Mixed or average reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 2 out of 15
  2. Negative: 3 out of 15
Buy On
  1. Those who pick up the title out of sheer curiosity will find the game's initial excessive dialogue and thickly condensed story mode tedious and annoying. However, if they're able to pass the story mode, the unlockables are almost worth playing through the lackluster story mode.
  2. Worst of all, it's missing any multiplayer option, as fighting along with a friend might have added a little bit more enjoyment. Obligatory mini-games don't really make up for it, making this a brawler that's more a nod to easily pleased fans than an essential purchase.
  3. While there is an interesting mix between mini games and the alchemy system, the game is simply too short and enemies aren’t much of a challenge to beat.
  4. It's nice to see a return of simple-yet-gratifying combat, but these issues prevent Fullmetal Alchemist: Dual Sympathy from hitting the heights of the genre's heyday.
  5. My dual sympathies go out to gamers who find themselves playing this short and dull game.
  6. Games Master UK
    An awful lot of plot for not much game, a balance that favours fans only. [Dec 2007, p.82]
  7. A lousy conversion of the anime's story, as well as some equally poor beat-'em-up action, keeps the golden shine out of Fullmetal Alchemist on the DS.
  8. This four to six hour play-through isn't worthwhile the first time; what's worse is the developers expect you to replay this multiple times with different characters.
  9. The bosses are great and the story is wonderful. But you may only feel the need to play through this game twice, and it’ll barely take two hours on the first – much less on the second.
  10. 55
    The Streets of Rage style of gameplay isn't fleshed out enough to carry a whole game, and the lack of any sort of multiplayer really brings the title down.
  11. Nintendo Gamer
    Underwhelming in every single way. It's a weak fighter, made annoying by silly minigames and a story so messy it made our poor heads fall off. [Mar 2007, p.71]
  12. Nintendo Power
    The game boasts as much story content as it does action, but there's so much plot condensed into the cut-scenes, the tale is sometimes hard to follow. [Feb. 2007, p.97]
  13. Official Nintendo Magazine UK
    The story's too confusing for words and the action, while enjoyable, is highly repetitive. That said, it's a solid enough package for anyone into the TV show, we suppose. [Nov 2007, p.90]
  14. Play Magazine
    Playing the game is satisfying, but never stunning. Still, if you like Fullmetal, this is the one portable game you can't go without. [Dec. 2006, p.92]
  15. Fans of the show will get irritated that the story with which they fell in love has been chopped up, cannibalized, and made into another generic beat-'em-up, and people new to the series will be confused as the plot bounces around viciously in Story Mode — which must be completed before the much quicker, more notable arcade-style Character Mode is available.

Awards & Rankings

#56 Most Discussed DS Game of 2006
#30 Most Shared DS Game of 2006
User Score

Mixed or average reviews- based on 12 Ratings

User score distribution:
  1. Positive: 8 out of 12
  2. Negative: 2 out of 12
  1. PeterV.
    Dec 12, 2006
    Its one of the greatest games I played but the graphics bring it down a level.
  2. NoelV.
    Oct 15, 2006
    Still not the FMA game we're all waiting for. Fullmetal DS is a game held back by the simplicity of its concept. It's a side scroll Still not the FMA game we're all waiting for. Fullmetal DS is a game held back by the simplicity of its concept. It's a side scroll brawler with a bunch of minigames that follows the anime's plot. Now, this would be nice for some other properties, but there's significantly less combat in FMA's plot than this game would have needed to work well. In the end, you spend over half your game time skipping through text waiting for the next playable segment, which more often than not is a 1 on 1 boss fight that is over in five minutes or a simplistic minigame depicting a memorable scene from the anime. Then, back to several minutes of unavoidable text narration (you'll keep tapping on your screen and buttons even after you've realized most of the text can't be even sped up). Graphics and sound are pretty good, and the game has quite a bit of extra content, but it's still boring to play. A real pity. Full Review »