender for best overall game in the franchise. The ability to quick turn, toggle while targeting, and mix gunpowder were welcome additions. Back to back playthroughs are rarely ever the same as solutions to puzzles and pop-up scare locations change, and player decisions influence the way the plot unfolds. RE3 closes out the Raccoon City chapter of the series with S.T.A.R.S officer Jill Valentine's final attempt to escape the giant graveyard, evading zombies, mutants, Umbrella mercs, and a powerful new Bioweapon; Nemesis. Like Mr. X before him, this nemesis will stop at nothing to locate and terminate you, and is far more equipped to do so. As if having the hunting prowess of Predator, the speed of a Jamaican sprinter, the bulk of an NFL linebacker, and the face of Sam Cassell weren't scary enough, they had the audacity to give this guy a rocket launcher!! Full Review »
  2. JosueS.
    Feb 2, 2005
    Resident Evil Rocks!
  3. Feb 10, 2014
    Although it felt (and played) like an additional piece of Resident Evil 2, 'Nemesis' was, in its own right, a fantastic experience. It stillAlthough it felt (and played) like an additional piece of Resident Evil 2, 'Nemesis' was, in its own right, a fantastic experience. It still is, as I often find myself playing it whenever I get the urge to delve into the survival action/horror franchise. That this is my first choice may shock some people, but my reasons are sound, if you ask me.

    First, and foremost, the control scheme: the ability to quickly do a 180 turn is pivotal. Everything feels more smooth, from the camera angles to the progression of the story and the increasing difficulty of the enemies around you. Through it all, the Nemesis tracks you like a bloodhound who is incapable of losing your scent; you'll run into him more than once, and these extremely tricky run-ins make for real heart-racing action in a series where the stale "oh there's a zombie...oh there's a zombie dog...oh there's a hunter" series of action sequences is commonplace. Not that it isn't enjoyable, but a boss that continuously hounds you? That's innovative, at least relative to the franchise.

    The real selling point to me is the interesting story of Jill Valentine, who we last saw in the original Resident Evil. With her knowledge of Umbrella's shady dealings, she is prepared to do something about it; as soon as she escapes the nightmare that Raccoon City has become, of course. Plenty of drama lurks below the surface, even if it is rather standard fare for the franchise, and even if the voice acting is at best passable and at worst laughable. Suspending disbelief is a necessity for most games, anyway.

    While the original is still a fond memory in my heart, and RE2 so much fun to play, I find that the third installment, although acting more of a bridge to next-gen versions of the game, put all the pieces together and turned into a game that featured the best aspects of the previous two installments.
    Full Review »