Metascore
66

Mixed or average reviews - based on 14 Critics

Critic score distribution:
  1. Positive: 2 out of 14
  2. Negative: 1 out of 14
  1. A superb action platform adventure that captures the exuberance of the film brilliantly.
  2. This is the best of the Pirates games this summer, and adventure platformers are a throwback that is worth revisting.
  3. The DS rendition of At World's End delivers a good mix of sword fighting and acrobatic exploration that jibes with the movie's overall tone.
  4. Touch-screen based boss duels add some decent variety, and plenty of collectibles plus a few bonus levels are nice inclusions for the completist. [July 2007, p.94]
  5. 70
    Could this be the best game version of At World's End? Sure, but realistically that isn't too difficult. Good for a run-through.
  6. Both movie fans and general gamers should get a few hours of fun out of it, and frustration is kept at a minimum -- preventing you from becoming an irate pirate.
  7. 70
    The dueling is fun, and it's even available as a multiplayer game. Unfortunately, you need two copies of the game to take advantage of it.
  8. Some solid action could keep fans entertained for a while, although this one will not be as fondly remembered as the film on which it’s based in years to come.
  9. An enjoyable, if slightly simple, way to spend a few hours. It's as addictive as side-scrollers come but is overly reliant on its film inspiration to fill in the gaps of the story and create a pre-existing bond with characters.
  10. 65
    It's clear that the development teams at Amaze are improving their DS productions.
  11. Yet one more DS game that rises above minimal expectations. It’s not a must-have by any means, it doesn’t reinvent the genre and really doesn’t add anything new, but it doesn’t come across as a half-assed attempt to capitalize on a license.
  12. Lumpen stuff partially saved by nifty duelling sections. [Aug 2007, p.70]
  13. Pirates of the Caribbean: At World's End wasn't the most exciting movie. It was good, but it did have parts where I wished it would move on quicker. The At World's End game had me feeling the same way. There are action-packed parts, but other parts are pretty boring.
  14. 45
    Take those problems and add on yawn-inspiring and occasionally frustrating level design and a grand total running time of about six hours for all but the slowest of gamers, and you've got another licensed movie game that's decidedly mediocre.

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