User Score
8.4 out of 10

Generally favorable reviews- based on 7 Ratings

User score distribution:
  1. Positive: 6 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 1 out of 7

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  1. MaksF.
    Oct 26, 2007
    9
    I have only a few minor beefs with things that could have been done a little differently in the control scheme and interface. Interesting plot, good design, great game, reminds me of what originally got me into tactical games and the Front Mission series in general. Also, Mei's portrait is fiendishly cockeyed.
    • 0 of 0 users said yes
  2. alex
    Jan 16, 2009
    9
    Well done Sqare. FM boast a terrific and very mature storyline. Two different chapters makes you live the same conflict from two perspective, very nice. The characters have some personalities and make you enter deep into the game. The art style and overall design is great. The gameplay although simple can be very deep with a crazy amount of customization options. Only point to improve, a more complex battle system might been welcome in the future and better or more rich music (the loop can drove you crazy after a while). I really hope Sqare bring other version to NOA, they have made a fans out of me! Expand
    • 0 of 0 users said yes
Metascore

Mixed or average reviews - based on 19 Critics

Critic score distribution:
  1. Positive: 6 out of 19
  2. Negative: 0 out of 19
  1. It's entertaining enough to plow through the two campaigns, but the fact that there are fairly clear-cut optimal solutions to all three facets of gameplay makes this nothing more than a mildly enjoyable look at part of the genre's history. [Nov 2007, p.163]
  2. 80
    If you're new to the franchise and don't mind spending some quality hours shopping for mech legs, shields, and shoulder-mounted missile launchers, you'll have a game that'll keep you busy for a long time.
  3. The game is like a stark, futuristic "Advance Wars" without the happy combatants and vehicle variety. [Dec 2007, p.82]