Sydney 2000 Dreamcast
Metascore
53

Mixed or average reviews - based on 14 Critics

Critic score distribution:
  1. Positive: 0 out of 14
  2. Negative: 5 out of 14
  1. It needs a little polishing. However, given that, it's not a deadweight game, and if you're an Olympic fanatic, you can overlook the flaws in the game.
  2. I still wouldn't buy this game, but if given a choice of rentals, I'd pick the DC version of Sydney 2000 over the PlayStation version.
  3. 70
    Like the PlayStation version, the game requires a specific tempo to your button presses, and it's very difficult to gauge correctly.
  4. The graphics are much improved, but it's still the same ol' tired gameplay of button mashing.
  5. 60
    The button mashing gets tedious, and most events are centered around it.
  6. Unfortunately, this title just doesn't measure up on the Dreamcast, with a rushed feel when compared to both the PC and PSX versions.
  7. It remains a decent enough game for button-jamming fanatics despite its flaws.
  8. 50
    To make matters worse the controls are pathetic, lacking any kind of creative vision or even an attempt to bring unique fun to the majority of the competition.
  9. Potential buyers should already know that it will involve incessant button mashing, and newcomers should be warned that, without a joystick, there's not a lot of fun to be had here.
  10. Its substandard graphics, poor sound and simplistic gameplay make this at most, a rental title indeed.
  11. Playing Sydney 2000 is going through rote finger tapping or timing exercises that will quickly get boring.
  12. An Olympics-licensed title that could have been great is marred by a shoddy control setup and lack of production.
  13. Why do most track & field events in "Sydney 2000" still rely on the ages-old technique of rapid button-tapping (A/B) to build stamina during a race/jump, followed by an action touch (X/Y) to flip/jump?

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