Castlevania: Dawn of Sorrow Image
Metascore
89

Generally favorable reviews - based on 52 Critics What's this?

User Score
8.5

Generally favorable reviews- based on 141 Ratings

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  • Summary: The year is 2036, one year after the events of "Castlevania: Aria of Sorrow." Soma Cruz finds himself at the center of a mysterious cult's plan to resurrect their evil lord and master Dracula. In order to save himself and protect the lives of those he loves, Soma must infiltrate the enemy'sThe year is 2036, one year after the events of "Castlevania: Aria of Sorrow." Soma Cruz finds himself at the center of a mysterious cult's plan to resurrect their evil lord and master Dracula. In order to save himself and protect the lives of those he loves, Soma must infiltrate the enemy's home base, a towering replica of Dracula's castle that is teaming with monstrous creatures. Defeat foes with the "Magic Seal" system using the touch screen. Exchange souls with other players via the DS wireless connection. Features an incredible musical score, next-gen graphics & stunning special effects. [Konami] Expand
Score distribution:
  1. Positive: 50 out of 52
  2. Negative: 0 out of 52
  1. Controls are dead on, giving the gamer the feeling of knowing that any mistakes made in the game are the fault of the gamer themselves, not the controls.
  2. Bigger, tougher, meaner, and more next-gen. Castlevania: Dawn of Sorrow fills every part of the Nintendo DS's two-inch screen with new bosses, levels, and dozens of backdrops that are drop-dead gorgeous.
  3. Its sublime mix of puzzles, great bosses, perfectly paced exploration, and enormous variety make this an utterly amazing adventure. [Nov 2005, p.176]
  4. Dawn of Sorrow is what is right about Castlevania. And it's what the Nintendo DS should be doing in it's games, rather than trying to be something it's not.
  5. A classic game. Entering a big castle, defeating monsters, and killing giant bosses. We did it all before, but it rarely was as fun as in this game.
  6. 85
    If you liked "Aria of Sorrow," pick up DoS. If not, steer clear.
  7. 70
    Perhaps it is time for the series to evolve again rather than looking inward, just as it did nearly a decade ago when SotN was unleashed on an unsuspecting world. [JPN Import]

See all 52 Critic Reviews

Score distribution:
  1. Positive: 38 out of 43
  2. Negative: 4 out of 43
  1. MahebruH.
    Oct 9, 2005
    10
    Yes. a "10". it's that good.
  2. Menace
    Oct 29, 2005
    10
    Practicly the best game out for the DS, this and Trauma Center.
  3. Jul 29, 2012
    10
    *REVIEW EDITED*
    Sequel to Aria of Sorrow which was on GBA, Dawn of Sorrow takes place a year later with the player getting to control Soma
    *REVIEW EDITED*
    Sequel to Aria of Sorrow which was on GBA, Dawn of Sorrow takes place a year later with the player getting to control Soma Cruz once again and to explore the entire castle, dominate monster souls, experience breathtaking boss fights, and to find a variety of weapons and armor. I must say I was really impressed with the storyline in Dawn of Sorrow. As well as the awesome characters from Aria, there were some new interesting characters too, as well as some nice twists. The game is simply beautiful. The stages are designed exceptionally well, with lovely 3D views on the background, and the soundtrack is just mindblowing, perhaps even surpassing Aria's. The game's difficulty is also somewhat moderately high, but not frustrating like Circle of the Moon. Most of the game can be played without the need to level grind. Only near the end of the game, when going towards the good ending, some grinding is greatly beneficial. The only feature I sort of disliked in Dawn of Sorrow was the magic seal system. Although the idea is good, the punishment for failing to draw a magic seal correctly is too extreme, i.e. the boss you
    Expand
  4. ROBBMAC
    Oct 7, 2005
    9
    9.5 is my score... I think this game is pretty good, I actually like the fact that they didn't go over board putting gimmicky touch 9.5 is my score... I think this game is pretty good, I actually like the fact that they didn't go over board putting gimmicky touch screen features in this game. I would have given it a 10 had they left the touch screen parts out all together, but they usage they chose IS fitting. Expand
  5. Sep 16, 2010
    9
    If you love Castlevania, you'll love Dawn of Sorrow. Not a whole lot has changed since the switch to 'Metroidvania' in Symphony of the Night-If you love Castlevania, you'll love Dawn of Sorrow. Not a whole lot has changed since the switch to 'Metroidvania' in Symphony of the Night- but how is that a bad thing? Dracula's castle is as exciting as ever, with some impressive DS visuals presenting players with a wide variety of different areas to explore. It's possible to level up and equip a wide array of different weaponry and armour, giving players a perfect amount of customisation for their character. The classic Castlevania formula works flawlessly on DS and will be sure to have you coming back for more. Expand
  6. JohnnyD.
    Apr 20, 2006
    9
    freakin fantastic the monsters are cool the magics the combats, everything works. i wish their was also a rockets lawncher.
  7. ChrisK.
    Oct 10, 2005
    0
    Hattori, surely you can't be so ignorant to think they made this game for the DS groundup. One year for a Castlevania game? No, it began Hattori, surely you can't be so ignorant to think they made this game for the DS groundup. One year for a Castlevania game? No, it began as a GBA game, and they just threw in some gimmicky touch screen soul things to make people think it's a DS game, it's worked on you I guess. Expand

See all 43 User Reviews

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