• Publisher: Nintendo
  • Release Date: Nov 6, 2006
Elite Beat Agents Image
  • Summary: In a jam? Well, all these guys DO is jam! Prepare to rock as these beat masters use their groovy moves to save the day. As the music plays, players tap the screen, trace rhythmic patterns and keep the beat as the story unfolds on the top screen. Every scene is accompanied by rump-shaking tunes, but players have to keep the Elite Beat Agents grooving. The worse players do, the worse the story might end up. Whether they’re helping a lost dog find its way home or helping a babysitter charm a hunky football player, no crisis is too weird. The public knows of government agencies like the FBI and CIA, but little is known of this super-secret agency. Code-named Elite Beat Agents, these men in black are heroes' heroes and the coolest group of guys this world has ever known. Of course, according to official records, they do not exist. Their leader, an ex-CIA agent named Commander Kahn, scans the world for cries of help. When he finds one, he dispatches the agents, who assist their targets by performing a song and dance. The hypnotic nature of their rocking revives the targets with "Groovy" energy that boosts their willpower and helps them overcome their obstacles. Every stage is presented in a storyline fashion. All stages share similar basic elements and game flow: The player gets introduced to the target’s problem in a comical intro. Commander Kahn dispatches the agents to the scene. The agents arrive in a special "Beat Transport" that is tailor-made for the situation. The song starts as the agents and player meet the target. By tapping and tracing patterns that appear on-screen, players play along with the song’s rhythm. The animated story changes depending on how well the player performs. After each section, the player gets judged. Depending on the Elite-o-meter's judgment, the story will go well or poorly. If the player makes it though the whole song, he or she will be judged on the whole thing and get one of three endings. [Nintendo] Expand
Score distribution:
  1. Positive: 46 out of 51
  2. Negative: 0 out of 51
  1. 100
    Easily one of the best handheld games to hit us in a long while--it is fresh and addictive, easy to play, and hard to master.
  2. 100
    This is simply a winning formula, through and through. Buy it. Love it.
  3. 71
    The idea behind Elite Beat Agents is one of the best I've seen. The story is told with near-perfect timing, and the engine itself is solid. However, the song choice is incredibly spotty, and the multiplayer modes are a disappointment.

See all 51 Critic Reviews

Score distribution:
  1. Positive: 28 out of 32
  2. Negative: 1 out of 32
  1. The frantic gameplay, comic-book-esque "cutscenes", zany humor, and wide selection of songs easily make this the most funny (and challenging) rythm game on DS. If you don't own this, you need to call for HEEEAAALLLPPPP!!! Expand
    • 1 of 1 users said yes
  2. Jagur
    5
    I dont understand the hype at all here...i wasted my $30 bucks. This game lasted me about an hour and it was over. Yes, there are other difficulty modes but gimmie a brake..this game was to short...As for the "replay value" thats a load of crap, the only reason to replay it would be to purposely mess up so you could see the differant animation that happens when you lose. DO NOT PAY $30 BONES FOR THIS! Expand
    • 0 of 0 users said yes
  3. FinnW.
    1
    Ouendan was brilliant. This, somehow, is exactly the same game made completely dire.
    • 0 of 3 users said yes

See all 32 User Reviews