Metascore
43

Generally unfavorable reviews - based on 25 Critics What's this?

User Score
2.5

Generally unfavorable reviews- based on 4 Ratings

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  • Summary: Myst is an immersive experience that draws you in and won't let you go. You enter a unique setting, venturing alone to varied times and places, the worlds that compose Myst. There are no instructions, and you encounter no living beings but soon realize your actions may help individuals who are somehow trapped in a parallel dimension. You don't so much play Myst, as experience it. Of course you must solve a multitude of puzzles, mazes, and problems, but Myst's principal attractions are its environment and the underlying intrafamily drama that unfolds as you explore. Unlike most adventure games, Myst offers no inventory, no death, and no dialogue. Although puzzles don't seem to have much direct connection to the game, they share a commonality. They take on many forms but follow a consistent thread. Some puzzles are very challenging, even obtuse, creating an odd paradox: many buy Myst, but few complete it. It is immensely popular, but most nonadventurers quit in frustration. Fortunately, Myst's popularity has spawned several online sites for hints, walk-throughs, and even saved games . The nonlinear gameplay of Myst lets players go anywhere at any time. Unlike other adventure games, Myst has no inventory, and players never die. Incredibly detailed, Myst offers more depth than any other CD-ROM game to date. [Midway] Expand
Score distribution:
  1. Positive: 0 out of 25
  2. Negative: 14 out of 25
  1. An unusual and unique game, and the DS should be grateful to be its host. However, it is also the kind of game many will find frustrating, dated, and confusing.
  2. Quite why they didn't simply make a new Myst specifically for the DS is the real mystery. [Feb 2008, p.84]
  3. Myst is a brilliant adventure game but without the oomph to show off its gorgeous visuals and sound, this DS version is most disappointing.
  4. Taking an obsolete game and giving it a second-rate DS port only makes the experience more painful.
  5. On the DS, it is a bland and nearly unplayable "game" that you'll probably hate so much that you’d forget what love was.
  6. This is a weak port that doesn't do Myst justice; it's not worth a revisit even for nostalgia. [June 2008, p.87]
  7. Every aspect of this game is so poorly implemented that one wonders if the intent was to not make a port of Myst but instead to provide burgeoning adventure game designers a case study of how not to make adventure games for the DS.

See all 25 Critic Reviews

Score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. IlyaS
    Dec 11, 2009
    1
    This particular version of great game is completely unplayable. Starting from sound, which is worst i heard on the DS (hissing and popping, like a broken radio), and bad graphic resolution of images (even notes on the map are unreadable) to a greater extend of pixelhunting. It a shame, real shame. Expand